<worn on head> a misshaped cured leather hat from Valley of Crushk
<worn on eyes> a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear> an earring of nimbleness (glowing)
<worn in ear> a sparkling earring (magic) (glowing)
<worn on face> some stretched illithid skin (magic) [78%]
<worn around neck> a spiked sunstone collar [superior]
<worn around neck> a ghastly stone gorget from Rogue Plains [87%]
<worn on body> a shimmering leather platemail from Valley of Crushk
<worn about body> a light leather mantle from The Kingdom of Torg
<worn about waist> a belt of drider hair
<worn on belt buckle>an angelic electrum flute
<worn on arms> some stylish bark arm plates from Valley of Crushk
<worn around wrist> a githyanki skin bracer
<worn around wrist> a centaurian bracelet of honor (magic) (illuminating)
<worn on hands> some icy bark mitts from Valley of Crushk
<worn on finger> a ring made from faerie-skin (glowing)
<worn on finger> an etched sardonyx ring [superior]
<primary weapon> a mace of para-elemental ice (magic)
<secondary weapon> a sleek adamantium dagger named 'Blight' (magic)
<worn on legs> some jeweled limestone leg plates from Valley of Crushk
<worn on feet> some superior limestone boots from Valley of Crushk
Protected from: Cold Acid Low Circle spells
Enchantments: Farsee Fly Haste Listen
Bartender Quests Remaining: 7
Combat Pulse: 15 Spell Pulse: 0.82
Leaderboard Points: 799
Active Spells:
--------------
stone skin (2 minutes)
< 376h/376H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Central Road of Verspin
Obvious exits: -N -S -W
< 376h/376H 130v/130V Pos: standing >
< 376h/376H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Central Road of Verspin
Obvious exits: -N -S -W
< 376h/376H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Central Road of Verspin
Obvious exits: -N -S -W
< 376h/376H 130v/130V Pos: standing >
< 376h/376H 130v/130V Pos: standing >
< 376h/376H 130v/130V Pos: standing >
< 376h/376H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Central Road of Verspin
Obvious exits: -N -S -W
A mime walks around here, looking foolish.(Gold Aura)
< 376h/376H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Central Road of Verspin
Obvious exits: -N -S -W
A mime walks around here, looking foolish.(Gold Aura)
< 376h/376H 130v/130V Pos: standing >
< 376h/376H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Central Road of Verspin
Obvious exits: -N -S -W
A mime walks around here, looking foolish.(Gold Aura)
< 376h/376H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Central Road of Verspin
Obvious exits: -N -S -W
A mime walks around here, looking foolish.(Gold Aura)
< 376h/376H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Central Road of Verspin
Obvious exits: -N -S -W
A mime walks around here, looking foolish.(Gold Aura)
< 376h/376H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Central Road of Verspin
Obvious exits: -N -S -W
A mime walks around here, looking foolish.(Gold Aura)
< 376h/376H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Central Road of Verspin
Obvious exits: -N -S -W
A mime walks around here, looking foolish.(Gold Aura)
< 376h/376H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Central Road of Verspin
Obvious exits: -N -S -W
A mime walks around here, looking foolish.(Gold Aura)
< 376h/376H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Central Road of Verspin
Obvious exits: -N -S -W
A mime walks around here, looking foolish.(Gold Aura)
< 376h/376H 130v/130V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Central Road of Verspin
Obvious exits: -N -S -W
A mime walks around here, looking foolish.(Gold Aura)
< 376h/376H 130v/130V Pos: standing >
You sit down and relax.
< 376h/376H 130v/130V Pos: sitting >
Nah... You feel too relaxed to do that...
< 376h/376H 130v/130V Pos: sitting >
Maybe you should get on your feet first?
< 376h/376H 130v/130V Pos: sitting >
You clamber to your feet.
< 376h/376H 130v/130V Pos: standing >
You are already about as tense as you can get.
< 376h/376H 130v/130V Pos: standing >
The Central Road of Verspin
Obvious exits: -N -S -W
A mime walks around here, looking foolish.(Gold Aura)
< 376h/376H 129v/130V Pos: standing >
You kneel.
< 376h/376H 129v/130V Pos: kneeling >
Maybe you should get up off your knees first?
< 376h/376H 129v/130V Pos: kneeling >
You rise to your feet.
< 376h/376H 129v/130V Pos: standing >
You quickly scan the area.
A member of the Verspin cleaning crew who is not far off to your north.
A noble of Verspin who is close by to your south.
A captain of Verspin who is close by to your south.
A halfling thief who is not far off to your south.
A soldier of Verspin who is a brief walk away to your south.
