<worn as a badge> emblem of the maelstrom
<worn on head> the helmet of agony (magic) (humming)
<worn on eyes> some snake eyes
<worn in ear> a glowing jade earring (glowing)
<worn in ear> a glowing jade earring (glowing)
<worn on face> mask of the iron bloodhounds (glowing)
<worn around neck> a silvery amulet (magic) (glowing)
<worn around neck> a silvery amulet (magic) (glowing)
<worn on body> the cloak of styx (magic) (glowing)
<worn about body> the robes of the maelstrom
<worn about waist> an exquisite silk sash [superior] (magic)
<worn on belt buckle>a large tome engulfed in blue flames (magic) (humming)
<attached to belt> a hide-bound spellbook with a glowing Alatorin insignia (magic) (glowing)
<worn on arms> some mithril-plated gnomish arm enhancers (humming)
<held as shield> a gold tablet entitled "The Holy Code of Honor"
<worn around wrist> a bracer bearing the seal of Bozk (magic) [84%]
<worn around wrist> a bracelet of influence (magic)
<worn on hands> the enchanted gloves of oblivion (humming) [51%]
<worn on finger> a yellow ring of chrysoberyl [superior] (magic)
<worn on finger> a yellow ring of chrysoberyl [superior] (magic)
<held> a swirling staff of air conjuration (magic) (glowing)[234h 21m 54s]
<worn on legs> some bright blue leg plates
<worn on feet> devil's hide boots (magic)
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
A delirious shaughin hunter who is close by to your west.
A shaughin guard in training who is a brief walk away to your west.
A young shaughin hunter who is a brief walk away to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
A shaughin gatherer who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern death viper who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
A delirious shaughin hunter who is close by to your west.
A shaughin guard in training who is a brief walk away to your west.
A young shaughin hunter who is a brief walk away to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
A shaughin gatherer who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern death viper who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
A delirious shaughin hunter who is close by to your west.
A shaughin guard in training who is a brief walk away to your west.
A young shaughin hunter who is a brief walk away to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
A shaughin gatherer who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern death viper who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
A delirious shaughin hunter who is not far off to your west.
A shaughin guard in training who is a brief walk away to your west.
A young shaughin hunter who is a brief walk away to your west.
Tiri who is rather far off to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
A shaughin gatherer who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern death viper who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
A delirious shaughin hunter who is not far off to your west.
A shaughin guard in training who is a brief walk away to your west.
A young shaughin hunter who is a brief walk away to your west.
Tiri who is rather far off to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
A shaughin gatherer who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern death viper who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
A delirious shaughin hunter who is not far off to your west.
A shaughin guard in training who is a brief walk away to your west.
A young shaughin hunter who is a brief walk away to your west.
Tiri who is rather far off to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
A shaughin gatherer who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern death viper who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
A delirious shaughin hunter who is not far off to your west.
A shaughin guard in training who is a brief walk away to your west.
A young shaughin hunter who is a brief walk away to your west.
Tiri who is rather far off to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
A shaughin gatherer who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern death viper who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
A delirious shaughin hunter who is not far off to your west.
A shaughin guard in training who is a brief walk away to your west.
A young shaughin hunter who is a brief walk away to your west.
Tiri who is rather far off to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern death viper who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
A delirious shaughin hunter who is not far off to your west.
Tiri who is a brief walk away to your west.
A shaughin guard in training who is a brief walk away to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern death viper who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
Tiri who is not far off to your west.
A delirious shaughin hunter who is not far off to your west.
A shaughin guard in training who is a brief walk away to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern death viper who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
Tiri who is not far off to your west.
A delirious shaughin hunter who is not far off to your west.
A shaughin guard in training who is a brief walk away to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern death viper who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
Tiri who is not far off to your west.
A delirious shaughin hunter who is not far off to your west.
A shaughin guard in training who is a brief walk away to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern death viper who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
Tiri who is not far off to your west.
A delirious shaughin hunter who is not far off to your west.
A shaughin guard in training who is a brief walk away to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
< 526h/526H 191v/191V Pos: standing >
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern death viper who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
Tiri who is close by to your west.
