The death of [50 Necrolyte] Icthyus *-* Bloodlust *-* (Kobold)

in A Narrow, Muddy Trail

from the perspective of [51 Psycheporter] Nz The Resistance (Githzerai)

<worn as a badge>    the insignia of swirling feathers and flowing water [77%]
<worn on head>       a golden crown set with diamonds (magic) [83%]
<worn on eyes>       the black eyepiece of Menzellon [superior]
<worn in ear>        an earring of entwined roots (magic) [88%]
<worn in ear>        a brightly flaming earring
<worn on face>       a mask of the lazy [superior] (magic)
<worn around neck>   a string of duergar dwarf ears
<worn around neck>   some kharma mind beads of regeneration (magic) [40%]
<worn on body>       the Living Necroplasm (invis) (magic)[182h 15m 43s]
<worn about body>    the shroud of corruption (magic) [80%]
<worn as quiver>     a messenger bag embroidered with mystical sigils (magic) (glowing) [74%]
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>a petrified fanged snake
<attached to belt>   a glowing azure potion (magic) (glowing) [56%]
<worn on arms>       the bracers of immolation (glowing)
<held as shield>     a well-polished mithril body shield [poor]
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn around wrist>  some platinum-plated mithril bracers of Kimordril (magic) [65%]
<worn on hands>      shining metallic gauntlets dyed yellow
<worn on finger>     a bone band of infinite power (magic) (humming) [87%]
<worn on finger>     an ancient ring of liquid rock
<primary weapon>     the silvery staff of the githyanki arch-mage [superior]
<worn on legs>       some mithril-plated gnomish leg enhancers (humming)
<worn on feet>       some boots of the black winged dragon (magic) (glowing)


< 743h/577H 191v/193V Pos: standing >
You quickly scan the area.
A spider who is close by to your north.
A large spider who is close by to your north.
A large spider who is close by to your east.
A drider who is not far off to your east.
A large spider who is close by to your south.
A spider who is close by to your south.
A spider who is close by to your south.
A large spider who is close by to your south.
A large spider who is not far off to your south.
A large spider who is close by to your west.
A large spider who is close by to your west.
A drider who is not far off to your west.
Aq leaves south.
You follow Aq.


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Web Filled Cavern
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Web Filled Cavern
</map>
A Web Filled Cavern
Obvious exits: -N -E -S -W -U -D#
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large black spider roams the caverns(Red Aura)
A spider lurks around the area.(Red Aura)
A spider lurks around the area.(Red Aura)
A large black spider roams the caverns(Red Aura)
Kileek enters from the north.
Kesk sneaks in from the north.
A red dracolich enters from the north.
A black dracolich enters from the north.
A green dracolich enters from the north.
Aq enters from the north.
Aq enters from the north.
Aq enters from the north.
Aq enters from the north.

< 743h/577H 189v/193V Pos: standing >
Aq leaves south.
You follow Aq.


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Web Filled Cavern
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Web Filled Cavern
</map>
A Web Filled Cavern
Obvious exits: -N -E -S -W
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large black spider roams the caverns(Red Aura)
Kileek enters from the north.
Kesk sneaks in from the north.
A red dracolich enters from the north.
A black dracolich enters from the north.
A green dracolich enters from the north.
Aq enters from the north.
Aq enters from the north.
Aq enters from the north.
Aq enters from the north.

< 743h/577H 187v/193V Pos: standing >

< 743h/577H 188v/193V Pos: standing >
You quickly scan the area.
A large spider who is close by to your north.
A spider who is close by to your north.
A spider who is close by to your north.
A large spider who is close by to your north.
A spider who is not far off to your north.
A spider who is a brief walk away to your north.
A large spider who is a brief walk away to your north.
A spider who is close by to your east.
A spider who is close by to your east.
A drider who is not far off to your east.
A large spider who is close by to your west.
A drider who is not far off to your west.

< 743h/577H 190v/193V Pos: standing >
You quickly scan the area.
A large spider who is close by to your north.
A spider who is close by to your north.
A spider who is close by to your north.
A large spider who is close by to your north.
A spider who is not far off to your north.
A large spider who is a brief walk away to your north.
A spider who is close by to your east.
A spider who is close by to your east.
A drider who is not far off to your east.
A large spider who is close by to your west.
A drider who is not far off to your west.

< 743h/577H 191v/193V Pos: standing >
Aq leaves east.
You follow Aq.


