The death of [36 Assassin] Tzu The Resistance (Dwarf)

in The Forbidden Forest

from the perspective of [50 Spiritualist] Azar *-* Bloodlust *-* (Kobold)

<worn as a badge>    a badge of purity (glowing)
<worn on head>       the great helm of mysticism (glowing) [65%]
<worn on eyes>       a wad of spawn goo [superior] (magic) (humming)
<worn in ear>        a pulsating gemstone earring [82%]
<worn in ear>        a pulsating gemstone earring [81%]
<worn on face>       mask of the iron bloodhounds (glowing)
<worn around neck>   the collar of firestones of endurance (magic)
<worn around neck>   a spectral holy symbol of Berronar Truesilver of endurance [87%]
<worn on body>       a spiked suit of fluted dragonscale [superior] (magic) [68%]
<worn about body>    a dark-blue robe of stars and moons [superior] (magic) (humming)
<worn on tail>       a fragment of the tail of Quturac [superior] (magic)
<worn as quiver>     an unearthly iron quiver
<worn about waist>   a waistband of rock and stone [poor] (magic)
<worn on belt buckle>a totem of the planes [superior] (magic) [78%]
<attached to belt>   a potion of greater invisibility (magic)
<worn on arms>       some slime-covered aboleth skin (magic) (glowing)
<held as shield>     a large gold-rimmed church door (magic)[204h 29m 30s]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a bracelet of woven leafs [poor] (magic) [85%]
<worn on hands>      a virulent case of herpes simplex [poor] [84%]
<worn on finger>     some mithril ringlets of endurance (magic)
<worn on finger>     a ring called 'Soulcatcher' of endurance (invis) [89%]
<held>               the totem of Mox (magic) (humming)[204h 29m 30s]
<worn on legs>       some bright blue leg plates
<worn on feet>       some boots of the black winged dragon (magic) (glowing)

An undead mercenary who is close by to your north.
An undead mercenary who is close by to your north.
An undead royal soldier who is not far off to your east.
An undead mercenary who is not far off to your east.
An undead royal soldier who is close by to your south.
An undead royal soldier who is close by to your south.
An undead mercenary who is not far off to your south.
An undead royal soldier who is close by to your west.
An undead royal soldier who is close by above you.

< 593h/593H 270v/271V Pos: standing >
A Tower of Undead Minions
Obvious exits: -E -S -W -D
A royal undead soldier stands here.(Red Aura)

< 593h/593H 270v/271V Pos: standing >
You quickly scan the area.
A diseased rat who is close by to your east.
An undead royal soldier who is close by to your east.
An undead royal soldier who is close by to your south.
An undead archer who is close by to your west.
An undead mercenary who is close by below you.

< 593h/593H 270v/271V Pos: standing >
A Grand Balcony
Obvious exits: -N -E -S
An undead archer stands where with his bow in hand.(Gold Aura)

< 593h/593H 269v/271V Pos: standing >
You quickly scan the area.
A stone gargoyle who is close by to your north.
A stone gargoyle who is close by to your north.
A stone gargoyle who is close by to your north.
A stone gargoyle who is close by to your north.
An undead royal soldier who is close by to your east.
A diseased rat who is not far off to your east.
An undead royal soldier who is not far off to your east.
An undead archer who is close by to your south.
A stone gargoyle who is not far off to your south.
A stone gargoyle who is not far off to your south.
A stone gargoyle who is not far off to your south.
A stone gargoyle who is not far off to your south.

