<worn as a badge> a wisp of living wind
<worn on head> Khildarak's battle helmet (magic)
<worn on eyes> a wad of spawn goo [superior] (magic) (humming)
<worn on face> the mask of the templar
<worn around neck> a legendary bark choker from Vella's Bordello [41%]
<worn around neck> a necklace of dangling drider fangs
<worn about body> a colorful cloak [superior] (glowing)
<worn as quiver> the masters quiver (magic) (glowing) [76%]
<worn about waist> a black leather belt with a crimson coral buckle
<worn on belt buckle>an ankylosaur tail club [poor] (magic) (glowing)
<worn on arms> some cockatrice feathers
<worn on lower arms> a set of jagged blood crystal arm plates (magic)
<held as shield> a slab of obsidian
<worn around wrist> a bracelet of dracolich hide of endurance (magic) (humming)
<worn around wrist> a wristbow [51%]
<worn on lower wrist>a wristbow [superior]
<worn on lower wrist>a tarnished platinum bracelet [superior] (glowing)
<worn on hands> some black leather gloves with mithril blades of greater dexterity
<worn on lower hands>some white fur skin gloves [poor] (magic)
<primary weapon> a barbed whip dubbed 'Cometstrike' (magic) [69%]
<secondary weapon> the titan warhammer, 'Purelight' of regeneration (magic) (glowing) [88%]
<third weapon> the unholy avenger named 'Bloodlust' (magic) (glowing)[185h 36m 29s]
<worn on legs> a pair of spiked blood leggings
< 844h/806H 199v/200V Pos: standing >
Azar opens the door.
< 844h/806H 199v/200V Pos: standing >
Azar leaves south.
Bryken leaves south riding on a caribou.
Nom leaves south.
You follow Azar.
Holy Auditorium
The room is painted white. Crosses are hung on the east and west side of the
room. A white silk carpet, rectangular in shape, leads to the door south of
here. A bright light, which seems to come from nowhere, shines through holes in
the wall. These rays of light converge in the center of the room. Benches are
also on the east and west walls, where clergymen or holy clerics may sit and
discuss theology. Doors are south and north of here.
Obvious exits: -North -South
[2] A steel bastard sword lies discarded here.
[2] A small round shield has been dropped here.
Nom Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Bryken MuRdErEr *-* Bloodlust *-* (Troll)(large), floating sits atop a caribou.(Red Aura)
Lielz ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Azar ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Eddie enters from the north.
Icthyus enters from the north.
The wraith of a sergeant of the regular guard enters from the north.
The wraith of an officer of the regular guard enters from the north.
The wraith of an officer of the regular guard enters from the north.
The wraith of a sergeant of the regular guard enters from the north.
Thois enters from the north.
Grotar enters from the north.
< 844h/806H 198v/200V Pos: standing >
Azar closes the door.
< 844h/806H 199v/200V Pos: standing >
Azar leaves south.
Bryken leaves south riding on a caribou.
Nom leaves south.
You follow Azar.
Holy Auditorium
The room is painted white. Crosses are hung on the east and west side of the
room. A white silk carpet, rectangular in shape, leads to the door south of
here. A bright light, which seems to come from nowhere, shines through holes in
the wall. These rays of light converge in the center of the room. Benches are
also on the east and west walls, where clergymen or holy clerics may sit and
discuss theology. Doors are south and north of here.
Obvious exits: -North -South
Nom Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Bryken MuRdErEr *-* Bloodlust *-* (Troll)(large), floating sits atop a caribou.(Red Aura)
Lielz ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Azar ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Eddie enters from the north.
Icthyus enters from the north.
The wraith of a sergeant of the regular guard enters from the north.
The wraith of an officer of the regular guard enters from the north.
The wraith of an officer of the regular guard enters from the north.
The wraith of a sergeant of the regular guard enters from the north.
Thois enters from the north.
Grotar enters from the north.
< 844h/806H 199v/200V Pos: standing >
Azar closes the door.
< 844h/806H 199v/200V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 844h/806H 199v/200V Pos: standing >
Azar leaves south.
Bryken leaves south riding on a caribou.
Nom leaves south.