A puppy dog who is a brief walk away to your south.
A commoner of Verspin who is a brief walk away to your south.
A high guard of Verspin who is a brief walk away to your south.
The crier of Verspin who is rather far off to your south.
< 376h/376H 129v/130V Pos: standing >
You quickly scan the area.
A member of the Verspin cleaning crew who is not far off to your north.
A noble of Verspin who is close by to your south.
A captain of Verspin who is close by to your south.
A halfling thief who is not far off to your south.
A soldier of Verspin who is a brief walk away to your south.
A puppy dog who is a brief walk away to your south.
A commoner of Verspin who is a brief walk away to your south.
A high guard of Verspin who is a brief walk away to your south.
The crier of Verspin who is rather far off to your south.
< 376h/376H 129v/130V Pos: standing >
You kneel.
< 376h/376H 129v/130V Pos: kneeling >
< 376h/376H 129v/130V Pos: kneeling >
The Central Path of Verspin
Obvious exits: -N -S
A noble of Verspin proudly walks here.(Gold Aura)
A captain of the guard is here, keeping peace.(Gold Aura)
There are some tracks heading south.
< 376h/376H 125v/130V Pos: kneeling >
The Central Path of Verspin
Obvious exits: -N -E -S
A thief peeks around here, looking sneaky.(Red Aura)
< 376h/376H 121v/130V Pos: kneeling >
The Central Path of Verspin
Obvious exits: -N -S
A soldier of Verspin patrols here, looking for a fight.(Gold Aura)
A puppy dog stands here, looking snuggly.
A commoner of Verspin is here, walking stoutly.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
There are Grey Elf tracks going south.
< 376h/376H 117v/130V Pos: kneeling >
The Grand Center of Verspin
Obvious exits: -N -S -W
The Grand Fountain of Verspin is here, flowing water.
The crier of Verspin stands here, crying.(Gold Aura)
There are some tracks heading south.
< 376h/376H 114v/130V Pos: kneeling >
The Central Path of Verspin
Obvious exits: -N -S
< 376h/376H 111v/130V Pos: kneeling >
The Central Path of Verspin
Obvious exits: -N -E -S
Brial stands here, working on a piece of armor.
There are some tracks heading south.
There are Troll tracks going south.
< 376h/376H 108v/130V Pos: kneeling >
Looks like an exit.
You extend your sights eastward.
The Verspin Inn of The Noble Heart
Obvious exits: -N -E -S -W
A captain of the guard is here, keeping peace.(Gold Aura)
< 376h/376H 111v/130V Pos: kneeling >
Looks like an exit.
You extend your sights southward.
The Central Road of Verspin
Obvious exits: -N -S -W
< 376h/376H 112v/130V Pos: kneeling >
The Central Road of Verspin
Obvious exits: -N -S -W
< 376h/376H 109v/130V Pos: kneeling >
Looks like an exit.
You extend your sights westward.
A Dark Alley
Obvious exits: -E -W
A flame eater eats fire here.(Gold Aura)
A snobby shopper walks here, whining.(Red Aura)
< 376h/376H 110v/130V Pos: kneeling >
Looks like an exit.
You extend your sights southward.
The Central Path of Verspin
Obvious exits: -N -S
A noble of Verspin proudly walks here.(Gold Aura)
A servant of Verspin is here, cleaning briskly.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
There are some tracks heading south.
< 376h/376H 111v/130V Pos: kneeling >
The Central Path of Verspin
Obvious exits: -N -S
A noble of Verspin proudly walks here.(Gold Aura)
A servant of Verspin is here, cleaning briskly.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
There are some tracks heading south.
There are Troll tracks going south.
< 376h/376H 108v/130V Pos: kneeling >
Looks like an exit.
You extend your sights southward.
The Central Path of Verspin
Obvious exits: -N -E -S -W
A high guard of Verspin easily patrols here.(Gold Aura)
< 376h/376H 109v/130V Pos: kneeling >
A Troll enters from the south.
< 376h/376H 110v/130V Pos: kneeling >
A Troll leaves north.
< 376h/376H 110v/130V Pos: kneeling >
A member of the Verspin cleaning crew leaves south.
The Central Path of Verspin
Obvious exits: -N -E -S -W
A servant of Verspin is here, cleaning briskly.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
There are some tracks heading south.
There are some tracks heading south.
< 376h/376H 107v/130V Pos: kneeling >
Looks like an exit.
You extend your sights eastward.
The Entrance to the Verspin Circus
Obvious exits: -N -S -W
< 376h/376H 107v/130V Pos: kneeling >
Looks like an exit.