< 593h/593H 269v/271V Pos: standing >
A Tower of Undead Minions
Obvious exits: -E -S -W -D
A royal undead soldier stands here.(Red Aura)

< 593h/593H 270v/271V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
A strong undead mercenary stands here.(Red Aura)

< 593h/593H 269v/271V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 593h/593H 268v/271V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -D
A royal undead soldier stands here.(Red Aura)
A royal undead soldier stands here.(Red Aura)

< 593h/593H 269v/271V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
An undead beggar stands here holding out a donation cup.(Red Aura)

< 593h/593H 270v/271V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
The undead royal maid is here cleaning everything in sight.(Red Aura)
A small diseased rat is crawling on the ground here.(Red Aura)

< 593h/593H 269v/271V Pos: standing >
A Dirt Path
Obvious exits: -N -S

< 593h/593H 268v/271V Pos: standing >
A Dirt Path
Obvious exits: -N -E
A dark sinister looking werewolf stands here.(Red Aura)
A cruel looking wight stands here staring you down with his burning eyes.(Red Aura)

< 593h/593H 268v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 270v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 271v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 271v/271V Pos: standing >
A Dirt Path
Obvious exits: -S -W
A large hellhound roams here.(Red Aura)
A cruel looking wight stands here staring you down with his burning eyes.(Red Aura)

< 593h/593H 269v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 269v/271V Pos: standing >
A Dirt Path
Obvious exits: -N -S
*A deadly wraith hovers here. (casting) (Red Aura)
A deranged ghoul stands here eatting some rotting flesh.(Red Aura)
A deranged ghoul stands here eatting some rotting flesh.(Red Aura)

< 593h/593H 267v/271V Pos: standing >
A Dirt Path
Obvious exits: -N -S
A cruel looking wight stands here staring you down with his burning eyes.(Red Aura)

< 593h/593H 267v/271V Pos: standing >
A Gloomy Graveyard
Obvious exits: -N -E -S -W
A dark sinister looking werewolf stands here.(Red Aura)

< 593h/593H 267v/271V Pos: standing >
A Gloomy Graveyard
Obvious exits: -N -E -S -W

< 593h/593H 269v/271V Pos: standing >
A Gloomy Graveyard
Obvious exits: -N -E -S -W
A dark sinister looking werewolf stands here.(Red Aura)

< 593h/593H 267v/271V Pos: standing >
You quickly scan the area.
A cruel wight who is close by to your north.
A deadly wraith who is not far off to your north.
A deranged ghoul who is not far off to your north.
A deranged ghoul who is not far off to your north.
A hellhound who is a brief walk away to your north.
A cruel wight who is a brief walk away to your north.
A cruel wight who is close by to your east.
A deranged ghoul who is not far off to your south.

< 593h/593H 267v/271V Pos: standing >
A Gloomy Graveyard
Obvious exits: -N -E -S -W

< 593h/593H 269v/271V Pos: standing >
You quickly scan the area.
A werewolf who is close by to your north.
A cruel wight who is not far off to your north.
A deadly wraith who is a brief walk away to your north.
A deranged ghoul who is a brief walk away to your north.
A deranged ghoul who is a brief walk away to your north.
A hellhound who is rather far off to your north.
A cruel wight who is rather far off to your north.
A deranged ghoul who is close by to your south.
A cruel wight who is close by to your west.
A hellhound who is close by to your west.
A werewolf who is a brief walk away to your west.
A hellhound who is a brief walk away to your west.

< 593h/593H 269v/271V Pos: standing >
A Gloomy Graveyard
Obvious exits: -N -E -S -W
A cruel looking wight stands here staring you down with his burning eyes.(Red Aura)
A large hellhound roams here.(Red Aura)

< 593h/593H 267v/271V Pos: standing >
A Dirt Path
Obvious exits: -E -W

< 593h/593H 265v/271V Pos: standing >
A Dirt Path
Obvious exits: -E -W
A dark sinister looking werewolf stands here.(Red Aura)
A large hellhound roams here.(Red Aura)

< 593h/593H 267v/271V Pos: standing >
A Dirt Path
Obvious exits: -N -E -S#

< 593h/593H 267v/271V Pos: standing >
A Dirt Path
Obvious exits: -S -W
A dark sinister looking werewolf stands here.(Red Aura)

< 593h/593H 269v/271V Pos: standing >
You quickly scan the area.
A bruised salmon who is not far off to your west.

