<worn as a badge> a glowing insignia of Auril the frostmaiden (glowing)
<worn on head> the diamond crown of Winduin of endurance (glowing) [82%]
<worn on eyes> the eye of the ogre [poor] (glowing) (humming) [89%]
<worn in ear> an anti-matter earring
<worn in ear> an ear clasp of petrified dragon claws (illuminating)
<worn on face> a tribal mask of damage [81%]
<worn around neck> a cracked reed amulet from Ixarkon [89%]
<worn around neck> a blue moon charm (glowing)
<worn on body> a breastplate melded with drowidian metal of regeneration
<worn about body> a cloak of woven silver (glowing) [78%]
<worn as quiver> a pantherhide quiver (glowing) (illuminating)
<worn about waist> a leather twined belt
<worn on belt buckle>a shield bearing the crest of Volgk [superior]
<attached to belt> a tiny elixir of potent drugs
<attached to belt> a tiny elixir of potent drugs
<worn on arms> some fragile bamboo arm plates from Ixarkon
<worn around wrist> a bracelet of dracolich hide (humming) [78%]
<worn around wrist> a flaming bamboo wristguard from Ixarkon [56%]
<worn on hands> some frost-rimed cloth talons from Ixarkon [82%]
<worn on finger> a drow-made hardwood band from Ixarkon [81%]
<worn on finger> a golden band set with a fire opal
<primary weapon> a darksteel rapier (glowing) [89%]
<secondary weapon> the ice dagger of Sevenoaks
<worn on legs> some well-crafted softwood pants from Ixarkon [82%]
Obvious exits: -N# -E
A large adamantite sign has been pounded into the ground.
Aq The Resistance (Grey Elf)(medium) stands in mid-air here. (casting) (Gold Aura)
Jevad The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Jevad's head.
*Noz The Resistance (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.
< 538h/538H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 538h/538H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Aq completes his spell...
Aq utters the words 'qraiz yafw'
The image of Aq disappears, and is replaced by a steeder!
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
A Large Opening In The Cavern Wall
Obvious exits: -N# -E
A large adamantite sign has been pounded into the ground.
A steeder sits at the stables.(Gold Aura)
Jevad The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Jevad's head.
*Noz The Resistance (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.
< 538h/538H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 538h/538H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
A steeder nods.
< 538h/538H 108v/108V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears Orthyn stands before you!
< 538h/538H 108v/108V Pos: standing >
Saving Cerif.
< 538h/538H 108v/108V Pos: standing >
< 538h/538H 108v/108V Pos: standing >
A Large Opening In The Cavern Wall
Obvious exits: -N# -E
A large adamantite sign has been pounded into the ground.
Orthyn The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.(Gold Aura)
Jevad The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Jevad's head.
*Noz The Resistance (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.
< 538h/538H 108v/108V Pos: standing >
< 538h/538H 108v/108V Pos: standing >
< 538h/538H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 538h/538H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 538h/538H 108v/108V Pos: standing >
A Large Opening In The Cavern Wall
Obvious exits: -N# -E
A large adamantite sign has been pounded into the ground.
Orthyn The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.(Gold Aura)
Jevad The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Jevad's head.
*Noz The Resistance (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
Backstab who?
< 538h/538H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 538h/538H 108v/108V Pos: standing >
You get a fiery red potion from a bottomless bag of the illithids.
< 538h/538H 108v/108V Pos: standing >
Autosaving...
< 538h/538H 108v/108V Pos: standing >
As you quaff a fiery red potion, the vial disappears in a bright flash of light!
Their skin is already hard as a rock!
You feel vitalized.
< 538h/538H 108v/108V Pos: standing >
Noz has been kicked out of a steeder's group.
< 758h/758H 108v/108V Pos: standing >
Noz is now a member of a steeder's group.