You follow Azar.
Holy Auditorium
The room is painted white. Crosses are hung on the east and west side of the
room. A white silk carpet, rectangular in shape, leads to the door south of
here. A bright light, which seems to come from nowhere, shines through holes in
the wall. These rays of light converge in the center of the room. Benches are
also on the east and west walls, where clergymen or holy clerics may sit and
discuss theology. Doors are south and north of here.
Obvious exits: -North -South
The corpse of saint Verdonnaly is lying here.
Nom Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Bryken MuRdErEr *-* Bloodlust *-* (Troll)(large), floating sits atop a caribou.(Red Aura)
Lielz ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Azar ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Eddie enters from the north.
Icthyus enters from the north.
The wraith of a sergeant of the regular guard enters from the north.
The wraith of an officer of the regular guard enters from the north.
The wraith of an officer of the regular guard enters from the north.
The wraith of a sergeant of the regular guard enters from the north.
Thois enters from the north.
Grotar enters from the north.
< 844h/806H 199v/200V Pos: standing >
Azar closes the door.
< 844h/806H 199v/200V Pos: standing >
Azar leaves south.
Lielz sneaks south.
Bryken leaves south riding on a caribou.
Nom leaves south.
You follow Azar.
The Hall of Knighthood
Finally, a room where one may rest their bones from the battles just
recently fought! There is a chair and table here that look dusty and unused.
Not too many wanna-be knights have gotten this far. The cavern, however, except
for the table and chair, is characterless. The stone floor does NOT reveal ANY
footprints to the door of the next test. It seems that NOBODY has made it this
far. A sign is printed on the door to the west. There is a door to the
north.
Obvious exits: -North -West
Nom Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Bryken MuRdErEr *-* Bloodlust *-* (Troll)(large), floating sits atop a caribou.(Red Aura)
Lielz ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Azar ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Eddie enters from the north.
Icthyus enters from the north.
The wraith of a sergeant of the regular guard enters from the north.
The wraith of an officer of the regular guard enters from the north.
The wraith of an officer of the regular guard enters from the north.
The wraith of a sergeant of the regular guard enters from the north.
Thois enters from the north.
Grotar enters from the north.
< 844h/806H 198v/200V Pos: standing >
Azar closes the door.
< 844h/806H 198v/200V Pos: standing >
Nom's skin seems to turn to stone.
< 844h/806H 200v/200V Pos: standing >
Azar leaves west.
Bryken leaves west riding on a caribou.
Nom leaves west.
You follow Azar.
Conjurer Room
In the center of the room is a five-pointed star painted in red. Lit candles
are at each tip of the star. Several creatures or demons must have been
summoned in the center of this star to attack any who entered. Several symbols
are on the wall-- probably put there to magically contain or restrain a
creature from leaving or lashing back at its master. Doors are east and west.
Obvious exits: -East -West
The corpse of zyla the Summoner is lying here.
Nom Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Bryken MuRdErEr *-* Bloodlust *-* (Troll)(large), floating sits atop a caribou.(Red Aura)
Lielz ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Azar ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Eddie enters from the east.
Icthyus enters from the east.
The wraith of a sergeant of the regular guard enters from the east.
The wraith of an officer of the regular guard enters from the east.
The wraith of an officer of the regular guard enters from the east.
The wraith of a sergeant of the regular guard enters from the east.
Thois enters from the east.
Grotar enters from the east.
< 844h/806H 199v/200V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 844h/806H 199v/200V Pos: standing >
< 844h/806H 200v/200V Pos: standing >
< 844h/806H 200v/200V Pos: standing >
Azar leaves west.
Bryken leaves west riding on a caribou.
Nom leaves west.
You follow Azar.
Paladin Room
Black rings are centered in the room and levitate. They make a magical
humming sound that reverberates throughout. Various items magically float
around the room: ink pens, wands, a desk, runes, and a broom. The room is
painted in black, with paintings of stars and planets on the ceiling. There
is a magical intensity to this room. Doors are to the east and west.
Obvious exits: -East -West
A gnoby piece of wood, perhaps a small mace, lies here.
The corpse of zephron is lying here.