A delirious shaughin hunter who is not far off to your west.
A shaughin guard in training who is a brief walk away to your west.
A shaughin gatherer who is rather far off to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
Tiri enters from the west.
< 526h/526H 191v/191V Pos: standing >
< 526h/526H 191v/191V Pos: standing >
< 526h/526H 191v/191V Pos: standing >
Tiri now follows Lazz.
< 526h/526H 191v/191V Pos: standing >
Pardon?
< 526h/526H 191v/191V Pos: standing >
Tiri nods.
< 526h/526H 191v/191V Pos: standing >
You start chanting...
< 526h/526H 191v/191V Pos: standing >
Casting: wall of stone **
< 526h/526H 191v/191V Pos: standing >
< 526h/526H 191v/191V Pos: standing >
Casting: wall of stone *
< 526h/526H 191v/191V Pos: standing >
Casting: wall of stone
< 526h/526H 191v/191V Pos: standing >
You complete your spell...
< 526h/526H 191v/191V Pos: standing >
You start chanting...
< 526h/526H 191v/191V Pos: standing >
< 526h/526H 191v/191V Pos: standing >
Casting: wall of stone **
< 526h/526H 191v/191V Pos: standing >
Casting: wall of stone *
< 526h/526H 191v/191V Pos: standing >
Casting: wall of stone
< 526h/526H 191v/191V Pos: standing >
You complete your spell...
< 526h/526H 191v/191V Pos: standing >
Tiri stops using horn of the bards.
< 526h/526H 191v/191V Pos: standing >
Tiri grabs the epic lyre of healing and harming.
< 526h/526H 191v/191V Pos: standing >
Tiri starts playing the epic lyre of healing and harming and singing aloud.
< 526h/526H 191v/191V Pos: standing >
< 526h/526H 191v/191V Pos: standing >
< 526h/526H 191v/191V Pos: standing >
You sit down and relax.
< 526h/526H 191v/191V Pos: sitting >
You have memorized the following spells:
(10th circle) 2 - group stone skin
1 - air form
( 9th circle) 1 - gate
4 - electrical execution
( 8th circle) 2 - disintegrate
3 - ethereal recharge
( 7th circle) 1 - haste
3 - dimension door
2 - wall of flames
( 6th circle) 4 - teleport
3 - stone skin
( 5th circle) 2 - identify
3 - conjure elemental
1 - wall of stone
( 4th circle) 3 - lightning bolt
1 - infravision
4 - wall of force
( 3rd circle) 2 - strength
5 - dispel magic
2 - agility
( 2nd circle) 2 - sleep
3 - mirror image
( 1st circle) 4 - minor creation
7 - magic missile
And you are currently memorizing the following spells:
2 seconds: ( 5th) wall of stone
4 seconds: ( 5th) wall of stone
You can memorize 5 2nd circle spell(s).
You continue your study.
< 526h/526H 191v/191V Pos: sitting >
You start meditating...
< 526h/526H 191v/191V Pos: sitting >
You have finished memorizing wall of stone.
< 526h/526H 191v/191V Pos: sitting >
You have finished memorizing wall of stone.
Your studies are complete.
< 526h/526H 191v/191V Pos: sitting >
You clamber to your feet.
< 526h/526H 191v/191V Pos: standing >
Tiri sings so badly it makes you hurt all over.
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
A cavern death viper who is close by to your west.
A delirious shaughin hunter who is not far off to your west.
A shaughin gatherer who is a brief walk away to your west.
A young shaughin hunter who is a brief walk away to your west.
A shaughin guard in training who is a brief walk away to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
Kileek's body appears to recover from the affects of the potion.
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
A cavern death viper who is close by to your west.
A shaughin hunter who is not far off to your west.
A delirious shaughin hunter who is not far off to your west.
A shaughin gatherer who is a brief walk away to your west.
A young shaughin hunter who is a brief walk away to your west.
A shaughin guard in training who is a brief walk away to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
< 526h/526H 191v/191V Pos: standing >
< 526h/526H 191v/191V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your north.
A cavern constrictor who is not far off to your north.
A cavern constrictor who is not far off to your north.
A massive king constrictor who is not far off to your north.
