The death of [31 Bounty Hunter] Mabort (Dwarf)

in A Wasps' Nest

from the perspective of [50 Dark Dreamer] Abue *-* Bloodlust *-* (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       an unique dragonscale skull
<worn on eyes>       a halfling captain eyepatch (magic) (glowing)
<worn in ear>        a small leaf shaped earring
<worn in ear>        the skull of the Magi
<worn on face>       the mask of draconic deviance (glowing)
<worn around neck>   a priest's holy collar of intelligence [88%]
<worn around neck>   a necklace of flowing mist [poor] (magic)
<worn on body>       a legendary dragonscale breastplate from Bloodstone Keep
<worn about body>    a threadbare handmade cloak (magic)
<worn on back>       a large leather backpack
<worn on tail>       a light cured leather tail protector
<worn as quiver>     the masters quiver (magic) (glowing) [86%]
<worn about waist>   a mystical blue sash (glowing)
<worn on belt buckle>a midnight blue tome with silver bindings (glowing)
<attached to belt>   a rugged adventurers satchel (magic)
<attached to belt>   the scalp of Segura
<worn on arms>       some glowing sleeves made of devil skin (magic) (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn around wrist>  an unearthly stone wristguard from Mitashi - Capital City of the Jade Empire
<worn on hands>      a pair of moss-covered gloves [superior] (glowing)
<worn on finger>     ring of the dragons of dexterity
<worn on finger>     a ring of human flesh of power (magic)
<held>               a naughty magazine of constitution
<held>               a staff of the plague (magic)
<worn on legs>       some tattered leggings [poor]
<worn on feet>       boots of endurance of wisdom

   ..^.......*    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 418h/418H 149v/182V Pos: standing >
 
   +..........    
  .+++M++++++++   
 ...............  
 ...............  
 ..^....@.....**  
 .....^......***  
 ............***  
  ...........**   
   .^.......**    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 418h/418H 148v/182V Pos: standing >
 
   ...........    
  +++M+++++++++   
 ...............  
 ..............*  
 .^.....@....***  
 ....^......***^  
 ...........***^  
  ..........**^   
   ^.......**^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 418h/418H 146v/182V Pos: standing >
 
   ...........    
  ++M++++++++++   
 ..............*  
 .............**  
 ^......@...***^  
 ...^......***^^  
 ..........***^M  
  .........**^^   
   .......**^^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 418h/418H 144v/182V Pos: standing >
 
   ...........    
  +M+++++++++++   
 .............*^  
 ............**^  
 .......@..***^^  
 ..^......***^^^  
 .........***^MM  
  ........**^^M   
   ......**^^M    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 418h/418H 143v/182V Pos: standing >
 
   ...........    
  M++++++++++++   
 ............*^^  
 ...........**^M  
 .......@.***^^M  
 .^......***^^^M  
 ........***^MMM  
  .......**^^MM   
   .....**^^MM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 418h/418H 141v/182V Pos: standing >
 
   ...........    
  +++++++++++++   
 ...........*^^M  
 ..........**^MM  
 .......@***^^MM  
 ^......***^^^MM  
 .......***^MMM^  
  ......**^^MM^   
   ....**^^MM^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 418h/418H 140v/182V Pos: standing >
 
 ....*  
 ..@**  
 .***^  
The Twisted Woods
Obvious exits: -N -E -S -W

< 418h/418H 138v/182V Pos: standing >
 
 ...**  
 .*@*^  
 ***^^  
The Twisted Woods
Obvious exits: -N -E -S -W

< 418h/418H 137v/182V Pos: standing >
 
 ..**^  
 **@^^  
 **^^^  
The Twisted Woods
Obvious exits: -N -E -S -W

< 418h/418H 135v/182V Pos: standing >
 
   ........^^M    
  +++++++++^MMM   
 .......*^^MMMM^  
 ......**^MMM^^^  
 ....***@^MMM^^.  
 ...***^^^MMM^..  
 ...***^MMM^^...  
  ..**^^MM^^...   
   **^^MM^^...    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 418h/418H 134v/182V Pos: standing >
 
 ..*^^  
 .*@^M  
 **^^M  
The Twisted Woods
Obvious exits: -N -E -S -W

< 418h/418H 132v/182V Pos: standing >
 
 +++++  
 ..@^^  
 .**^M  
The Twisted Woods
Obvious exits: -N -E -S -W

< 418h/418H 130v/182V Pos: standing >
 
   ......M.***    
  M........^^^M   
 .........M^^^MM  
 ..........^^MMM  
 +++++++@++^MMM^  
 .......*^^MMMM^  
 ......**^MMM^^^  
  ...***^^MMM^^   
   .***^^^MMM^    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 418h/418H 129v/182V Pos: standing >
 