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Web Filled Cavern
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Web Filled Cavern
</map>
A Web Filled Cavern
Obvious exits: -N -E -W
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A spider lurks around the area.(Red Aura)
A spider lurks around the area.(Red Aura)
Kileek enters from the west.
Kesk sneaks in from the west.
A red dracolich enters from the west.
A black dracolich enters from the west.
A green dracolich enters from the west.
Aq enters from the west.
Aq enters from the west.
Aq enters from the west.
Aq enters from the west.

< 743h/577H 190v/193V Pos: standing >
You quickly scan the area.
A large spider who is close by to your north.
A large spider who is not far off to your north.
A large spider who is a brief walk away to your north.
A drider who is rather far off to your north.
A drider who is close by to your east.
A large spider who is close by to your west.
A large spider who is not far off to your west.
A drider who is a brief walk away to your west.

< 743h/577H 191v/193V Pos: standing >
The Gods of Duris have given you and your allies the following boons:
ID       Duration Racewar Description
1680   R Forever  All     Gain 1 epics when you kill 1 Vella, the great slut(s).
1681   R Forever  All     Gain 1 epics when you kill 1 the Khildarak Quartermaster(s).
Displaying 2 result(s).

< 742h/577H 193v/193V Pos: standing >
You quickly scan the area.
A large spider who is close by to your north.
A large spider who is not far off to your north.
A large spider who is a brief walk away to your north.
A drider who is rather far off to your north.
A drider who is close by to your east.
A spider who is close by to your west.
A large spider who is close by to your west.
A large spider who is not far off to your west.
A drider who is a brief walk away to your west.
Aq leaves west.
You follow Aq.


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Web Filled Cavern
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Web Filled Cavern
</map>
A Web Filled Cavern
Obvious exits: -N -E -S -W
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A spider lurks around the area.(Red Aura)
A large black spider roams the caverns(Red Aura)
Kileek enters from the east.
Kesk sneaks in from the east.
A red dracolich enters from the east.
A black dracolich enters from the east.
A green dracolich enters from the east.
Aq enters from the east.
Aq enters from the east.
Aq enters from the east.
Aq enters from the east.

< 742h/577H 191v/193V Pos: standing >
Aq leaves north.
You follow Aq.


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Web Filled Cavern
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Web Filled Cavern
</map>
A Web Filled Cavern
Obvious exits: -N -E -S -W -U -D#
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A large black spider roams the caverns(Red Aura)
A spider lurks around the area.(Red Aura)
A large black spider roams the caverns(Red Aura)
Kileek enters from the south.
A red dracolich enters from the south.
A black dracolich enters from the south.
A green dracolich enters from the south.
Aq enters from the south.
Aq enters from the south.
Aq enters from the south.
Aq enters from the south.

< 742h/577H 189v/193V Pos: standing >

< 742h/577H 189v/193V Pos: standing >
A large spider leaves south.

< 742h/577H 190v/193V Pos: standing >
Aq leaves up.
You follow Aq.


<map>
Zone: Clan Stoutdorf Settlement.
Room: Down A Long, Dangerous Climb
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: Down A Long, Dangerous Climb
</map>
Down A Long, Dangerous Climb
Obvious exits: -U -D
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Kileek floats in from below.
A red dracolich enters from below.
A black dracolich enters from below.
A green dracolich enters from below.
Aq enters from below.
Aq enters from below.
Aq enters from below.
Aq enters from below.

< 742h/577H 190v/193V Pos: standing >
You quickly scan the area.
A large spider who is close by below you.
A spider who is close by below you.

< 742h/577H 191v/193V Pos: standing >
You quickly scan the area.
A large spider who is close by below you.
A spider who is close by below you.

< 742h/577H 193v/193V Pos: standing >
You quickly scan the area.
A large spider who is close by below you.
A spider who is close by below you.

< 742h/577H 193v/193V Pos: standing >
You quickly scan the area.
A large spider who is close by below you.
A spider who is close by below you.

< 742h/577H 193v/193V Pos: standing >
You quickly scan the area.
A large spider who is close by below you.
A spider who is close by below you.

< 742h/577H 193v/193V Pos: standing >
Aq leaves up.
You follow Aq.


<map>
Zone: Clan Stoutdorf Settlement.
Room: The Center Crossing
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: The Center Crossing
</map>
The Center Crossing
Obvious exits: -N -E -S -W -D
[2] The corpse of a duergar guardian is lying here.
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Kileek floats in from below.
A red dracolich enters from below.
A black dracolich enters from below.
A green dracolich enters from below.
Aq enters from below.
Aq enters from below.
Aq enters from below.
Aq enters from below.