< 758h/758H 108v/108V Pos: standing >
< 758h/758H 108v/108V Pos: standing >
A Large Opening In The Cavern Wall
Obvious exits: -N# -E
A large adamantite sign has been pounded into the ground.
Orthyn The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.(Gold Aura)
Jevad The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Jevad's head.
*Noz The Resistance (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.
< 758h/758H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 758h/758H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 758h/758H 108v/108V Pos: standing >
A Large Opening In The Cavern Wall
Obvious exits: -N# -E
A large adamantite sign has been pounded into the ground.
Orthyn The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.(Gold Aura)
Jevad The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Jevad's head.
*Noz The Resistance (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.
< 758h/758H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 758h/758H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 758h/758H 108v/108V Pos: standing >
A Large Opening In The Cavern Wall
Obvious exits: -N# -E
A large adamantite sign has been pounded into the ground.
Orthyn The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.(Gold Aura)
Jevad The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Jevad's head.
*Noz The Resistance (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.
< 758h/758H 108v/108V Pos: standing >
Orthyn sits down in a comfortable spot.
< 758h/758H 108v/108V Pos: standing >
Orthyn opens a large tome engulfed in blue flames and begins studying it intently.
< 758h/758H 108v/108V Pos: standing >
Orthyn stops using a blue moon charm.
< 758h/758H 108v/108V Pos: standing >
Orthyn stops using a blue moon charm.
< 758h/758H 108v/108V Pos: standing >
Orthyn places a silvery amulet around his neck.
< 758h/758H 108v/108V Pos: standing >
Orthyn places a silvery amulet around his neck.
< 758h/758H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 758h/758H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 758h/758H 108v/108V Pos: standing >
Orthyn stops following Pip.
Orthyn now follows Jevad.
< 758h/758H 108v/108V Pos: standing >
A Large Opening In The Cavern Wall
Obvious exits: -N# -E
A large adamantite sign has been pounded into the ground.
Orthyn The Resistance (Grey Elf)(medium) sits resting.(Gold Aura)
A steeder sits at the stables.(Gold Aura)
Jevad The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Jevad's head.
*Noz The Resistance (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.
< 758h/758H 108v/108V Pos: standing >
Orthyn is now a member of a steeder's group.
< 758h/758H 108v/108V Pos: standing >
Orthyn closes his book and smiles broadly.
Backstab who?
< 758h/758H 108v/108V Pos: standing >
Backstab who?
< 758h/758H 108v/108V Pos: standing >
Backstab who?
< 758h/758H 108v/108V Pos: standing >
Backstab who?
< 758h/758H 108v/108V Pos: standing >
Backstab who?
< 758h/758H 108v/108V Pos: standing >
Backstab who?
< 758h/758H 108v/108V Pos: standing >
Backstab who?
Orthyn clambers to his feet.
< 758h/758H 108v/108V Pos: standing >
Backstab who?
< 758h/758H 108v/108V Pos: standing >
Backstab who?
< 758h/758H 108v/108V Pos: standing >
You feel your skin soften and return to normal.
< 758h/758H 108v/108V Pos: standing >
< 758h/758H 108v/108V Pos: standing >
You wall e let's go
< 758h/758H 108v/108V Pos: standing >
Orthyn starts casting a spell.
< 758h/758H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 758h/758H 108v/108V Pos: standing >
You quickly scan the area.
A crimson death mist who is not far off to your east.
< 758h/758H 108v/108V Pos: standing >
Noz agrees wholeheartedly.
< 758h/758H 108v/108V Pos: standing >
You feel your skin harden to stone.
The spirits of Ixarkon grant you their protection.
< 758h/758H 108v/108V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'xarr ay ghaiz'
< 758h/758H 108v/108V Pos: standing >
A Large Opening In The Cavern Wall
Obvious exits: -N# -E
A greyish stone wall is here to the east.
A large adamantite sign has been pounded into the ground.
Orthyn The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.(Gold Aura)
Jevad The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Jevad's head.