Nom Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Bryken MuRdErEr *-* Bloodlust *-* (Troll)(large), floating sits atop a caribou.(Red Aura)
Lielz ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Azar ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Eddie enters from the east.
Icthyus enters from the east.
The wraith of a sergeant of the regular guard enters from the east.
The wraith of an officer of the regular guard enters from the east.
The wraith of an officer of the regular guard enters from the east.
The wraith of a sergeant of the regular guard enters from the east.
Thois enters from the east.
Grotar enters from the east.
< 844h/806H 199v/200V Pos: standing >
Azar leaves west.
Bryken leaves west riding on a caribou.
Nom leaves west.
You follow Azar.
Necromancer Room
A giant skull glows a bright blue in the center of the room. Paintings of
skulls and bones are on the walls. The room smells like someone has died here.
The floor is covered with dead, rotted flesh. Bone dust and vials of blood are
on a desk in the corner. A chart of a human, elf, and dwarf with pins stuck in
them is hung on the wall. There are doors to the east and to the west.
Obvious exits: -East -West
The corpse of deathor is lying here.
Nom Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Bryken MuRdErEr *-* Bloodlust *-* (Troll)(large), floating sits atop a caribou.(Red Aura)
Lielz ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Azar ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Eddie enters from the east.
Icthyus enters from the east.
The wraith of a sergeant of the regular guard enters from the east.
The wraith of an officer of the regular guard enters from the east.
The wraith of an officer of the regular guard enters from the east.
The wraith of a sergeant of the regular guard enters from the east.
Thois enters from the east.
Grotar enters from the east.
< 844h/806H 198v/200V Pos: standing >
Azar leaves west.
Bryken leaves west riding on a caribou.
Nom leaves west.
You follow Azar.
Sorcerer Room
Lightning flashes near the ceiling. The sound of thunder echoes throughout
the room. Some sorcerer has magically created a small thunder storm here. No
sign of rain though. The room is also foggy, or perhaps the clouds from the
storm are low. Magical symbols and runes are painted on each side of the wall.
A crystal orb is sitting in the center of the room. Some of the lightning from
the storm hits the orb. Doors are to the east and to the west.
Obvious exits: -East -West #
The corpse of maxwell is lying here.
Nom Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Bryken MuRdErEr *-* Bloodlust *-* (Troll)(large), floating sits atop a caribou.(Red Aura)
Lielz ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Azar ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Eddie enters from the east.
Icthyus enters from the east.
The wraith of a sergeant of the regular guard enters from the east.
The wraith of an officer of the regular guard enters from the east.
The wraith of an officer of the regular guard enters from the east.
The wraith of a sergeant of the regular guard enters from the east.
Thois enters from the east.
Grotar enters from the east.
< 843h/806H 199v/200V Pos: standing >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 843h/806H 199v/200V Pos: standing >
Azar opens the door.
< 843h/806H 200v/200V Pos: standing >
Azar leaves west.
Bryken leaves west riding on a caribou.
Nom leaves west.
You follow Azar.
Pathway to the Room of Convergence
This is the final resting area of the knight's test. The room, like the
other resting rooms, has a table and chair to relax in after a rough battle. It
smells musty and some residue of stone chips cover the floor. A small fountain
magically begins to start running. Small mushrooms suddenly appear on the
ground. They look tasty. There is a sign on the western door. There is a
door to the east.
Obvious exits: -East -West
A few coins lie scattered here.
[2] The corpse of a Human is lying here.
The corpse of jasmine, the Lady of Druids is lying here.
The corpse of ferron, Lord of Rangers is lying here.
The corpse of a Gnome is lying here.
The corpse of tiarra, Lord of Bards is lying here.
The corpse of arthel, Lord of Assassins is lying here.
A small spout of water flows over some rocks here.
Nom Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here.(Red Aura)
*Bryken MuRdErEr *-* Bloodlust *-* (Troll)(large), floating sits atop a caribou.(Red Aura)
Lielz ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Azar ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A Firbolg (huge) The Resistance stands, floating here.(Gold Aura)
A Minotaur (huge) The Resistance sits resting.