   .....M.***^    
  ........^^^MM   
 ........M^^^MM^  
 .........^^MMM^  
 +++++++@+^MMM^^  
 ......*^^MMMM^^  
 .....**^MMM^^^.  
  ..***^^MMM^^.   
   ***^^^MMM^.    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 418h/418H 130v/182V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
   ....M.***^M    
  .......^^^MMM   
 .......M^^^MM^^  
 ........^^MMM^^  
 ++++++@+^MMM^^^  
 .....*^^MMMM^^.  
 ....**^MMM^^^..  
  .***^^MMM^^..   
   **^^^MMM^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 418h/418H 131v/182V Pos: standing >
 
   ....M.***^M    
  .......^^^MMM   
 .......M^^^MM^^  
 ........^^MMM^^  
 +++++++@^MMM^^^  
 .....*^^MMMM^^.  
 ....**^MMM^^^..  
  .***^^MMM^^..   
   **^^^MM^^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 418h/418H 132v/182V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
   ....M.***^M    
  .......^^^MMM   
 .......M^^^MM^^  
 ........^^MMM^^  
 +++++++@^MMM^^^  
 .....*^^MMMM^^.  
 ....**^MMM^^^..  
  .***^^MMM^^..   
   **^^^MM^^..    
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(holy)
One of the few mages in the Woodseer guard helps keep watch here.

< 418h/418H 133v/182V Pos: standing >

< 418h/418H 134v/182V Pos: standing >
Alas, you cannot go that way. . . .

< 418h/418H 137v/182V Pos: standing >
Alas, you cannot go that way. . . .

< 418h/418H 137v/182V Pos: standing >

< 418h/418H 138v/182V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(holy)
One of the few mages in the Woodseer guard helps keep watch here.

< 418h/418H 139v/182V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 418h/418H 137v/182V Pos: standing >
You quickly scan the area.
A playful kitten who is a brief walk away above you.
A minotaur mercenary wizard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
A minotaur mercenary guard who is rather far off above you.
The burly guardian who is rather far off above you.
A halfling guard who is rather far off above you.
The smiling cleric who is close by below you.
The scarred mage who is close by below you.
A stray dog who is rather far off below you.

< 418h/418H 139v/182V Pos: standing >
The stairway continues.
You extend your sights upward.
On a Stone Stairway
Obvious exits: -U -D

< 418h/418H 141v/182V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 418h/418H 143v/182V Pos: standing >
The stairway continues.
You extend your sights upward.
On a Stone Stairway
Obvious exits: -U -D

< 418h/418H 144v/182V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D

< 418h/418H 144v/182V Pos: standing >
The stairway continues.
You extend your sights upward.
On a Stone Stairway
Obvious exits: -U -D
A kitten jumps here playing with leaves tossed by the wind.

< 418h/418H 145v/182V Pos: standing >

< 418h/418H 146v/182V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
A kitten jumps here playing with leaves tossed by the wind.

< 418h/418H 147v/182V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 418h/418H 147v/182V Pos: standing >
You start chanting...

< 418h/418H 152v/182V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 418h/418H 154v/182V Pos: standing >
Casting: clone form *

< 418h/418H 155v/182V Pos: standing >
Casting: clone form 

< 418h/418H 156v/182V Pos: standing >
You complete your spell...
You blur and take on the form of a playful kitten!

< 418h/418H 158v/182V Pos: standing >
You start chanting...

< 418h/418H 163v/182V Pos: standing >
You complete your spell...
You sssppllliiitttsss into many images!
Alarm bells sound, signalling an invasion!

< 418h/418H 165v/182V Pos: standing >
Abue is now a member of your group.
Abue is now a member of your group.
Abue is now a member of your group.
Abue is now a member of your group.

< 418h/418H 166v/182V Pos: standing >
Ok.
Abue leaves up.
Abue leaves up.
Abue leaves up.
Abue leaves up.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 418h/418H 167v/182V Pos: standing >
The stairway ends at a small landing.
You extend your sights upward.
Outside the Woodseer Gates
Obvious exits: -W -D
Abue ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a minotaur mercenary guard.(Illusion)
Abue ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a minotaur mercenary wizard.(Illusion)
Abue ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a halfling guard.(Illusion)
Abue ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a minotaur mercenary guard.(Illusion)
A minotaur mercenary wizard stands in mid-air here, fighting Abue.
A minotaur mercenary guard stands in mid-air here, fighting Abue.
A minotaur mercenary guard stands in mid-air here, fighting Abue.
A minotaur mercenary guard stands in mid-air here, fighting Abue.
The burly guardian stands in mid-air here, fighting Abue.
A halfling guard stands here, fighting Abue.