*Noz The Resistance (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.
< 758h/758H 108v/108V Pos: standing >
You use staff to cube on entry
Orthyn gets a dark misty potion from his bottomless bag of the illithids.
< 758h/758H 108v/108V Pos: standing >
Orthyn quaffs a dark misty potion.
Orthyn looks vitalized.
< 758h/758H 108v/108V Pos: standing >
A Large Opening In The Cavern Wall
Obvious exits: -N# -E
A greyish stone wall is here to the east.
A large adamantite sign has been pounded into the ground.
Orthyn The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.(Gold Aura)
Jevad The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Jevad's head.
*Noz The Resistance (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.
< 758h/758H 108v/108V Pos: standing >
A steeder target nuke?
< 758h/758H 108v/108V Pos: standing >
You use staff to cube on entry
< 758h/758H 108v/108V Pos: standing >
Orthyn wears the robes of the maelstrom about his body.
< 758h/758H 108v/108V Pos: standing >
Orthyn stops using a pair of royal blacksmith gloves [poor].
< 758h/758H 108v/108V Pos: standing >
Orthyn pulls the enchanted gloves of oblivion onto his hands.
< 758h/758H 108v/108V Pos: standing >
Orthyn stops using lucky alchemist sack.
< 758h/758H 108v/108V Pos: standing >
< 758h/758H 108v/108V Pos: standing >
You nuke goblin
< 758h/758H 108v/108V Pos: standing >
Orthyn attaches a large tome engulfed in blue flames to his belt.
< 758h/758H 108v/108V Pos: standing >
< 758h/758H 108v/108V Pos: standing >
A Large Opening In The Cavern Wall
Obvious exits: -N# -E
A greyish stone wall is here to the east.
A large adamantite sign has been pounded into the ground.
*Orthyn The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.(Gold Aura)
Jevad The Resistance (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
A globe of darkness floats near Jevad's head.
*Noz The Resistance (Firbolg)(huge) stands in mid-air here.(Gold Aura)
A steeder sits at the stables.
< 758h/758H 108v/108V Pos: standing >
< 758h/758H 108v/108V Pos: standing >
< 758h/758H 108v/108V Pos: standing >
< 758h/758H 108v/108V Pos: standing >
Ok.
< 758h/758H 108v/108V Pos: standing >
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>
A Large Tunnel Leading To The Settlement
Obvious exits: -N -S
The corpse of a flind emissary is lying here.
The corpse of a duergar guardian is lying here.
Noz enters from the south.
Jevad enters from the south.
Orthyn enters from the south.
A steeder enters from the south.
< 758h/758H 106v/108V Pos: standing >
< 758h/758H 106v/108V Pos: standing >
Ok.
< 758h/758H 106v/108V Pos: standing >
Orthyn puts a bunch of stuff into a bottomless bag of the illithids.
< 758h/758H 106v/108V Pos: standing >
You quickly scan the area.
A duergar guardian who is rather far off to your north.
A duergar guardian who is rather far off to your north.
A royal guard who is in the distance to your north.
A royal guard who is in the distance to your north.
A duergar guardian who is in the distance to your north.
A duergar guardian who is in the distance to your north.
< 758h/758H 106v/108V Pos: standing >
<map>
Zone: Clan Stoutdorf Settlement.
Room: The Center Crossing
</map>
The Center Crossing
Obvious exits: -N -E -S -W -D
[3] The corpse of a duergar guardian is lying here.
The corpse of a goblin emissary is lying here.
A dwarven-made ivory horn lies here on the ground.
A small chunk of pure electrum has been left here. (glowing)
Noz enters from the south.
Jevad enters from the south.
Orthyn enters from the south.
A steeder enters from the south.
< 758h/758H 104v/108V Pos: standing >
You quickly scan the area.
A duergar guardian who is a brief walk away to your north.
A duergar guardian who is a brief walk away to your north.
A royal guard who is rather far off to your north.
