<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> an unique dragonscale skull
<worn in ear> a small leaf shaped earring
<worn in ear> the skull of the Magi
<worn on face> the mask of draconic deviance (glowing)
<worn around neck> a priest's holy collar
<worn around neck> a necklace of flowing mist [poor]
<worn on body> a legendary dragonscale breastplate from Bloodstone Keep
<worn about body> a threadbare handmade cloak
<worn on back> a large leather backpack
<worn on tail> a light cured leather tail protector
<worn as quiver> the masters quiver (glowing) [86%]
<worn about waist> a mystical blue sash (glowing)
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<attached to belt> a rugged adventurers satchel
<attached to belt> the scalp of Segura
<worn on arms> a finely woven pair of spidersilk sleeves
<worn around wrist> an unearthly stone wristguard from Mitashi - Capital City of the Jade Empire
<worn around wrist> the ancestral bracelet of Sevenoaks
<worn on hands> a pair of moss-covered gloves [superior] (glowing)
<worn on finger> ring of the dragons of dexterity
<worn on finger> a ring of human flesh of power
<held> a naughty magazine of constitution
<held> a staff of the plague
<worn on legs> some tattered leggings [poor]
<worn on feet> boots of endurance
.^^^..^..^.^^MM
...^^^.^^^.^.^M
.....^^.^.^.^
.....^..^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 174v/182V Pos: standing >
You quickly scan the area.
A green iguana who is close by to your south.
< 405h/405H 174v/182V Pos: standing >
.^^^MMMMMMM
....^^^MMMMMM
^...^^.^^^MMMMM
.^^.^^.^^.^^MMM
.^.^^.^@..^^^MM
^.^^^..^..^.^^M
^...^^^.^^^.^.^
......^^.^.^.
......^..^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 172v/182V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is in the distance to your south.
A gnomish grenadier who is in the distance to your south.
< 405h/405H 172v/182V Pos: standing >
^.^^^MMMMMM
^....^^^MMMMM
.^...^^.^^^MMMM
..^^.^^.^^.^^MM
..^.^^.@^..^^^M
^^.^^^..^..^.^^
^^...^^^.^^^.^.
^......^^.^.^
.......^..^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 171v/182V Pos: standing >
You quickly scan the area.
You see nothing.
< 405h/405H 171v/182V Pos: standing >
^^.^^^MMMMM
.^....^^^MMMM
^.^...^^.^^^MMM
^..^^.^^.^^.^^M
...^.^^@^^..^^^
.^^.^^^..^..^.^
^^^...^^^.^^^.^
.^......^^.^.
........^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 170v/182V Pos: standing >
You quickly scan the area.
You see nothing.
< 405h/405H 170v/182V Pos: standing >
^^^.^^^MMMM
..^....^^^MMM
^^.^...^^.^^^MM
.^..^^.^^.^^.^^
^...^.^@.^^..^^
..^^.^^^..^..^.
.^^^...^^^.^^^.
..^......^^.^
.........^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 168v/182V Pos: standing >
You quickly scan the area.
You see nothing.
< 405h/405H 169v/182V Pos: standing >
.^^^.^^^MMM
...^....^^^MM
^^^.^...^^.^^^M
..^..^^.^^.^^.^
^^...^.@^.^^..^
^..^^.^^^..^..^
..^^^...^^^.^^^
...^......^^.
^.........^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 167v/182V Pos: standing >
You quickly scan the area.
A mountaineer who is almost out of sight to your south.
< 405h/405H 167v/182V Pos: standing >
^.^^^.^^^MM
^...^....^^^M
M^^^.^...^^.^^^
...^..^^.^^.^^.
.^^...^@^^.^^..
.^..^^.^^^..^..
^..^^^...^^^.^^
....^......^^
.^.........
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 166v/182V Pos: standing >
You quickly scan the area.
A skeletal warder who is in the distance to your north.
< 405h/405H 166v/182V Pos: standing >
^^.^^^.^^^M
^^...^....^^^
.M^^^.^...^^.^^
....^..^^.^^.^^
..^^...@.^^.^^.
M.^..^^.^^^..^.
.^..^^^...^^^.^
^....^......^
..^........
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 164v/182V Pos: standing >
You quickly scan the area.
You see nothing.
< 405h/405H 165v/182V Pos: standing >
.^.^^.M^MMM
^^^.^^^.^^^MM
^^^...^....^^^M
.M^^^.^...^^.^^
....^..@^.^^.^^
..^^...^.^^.^^.
M.^..^^.^^^..^.
^..^^^...^^^.
....^......
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 163v/182V Pos: standing >
You quickly scan the area.
You see nothing.
< 405h/405H 163v/182V Pos: standing >
< 405h/405H 163v/182V Pos: standing >
^^^^^^^MMMM
^.^.^^.M^MMMM
.^^^.^^^.^^^MMM
^^^...^....^^^M
.M^^^.^@..^^.^^
....^..^^.^^.^^
..^^...^.^^.^^.
