The death of [43 Necrolyte] Pwcca *-* Bloodlust *-* (Kobold)

in The Waters of the Abyss

from the perspective of [51 Holyman] Mub The Resistance (Grey Elf)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the helm of light
<worn on eyes>       a foggy visor [poor]
<worn in ear>        an ancient dragon tooth earring (magic)
<worn in ear>        an earring of entwined roots (magic)
<worn on face>       the mask of Tentro (glowing)
<worn around neck>   a spectral holy symbol of Berronar Truesilver of constitution (illuminating)
<worn around neck>   a spectral holy symbol of Berronar Truesilver of constitution
<worn on body>       a warsuit of jade wyrmscale (glowing)
<worn about body>    the shroud of corruption (magic)
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing)
<worn about waist>   a darkmail belt (magic) [75%]
<worn on belt buckle>a harp of the sirens (magic) (glowing) [88%]
<worn on arms>       some cracked bone arm bracers
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[239h 41m 11s]
<worn around wrist>  a bracer bearing the seal of Bozk (magic)
<worn around wrist>  the divine bracer of greater defense of greater constitution (magic) (glowing) (humming)
<worn on hands>      the hands of justice (magic) (glowing)
<worn on finger>     a glowing black ring of wisdom
<worn on finger>     a ring of invisibility of health (magic)
<held>               a long gnarled moorwood staff headed with dwarven skulls (magic) (glowing)
<worn on legs>       some elven chainmail leggings (magic)
<worn on feet>       a pair of boots emitting dust [poor] (magic) (glowing)

                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
The Caravel Kaak floats here.

< 1001h/1001H 95v/181V Pos: standing >
Rex enters from the west.
Ick.  I wouldn't rub noses with you either!

< 1001h/1001H 97v/181V Pos: standing >
Rex boards the Caravel Kaak.

< 1001h/1001H 97v/181V Pos: standing >

< 1001h/1001H 98v/181V Pos: standing >
Slay whom?

< 1001h/1001H 98v/181V Pos: standing >
Slay whom?

< 1001h/1001H 98v/181V Pos: standing >
Slay whom?

< 1001h/1001H 99v/181V Pos: standing >
Slay whom?

< 1001h/1001H 99v/181V Pos: standing >
Slay whom?

< 1001h/1001H 99v/181V Pos: standing >
Slay whom?

< 1001h/1001H 99v/181V Pos: standing >
Slay whom?

< 1001h/1001H 100v/181V Pos: standing >
Slay whom?

< 1001h/1001H 100v/181V Pos: standing >
Slay whom?

< 1001h/1001H 100v/181V Pos: standing >
Slay whom?

< 1001h/1001H 101v/181V Pos: standing >
Slay whom?

< 1001h/1001H 101v/181V Pos: standing >
Slay whom?

< 1001h/1001H 101v/181V Pos: standing >
Slay whom?

< 1001h/1001H 101v/181V Pos: standing >
Slay whom?

< 1001h/1001H 102v/181V Pos: standing >
Slay whom?

< 1001h/1001H 102v/181V Pos: standing >
Slay whom?

< 1001h/1001H 102v/181V Pos: standing >
Slay whom?

< 1001h/1001H 102v/181V Pos: standing >
Slay whom?

< 1001h/1001H 103v/181V Pos: standing >
Slay whom?

< 1001h/1001H 103v/181V Pos: standing >
Slay whom?

< 1001h/1001H 103v/181V Pos: standing >
Slay whom?

< 1001h/1001H 103v/181V Pos: standing >
Slay whom?

< 1001h/1001H 104v/181V Pos: standing >
Slay whom?

< 1001h/1001H 104v/181V Pos: standing >
Slay whom?

< 1001h/1001H 104v/181V Pos: standing >
Slay whom?

< 1001h/1001H 105v/181V Pos: standing >
Slay whom?

< 1001h/1001H 105v/181V Pos: standing >
Slay whom?

< 1001h/1001H 105v/181V Pos: standing >
Slay whom?

< 1001h/1001H 105v/181V Pos: standing >
Slay whom?

< 1001h/1001H 106v/181V Pos: standing >
Slay whom?

< 1001h/1001H 106v/181V Pos: standing >
Slay whom?

< 1001h/1001H 106v/181V Pos: standing >
A Kobold disembarks from the Caravel Kaak.