You extend your sights southward.
The Central Path of Verspin
Obvious exits: -N -S
The lich of a smuggler stands here. (minion) (Red Aura)
The lich of a smuggler stands here. (minion) (Red Aura)
The lich of a smuggler stands here. (minion) (Red Aura)
Drun The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
< 376h/376H 107v/130V Pos: kneeling >
Looks like an exit.
You extend your sights westward.
Bank of Verspin
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
< 376h/376H 108v/130V Pos: kneeling >
A Troll enters from the north.
< 376h/376H 109v/130V Pos: kneeling >
A Troll snaps into visibility.
A Troll leaps at you only to realize you are down already.
A high guard of Verspin suddenly attacks a Troll!
A high guard of Verspin's punch wounds a Troll.
< 376h/376H 110v/130V Pos: kneeling >
You rise to your feet.
Sel enters from the south.
< 376h/376H 111v/130V Pos: standing >
You don't know that spell!
< 376h/376H 111v/130V Pos: standing >
Sel leaves south.
< 376h/376H 112v/130V Pos: standing >
You are already standing.
< 376h/376H 112v/130V Pos: standing >
You parry a Troll's lunge at you.
You parry a Troll's lunge at you.
< 376h/376H 113v/130V Pos: standing >
A Troll snaps into visibility.
A high guard of Verspin's fine punch wounds a Troll.
A high guard of Verspin's decent punch wounds a Troll.
A high guard of Verspin misses a Troll.
A Troll's eyes roll as a high guard of Verspin plants a foot in his face.
< 376h/376H 115v/130V Pos: standing >
You miss a Troll.
< 376h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Troll sit EP: few scratches >
Sel enters from the south.
< 376h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Troll sit EP: few scratches >
A member of the Verspin cleaning crew leaves north.
< 376h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Troll sit EP: few scratches >
You miss a Troll.
A Troll snaps into visibility.
[Damage: 5 ] Your pierce grazes a Troll.
You miss a Troll.
[Damage: 3 ] Your decent bludgeon grazes a Troll.
< 376h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Troll sit EP: few scratches >
< 376h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Troll sit EP: few scratches >
Sel starts casting an offensive spell.
< 376h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:excellent E: A Troll sit EP: few scratches >
A Troll snaps into visibility.
A Troll's slash wounds you.
You dodge a Troll's vicious attack.
< 372h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:few scratches E: A Troll sit EP: few scratches >
A Troll clambers to his feet.
< 372h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:few scratches E: A Troll sta EP: few scratches >
Sel completes his spell...
Sel utters the words 'garabra yrabraz'
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
A burst of pure fire leaps from Sel burning the flesh of a Troll.
You faintly hear A Troll groupsay the words 'on griy'.
< 372h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:few scratches E: A Troll sta EP: small wounds >
A Troll dodges a high guard of Verspin's attack.
A Troll dodges a high guard of Verspin's attack.
As a high guard of Verspin attempts to attack a Troll, a Troll intercepts the attack with his hands and twist a high guard of Verspin's arm!
A Troll snaps into visibility.
< 372h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:few scratches E: A Troll sta EP: small wounds >
< 372h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:few scratches E: A Troll sta EP: small wounds >
A Kobold enters from the south.
You tackle a Troll square in the chest knocking the wind out of him!
< 372h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:few scratches E: A Troll sit EP: small wounds >
You miss a Troll.
A Troll snaps into visibility.
[Damage: 5 ] Your fine pierce grazes a Troll.
You score a CRITICAL HIT!!!!!
[Damage: 8 ] Your impressive bludgeon grazes a Troll.
You miss a Troll.
< 372h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:few scratches E: A Troll sit EP: small wounds >
A Kobold leaves north.
< 372h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:few scratches E: A Troll sit EP: small wounds >
Sel looks at a Troll.
< 372h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:few scratches E: A Troll sit EP: small wounds >
Sel starts casting an offensive spell.
Sel snaps into visibility.
< 372h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:few scratches E: A Troll sit EP: small wounds >
< 372h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC:few scratches E: A Troll sit EP: small wounds >
Sel completes his spell...
Sel utters the words 'garabra yrabraz'
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
A burst of pure fire leaps from Sel burning the flesh of a Troll.
A fiery conflagration spews from Sel striking a Troll full on!
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
A Troll's decent slash wounds you.
A Troll's massive longsword dubbed 'Dusk and Dawn' calls upon the chill of night and heat of the sun.
A Troll calls down a roaring flamestrike which hits you dead on!
A Troll points at you.
You are surrounded by the dancing outline of purplish flames!
