The death of [47 Shadowmage] Aram The Resistance (Gnome)

in Vast Plains of the Eagle Ridge Delta

from the perspective of [50 Psycheporter] Nz The Resistance (Githzerai)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a golden crown set with diamonds [superior] (invis) (magic)
<worn on eyes>       the eyes of a basilisk
<worn in ear>        a wispy astral-twined mindstone ring[239h 51m 26s]
<worn in ear>        a small illithid tentacle (magic)
<worn on face>       a mask of blood
<worn around neck>   a string of duergar dwarf ears
<worn around neck>   a golden necklace of the gypsy king (glowing)
<worn on body>       the skins of several mountian lions
<worn about body>    the shroud of hatred (magic) (glowing) (humming)
<worn about waist>   a sturdy firbolg climbing belt
<worn on belt buckle>a hollowed eye stalk (magic) (glowing)
<worn on arms>       some cracked bone arm bracers
<held as shield>     a well-polished mithril body shield [poor] [88%]
<worn around wrist>  some lily pads (illuminating)
<worn around wrist>  a bracelet of influence [poor] (magic)
<worn on hands>      a pair of mantis-hide gloves (magic)
<worn on finger>     a ring of flames (magic)
<worn on finger>     a glowing black ring
<primary weapon>     a mithril battle axe with a strange dark bloodstone (magic) [82%]
<worn on legs>       a pleated red and green kilt (illuminating) [80%]
<worn on feet>       some spurred blood crystal boots (magic)

   Orrak                                         (neutral)       
  *Pits of Cerberus                              (slightly evil) 
   Myrloch Vale                                  (slightly good) 
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
  *Nizari                                        (extremely good)
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (very evil)     
   Drustl's Yerdonia Enslaved                    (slightly evil) 
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (slightly evil) 
   Faerie Realm                                  (good)          
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (slightly evil) 
   The Ancient Halls of Ironstar                 (neutral)       
  *The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly good) 
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (slightly evil) 
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly evil) 
   The Kingdom of Torg                           (slightly evil) 
  *Tribal Oasis                                  (extremely evil)
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (slightly evil) 
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (good)          
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (evil)          
   The Astral Plane                              (slightly evil) 
  *Jotunheim                                     (slightly evil) 
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (slightly evil) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (slightly good) 
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
  *The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (evil)          
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (good)          
   Ny'Neth                                       (slightly good) 
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (evil)          
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 613h/613H 215v/247V Pos: standing >
   .........    
  .....^.....   
 .............  
 +++++++++++++  
 .....P@......  
 .............  
 ....M........  
  .......D...   
   *........    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 613h/613H 214v/247V Pos: standing >
   .........    
  ....^......   
 .............  
 +++++++++++++  
 .....P@......  
 .............  
 ...M.........  
  ......D....   
   .........    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Matik sneaks in from the west.

< 613h/613H 213v/247V Pos: standing >
   .........    
  ...^.......   
 .............  
 +++++++++++++  
 .....P@......  
 .............  
 ..M..........  
  .....D.....   
   ........^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Kesk sneaks in from the west.

< 613h/613H 212v/247V Pos: standing >
   .........    
  ..^........   
 .............  
 +++++++++++++  
 .....P@......  
 .............  
 .M...........  
  ....D.....M   
   .......^.    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Kesk sneaks in from the west.
Matik sneaks in from the west.

< 613h/613H 210v/247V Pos: standing >
   .....M...    
  ...........   
 ...^.........  
 .............  
 ++++++@++++++  
 ......P......  
 .............  
  M..........   
   ...D.....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Kesk sneaks in from the south.

< 613h/613H 209v/247V Pos: standing >
   ....*****    
  ......M....   
 .............  
 ...^.........  
 ......@......  
 ++++++P++++++  
 .............  
  ...........   
   .........    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Matik sneaks in from the south.

< 613h/613H 209v/247V Pos: standing >
   ....*****    
  ...........   
 .............  
 ...^.........  
 ......@......  
 +++++++++++++  
 .............  
  ...........   
   .........    
   ...*****.    
  ...........   
 .............  
 ..^..........  
 .....P@......  
 +++++++++++++  
 .............  
  ...........   
   .........    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Kesk sneaks in from the west.

< 613h/613H 207v/247V Pos: standing >
   ..*****..    
  ...........   
 .............  
 .^...........  
 .....P@......  
 +++++++++++++  
 .............  
  ..........^   
   .........    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Kesk sneaks in from the west.
Matik sneaks in from the west.