< 1001h/1001H 106v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold sta EP: excellent >
 A Kobold attempts to flee.
A Kobold leaves east.

< 1001h/1001H 107v/181V Pos: standing >
Rex disembarks from the Caravel Kaak.

< 1001h/1001H 107v/181V Pos: standing >
Nz disembarks from the Caravel Kaak.

< 1001h/1001H 107v/181V Pos: standing >
Nz leaves west.

< 1001h/1001H 107v/181V Pos: standing >
Slay whom?

< 1001h/1001H 107v/181V Pos: standing >
Slay whom?

< 1001h/1001H 107v/181V Pos: standing >
Slay whom?

< 1001h/1001H 107v/181V Pos: standing >
Slay whom?

< 1001h/1001H 107v/181V Pos: standing >
Slay whom?

< 1001h/1001H 107v/181V Pos: standing >
Slay whom?

< 1001h/1001H 107v/181V Pos: standing >
Slay whom?

< 1001h/1001H 107v/181V Pos: standing >
Slay whom?
Nz enters from the west.

< 1001h/1001H 107v/181V Pos: standing >
Slay whom?

< 1001h/1001H 107v/181V Pos: standing >
Slay whom?

< 1001h/1001H 107v/181V Pos: standing >
 
                      
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
A Kobold (small) MuRdErEr  *-* Bloodlust *-* stands, floating here. (casting) (Red Aura)

< 1001h/1001H 51v/181V Pos: standing >
Pardon?

< 1001h/1001H 51v/181V Pos: standing >

< 1001h/1001H 51v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold sta EP: excellent >
 A Kobold stops invoking abruptly!

< 1001h/1001H 51v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold sta EP: excellent >
 The first hint of daylight can be seen on the northern horizon.

< 1001h/1001H 51v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold sta EP: excellent >
 A Kobold attacks you. [0 hits]

< 1001h/1001H 51v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold sta EP: excellent >
 You attack a Kobold. [0 hits]

< 1001h/1001H 51v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold sta EP: excellent >
 C'mon, you are doing it all the time!

< 1001h/1001H 51v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold sta EP: excellent >
 C'mon, you are doing it all the time!

< 1001h/1001H 51v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold sta EP: excellent >
 A Kobold attempts to flee.
A Kobold leaves south.
Slay whom?

< 1001h/1001H 51v/181V Pos: standing >
Slay whom?

< 1001h/1001H 51v/181V Pos: standing >
Slay whom?

< 1001h/1001H 51v/181V Pos: standing >
Rex enters from the west.
Slay whom?

< 1001h/1001H 51v/181V Pos: standing >
You're too exhausted.

< 1001h/1001H 51v/181V Pos: standing >
Slay whom?

< 1001h/1001H 51v/181V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 1001h/1001H 51v/181V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 1001h/1001H 51v/181V Pos: standing >
You don't have that spell memorized.

< 1001h/1001H 51v/181V Pos: standing >
You're too exhausted.

< 1001h/1001H 52v/181V Pos: standing >
You don't have that spell memorized.

< 1001h/1001H 52v/181V Pos: standing >
You start chanting...

< 1001h/1001H 53v/181V Pos: standing >

< 1001h/1001H 53v/181V Pos: standing >
Casting: invigorate 

< 1001h/1001H 54v/181V Pos: standing >
You complete your spell...
You invigorate yourself with renewed energy.
Fresh energy pours through your body. You are invigorated!

< 1001h/1001H 151v/181V Pos: standing >

< 1001h/1001H 151v/181V Pos: standing >

< 1001h/1001H 152v/181V Pos: standing >
You bump into a thin wall of scales, visibly weakening it!

< 1001h/1001H 152v/181V Pos: standing >
You don't have that spell memorized.

< 1001h/1001H 152v/181V Pos: standing >
Rex bumps into a thin wall of scales, visibly weakening it!

< 1001h/1001H 153v/181V Pos: standing >
Rex bumps into a thin wall of scales, visibly weakening it!
You start chanting...

< 1001h/1001H 155v/181V Pos: standing >
Casting: invigorate 

< 1001h/1001H 156v/181V Pos: standing >
You complete your spell...
You invigorate yourself with renewed energy.
Fresh energy pours through your body. You are invigorated!

< 1001h/1001H 181v/181V Pos: standing >
Rex bumps into a thin wall of scales, visibly weakening it!