< 593h/593H 269v/271V Pos: standing >
A Dirt Path
Obvious exits: -E -W

< 593h/593H 267v/271V Pos: standing >
A Raging River
Obvious exits: -N -E
A pink salmon swims here, fighting the current up stream.(Red Aura)
A pink salmon swims here, fighting the current up stream.(Red Aura)

< 593h/593H 267v/271V Pos: standing >
A Dirt Path
Obvious exits: -E -W

< 593h/593H 267v/271V Pos: standing >
A Dirt Path
Obvious exits: -S -W
A dark sinister looking werewolf stands here.(Red Aura)

< 593h/593H 269v/271V Pos: standing >
A Dirt Path
Obvious exits: -N -E -S#

< 593h/593H 267v/271V Pos: standing >
The boulder seems to be closed.

< 593h/593H 269v/271V Pos: standing >
Ok.

< 593h/593H 271v/271V Pos: standing >
You quickly scan the area.
A werewolf who is close by to your north.
A werewolf who is close by to your east.
A hellhound who is close by to your east.
A cruel wight who is a brief walk away to your east.
A hellhound who is a brief walk away to your east.

< 593h/593H 271v/271V Pos: standing >
The boulder is open.
The Tunnel of Dread
You extend your sights southward.
The Tunnel of Dread
Obvious exits: -N -S

< 593h/593H 271v/271V Pos: standing >
The Tunnel of Dread
Obvious exits: -N -S

< 593h/593H 269v/271V Pos: standing >
The Tunnel of Dread
You extend your sights southward.
The Tunnel of Dread
Obvious exits: -N -W

< 593h/593H 269v/271V Pos: standing >
The Tunnel of Dread
Obvious exits: -N -W

< 593h/593H 268v/271V Pos: standing >
The Tunnel of Dread
You extend your sights westward.
The Tunnel of Dread
Obvious exits: -E -W

< 593h/593H 268v/271V Pos: standing >
You quickly scan the area.
A werewolf who is a brief walk away to your north.
Slican, the master of murder who is not far off to your west.
A giant bat who is a brief walk away to your west.
An infant dragon who is rather far off to your west.

< 593h/593H 271v/271V Pos: standing >
The Tunnel of Dread
Obvious exits: -E -W

< 593h/593H 270v/271V Pos: standing >
The Tunnel of Dread
You extend your sights westward.
The Tunnel of Dread
Obvious exits: -E -W
Slican, the master of murder stands here planning something.(Red Aura)

< 593h/593H 270v/271V Pos: standing >
The Tunnel of Dread
Obvious exits: -E -W
Slican, the master of murder stands here planning something.(Red Aura)

< 593h/593H 269v/271V Pos: standing >
The Dragons Haven
You extend your sights westward.
The Dragons Haven
Obvious exits: -E -S -W
A giant bat is flys here screehing.

< 593h/593H 269v/271V Pos: standing >
The Dragons Haven
Obvious exits: -E -S -W
A giant bat is flys here screehing.

< 593h/593H 270v/271V Pos: standing >
The Dragons Haven
You extend your sights southward.
The Dragons Haven
Obvious exits: -N -S -W

< 593h/593H 270v/271V Pos: standing >
The Dragons Haven
You extend your sights westward.
The Dragons Haven
Obvious exits: -E -S
An infant dragon stands here growling.(Red Aura)

< 593h/593H 270v/271V Pos: standing >
You quickly scan the area.
Slican, the master of murder who is close by to your east.
An infant dragon who is not far off to your south.
An infant dragon who is close by to your west.

< 593h/593H 270v/271V Pos: standing >
The Tunnel of Dread
Obvious exits: -E -W
Slican, the master of murder stands here planning something.(Red Aura)

< 593h/593H 269v/271V Pos: standing >
The Tunnel of Dread
Obvious exits: -E -W

< 593h/593H 268v/271V Pos: standing >
The Tunnel of Dread
Obvious exits: -N -W

< 593h/593H 269v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 271v/271V Pos: standing >
The Tunnel of Dread
Obvious exits: -N -S

< 593h/593H 270v/271V Pos: standing >
That's absurd.