< 613h/613H 206v/247V Pos: standing >
   .*****...    
  ...........   
 .............  
 ^............  
 .....P@......  
 +++++++++++++  
 .............  
  .........^.   
   ........P    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Matik sneaks in from the west.

< 613h/613H 205v/247V Pos: standing >
   *****....    
  ...........   
 .............  
 ............M  
 .....P@......  
 +++++++++++++  
 .............  
  ........^..   
   ........P    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Kesk sneaks in from the west.

< 613h/613H 203v/247V Pos: standing >
   *****....    
  ...........   
 .............  
 ............M  
 ......@......  
 +++++++++++++  
 .............  
  ........^..   
   ........P    
   ****.....    
  ...........   
 .............  
 ...........M.  
 .....P@......  
 +++++++++++++  
 .............  
  .......^...   
   .......P.    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Kesk sneaks in from the west.

< 613h/613H 202v/247V Pos: standing >
   ***......    
  ...........   
 .............  
 ..........M..  
 .....P@......  
 +++++++++++++  
 .............  
  ......^....   
   ......P..    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Kesk sneaks in from the west.

< 613h/613H 201v/247V Pos: standing >
   **.......    
  ...........   
 .............  
 .........M..^  
 .....P@......  
 +++++++++++++  
 .............  
  .....^.....   
   .....P..^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
There are residual brain waves in the area.

< 613h/613H 199v/247V Pos: standing >
   *........    
  ...........   
 .............  
 ........M..^.  
 .....P@.....+  
 +++++++++++++  
 .............  
  ....^......   
   ....P..^.    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 613h/613H 198v/247V Pos: standing >
   .........    
  ..........M   
 ............+  
 .......M..^.+  
 .....P@....+M  
 ++++++++++++^  
 .............  
  ...^.......   
   ...P..^..    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
There are residual brain waves in the area.
Matik sneaks in from the west.

< 613h/613H 197v/247V Pos: standing >
   .........    
  .........M+   
 ...........+.  
 ......M..^.+.  
 .....P@...+M.  
 +++++++++++^.  
 .............  
  ..^.......^   
   ..P..^...    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 613h/613H 195v/247V Pos: standing >
You quickly scan the area.
Taa, the human magician who is close by to your north.
A highwayman who is in the distance to your east.
A human traveller who is almost out of sight to your south.

< 613h/613H 196v/247V Pos: standing >
   .........    
  ..........+   
 ..........M+.  
 ......M..^.+.  
 ......@...+M.  
 +++++++++++^.  
 .............  
  ..^.......^   
   ..P..^...    
   .........    
  .........M+   
 ......M..^.+.  
 ......P...+M.  
 ++++++@++++^.  
 .............  
 ...^.......^^  
  ...P..^...^   
   ..^.....^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Kesk sneaks in from the north.

< 613h/613H 195v/247V Pos: standing >
   ........M    
  .....M..^.+   
 ..........+M.  
 P+++++P++++^.  
 ......@......  
 ...^.......^^  
 ....P..^...^^  
  M..^.....^^   
   ....M...^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W

< 613h/613H 194v/247V Pos: standing >
   ........M    
  .....M..^.+   
 ..........+M.  
 P++++++++++^.  
 ......@......  
 ...^.......^^  
 ....P..^...^^  
  M..^.....^^   
   ....M...^    
   ....M..^.    
  .........+M   
 +P+++++++++^.  
 ......P......  
 ...^..@....^^  
 ....P..^...^^  
 .M..^.....^^.  
  .....M...^.   
   ^....^^..    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Matik sneaks in from the north.

< 613h/613H 193v/247V Pos: standing >
   ....M..^.    
  .........M+   
 +P+++++++++^.  
 .............  
 ...^..@....^^  
 ....P..^...^^  
 .M..^.....^^.  
  .....M...^.   
   ^....^^..    

< 613h/613H 194v/247V Pos: standing >
   ....M..^.    
  .........M+   
 ++P++++++++^.  
 .............  
 ...^..@....^^  
 ....P..^...^^  
 .M..^.....^^.  
  .....M...^.   
   ^....^^..    
   .....M..^    
  ..........M   
 ++++P+++++++^  
 .............  
 ....^.@P....^  
 .....P..^...^  
 ..M..^.....^^  
  ......M...^   
   .^....^^.    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Matik sneaks in from the east.