A royal guard who is rather far off to your north.
A duergar guardian who is rather far off to your north.
A duergar guardian who is rather far off to your north.
A derro who is close by to your east.
A derro who is close by to your east.
A derro who is close by to your east.
A derro who is a brief walk away to your west.
A derro who is rather far off to your west.
A derro who is in the distance to your west.
A large spider who is not far off below you.
A spider who is not far off below you.
A spider who is not far off below you.
< 758h/758H 104v/108V Pos: standing >
Orthyn stops using a golden mining pick.
< 758h/758H 107v/108V Pos: standing >
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>
A Large Tunnel Leading To The Settlement
Obvious exits: -N -S#
The corpse of a flind emissary is lying here.
The corpse of a duergar guardian is lying here.
Noz enters from the north.
Jevad enters from the north.
Orthyn enters from the north.
A steeder enters from the north.
< 758h/758H 106v/108V Pos: standing >
The gates seems to be closed.
< 758h/758H 106v/108V Pos: standing >
Orthyn grabs a swirling staff of air conjuration.
< 758h/758H 107v/108V Pos: standing >
Ok.
< 758h/758H 108v/108V Pos: standing >
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Opening In The Cavern Wall
</map>
A Large Opening In The Cavern Wall
Obvious exits: -N -E
A greyish stone wall is here to the east.
A large adamantite sign has been pounded into the ground.
A steeder sits at the stables.
Noz enters from the north.
Jevad enters from the north.
Orthyn sneaks in from the north.
A steeder enters from the north.
< 758h/758H 106v/108V Pos: standing >
< 758h/758H 106v/108V Pos: standing >
< 758h/758H 106v/108V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W
A greyish stone wall is here to the west.
A Goblin (small) stands here. (Non-Fraggable)
< 758h/758H 106v/108V Pos: standing >
You quickly scan the area.
A duergar guardian who is in the distance to your north.
A duergar guardian who is in the distance to your north.
A Goblin who is close by to your east.
A crimson death mist who is not far off to your east.
< 758h/758H 106v/108V Pos: standing >
It's already open!
< 758h/758H 106v/108V Pos: standing >
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Large Tunnel Leading To The Settlement
</map>
A Large Tunnel Leading To The Settlement
Obvious exits: -N -S
The corpse of a flind emissary is lying here.
The corpse of a duergar guardian is lying here.
Noz enters from the south.
Jevad enters from the south.
A steeder enters from the south.
< 758h/758H 104v/108V Pos: standing >
Ok.
< 758h/758H 104v/108V Pos: standing >
<map>
Zone: Clan Stoutdorf Settlement.
Room: The Center Crossing
</map>
The Center Crossing
Obvious exits: -N -E -S -W -D
[3] The corpse of a duergar guardian is lying here.
The corpse of a goblin emissary is lying here.
A dwarven-made ivory horn lies here on the ground.
A small chunk of pure electrum has been left here. (glowing)
Noz enters from the south.
Jevad enters from the south.
Orthyn sneaks in from the south.
A steeder enters from the south.
< 758h/758H 103v/108V Pos: standing >
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>
A Narrow, Muddy Trail
Obvious exits: -N# -E -S# -W
A derro is stretched out, sound asleep.
A derro is stretched out, sound asleep.
A derro is stretched out, sound asleep.
Noz enters from the west.
Jevad enters from the west.
Orthyn sneaks in from the west.
A steeder enters from the west.
< 758h/758H 102v/108V Pos: standing >
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>
A Narrow, Muddy Trail
Obvious exits: -E -W
[3] The corpse of a derro is lying here.
Noz enters from the west.
Jevad enters from the west.
A steeder enters from the west.
< 758h/758H 101v/108V Pos: standing >
You quickly scan the area.
A Githyanki who is rather far off to your east.
A Goblin who is rather far off to your east.
A Troll who is rather far off to your east.