< 593h/593H 270v/271V Pos: standing >
A Dirt Path
Obvious exits: -N -E -S

< 593h/593H 269v/271V Pos: standing >
A Dirt Path
Obvious exits: -S -W
A dark sinister looking werewolf stands here.(Red Aura)

< 593h/593H 267v/271V Pos: standing >
That's absurd.

< 593h/593H 269v/271V Pos: standing >
A Dirt Path
Obvious exits: -N -E -S

< 593h/593H 269v/271V Pos: standing >
Ok.

< 593h/593H 269v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 269v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 269v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 269v/271V Pos: standing >
A Dirt Path
Obvious exits: -S -W
A dark sinister looking werewolf stands here.(Red Aura)
There is a slight disturbance in the spirit realm here.

< 593h/593H 267v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 267v/271V Pos: standing >
A Dirt Path
Obvious exits: -E -W

< 593h/593H 267v/271V Pos: standing >
A Raging River
Obvious exits: -N -E
A pink salmon swims here, fighting the current up stream.(Red Aura)
A pink salmon swims here, fighting the current up stream.(Red Aura)

< 593h/593H 267v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 269v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 271v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 271v/271V Pos: standing >
A Raging River
Obvious exits: -N -S

< 593h/593H 269v/271V Pos: standing >
A Raging River
Obvious exits: -N -S

< 593h/593H 267v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 269v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 271v/271V Pos: standing >
A Raging River
Obvious exits: -E -S

< 593h/593H 269v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 269v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 269v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 269v/271V Pos: standing >
A Raging River
Obvious exits: -N -S

< 593h/593H 267v/271V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.
Alas, you cannot go that way. . . .

< 593h/593H 267v/271V Pos: standing >
A Raging River
Obvious exits: -E -S

< 593h/593H 267v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 269v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 271v/271V Pos: standing >
A Raging River
Obvious exits: -N -E -W

< 593h/593H 269v/271V Pos: standing >
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!

< 593h/593H 267v/271V Pos: standing >
A Raging River
Obvious exits: -S -W
A pink salmon swims here, fighting the current up stream.(Red Aura)
A hostile fish swims by here trying to bite You!

< 593h/593H 265v/271V Pos: standing >
A Raging River
Obvious exits: -N -E -W
A hostile fish swims by here trying to bite You!
A hostile fish swims by here trying to bite You!

< 593h/593H 269v/271V Pos: standing >
A Narrow Trail
Obvious exits: -N -E

< 593h/593H 267v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 267v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 269v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 271v/271V Pos: standing >
A Narrow Trail
Obvious exits: -S -W
The corpse of a rabid raccoon is lying here.

< 593h/593H 269v/271V Pos: standing >
A Narrow Trail
Obvious exits: -E -W

< 593h/593H 267v/271V Pos: standing >
A Narrow Trail
Obvious exits: -N -E

< 593h/593H 265v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 267v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 269v/271V Pos: standing >
A Narrow Trail
Obvious exits: -S -W
The corpse of a rabid raccoon is lying here.

< 593h/593H 269v/271V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/593H 269v/271V Pos: standing >
A Narrow Trail
Obvious exits: -E -W

< 593h/593H 267v/271V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -W

< 593h/593H 267v/271V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -W
A wild boar stands here bearing his tusks.

< 593h/593H 269v/271V Pos: standing >
You quickly scan the area.
A haunting tree who is a brief walk away to your north.
A haunting tree who is close by to your west.
A wolfspider who is a brief walk away to your west.

< 593h/593H 269v/271V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W
A large tree stands here with a haunting look.

< 593h/593H 267v/271V Pos: standing >
You quickly scan the area.
A boa constrictor who is close by to your north.
An angry treant who is close by to your north.
An angry treant who is in the distance to your north.
A wild boar who is close by to your east.
A large alligator who is rather far off to your south.
A wolfspider who is not far off to your west.