< 1001h/1001H 181v/181V Pos: standing >
You sit down and relax.

< 1001h/1001H 181v/181V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - lesser sanctuary
(10th circle)  3 - full harm
               1 - accelerated healing
( 9th circle)  2 - word of recall
               2 - plane shift
( 8th circle)  1 - dispel magic
               3 - mass heal
               1 - virtue
( 7th circle)  6 - full heal
( 6th circle)  2 - curse
               1 - continual light
               4 - flame strike
( 5th circle)  3 - heal
               3 - vitality
               1 - destroy undead
               1 - soulshield
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               4 - invigorate
( 3rd circle)  2 - earthquake
               1 - remove poison
               1 - sense life
               6 - cause critical
( 2nd circle)  6 - blindness
               2 - preserve
               1 - protection from fire
               1 - protection from cold
( 1st circle)  2 - armor
               2 - bless
               1 - detect evil
               1 - detect good
               1 - detect magic
               4 - turn undead

And you are currently praying for the following spells:
    2 seconds:  ( 9th) silence
    3 seconds:  ( 4th) invigorate
    5 seconds:  ( 4th) invigorate

You can pray no more spells.
You continue your praying.

< 1001h/1001H 181v/181V Pos: sitting >
You start meditating...

< 1001h/1001H 181v/181V Pos: sitting >
You have finished praying for silence.

< 1001h/1001H 181v/181V Pos: sitting >
Rex bumps into a thin wall of scales, visibly weakening it!

< 1001h/1001H 181v/181V Pos: sitting >
You have finished praying for invigorate.

< 1001h/1001H 181v/181V Pos: sitting >
You have finished praying for invigorate.
Your prayers are complete.

< 1001h/1001H 181v/181V Pos: sitting >
Looks like an exit.
You extend your sights southward.
 
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
A thin wall of scales is here to the north. (magic)

< 1001h/1001H 181v/181V Pos: sitting >
You clamber to your feet.

< 1001h/1001H 181v/181V Pos: standing >
You are already standing.

< 1001h/1001H 181v/181V Pos: standing >
You start chanting...

< 1001h/1001H 181v/181V Pos: standing >
Casting: dispel magic 

< 1001h/1001H 181v/181V Pos: standing >
You complete your spell...
A thin wall of scales crumbles to dust and blows away.

< 1001h/1001H 181v/181V Pos: standing >
Rex sits down in a comfortable spot.

< 1001h/1001H 181v/181V Pos: standing >
Rex takes out his holy symbol and begins praying intently.

< 1001h/1001H 181v/181V Pos: standing >
 
                      
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W

< 1001h/1001H 125v/181V Pos: standing >
The white glow surrounding you fades away.
 
                      
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The Waters of the Abyss
Obvious exits: -N -E -S -W
A Kobold (small) MuRdErEr  *-* Bloodlust *-* sits resting.(Red Aura)

< 1001h/1001H 69v/181V Pos: standing >
You start chanting...

< 1001h/1001H 70v/181V Pos: standing >
A Kobold closes his book and grins malevolently.
A Kobold clambers to his feet.

< 1001h/1001H 71v/181V Pos: standing >
A Kobold leaves south.

< 1001h/1001H 71v/181V Pos: standing >
You abort your prayer before it's done!

< 1001h/1001H 72v/181V Pos: standing >
 
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The Waters of the Abyss
Obvious exits: -N -E -S -W
A Kobold (small) MuRdErEr  *-* Bloodlust *-* stands, floating here. (casting) (Red Aura)

< 1001h/1001H 18v/181V Pos: standing >
Autosaving...

< 1001h/1001H 18v/181V Pos: standing >
Saving Mub.

< 1001h/1001H 18v/181V Pos: standing >
You start chanting...

< 1001h/1001H 20v/181V Pos: standing >
Casting: silence 

< 1001h/1001H 21v/181V Pos: standing >
You complete your spell...
A Kobold is suddenly at a slight loss for words.
A Kobold stops invoking abruptly!

< 1001h/1001H 22v/181V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage:  1 ] 
< 1001h/1001H 23v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 
< 1001h/1001H 23v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 
< 1001h/1001H 23v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 A Kobold drops flat to the ground.

< 1001h/1001H 23v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold ass EP: few scratches >
 A Kobold clambers to his feet.

< 1001h/1001H 23v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 A Kobold starts casting an offensive spell called 'enervation'.