< 613h/613H 192v/247V Pos: standing >
   .....M..^    
  ..........M   
 ++++P+++++++^  
 .............  
 ....^.@.....^  
 .....P..^...^  
 .M...^.....^^  
  ......M...^   
   .^....^^.    

< 613h/613H 193v/247V Pos: standing >
   .....M..^    
  ..........M   
 +++++P++++++^  
 .............  
 ....^.@.....^  
 .....P..^...^  
 .M...^.....^^  
  ......M...^   
   .^....^^.    
   .........    
  +++++P+++++   
 .............  
 ....^.P.....^  
 .....P@.^...^  
 .M...^.....^^  
 ^......M...^.  
  ..^....^^..   
   ...^^.^^.    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
Aram (Gnome)(small) stands in mid-air here.

< 613h/613H 192v/247V Pos: standing >
   .........    
  +++++P+++++   
 .............  
 ....^.......^  
 .....P@.^...^  
 .M...^.....^^  
 ^......M...^.  
  ..^....^^..   
   ...^^.^^.    
   .........    
  +++++++P+++   
 .............  
 .....^.......  
 ......@P.^...  
 ..M...^.....^  
 .^......M...^  
  ...^....^^.   
   ....^^.^^    
Vast Plains of the Eagle Ridge Delta
Obvious exits: -N -E -S -W
*A Kobold (small) ThE FuRY  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
There are residual brain waves in the area.
Aram enters from the east.

< 613h/613H 190v/247V Pos: standing >
   .........    
  +++++++P+++   
 .............  
 .....^.......  
 ......@..^...  
 ..M...^.....^  
 .^......M...^  
  ...^....^^.   
   ....^^.^^    
A Kobold grasps his totem tightly, and begins communing with the spirits.
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.
You begin to focus your will...

< 613h/613H 191v/247V Pos: standing >
   .........    
  P+++++++P++   
 .............  
 .....^.......  
 ......@..^...  
 ..M...^.....^  
 .^......M...^  
  ...^....^^.   
   ....^^.^^    

< 613h/613H 192v/247V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'ofzahzf gajr eughjfbaiqz'
A Kobold points at Aram.
Aram's entire body spasms uncontrollably as his soul is viciously attacked by a Kobold.
   .........    
  +++++++++P+   
 .P...........  
 .....^.......  
 ......@..^...  
 ..M...^.....^  
 .^......M...^  
  ...^....^^.   
   ....^^.^^    

< 613h/613H 193v/247V Pos: standing >
   .........    
  ++++++++++P   
 ..P..........  
 .....^.......  
 ......@..^...  
 ..M...^.....^  
 .^......M...^  
  ...^....^^.   
   ....^^.^^    

< 613h/613H 193v/247V Pos: standing >
   .........    
  +++++++++++   
 ...P.........  
 .....^.......  
 ......@..^...  
 ..M...^.....^  
 .^......M...^  
  ...^....^^.   
   ....^^.^^    

< 613h/613H 194v/247V Pos: standing >
A Kobold snaps into visibility.
Electrical arcs continue to blacken and pincushion a Kobold.
Casting: psychic crush *
   .........    
  +++++++++++   
 ....P........  
 .....^.......  
 ......@..^...  
 ..M...^.....^  
 .^......M...^  
  ...^....^^.   
   ....^^.^^    

< 613h/613H 195v/247V Pos: standing >
   .........    
  +++++++++++   
 .....P.......  
 .....^.......  
 ......@..^...  
 ..M...^.....^  
 .^......M...^  
  ...^....^^.   
   ....^^.^^    
A Kobold grasps his totem tightly, and begins communing with the spirits.
A Kobold starts casting an offensive spell.

< 613h/613H 195v/247V Pos: standing >
   .........    
  +++++++++++   
 ......P......  
 .....^.......  
 ......@..^...  
 ..M...^.....^  
 .^......M...^  
  ...^....^^.   
   ....^^.^^    

< 613h/613H 196v/247V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'ofzahzf gajr eughjfbaiqz'
A Kobold points at Aram.
With a gasp, Aram realizes his soul will disturb him no more.
Aram's some ancient Tukluk spellshield gloves [superior] was destroyed by the blast!
Aram's small diamond ring was destroyed by the blast!
Aram is dead! R.I.P.