< 593h/593H 267v/271V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W

< 593h/593H 269v/271V Pos: standing >
You quickly scan the area.
A haunting tree who is in the distance to your north.
A haunting tree who is close by to your east.
A wild boar who is not far off to your east.
A Dwarf who is close by to your south.
A boa constrictor who is not far off to your south.
A deadly viper who is a brief walk away to your south.
A large alligator who is rather far off to your south.
A wolfspider who is in the distance to your south.
A wolfspider who is close by to your west.
A wolfspider who is close by to your west.

< 593h/593H 269v/271V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W
A huge wolfspider is here creating a web.(Red Aura)
A huge wolfspider is here creating a web.(Red Aura)
There is a slight disturbance in the spirit realm here.

< 593h/593H 267v/271V Pos: standing >
You quickly scan the area.
An angry treant who is a brief walk away to your north.
A haunting tree who is not far off to your east.
A wild boar who is a brief walk away to your east.
A large alligator who is in the distance to your south.

< 593h/593H 267v/271V Pos: standing >
A wolfspider leaves south.

< 593h/593H 271v/271V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W

< 593h/593H 269v/271V Pos: standing >
The Living Forest
Obvious exits: -N -E -S -W
The corpse of a boa constrictor is lying here.
A Dwarf (medium)  The Resistance stands in mid-air here. (Non-Fraggable)

< 593h/593H 267v/271V Pos: standing >
A Dwarf leaves north.

< 593h/593H 267v/271V Pos: standing >
You failed.

< 593h/593H 271v/271V Pos: standing >
The Forbidden Forest
Obvious exits: -N -E -S -W
A Dwarf (medium)  The Resistance stands in mid-air here. (Non-Fraggable)

< 593h/593H 269v/271V Pos: standing >

< 593h/593H 269v/271V Pos: standing >
You snap into visibility.
You miss a Dwarf.

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 A wolfspider enters from the west.

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 A large alligator enters from the south.

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 A large alligator shivers as it hits a Dwarf.
A Dwarf is knocked to the ground by a large alligator's mighty bash!

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  small wounds >
 You miss a Dwarf.
You miss a Dwarf.
You snap into visibility.

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  small wounds >
 A Dwarf misses you.
You dodge a Dwarf's vicious attack.
You snap into visibility.

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  small wounds >
 You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  small wounds >
 You complete your spell...
You point at a Dwarf.
[Damage: 112 ] A Dwarf's entire body spasms uncontrollably as his soul is wracked with unbearable pain.

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 You start chanting...
You call upon the powers of the spirit realm, channeling your power...
You snap into visibility.

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 A large alligator's impressive claw strikes a Dwarf.
A large alligator shivers as it hits a Dwarf.
A large alligator's impressive claw strikes a Dwarf hard.
A large alligator shivers as it hits a Dwarf.

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  few wounds >
 You snap into visibility.
You complete your spell...
You point at a Dwarf.
[Damage: 117 ] A Dwarf's entire body spasms uncontrollably as his soul is wracked with unbearable pain.

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: pretty hurt >
 A wolfspider leaves north.
You start chanting...
You snap into visibility.

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP: pretty hurt >
 You snap into visibility.
You complete your spell...
You point at a Dwarf.
[Damage: 111 ] A Dwarf's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
A Dwarf misses you.
You dodge a Dwarf's vicious attack.
You snap into visibility.

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  awful >
 You start chanting...
You snap into visibility.

< 593h/593H 269v/271V Pos: standing >
< T: Azar TP: sta TC:excellent E: A Dwarf sit EP:  awful >
 You snap into visibility.
You complete your spell...
You point at a Dwarf.
[Damage: 21 ] With a gasp, a Dwarf realizes his soul will disturb him no more.
A Dwarf's serrated stone dagger [superior] was destroyed by the blast!
A Dwarf's some bloody cured leather leggings from Bandit Camp was destroyed by the blast!
A Dwarf is dead! R.I.P.
You receive your share of experience.