A cavern death viper who is close by to your west.
A shaughin hunter who is not far off to your west.
A delirious shaughin hunter who is not far off to your west.
A shaughin gatherer who is a brief walk away to your west.
A young shaughin hunter who is a brief walk away to your west.
A shaughin guard in training who is a brief walk away to your west.
A young cavern constrictor who is rather far off to your west.
A cavern death viper who is rather far off to your west.
A young shaughin hunter who is rather far off to your west.
Lazz floats down.
Tiri leaves down.
A sightless bogwyrm leaves down.
You follow Lazz.
Along a Vertical Waterfall
Obvious exits: -D
An opening in the falls is visible above.
*A sightless bogwyrm splashes around in the shallow marshlands.(Gold Aura)
*Tiri The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a lich warlock is standing here, busy with his own matters.(Gold Aura)
An air elemental swims in from elsewhere.
An air elemental swims in from elsewhere.
An air elemental swims in from elsewhere.
Kileek swims in from elsewhere.
Mub swims in from elsewhere.
< 526h/526H 189v/191V Pos: standing >
You begin to hold your breath...
< 526h/526H 189v/191V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
You see nothing.
A lich warlock swims down.
Lazz swims down.
Tiri swims down.
A sightless bogwyrm swims down.
You follow Lazz.
You grin as you realize you're floating, with no floor in the room.
Along a Vertical Waterfall
Obvious exits: -U -D
*A sightless bogwyrm splashes around in the shallow marshlands.(Gold Aura)
*Tiri The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*a lich warlock is standing here, busy with his own matters.(Gold Aura)
An air elemental swims in from above.
An air elemental swims in from above.
An air elemental swims in from above.
Kileek swims in from above.
Mub swims in from above.
< 526h/526H 187v/191V Pos: standing >
< 526h/526H 187v/191V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
You see nothing.
< 526h/526H 187v/191V Pos: standing >
Tiri sings so badly it makes you hurt all over.
< 526h/526H 187v/191V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You quickly scan the area.
You see nothing.
< 526h/526H 187v/191V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You start chanting...
< 526h/526H 187v/191V Pos: standing >
Casting: wall of stone **
< 526h/526H 187v/191V Pos: standing >
Casting: wall of stone *
< 526h/526H 187v/191V Pos: standing >
Casting: wall of stone
< 526h/526H 187v/191V Pos: standing >
A Kobold swims in from below.
A Kobold swims in from below.
A Troll swims in from below.
< 526h/526H 187v/191V Pos: standing >
Tiri sings so badly it makes you hurt all over.
Tiri snaps into visibility.
A Kobold snaps into visibility.
A Kobold swims up.
A Kobold swims up.
A Troll swims up.
< 526h/526H 187v/191V Pos: standing >
You complete your spell...
< 526h/526H 187v/191V Pos: standing >
Oof! a lich warlock bumps into a greyish stone wall...
< 526h/526H 187v/191V Pos: standing >
Mub starts casting an offensive spell.
Mub snaps into visibility.
You grin as you realize you're floating, with no floor in the room.
You start chanting...
You snap into visibility.
< 526h/526H 187v/191V Pos: standing >
< 526h/526H 187v/191V Pos: standing >
< 526h/526H 187v/191V Pos: standing >
You snap into visibility.
Casting: dispel magic
< 526h/526H 187v/191V Pos: standing >
Oof! a lich warlock bumps into a greyish stone wall...
< 526h/526H 187v/191V Pos: standing >
Mub completes her spell...
Mub utters the words 'eugszr waouq'
A greyish stone wall crumbles to dust and blows away.
You abort your spell before it's done!
A lich warlock swims up.
Lazz swims up.
Tiri swims up.
A sightless bogwyrm swims up.
Kileek swims up.
< 526h/526H 187v/191V Pos: standing >
Mub swims up.
< 526h/526H 187v/191V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Along a Vertical Waterfall
Obvious exits: -D
An opening in the falls is visible above.
Mub The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Kileek The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
*A sightless bogwyrm splashes around in the shallow marshlands. (casting) (Gold Aura)
Tiri The Resistance (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Lazz The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A lich warlock is standing here, busy with his own matters.(Gold Aura)
*A Troll (large) ThE FuRY *-* Bloodlust *-* stands in mid-air here.