< 1001h/1001H 23v/181V Pos: standing >
< T: Mub TP: sta TC:excellent E: A Kobold sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the word 'unsozfzahuai'
You feel less energetic as a Kobold enervates you.

< 985h/1001H 18v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 You attack a Kobold. [0 hits]

< 985h/1001H 18v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 You start chanting...

< 985h/1001H 18v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 A Kobold starts casting an offensive spell called 'enervation'.

< 985h/1001H 18v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 Casting: flame strike 

< 985h/1001H 18v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the word 'unsozfzahuai'
You feel less energetic as a Kobold enervates you.

< 971h/1001H 13v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 
< 971h/1001H 13v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 You complete your spell...
[Damage: 15 ] [Damage: 25 ] You call down a roaring flamestrike which hits a Kobold dead on!

< 971h/1001H 13v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 A Kobold starts casting an offensive spell called 'enervation'.

< 971h/1001H 13v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 
< 971h/1001H 13v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
  
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The Waters of the Abyss
Obvious exits: -N -E -S -W
A Kobold (small) MuRdErEr  *-* Bloodlust *-* stands, floating here, fighting YOU! (casting) (Red Aura)

< 971h/1001H 13v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 You start chanting...

< 971h/1001H 13v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the word 'unsozfzahuai'
You feel less energetic as a Kobold enervates you.

< 957h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: excellent >
 You complete your spell...
[Damage: 11 ] [Damage: 16 ] You call down a roaring flamestrike which hits a Kobold dead on!

< 957h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 957h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!
You start chanting...

< 957h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 A Kobold attacks you. [0 hits]

< 957h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 Casting: flame strike 

< 957h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP: few scratches >
 You complete your spell...
[Damage: 16 ] [Damage: 25 ] You call down a roaring flamestrike which hits a Kobold dead on!
You attack a Kobold. [0 hits]
A Kobold starts casting an offensive spell.

< 957h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 You start chanting...

< 957h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC:few scratches E: A Kobold sta EP:  small wounds >
 A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
A Kobold's concussion blast rips into you, shattering your soul!

< 874h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 Casting: flame strike 
A Kobold attacks you. [0 hits]
A Kobold starts casting an offensive spell called 'energy drain'.

< 874h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 You complete your spell...
[Damage: 19 ] [Damage: 27 ] You call down a roaring flamestrike which hits a Kobold dead on!

< 874h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
You feel less energetic as a Kobold drains you.
Your life energy was drained, leaving you a bit shaken.

< 791h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 You start chanting...

< 791h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 A Kobold starts casting an offensive spell called 'energy drain'.

< 791h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 Casting: heal *

< 791h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'unsozfol efaui'
You feel less energetic as a Kobold drains you.
Your life energy was drained, leaving you a bit shaken.

< 705h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold attacks you. [0 hits]

< 705h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 You complete your spell...
A warm feeling fills your body!

< 817h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 817h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 
< 817h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: excellent >
  
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The Waters of the Abyss
Obvious exits: -N -E -S -W
A Kobold (small) MuRdErEr  *-* Bloodlust *-* stands, floating here, fighting YOU! (casting) (Red Aura)

< 817h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
A Kobold's concussion blast rips into you, shattering your soul!

< 735h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 You attack a Kobold. [0 hits]

< 735h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 735h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 You don't have that spell memorized.

< 735h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 
< 735h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
You resist the effects of a Kobold's spell!
You start chanting...

< 735h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 735h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: few wounds E: A Kobold sta EP: excellent >
 You complete your spell...
A warm feeling fills your body!

< 849h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 You attack a Kobold. [0 hits]

< 849h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'gragpuio eabratizgg'
A Kobold utters a word of dark speech, and a shadowy hand coalesces near YOU!
You stagger as the shadowy hand conjured by a Kobold slashes you with its sharp claws.

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 Rex disembarks from the Caravel Kaak.

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 A Kobold attacks you. [0 hits]
You start chanting...

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 You are surrounded by a white glow.

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 A Kobold frantically attempts to remove all of his clothes and equipment!

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: excellent >
 Fenmarel Mestarine's grace flows down on you restoring the power of full harm.
You complete your spell...
[Damage: 39 ] You call down the FULL wrath of your god on a Kobold!

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 Nz disembarks from the Caravel Kaak.