You resist the effects of a Troll's spell!
A Troll's weak pierce grazes you.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sit EP: few wounds >
A Troll snaps into visibility.
A high guard of Verspin's punch wounds a Troll.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sit EP: few wounds >
A Kobold enters from the north.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sit EP: few wounds >
A Kobold's totem of Mox glows and a Kobold is bathed in a healing aura.
A Kobold is surrounded by a glowing green aura!
A Troll snaps into visibility.
[Damage: 4 ] Your decent bludgeon grazes a Troll.
You miss a Troll.
You miss a Troll.
You miss a Troll.
A Kobold leaves south.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sit EP: few wounds >
A young ape enters from the south.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sit EP: few wounds >
Sel starts casting an offensive spell.
Sel snaps into visibility.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sit EP: few wounds >
A Kobold enters from the south.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sit EP: few wounds >
A Kobold leaves north.
A young ape leaves north.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sit EP: few wounds >
Sel snaps into visibility.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sit EP: few wounds >
A Kobold enters from the north.
A young ape enters from the north.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sit EP: few wounds >
The intense flames cause a Troll's skin to smolder and burn!
A Troll snaps into visibility.
Fire sears and bakes a Troll!
Sel completes his spell...
Sel utters the words 'garabra yrabraz'
The intense flames cause a Troll's skin to smolder and burn!
A burst of pure fire leaps from Sel burning the flesh of a Troll.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sit EP: few wounds >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sit EP: few wounds >
Headbutt requires you to be able to reach his head!
A Troll clambers to his feet.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sta EP: few wounds >
A Troll parries your futile lunge at him.
A Troll parries your futile lunge at him.
A Troll dodges your futile attack.
A Troll parries your futile lunge at him.
A Troll snaps into visibility.
A high guard of Verspin's decent punch wounds a Troll.
A Troll dodges a high guard of Verspin's attack.
< 328h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: small wounds E: A Troll sta EP: few wounds >
A Kobold completes his spell...
A Kobold utters the words 'ofzahzf gajr eughjfbaiqz'
A Kobold points at Sel.
Sel snaps into visibility.
Sel's entire body spasms uncontrollably as his soul is viciously attacked by a Kobold.
A Troll snaps into visibility.
A Troll tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 328h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: few wounds >
A Troll snaps into visibility.
A Troll's fine slash wounds you.
A Troll's decent pierce wounds you.
A Troll's fine slash wounds you.
A young ape starts casting an offensive spell.
Sel starts casting an offensive spell.
< 308h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: few wounds >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 308h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: few wounds >
Sel snaps into visibility.
< 308h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: few wounds >
A captain of Verspin enters from the north.
A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the words 'ofzahzf gajr eughjfbaiqz'
A Kobold points at Sel.
Sel's entire body spasms uncontrollably as his soul is viciously attacked by a Kobold.
A young ape completes his spell...
A young ape utters the word 'agsplnuahz'
Ghostly hands appear before Sel, close around his neck and begin to squeeze!
A young ape's spell flows around Sel, leaving him unharmed!
< 308h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: few wounds >
A captain of Verspin suddenly attacks a Troll!
A Troll snaps into visibility.
A captain of Verspin's crude punch wounds a Troll.
Sel gasps for air as a pair of ghostly hands tighten around his throat!
< 308h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: few wounds >
The intense flames cause a Troll's skin to smolder and burn!
Fire sears and bakes a Troll!
Sel completes his spell...
Sel utters the words 'aihuwahhzf qarruguai'
A HUGE Cosmic Rift opens and tiny black orbs come flying out and slam into a Troll!
Sel gasps for air as a pair of ghostly hands tighten around his throat!
< 308h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: nasty wounds >
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 308h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: nasty wounds >
A Troll dodges your futile attack.
A Troll dodges your futile attack.
A Troll snaps into visibility.
A young ape starts casting an offensive spell.
< 308h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: nasty wounds >
A Kobold completes his spell...
A Kobold utters the words 'ofzahzf gajr eughjfbaiqz'
A Kobold points at Sel.
A Kobold's spell flows around Sel, leaving him unharmed!
< 308h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: nasty wounds >
A Troll dodges a high guard of Verspin's attack.
A high guard of Verspin misses a Troll.
A Troll snaps into visibility.
< 308h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: nasty wounds >
Sel attempts to flee.
Sel leaves west.
< 308h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: nasty wounds >
A young ape stops invoking abruptly!
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 308h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: nasty wounds >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You resist the effects of a Kobold's spell!