*A Grey Elf (medium) The Resistance stands in mid-air here.(Gold Aura)
A Barbarian (medium) The Resistance stands in mid-air here.(Gold Aura)
A Grey Elf (medium) The Resistance stands in mid-air here. (casting) (Gold Aura)
A Thri-Kreen (medium) The Resistance stands in mid-air here.(Gold Aura)
Eddie enters from the east.
Icthyus enters from the east.
The wraith of a sergeant of the regular guard enters from the east.
The wraith of an officer of the regular guard enters from the east.
The wraith of an officer of the regular guard enters from the east.
The wraith of a sergeant of the regular guard enters from the east.
Thois enters from the east.
Grotar enters from the east.
< 843h/806H 199v/200V Pos: standing >
A Grey Elf sits down in a comfortable spot.
< 843h/806H 199v/200V Pos: standing >
Grotar leaps at a Grey Elf only to realize he is down already.
A Grey Elf is disrupted from meditation.
< 843h/806H 199v/200V Pos: standing >
You snap into visibility.
[Damage: 4 ] Your bash knocks a Barbarian to the ground!
Eddie starts casting an offensive spell.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: small wounds >
Eddie completes his spell...
Eddie utters the words 'jiparl xafe'
Eddie sends a Firbolg reeling with an unholy word.
Eddie sends a Minotaur reeling with an unholy word.
Eddie's spell flows around a Grey Elf, leaving him unharmed!
Eddie sends a Barbarian reeling with an unholy word.
Eddie sends a Grey Elf reeling with an unholy word.
Eddie sends a Thri-Kreen reeling with an unholy word.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: small wounds >
A Firbolg leaves west.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: small wounds >
Lielz closes the door.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: small wounds >
Icthyus gives an order to his followers.
Eddie starts casting a spell.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: small wounds >
A faint hum can be heard from Tsunami, the trident of storms carried by Lielz.
A Minotaur clambers to his feet.
A Minotaur, looking very frustrated, packs up his book.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: small wounds >
Eddie completes his spell...
Eddie utters the words 'jiparl xafe'
Eddie sends a Minotaur reeling with an unholy word.
A Grey Elf snaps into visibility.
Eddie sends a Grey Elf reeling with an unholy word.
Eddie sends a Barbarian reeling with an unholy word.
Eddie sends a Grey Elf reeling with an unholy word.
Eddie sends a Thri-Kreen reeling with an unholy word.
You snap into visibility.
[Damage: 19 ] -=[Your impressive whip wounds a Barbarian.]=-
[Damage: 23 ] -=[Your powerful slash wounds a Barbarian.]=-
[Damage: 18 ] -=[Your impressive crush wounds a Barbarian.]=-
[Damage: 22 ] -=[Your whip wounds a Barbarian.]=-
You score a CRITICAL HIT!!!!!
You follow up your slash with a surprise attack!
[Damage: 18 ] -=[Your impressive crush wounds a Barbarian.]=-
[Damage: 40 ] -=[Your slash strikes a Barbarian.]=-
[Damage: 18 ] -=[Your impressive whip wounds a Barbarian.]=-
A Barbarian's elven bracelet of precision of precision was damaged from the massive blow!
[Damage: 20 ] -=[Your slash wounds a Barbarian.]=-
[Damage: 1 ] A Barbarian is so overcome with bloodlust, your crush barely grazes him!
[Damage: 14 ] -=[Your impressive whip wounds a Barbarian.]=-
You score a CRITICAL HIT!!!!!
[Damage: 43 ] -=[Your slash strikes a Barbarian.]=-
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
The sky lights up with brilliant lightning flashes!
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
Bryken snaps into visibility.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
A Grey Elf snaps into visibility.
Grotar's impressive slash wounds a Grey Elf.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
Icthyus gives an order to his followers.
The wraith of a sergeant of the regular guard starts casting an offensive spell.
The wraith of a sergeant of the regular guard snaps into visibility.
The wraith of an officer of the regular guard starts casting an offensive spell.
The wraith of an officer of the regular guard snaps into visibility.
The wraith of an officer of the regular guard starts casting an offensive spell.