*A Kobold (small) ThE FuRY *-* Bloodlust *-* stands in mid-air here, fighting a lich warlock. (casting)
An air elemental swims in from below.
An air elemental swims in from below.
An air elemental swims in from below.
< 526h/526H 185v/191V Pos: standing >
Kileek suddenly attacks a Kobold!
Kileek snaps into visibility.
A Kobold snaps into visibility.
Kileek's impressive slash strikes a Kobold.
Kileek pulses with the power of dragons...
Kileek breathes frost, filling the surrounding area!
A Troll snaps into visibility.
A Troll is partly turned to ice, as Kileek breathes frost.
A Kobold is partly turned to ice, as Kileek breathes frost.
< 526h/526H 185v/191V Pos: standing >
A sightless bogwyrm snaps into visibility.
A sightless bogwyrm completes his spell...
A sightless bogwyrm utters the words 'ghjiilla zuguaig'
A Kobold dodges a lich warlock's attack.
A Kobold dodges a lich warlock's attack.
A Kobold snaps into visibility.
A lich warlock's impressive slash strikes a Kobold hard.
A Kobold dodges a lich warlock's attack.
< 526h/526H 185v/191V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'hzrzsafh'
A Kobold slowly fades out of existence.
< 526h/526H 185v/191V Pos: standing >
Tiri tries to sing a quick verse, but they cannot seem to recall the lines.
Tiri coughs loudly.
< 526h/526H 185v/191V Pos: standing >
A Troll misses Kileek.
Kileek dodges a Troll's attack.
Kileek blocks a Troll's lunge at him.
< 526h/526H 185v/191V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Ok.
< 526h/526H 185v/191V Pos: standing >
Lazz snaps into visibility.
Lazz tackles a Troll square in the chest knocking the wind out of him!
< 526h/526H 185v/191V Pos: standing >
Tiri sings so badly it makes you hurt all over.
A Troll snaps into visibility.
A lich warlock suddenly attacks a Troll!
A lich warlock's impressive slash wounds a Troll.
< 526h/526H 185v/191V Pos: standing >
Lazz misses a Troll.
A Troll snaps into visibility.
Lazz's impressive pierce wounds a Troll.
Lazz's fine crush grazes a Troll.
Lazz's fine crush grazes a Troll.
Mub starts casting an offensive spell.
< 526h/526H 185v/191V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
You start chanting...
< 526h/526H 185v/191V Pos: standing >
A Troll snaps into visibility.
Kileek's impressive slash wounds a Troll.
Kileek's impressive whip wounds a Troll.
Kileek's impressive slash wounds a Troll.
Kileek's slash wounds a Troll.
Kileek's impressive whip wounds a Troll.
Kileek's slash wounds a Troll.
Kileek's whip wounds a Troll.
Kileek's impressive slash wounds a Troll.
Kileek's impressive slash wounds a Troll.
Kileek's impressive whip wounds a Troll.
< 526h/526H 185v/191V Pos: standing >
Casting: wall of stone **
< 526h/526H 185v/191V Pos: standing >
Mub completes her spell...
Mub utters the word 'gurunsoqz'
A Troll is suddenly at a loss for words.
A Troll misses Kileek.
Kileek parries a Troll's lunge at him.
A Troll snaps into visibility.
< 526h/526H 185v/191V Pos: standing >
Casting: wall of stone *
< 526h/526H 185v/191V Pos: standing >
A Troll snaps into visibility.
A lich warlock's impressive slash wounds a Troll.
A lich warlock's impressive slash wounds a Troll.
A lich warlock's impressive slash wounds a Troll.
A lich warlock's impressive slash wounds a Troll.
< 526h/526H 185v/191V Pos: standing >
Casting: wall of stone
Mub starts casting an offensive spell.
< 526h/526H 185v/191V Pos: standing >
A Troll snaps into visibility.
Lazz's crush wounds a Troll.
Lazz's pierce wounds a Troll.
Lazz's crush wounds a Troll.
Lazz's fine crush wounds a Troll.