.^..^^.^^^..^
..^^^...^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 162v/182V Pos: standing >
You quickly scan the area.
A gnomish grenadier who is almost out of sight to your west.
< 405h/405H 162v/182V Pos: standing >
.^MM^^^MMMM
.^^^^^^^MMMMM
^^.^.^^.M^MMMMM
.^^^.^^^.^^^MMM
^^^...^@...^^^M
.M^^^.^...^^.^^
....^..^^.^^.^^
.^^...^.^^.^^
^..^^.^^^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 160v/182V Pos: standing >
You quickly scan the area.
You see nothing.
< 405h/405H 161v/182V Pos: standing >
MMMMM^^MMMM
^.^MM^^^MMMMM
..^^^^^^^MMMMMM
^^.^.^^.M^MMMMM
.^^^.^^@.^^^MMM
^^^...^....^^^M
.M^^^.^...^^.^^
...^..^^.^^.^
^^...^.^^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 159v/182V Pos: standing >
You quickly scan the area.
You see nothing.
< 405h/405H 159v/182V Pos: standing >
M^DMM^MMMMM
^MMMMM^^MMMMM
^^.^MM^^^MMMMMM
..^^^^^^^MMMMMM
^^.^.^^@M^MMMMM
.^^^.^^^.^^^MMM
^^^...^....^^^M
M^^^.^...^^.^
..^..^^.^^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 158v/182V Pos: standing >
You quickly scan the area.
A skeletal warder who is close by to your east.
A human traveller who is almost out of sight to your west.
< 405h/405H 158v/182V Pos: standing >
MMMMM^MMMMM
MM^DMM^MMMMMM
^^MMMMM^^MMMMMM
^^.^MM^^^MMMMMM
..^^^^^@^MMMMMM
^^.^.^^.M^MMMMM
.^^^.^^^.^^^MMM
^^...^....^^^
^^^.^...^^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 156v/182V Pos: standing >
You quickly scan the area.
A large rat who is almost out of sight to your west.
< 405h/405H 157v/182V Pos: standing >
M^^^^^MMMMM
MMMMMM^MMMMMM
MMM^DMM^MMMMMMM
^^MMMMM^^MMMMMM
^^.^MM^@^MMMMMM
..^^^^^^^MMMMMM
^^.^.^^.M^MMMMM
^^^.^^^.^^^MM
^...^....^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 155v/182V Pos: standing >
You quickly scan the area.
You see nothing.
< 405h/405H 155v/182V Pos: standing >
MMMMM^MMMM^
MM^^^^^MMMMMM
MMMMMMM^MMMMMM^
MMM^DMM^MMMMMMM
^^MMMMM@^MMMMMM
^^.^MM^^^MMMMMM
..^^^^^^^MMMMMM
^.^.^^.M^MMMM
^^.^^^.^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 154v/182V Pos: standing >
You quickly scan the area.
You see nothing.
< 405h/405H 154v/182V Pos: standing >
MMMMM^M^M^.
MMMMMM^MMMM^.
MMM^^^^^MMMMMM^
MMMMMMM^MMMMMM^
MMM^DMM@MMMMMMM
^^MMMMM^^MMMMMM
^^.^MM^^^MMMMMM
.^^^^^^^MMMMM
.^.^^.M^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 152v/182V Pos: standing >
You quickly scan the area.
A saddled white drake who is a brief walk away to your west.
< 405h/405H 152v/182V Pos: standing >
M^MM^.^^^^.
MMMMMM^M^M^..
MMMMMMM^MMMM^..
MMM^^^^^MMMMMM^
MMMMMMM@MMMMMM^
MMM^DMM^MMMMMMM
^^MMMMM^^MMMMMM
^.^MM^^^MMMMM
^^^^^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 151v/182V Pos: standing >
You quickly scan the area.
You see nothing.
< 405h/405H 152v/182V Pos: standing >
The sun vanishes behind the southern horizon.
< 405h/405H 156v/182V Pos: standing >
M^^^^^.....
MM^MM^.^^^^.*
MMMMMMM^M^M^..*
MMMMMMM^MMMM^..
MMM^^^^@MMMMMM^
MMMMMMM^MMMMMM^
MMM^DMM^MMMMMMM
^MMMMM^^MMMMM
.^MM^^^MMMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 156v/182V Pos: standing >
MM^^^^^....
MMM^MM^.^^^^.
MMMMMMMM^M^M^..
MMMMMMMM^MMMM^.
MMMM^^^@^MMMMMM
^MMMMMMM^MMMMMM
^MMM^DMM^MMMMMM
^^MMMMM^^MMMM
^.^MM^^^MMM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 155v/182V Pos: standing >
^MM^^^^^...
MMMM^MM^.^^^^
MMMMMMMMM^M^M^.