< 742h/577H 191v/193V Pos: standing >

< 742h/577H 191v/193V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Court of the Muse                             (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (pure evil)     
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (slightly good) 
   The High Moor Forest                          (slightly evil) 
   The Stone Tomb of Kelek                       (pure evil)     
   Orrak                                         (very evil)     
   Pits of Cerberus                              (very evil)     
   Myrloch Vale                                  (good)          
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly evil) 
   Nizari                                        (extremely good)
   The Dark Stone Tower of the Northern Realms   (evil)          
   Tower of High Sorcery                         (extremely good)
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (extremely evil)
   Drustl's Yerdonia Enslaved                    (slightly good) 
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (good)          
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (very good)     
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (very evil)     
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly evil) 
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (evil)          
   Rogue Plains                                  (slightly evil) 
   City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (slightly evil) 
   New Cave city                                 (neutral)       
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (good)          
   The Citadel                                   (slightly evil) 
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly evil) 
   Prison of Fort Boyard                         (evil)          
   The Ancient Halls of Ironstar                 (slightly good) 
   The Jade Empire                               (neutral)       
   Mazzolin                                      (slightly evil) 
   Forest of Mir                                 (slightly evil) 
   Quintaragon Castle                            (slightly evil) 
   The Sky City of Ultarium                      (evil)          
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (very evil)     
   The Kingdom of Torg                           (slightly evil) 
   Tribal Oasis                                  (slightly evil) 
   The Para-Elemental Plane of Smoke             (evil)          
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (slightly evil) 
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (slightly evil) 
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (slightly evil) 
   Jotunheim                                     (neutral)       
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (evil)          
   Temple of the Earth                           (slightly evil) 
   Sea Kingdom                                   (slightly evil) 
   Plane of Earth                                (neutral)       
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly evil) 
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (slightly evil) 
   The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (slightly evil) 
   The Realm of Barovia                          (slightly good) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (slightly evil) 
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (slightly good) 
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (evil)          
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 741h/577H 191v/193V Pos: standing >

< 741h/577H 191v/193V Pos: standing >
Aq leaves west.
You follow Aq.


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>
A Narrow, Muddy Trail
Obvious exits: -E -W
The corpse of a derro is lying here.
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Kileek enters from the east.
A red dracolich enters from the east.
A black dracolich enters from the east.
A green dracolich enters from the east.
Aq enters from the east.
Aq enters from the east.
Aq enters from the east.
Aq enters from the east.

< 741h/577H 189v/193V Pos: standing >

< 741h/577H 189v/193V Pos: standing >
You quickly scan the area.
A derro who is not far off to your east.
A derro who is not far off to your east.
A derro who is in the distance to your east.
A derro who is in the distance to your east.
The lich of a noble who is not far off to your west.
The lich of a noble who is not far off to your west.
The lich of a noble who is not far off to your west.
A Kobold who is not far off to your west.
Aq leaves west.
You follow Aq.


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>
A Narrow, Muddy Trail
Obvious exits: -N -E -S# -W
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Kileek enters from the east.
A red dracolich enters from the east.
A black dracolich enters from the east.
A green dracolich enters from the east.
Aq enters from the east.
Aq enters from the east.
Aq enters from the east.
Aq enters from the east.
The lich of a noble enters from the west.
The lich of a noble enters from the west.
The lich of a noble enters from the west.

< 741h/577H 191v/193V Pos: standing >

< 741h/577H 191v/193V Pos: standing >

< 741h/577H 191v/193V Pos: standing >
You quickly scan the area.
A duergar warrior who is close by to your north.
A derro who is a brief walk away to your east.
A derro who is a brief walk away to your east.
A duergar warrior who is close by to your south.
A trap spider who is not far off to your south.

< 741h/577H 191v/193V Pos: standing >
Aq leaves east.
You follow Aq.


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>
A Narrow, Muddy Trail
Obvious exits: -E -W
The corpse of a derro is lying here.
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Kileek enters from the west.
A red dracolich enters from the west.
A black dracolich enters from the west.
A green dracolich enters from the west.
Aq enters from the west.
Aq enters from the west.
Aq enters from the west.
Aq enters from the west.

< 740h/577H 189v/193V Pos: standing >

< 740h/577H 189v/193V Pos: standing >
The lich of a noble enters from the west.
The lich of a noble enters from the west.
The lich of a noble enters from the west.

< 740h/577H 190v/193V Pos: standing >
You quickly scan the area.
A derro who is not far off to your east.
A derro who is not far off to your east.
A derro who is in the distance to your east.
A derro who is in the distance to your east.