A derro who is close by to your west.
A derro who is close by to your west.
A derro who is close by to your west.
A derro who is in the distance to your west.
< 758h/758H 102v/108V Pos: standing >
< 758h/758H 103v/108V Pos: standing >
< 758h/758H 104v/108V Pos: standing >
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>
A Narrow, Muddy Trail
Obvious exits: -N# -E -S# -W
Noz enters from the west.
Jevad enters from the west.
Orthyn sneaks in from the west.
A steeder enters from the west.
< 758h/758H 104v/108V Pos: standing >
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>
A Narrow, Muddy Trail
Obvious exits: -N# -E -W
[3] The corpse of a derro is lying here.
A small piece of brass has been left here.
Noz enters from the west.
Jevad enters from the west.
A steeder enters from the west.
< 758h/758H 104v/108V Pos: standing >
Backstab who?
< 758h/758H 105v/108V Pos: standing >
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail Intersection
</map>
A Narrow, Muddy Trail Intersection
Obvious exits: -N -E -S -W
[2] The corpse of a duergar guardian is lying here.
Noz enters from the west.
Jevad enters from the west.
A steeder enters from the west.
< 758h/758H 105v/108V Pos: standing >
A Troll enters from the east.
A Goblin enters from the east.
A Githyanki enters from the east.
Jevad suddenly attacks a Troll!
Jevad's bludgeon wounds a Troll.
< 758h/758H 106v/108V Pos: standing >
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>
A Narrow, Muddy Trail
Obvious exits: -E -W
Noz enters from the west.
< 758h/758H 105v/108V Pos: standing >
Backstab who?
< 758h/758H 106v/108V Pos: standing >
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail Intersection
</map>
<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail Intersection
</map>
A Narrow, Muddy Trail Intersection
Obvious exits: -N -E -S -W
[2] The corpse of a duergar guardian is lying here.
A Githyanki (medium) Batman *-* Bloodlust *-* stands in mid-air here.
A Goblin (small) Spawn *-* Bloodlust *-* stands in mid-air here. (Non-Fraggable)
A Troll (large) Batman *-* Bloodlust *-* stands here, fighting Jevad. (Non-Fraggable)
A steeder sits at the stables.(Gold Aura)
*Orthyn The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Jevad The Resistance (Thri-Kreen)(medium) stands in mid-air here, fighting a Troll.(Gold Aura)
A globe of darkness floats near Jevad's head.
Noz enters from the east.
A steeder starts casting an offensive spell.
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.
< 758h/758H 106v/108V Pos: standing >
You snap into visibility.
[Damage: 63 ] A Goblin makes a strange sound as you place a darksteel rapier in his back.
Noz snaps into visibility.
A Troll is knocked to the ground by Noz's mighty bash!
< 758h/758H 106v/108V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin sta EP: small wounds >
Orthyn snaps into visibility.
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Goblin is engulfed by a shower of arcing electricity sent by Orthyn.
< 758h/758H 106v/108V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin sta EP: few wounds >
A Goblin attempts to flee.
A Goblin tries to flee, but can't make it out of here!
< 758h/758H 106v/108V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin sta EP: few wounds >
A steeder completes his spell...
A steeder utters the word 'agsplnuahz'
Ghostly hands appear before a Goblin, close around his neck and begin to squeeze!
A Goblin gasps for air as a pair of ghostly hands tighten around his throat!
You snap into visibility.
You do an amazing maneuver, tripping a Goblin.
< 758h/758H 106v/108V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin ass EP: nasty wounds >
A Goblin gasps for air as a pair of ghostly hands tighten around his throat!
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.
< 758h/758H 106v/108V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin ass EP: pretty hurt >
A Goblin gasps for air, eyes bulging, then falls over, slowly becoming motionless.
A Goblin's tatterred cloak of flesh was completely destroyed by the massive blow!
A Goblin's stiff mithril collar [superior] was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.