MMMMMMMMM^MMMM^
MMMMM^^@^^MMMMM
+^MMMMMMM^MMMMM
^^MMM^DMM^MMMMM
.^^MMMMM^^MMM
^^.^MM^^^MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 153v/182V Pos: standing >
M^MM^^^^^..
MMMMM^MM^.^^^
MMMMMMMMMM^M^M^
MMMMMMMMMM^MMMM
MMMMMM^@^^^MMMM
++^MMMMMMM^MMMM
^^^MMM^DMM^MMMM
^.^^MMMMM^^MM
.^^.^MM^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 405h/405H 151v/182V Pos: standing >
A Mountain Trail
Obvious exits: -E -W
< 405h/405H 150v/182V Pos: standing >
Looks like an exit.
You extend your sights westward.
The East Gates of Kimordril
Obvious exits: -E -W#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
< 405h/405H 151v/182V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
< 405h/405H 152v/182V Pos: standing >
Ok.
< 405h/405H 152v/182V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 405h/405H 152v/182V Pos: standing >
Ok.
< 405h/405H 153v/182V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 405h/405H 152v/182V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.
< 405h/405H 152v/182V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U
< 405h/405H 151v/182V Pos: standing >
Alas, you cannot go that way. . . .
< 405h/405H 151v/182V Pos: standing >
Alas, you cannot go that way. . . .
< 405h/405H 152v/182V Pos: standing >
Alas, you cannot go that way. . . .
< 405h/405H 152v/182V Pos: standing >
Alas, you cannot go that way. . . .
< 405h/405H 152v/182V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D
< 405h/405H 151v/182V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 405h/405H 151v/182V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.
< 405h/405H 150v/182V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
< 405h/405H 149v/182V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
< 405h/405H 149v/182V Pos: standing >
You quickly scan the area.
A dwarven merchant who is close by to your north.
A gully dwarf who is close by to your north.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
A dwarven merchant who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A dwarven commoner who is not far off to your west.
< 405h/405H 149v/182V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven merchant travels through here.
A gully dwarf wanders around, collecting garbage.
< 405h/405H 150v/182V Pos: standing >
You quickly scan the area.
A brutish bartender who is close by to your north.
Kalrin who is close by to your east.
A patrolling guard who is close by to your west.
A gully dwarf who is not far off to your west.
Zarlir who is a brief walk away to your west.
< 405h/405H 150v/182V Pos: standing >
A gully dwarf leaves east.
The Mother Lode
Obvious exits: -E -S -U
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A mighty board stands here held up by great swords reading 'Flame Board.'
A brutish bartender serves drinks to his patrons here.
< 405h/405H 150v/182V Pos: standing >
You quickly scan the area.
A dwarven postal clerk who is close by to your east.
A dwarven merchant who is close by to your south.
A Human who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
< 405h/405H 150v/182V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W
A dwarven merchant travels through here.
< 405h/405H 151v/182V Pos: standing >
You quickly scan the area.
A brutish bartender who is close by to your north.
A gully dwarf who is close by to your east.
Kalrin who is close by to your east.
A patrolling guard who is close by to your west.
A gully dwarf who is not far off to your west.
Zarlir who is a brief walk away to your west.
< 405h/405H 151v/182V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A mighty board stands here held up by great swords reading 'Flame Board.'
A brutish bartender serves drinks to his patrons here.
< 405h/405H 151v/182V Pos: standing >
Looks like an exit.
You extend your sights upward.
Reception Room
Obvious exits: -D
[5] A small round shield has been dropped here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[3] A large wooden torch has been discarded here.
[2] A spellbook has been tossed aside here.
[2] An amber-colored metallic rod lies here.
[2] A spellbook lies here, discarded.
[10] A small bandage rests upon the ground here.
A Human (medium) stands here (Newbie). (Non-Fraggable)(holy)
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
< 405h/405H 153v/182V Pos: standing >
Reception Room
Obvious exits: -D
[5] A small round shield has been dropped here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[3] A large wooden torch has been discarded here.
[2] A spellbook has been tossed aside here.
[2] An amber-colored metallic rod lies here.
[2] A spellbook lies here, discarded.
[10] A small bandage rests upon the ground here.
A Human (medium) stands here (Newbie). (Non-Fraggable)(holy)
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.
< 405h/405H 156v/182V Pos: standing >
You start chanting...
< 405h/405H 156v/182V Pos: standing >
Casting: asphyxiate
< 405h/405H 158v/182V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Human, close around his neck and begin to squeeze!
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Human's throat!
< 405h/405H 158v/182V Pos: standing >
[Damage: 67 ] You smirk as a pair of ghostly hands tighten around a Human's throat!
< 405h/405H 158v/182V Pos: standing >
[Damage: 47 ] Your illusionary hands choke the life out of a Human, who falls over dead and lifeless.
A Human's suit of spiked leather armor was completely destroyed by the massive blow!
A Human's bronze skull cap was completely destroyed by the massive blow!
A Human's thin leather belt was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.