< 740h/577H 193v/193V Pos: standing >
A Narrow, Muddy Trail
Obvious exits: -E -W
The corpse of a derro is lying here.
The lich of a noble stands here. (minion) (Red Aura)
The lich of a noble stands here. (minion) (Red Aura)
The lich of a noble stands here. (minion) (Red Aura)
A Kobold (small) MuRdErEr  *-* Bloodlust *-* stands in mid-air here.(Red Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A green dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
A red dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)
Kesk (Githzerai)(medium) stands in mid-air here.(Red Aura)
Kileek (Thri-Kreen)(medium) stands in mid-air here.(Gold Aura)
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A Kobold is knocked to the ground by Kileek's mighty bash!
The lich of a noble suddenly attacks Kileek!
The lich of a noble suddenly attacks Kileek!

< 740h/577H 193v/193V Pos: standing >

< 740h/577H 193v/193V Pos: standing >
Kileek grins slightly as their slash drops a Kobold's defenses!
Kileek attacks a Kobold. [10 hits]
Aq leaves east.
You follow Aq.


<map>
Zone: Clan Stoutdorf Settlement.
Room: The Center Crossing
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: The Center Crossing
</map>
The Center Crossing
Obvious exits: -N -E -S -W -D
[2] The corpse of a duergar guardian is lying here.
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A red dracolich enters from the west.
A black dracolich enters from the west.
A green dracolich enters from the west.
Aq enters from the west.
Aq enters from the west.
Aq enters from the west.
Aq enters from the west.

< 740h/577H 191v/193V Pos: standing >

< 740h/577H 191v/193V Pos: standing >
You failed.

< 740h/577H 191v/193V Pos: standing >
Aq leaves west.
You follow Aq.


<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>

<map>
Zone: Clan Stoutdorf Settlement.
Room: A Narrow, Muddy Trail
</map>
A Narrow, Muddy Trail
Obvious exits: -E -W
The corpse of a derro is lying here.
Aq (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
The lich of a noble stands in mid-air here, fighting Kileek. (minion) (Red Aura)
The lich of a noble stands in mid-air here, fighting Kileek. (minion) (Red Aura)
The lich of a noble stands here. (minion) (Red Aura)
A Kobold (small) MuRdErEr  *-* Bloodlust *-* sits in mid-air here, fighting Kileek.(Red Aura)
Kileek (Thri-Kreen)(medium) stands in mid-air here, fighting a Kobold.(Gold Aura)
Kesk sneaks in from the east.
A red dracolich enters from the east.
A black dracolich enters from the east.
A green dracolich enters from the east.
Aq enters from the east.
Aq enters from the east.
Aq enters from the east.
Aq enters from the east.

< 740h/577H 189v/193V Pos: standing >

< 740h/577H 189v/193V Pos: standing >
Kesk suddenly attacks a Kobold!
You begin to focus your will...

< 740h/577H 191v/193V Pos: standing >
A black dracolich says in common 'I must assist my master!'

< 740h/577H 192v/193V Pos: standing >
A Kobold attacks Kileek. [0 hits]
Aq starts casting an offensive spell.

< 739h/577H 193v/193V Pos: standing >
A black dracolich attacks a Kobold. [1 hits]

< 739h/577H 193v/193V Pos: standing >
Casting: psychic crush *

< 739h/577H 193v/193V Pos: standing >
The lich of a noble suddenly attacks Kesk!
The lich of a noble attacks Kileek. [0 hits]
The lich of a noble attacks Kileek. [1 hits]

< 739h/577H 193v/193V Pos: standing >
Your mental manipulations become a reality...
A Kobold suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 101 ] A Kobold's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 772h/577H 193v/193V Pos: standing >
Aq completes his spell...
Aq utters the word 'agsplnuahz'
Ghostly hands appear before a Kobold, close around his neck and begin to squeeze!
A Kobold gasps for air as a pair of ghostly hands tighten around his throat!

< 772h/577H 193v/193V Pos: standing >
A Kobold gasps for air as a pair of ghostly hands tighten around his throat!

< 772h/577H 193v/193V Pos: standing >
A Kobold gasps for air as a pair of ghostly hands tighten around his throat!

< 772h/577H 193v/193V Pos: standing >
You begin to focus your will...

< 772h/577H 193v/193V Pos: standing >
A Kobold is slashed into two by a master stroke performed by Kileek.
A Kobold's golden crown set with diamonds [superior] was completely destroyed by the massive blow!
A Kobold's pair of black, buffalo hide shoes [poor] was completely destroyed by the massive blow!
A Kobold's frost-rimed stone earring was completely destroyed by the massive blow!
The lich of a noble stops following a Kobold.
The lich of a noble stops following a Kobold.
The lich of a noble stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.