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 You start chanting...
Nz suddenly attacks a Kobold!

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 Rex suddenly attacks a Kobold!
A halo of white light settles over Rex as he charges into battle.

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP: few scratches >
 You complete your spell...
[Damage: 81 ] You call down the FULL wrath of your god on a Kobold!
You attack a Kobold. [0 hits]

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 A Kobold attacks you. [0 hits]

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 You start chanting...

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 A Kobold drops a ceramic chillum.
A ceramic chillum sinks into the water.
A ceramic chillum gets swept away in the current!
A Kobold drops a fine silken bodycloak.
A fine silken bodycloak sinks into the water.
A fine silken bodycloak gets swept away in the current!
A Kobold drops a misshaped stone ring from Abandoned Elven Homestead.

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 Casting: full harm *

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 Rex shivers as he hits a Kobold.
Rex shivers as he hits a Kobold.
Rex attacks a Kobold. [2 hits]

< 827h/1001H 10v/181V Pos: standing >
< T: Mub TP: sta TC: small wounds E: A Kobold sta EP:  small wounds >
 You complete your spell...
[Damage: 40 ] You call down the FULL wrath of your god on a Kobold!
A Kobold attacks you. [0 hits]
You are rescued by Rex, you are confused, but grateful!

< 827h/1001H 10v/181V Pos: standing >
A Kobold stops using a large leather backpack.

< 827h/1001H 10v/181V Pos: standing >
You don't have that spell memorized.

< 827h/1001H 10v/181V Pos: standing >
A Kobold drops a large leather backpack.
A large leather backpack sinks into the water.
A large leather backpack gets swept away in the current!

< 828h/1001H 11v/181V Pos: standing >
A Kobold suddenly clutches their head, as if trying to shrug off some unknown malady.
A Kobold's eyes briefly cloud over as his body is painfully ripped apart from within.

< 828h/1001H 11v/181V Pos: standing >

< 829h/1001H 12v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  few wounds >
 A Kobold stops using the black heart of a Tentabeast [poor].

< 830h/1001H 13v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  few wounds >
 A Kobold attacks Rex. [0 hits]
Rex shivers as he hits a Kobold.
Rex attacks a Kobold. [2 hits]

< 830h/1001H 13v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  few wounds >
 A Kobold drops the black heart of a Tentabeast [poor].

< 830h/1001H 13v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  few wounds >
 A Kobold's eyes briefly cloud over as his body is painfully ripped apart from within.
A Kobold stops using some kharma mind beads.

< 830h/1001H 13v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  nasty wounds >
 A Kobold stops using some kharma mind beads.

< 830h/1001H 13v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  nasty wounds >
 The first rays of sunlight signal that day is approaching.
A Kobold drops some kharma mind beads.
Some kharma mind beads sinks into the water.
Some kharma mind beads gets swept away in the current!

< 830h/1001H 13v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  nasty wounds >
 A Kobold drops some kharma mind beads.
Some kharma mind beads sinks into the water.
Some kharma mind beads gets swept away in the current!

< 830h/1001H 13v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  nasty wounds >
 Tiny explosions wrack a Kobold's body with pain!
You attack a Kobold. [0 hits]

< 830h/1001H 13v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  awful >
 A Kobold attacks Rex. [0 hits]

< 830h/1001H 13v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  awful >
 You start chanting...

< 830h/1001H 13v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  awful >
 Rex attacks a Kobold. [1 hits]

< 830h/1001H 13v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  awful >
 A Kobold stops using a mask of Xlorkortor [poor].

< 830h/1001H 13v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  awful >
 You complete your spell...
[Damage: 20 ] Your touch sends wracking pains through a Kobold's body.
A Kobold drops a mask of Xlorkortor [poor].

< 830h/1001H 13v/181V Pos: standing >
< T: Rex TP: sta TC: few wounds E: A Kobold sta EP:  awful >
 A Kobold detonates, pieces of flesh splatter across the room.
A Kobold's some ashen leather greaves from Morg's Place shattered in bits as the tortured body spasms and quivers!
A Kobold's some shark-skin boots [poor] shattered in bits as the tortured body spasms and quivers!
A Kobold's belt of liquid links shattered in bits as the tortured body spasms and quivers!
A Kobold's glowing bard sack shattered in bits as the tortured body spasms and quivers!
A Kobold is dead! R.I.P.
You receive your share of experience.