The wraith of an officer of the regular guard snaps into visibility.
The wraith of a sergeant of the regular guard starts casting an offensive spell.
The wraith of a sergeant of the regular guard snaps into visibility.
A Minotaur leaves west.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
A Grey Elf clambers to his feet.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
The ground rumbles deeply to the %s...
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
The wraith of an officer of the regular guard completes its spell...
The wraith of an officer of the regular guard utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf snaps into visibility.
The wraith of an officer of the regular guard's fist beats the life out of a Grey Elf, blood pours from his body!
The wraith of a sergeant of the regular guard completes its spell...
The wraith of a sergeant of the regular guard utters the words 'buoblg qrunsoqpze yugh'
The wraith of a sergeant of the regular guard's fist beats the life out of a Grey Elf, blood pours from his body!
Azar starts casting an offensive spell.
Azar snaps into visibility.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
A Grey Elf completes her spell...
A Grey Elf utters the word 'candusgjfcandusqh'
An aura of intensely bright light surrounds a Human for a moment.
A Human comes to life again! Taking a deep breath, a Human opens his eyes!
You block a Barbarian's lunge at you.
You dodge a Barbarian's vicious attack.
You snap into visibility.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
A faint hum can be heard from the holy mace of the efreeti carried by Lielz.
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Barbarian.
A Barbarian's entire body spasms uncontrollably as his soul is viciously attacked by Azar.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
A Grey Elf attempts to flee.
A Grey Elf tries to flee, but can't make it out of here!
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
The wraith of a sergeant of the regular guard completes its spell...
The wraith of a sergeant of the regular guard utters the words 'buoblg qrunsoqpze yugh'
The wraith of a sergeant of the regular guard's spell flows around a Grey Elf, leaving him unharmed!
The wraith of an officer of the regular guard completes its spell...
The wraith of an officer of the regular guard utters the words 'buoblg qrunsoqpze yugh'
The wraith of an officer of the regular guard's fist beats the life out of a Grey Elf, blood pours from his body!
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
The wraith of an officer of the regular guard fades from your mortal viewing...
A Grey Elf misses Grotar.
A Grey Elf snaps into visibility.
Azar grasps his totem tightly, and begins communing with the spirits.
Azar starts casting an offensive spell.
Azar snaps into visibility.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
A Minotaur enters from the west.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: few wounds >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Barbarian.
A Barbarian's entire body spasms uncontrollably as his soul is viciously attacked by Azar.
Bryken snaps into visibility.
Lielz starts casting an offensive spell.
A Grey Elf attempts to flee.
A Grey Elf leaves west.
Eddie starts casting an offensive spell.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: nasty wounds >
You snap into visibility.
[Damage: 19 ] -=[Your impressive whip strikes a Barbarian.]=-
[Damage: 21 ] -=[Your slash strikes a Barbarian.]=-
[Damage: 13 ] -=[Your impressive crush wounds a Barbarian.]=-
A Barbarian's mace of the earth reacts to the attack, and encases him in a shell of stone.
Living stone sprouts up and covers a Barbarian's flesh.
[Damage: 1 ] A Barbarian is so overcome with bloodlust, your whip barely grazes him!
[Damage: 4 ] -=[Your decent slash grazes a Barbarian.]=-
[Damage: 5 ] -=[Your decent whip grazes a Barbarian.]=-
[Damage: 6 ] -=[Your fine slash wounds a Barbarian.]=-
[Damage: 2 ] -=[Your weak crush grazes a Barbarian.]=-
[Damage: 5 ] -=[Your decent whip grazes a Barbarian.]=-
[Damage: 7 ] -=[Your fine slash wounds a Barbarian.]=-
Thois starts casting an offensive spell.
Thois snaps into visibility.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: nasty wounds >
A Human shrugs into the barbed mail of the battlerager king.
A Human slides his legs into some slime-covered aboleth skin.
A Human covers his arms with some fur-lined horned ram-skull shoulder guards.
A Human clasps a thin black belt of accuracy [superior] around his waist.
A Human pulls the hands of the shadowsteel golem [superior] onto his hands.
A Human places some black leather boots fit with adamantium heel blades on his feet.