< 526h/526H 185v/191V Pos: standing >
You complete your spell...
< 526h/526H 185v/191V Pos: standing >
Mub completes her spell...
Mub utters the words 'yrawz ghfutz'
A Troll snaps into visibility.
The intense flames cause a Troll's skin to smolder and burn!
Mub calls down a roaring flamestrike at a Troll who starts to melt!
< 526h/526H 185v/191V Pos: standing >
Tiri starts casting an offensive spell.
< 526h/526H 185v/191V Pos: standing >
Mub starts casting an offensive spell.
< 526h/526H 185v/191V Pos: standing >
Tiri sings so badly it makes you hurt all over.
A Troll snaps into visibility.
< 526h/526H 185v/191V Pos: standing >
Tiri completes his spell...
Tiri utters the words 'buoblg qrunsoqpze yugh'
Tiri's fist beats the life out of a Troll, blood pours from his body!
A Troll snaps into visibility.
Kileek's slash strikes a Troll.
Kileek's impressive whip strikes a Troll.
Kileek's impressive slash strikes a Troll.
Kileek's impressive slash strikes a Troll.
Kileek's impressive whip strikes a Troll.
Kileek's impressive slash strikes a Troll.
Kileek's impressive slash strikes a Troll.
Kileek's impressive slash strikes a Troll.
Kileek's impressive whip strikes a Troll.
< 526h/526H 185v/191V Pos: standing >
Mub completes her spell...
Mub utters the words 'yrawz ghfutz'
The intense flames cause a Troll's skin to smolder and burn!
Mub calls down a roaring flamestrike at a Troll who starts to melt!
A Troll snaps into visibility.
A lich warlock's impressive slash strikes a Troll hard.
A lich warlock's pierce strikes a Troll hard.
A lich warlock's impressive slash strikes a Troll very hard.
A lich warlock's slash strikes a Troll very hard.
A lich warlock's pierce seriously wounds a Troll.
< 526h/526H 185v/191V Pos: standing >
Mub starts casting an offensive spell.
< 526h/526H 185v/191V Pos: standing >
Kileek leaps over a Troll's attack.
A Troll snaps into visibility.
A Troll's feeble pierce grazes Kileek.
Looking panicked, a Troll scrambles madly to his feet!
Tiri starts casting an offensive spell called 'bigbys clenched fist'.
< 526h/526H 185v/191V Pos: standing >
A Troll dodges Lazz's attack.
A Troll dodges Lazz's attack.
A Troll snaps into visibility.
Lazz's crush strikes a Troll.
Lazz's titan warhammer, 'Purelight' explodes in white light as it slams into a Troll.
A beam of pure holy wrath is called down on a Troll by Lazz!
A blanketing shroud of negative energy coalesces around a Troll...
A Troll parries Lazz's lunge at him.
A sightless bogwyrm starts casting an offensive spell.
A sightless bogwyrm snaps into visibility.
Along a Vertical Waterfall
Obvious exits: -D
A greyish stone wall is here to the down. (magic)
An opening in the falls is visible above.
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
*An air elemental is here looking like a small living tornado. (minion)
Mub The Resistance (Grey Elf)(medium) stands in mid-air here. (casting) (Gold Aura)
Kileek The Resistance (Thri-Kreen)(medium) stands in mid-air here, fighting a Troll.(Gold Aura)
A sightless bogwyrm splashes around in the shallow marshlands. (casting) (Gold Aura)
Tiri The Resistance (Githzerai)(medium) stands in mid-air here. (casting) (Gold Aura)
Lazz The Resistance (Grey Elf)(medium) stands in mid-air here, fighting a Troll.(Gold Aura)
A lich warlock is standing here, busy with his own matters.(Gold Aura)
A Troll (large) ThE FuRY *-* Bloodlust *-* stands in mid-air here, fighting Kileek.
< 526h/526H 185v/191V Pos: standing >
Mub completes her spell...
Mub utters the words 'yrawz ghfutz'
A Troll snaps into visibility.
The intense flames cause a Troll's skin to smolder and burn!
Mub calls down a flamestrike on a Troll, who turns into a pile of ash!
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!