< 308h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: small wounds E: A Troll sta EP: nasty wounds >
The intense flames cause a Troll's skin to smolder and burn!
Fire sears and bakes a Troll!
A Troll parries a captain of Verspin's lunge at him.
A Troll parries a captain of Verspin's lunge at him.
A captain of Verspin's fine punch strikes a Troll.
A Troll's eyes roll as a captain of Verspin plants a foot in his face.
A Troll snaps into visibility.
A Troll's fine slash wounds you.
You feel your skin soften and return to normal.
A Troll's impressive pierce strikes you.
A Troll's impressive slash strikes you hard.
< 258h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: few wounds E: A Troll sta EP: nasty wounds >
You feel your skin harden to stone.
The spirits of Valley of Crushk grant you their protection.
A Kobold rubs his sphere of wind and begins to whirl around.
A Kobold's WHIRLWIND picks up a high guard of Verspin and tosses him against the wall!
A young ape starts casting an offensive spell.
Sel enters from the west.
< 258h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: few wounds E: A Troll sta EP: nasty wounds >
Sel snaps into visibility.
A Troll snaps into visibility.
The black dots swarm and COLLIDE with a Troll absorbing his flesh!
A Troll enters from the south.
< 258h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: few wounds E: A Troll sta EP: nasty wounds >
Sel leaves south.
< 258h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: few wounds E: A Troll sta EP: nasty wounds >
A Troll's skillfully shifts his stance and massive longsword dubbed 'Dusk and Dawn' glistens with insane speed to thwart your attack!
A Troll snaps into visibility.
A Troll's fine slash wounds you.
A Troll's fine slash wounds you.
You score a CRITICAL HIT!!!!!
[Damage: 10 ] Your impressive pierce wounds a Troll.
< 244h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: few wounds E: A Troll sta EP: nasty wounds >
Maybe you should get on your feet first?
< 244h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: few wounds E: A Troll sta EP: nasty wounds >
A young ape completes his spell...
A young ape utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You resist the effects of a young ape's spell!
Maybe you should get on your feet first?
You faintly hear A Troll groupsay the words 'on griy onsode vesspun'.
< 244h/376H 115v/130V Pos: sitting >
< T: Lazz TP: sit TC: few wounds E: A Troll sta EP: nasty wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
A Troll snaps into visibility.
A Troll leaps at you only to realize you are down already.
You clamber to your feet.
You faintly hear A Troll groupsay the words 'on griy onsode vesspun'.
< 204h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: few wounds E: A Troll sta EP: nasty wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
They are aware of deviousness but you try anyways!
You tackle a Troll square in the chest knocking the wind out of him!
< 136h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: nasty wounds E: A Troll sit EP: nasty wounds >
< 136h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: nasty wounds E: A Troll sit EP: nasty wounds >
A Kobold grasps his totem tightly, and begins communing with the spirits.
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 136h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: nasty wounds E: A Troll sit EP: nasty wounds >
< 136h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: nasty wounds E: A Troll sit EP: nasty wounds >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You resist the effects of a Kobold's spell!
< 136h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: nasty wounds E: A Troll sit EP: nasty wounds >
A young ape starts casting an offensive spell.
< 136h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: nasty wounds E: A Troll sit EP: nasty wounds >
A Troll snaps into visibility.
A captain of Verspin's punch strikes a Troll.
A captain of Verspin's fine punch strikes a Troll hard.
A captain of Verspin's decent punch strikes a Troll.
A Kobold grasps his totem tightly, and begins communing with the spirits.
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
< 136h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: nasty wounds E: A Troll sit EP: pretty hurt >
The black dots swarm and COLLIDE with a Troll absorbing his flesh!
< 136h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: nasty wounds E: A Troll sit EP: pretty hurt >
A Kobold completes his spell...
A Kobold utters the words 'abrauztg gpahhzfuio uqzbarr'
A Kobold points at you.
You reel in pain as a Kobold's iceball shatters upon impacting you.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 14h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: awful E: A Troll sit EP: pretty hurt >
A high guard of Verspin suddenly attacks a Troll!
A high guard of Verspin misses a Troll.
A Troll snaps into visibility.
[Damage: 3 ] Your decent bludgeon wounds a Troll.
You miss a Troll.
[Damage: 5 ] Your fine bludgeon wounds a Troll.
[Damage: 4 ] Your decent bludgeon wounds a Troll.
< 14h/376H 115v/130V Pos: standing >
< T: Lazz TP: sta TC: awful E: A Troll sit EP: pretty hurt >
A young ape completes his spell...
A young ape utters the word 'pawwzf'
A young ape's massive hammer is the last thing you ever see.