A Human dons a head of a siege golem on his head.
A Human slips his finger into a glowing black ring.
A Human slips his finger into a shiny crimson ring [superior].
A Human wears a lightning earring [superior] on his ear.
A Human wears a dangling dematite earring [superior] on his ear.
A Human places a steel wire around his wrist.
A Human places a spiked electrum bracer around his wrist.
A Human places a string of disembodied hands [poor] around his neck.
A Human places a token of the faeries around his neck.
A Human covers his face with a misty blue mask of gauze.
A Human dons the mark of the dagger.
A Human slides a pair of goggles of faerie sight over his eyes.
A Human wears a hooded black cape about his body.
A Human straps the masters quiver of damage to his back.
A Human wields a dragon tooth trident [superior].
A Human wields the wicked-looking scimitar of Demogorgon.
A Human straps a large leather backpack to his back.
A Human attaches a platinum telescope studded with crystal shrimp to his belt.
A Human attaches a glowing azure potion to his belt.
Icthyus gives an order to his followers.
The wraith of a sergeant of the regular guard starts casting an offensive spell.
The wraith of an officer of the regular guard starts casting an offensive spell.
The wraith of an officer of the regular guard starts casting an offensive spell.
The wraith of an officer of the regular guard snaps into visibility.
The wraith of a sergeant of the regular guard starts casting an offensive spell.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: nasty wounds >
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: nasty wounds >
Lielz stops chanting abruptly!
A Grey Elf enters from the west.
Grotar clambers to his feet.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: nasty wounds >
Azar starts casting an offensive spell.
Azar snaps into visibility.
Grotar tries to tackle a Grey Elf and misses completely, making a nice dent in his forehead and the ground!
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: nasty wounds >
Thois completes his spell...
Thois utters the words 'buoblg qfjgpuio paie'
A Grey Elf is encircled by a huge fist sent by Thois, which begins to crush her body.
Eddie completes his spell...
Eddie utters the words 'eugszr waouq'
Eddie tries to dispel a Barbarian's magic!
And he has some success!
Nom starts casting an offensive spell.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sit EP: nasty wounds >
The wraith of a sergeant of the regular guard completes its spell...
The wraith of a sergeant of the regular guard utters the words 'buoblg qrunsoqpze yugh'
The wraith of a sergeant of the regular guard's fist beats the life out of a Grey Elf, blood pours from her body!
The wraith of an officer of the regular guard completes its spell...
The wraith of an officer of the regular guard utters the words 'buoblg qrunsoqpze yugh'
The wraith of an officer of the regular guard's fist beats the life out of a Grey Elf, blood pours from her body!
The wraith of a sergeant of the regular guard completes its spell...
The wraith of a sergeant of the regular guard utters the words 'buoblg qrunsoqpze yugh'
The wraith of a sergeant of the regular guard's fist beats the life out of a Grey Elf, blood pours from her body!
A Barbarian clambers to his feet.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sta EP: nasty wounds >
Azar completes his spell...
Azar utters the words 'ofzahzf gajr eughjfbaiqz'
Azar points at a Barbarian.
A Barbarian's entire body spasms uncontrollably as his soul is viciously attacked by Azar.
< 843h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sta EP: pretty hurt >
You snap into visibility.
-=[A Barbarian's fine bludgeon wounds you.]=-
You dodge a Barbarian's vicious attack.
You leap into the air, avoiding a Barbarian's attack.
Thois starts casting an offensive spell.
Thois snaps into visibility.
< 827h/806H 199v/200V Pos: standing >
< T: Raza TP: sta TC:excellent E: A Barbarian sta EP: pretty hurt >
Nom sings a song so well you feel your pain and suffering ebbing away.
Your body feels restored by the power of Nom's soothing song!
The wraith of an officer of the regular guard completes its spell...
The wraith of an officer of the regular guard utters the words 'buoblg qrunsoqpze yugh'
The wraith of an officer of the regular guard's spell flows around a Grey Elf, leaving her unharmed!
Lielz starts casting an offensive spell.
A Barbarian attempts to flee.
A Barbarian leaves west.
A Thri-Kreen leaves west.
< 827h/806H 199v/200V Pos: standing >
Nom completes his spell...
Nom utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf snaps into visibility.
Nom's fist beats the life out of a Grey Elf, blood pours from his body!
< 827h/806H 199v/200V Pos: standing >
A Grey Elf starts casting a spell.
< 827h/806H 199v/200V Pos: standing >
Thois snaps into visibility.
Thois completes his spell...
Thois utters the words 'buoblg qfjgpuio paie'
Thois's spell flows around a Grey Elf, leaving him unharmed!
A Human sneaks west.
< 827h/806H 199v/200V Pos: standing >
Lielz completes his spell...
Lielz utters the word 'gurunsoqz'
< 827h/806H 199v/200V Pos: standing >
The wraith of a sergeant of the regular guard fades from your mortal viewing...
Icthyus gives an order to his followers.
The wraith of a sergeant of the regular guard starts casting an offensive spell.
The wraith of an officer of the regular guard starts casting an offensive spell.
The wraith of an officer of the regular guard starts casting an offensive spell.
The wraith of a sergeant of the regular guard starts casting an offensive spell.
The wraith of a sergeant of the regular guard snaps into visibility.
Nom starts casting a spell.
< 827h/806H 199v/200V Pos: standing >
Pathway to the Room of Convergence
Obvious exits: -East # -West
A few coins lie scattered here.
The corpse of a Human is lying here.
The corpse of jasmine, the Lady of Druids is lying here.
The corpse of ferron, Lord of Rangers is lying here.
The corpse of a Gnome is lying here.
The corpse of tiarra, Lord of Bards is lying here.
The corpse of arthel, Lord of Assassins is lying here.
A small spout of water flows over some rocks here.
A Grey Elf (medium) The Resistance stands in mid-air here, fighting Nom. (casting) (Gold Aura)
A Minotaur (huge) The Resistance stands here.
Grotar ThE FuRY *-* Bloodlust *-* (Troll)(large) crouches, floating here, fighting a Grey Elf.(Red Aura)
*Thois ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
The wraith of a sergeant of the regular guard stands here. (minion) (casting) (Red Aura)
The wraith of an officer of the regular guard stands here. (minion) (casting) (Red Aura)
The wraith of an officer of the regular guard stands here. (minion) (casting) (Red Aura)
The wraith of a sergeant of the regular guard stands here. (minion) (casting) (Red Aura)
Icthyus MuRdErEr *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
Eddie ThE FuRY *-* Bloodlust *-* (Duergar)(medium) stands in mid-air here.(Red Aura)
Nom Spawn *-* Bloodlust *-* (Orc)(medium) stands in mid-air here. (casting) (Red Aura)
*Bryken MuRdErEr *-* Bloodlust *-* (Troll)(large), floating sits atop a caribou.(Red Aura)
Lielz ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
*Azar ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Red Aura)
A Grey Elf (medium) The Resistance stands in mid-air here.(Gold Aura)
A Firbolg enters from the west.
< 827h/806H 199v/200V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'candusyrzqhuai'
A Grey Elf sssppllliiitttsss into many images!
A Grey Elf misses Grotar.
< 827h/806H 200v/200V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Lielz.
The wraith of a sergeant of the regular guard completes its spell...
The wraith of a sergeant of the regular guard utters the words 'buoblg qrunsoqpze yugh'
A Grey Elf snaps into visibility.
The wraith of a sergeant of the regular guard's fist beats the life out of a Grey Elf, blood pours from his body!
The wraith of an officer of the regular guard completes its spell...
The wraith of an officer of the regular guard utters the words 'buoblg qrunsoqpze yugh'
The wraith of an officer of the regular guard's fist beats the life out of a Grey Elf, blood pours from his body!
The wraith of a sergeant of the regular guard completes its spell...
The wraith of a sergeant of the regular guard utters the words 'buoblg qrunsoqpze yugh'
The wraith of a sergeant of the regular guard's magic fist punches a Grey Elf into so much pulp!
A Grey Elf's well-polished mithril body shield of health was completely destroyed by the massive blow!
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!