< 418h/418H 168v/182V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A lieutenant stands in mid-air here, fighting Abue.
Abue ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a minotaur mercenary guard.(Illusion)
Abue ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a minotaur mercenary wizard.(Illusion)
Abue ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a halfling guard.(Illusion)
Abue ZerkerLord  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a minotaur mercenary guard.(Illusion)
A minotaur mercenary wizard stands in mid-air here, fighting Abue.
A minotaur mercenary guard stands in mid-air here, fighting Abue.
A minotaur mercenary guard stands in mid-air here, fighting Abue.
A minotaur mercenary guard stands in mid-air here, fighting Abue.
The burly guardian stands in mid-air here, fighting Abue.
A halfling guard stands here, fighting Abue.

< 418h/418H 168v/182V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
An ugly frog is here eating insects.
A giant dragonfly zips around here.

< 418h/418H 168v/182V Pos: standing >
You make a magical gesture, sending Abue back to the nether plane.
Abue stops following you.
Abue is no longer in your group.
You make a magical gesture, sending Abue back to the nether plane.
Abue stops following you.
Abue is no longer in your group.
You make a magical gesture, sending Abue back to the nether plane.
Abue stops following you.
Abue is no longer in your group.
You make a magical gesture, sending Abue back to the nether plane.
Abue stops following you.
Your group has been disbanded.

< 418h/418H 170v/182V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W

< 418h/418H 170v/182V Pos: standing >
Vinestrong Way
Obvious exits: -N -S
A giant dragonfly zips around here.

< 418h/418H 170v/182V Pos: standing >
You quickly scan the area.
An ugly frog who is not far off to your south.
A giant dragonfly who is a brief walk away to your south.
The young adventurer who is rather far off to your south.

< 418h/418H 171v/182V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W

< 418h/418H 172v/182V Pos: standing >
You quickly scan the area.
A giant dragonfly who is close by to your north.
An ugly frog who is close by to your east.
A giant dragonfly who is close by to your east.
A lieutenant who is not far off to your east.
A minotaur mercenary wizard who is not far off to your east.
A minotaur mercenary guard who is not far off to your east.
A minotaur mercenary guard who is not far off to your east.
A minotaur mercenary guard who is not far off to your east.
The burly guardian who is not far off to your east.
An ugly frog who is close by to your south.
A giant dragonfly who is not far off to your south.
The young adventurer who is a brief walk away to your south.
The small woman who is close by to your west.
The halfling adventurer who is close by to your west.
A halfling guard who is close by to your west.
A halfling guard who is close by to your west.
The small woman who is not far off to your west.
The small woman who is rather far off to your west.
A halfling guard who is rather far off to your west.
A brown duck who is in the distance to your west.
The young adventurer who is in the distance to your west.

< 418h/418H 172v/182V Pos: standing >
Petalrich Lane
Obvious exits: -E -S -W
A small halfling woman wanders here, humming to herself.
A halfling guard patrols the streets keeping the peace.
A halfling guard patrols the streets keeping the peace.

< 418h/418H 173v/182V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A halfling adventurer wanders here humming to himself.
A small halfling woman wanders here, humming to herself.

< 418h/418H 175v/182V Pos: standing >
Autosaving...

< 418h/418H 176v/182V Pos: standing >
An open doorway leads into the base of a tall jodani tree.
You extend your sights southward.
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A fuzzy white duckling wanders here searching for food.
You sense a lifeform nearby.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.

< 418h/418H 176v/182V Pos: standing >
The small woman leaves east.
Pardon?

< 418h/418H 177v/182V Pos: standing >
A halfling guard enters from the east.

< 418h/418H 178v/182V Pos: standing >
You dodge a bash from a halfling guard, who loses his balance and falls.
You dodge a halfling guard's vicious attack.

< 418h/418H 179v/182V Pos: standing >
< T: Abue TP: sta TC:excellent E: halfling ass EP: excellent >
 [Damage:  3 ] Your punch wounds a halfling guard.
You attempt to flee...
Quivering Leaf Restaurant
Obvious exits: -N -U -D
A fuzzy white duckling wanders here searching for food.
You sense a lifeform nearby.
(Q)The head maitre d' is here looking very worried.
An elven merchant has come here to try the food.
A wealthy woodcarver is here for a fine meal.
The wife of a simple farmer smiles with pleasure as she looks around.
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.
You flee southward!

< 418h/418H 151v/182V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A halfling guard is lying in mid-air here.
A halfling adventurer wanders here humming to himself.

< 418h/418H 151v/182V Pos: standing >
A Wide Entrance to a Large Park
Obvious exits: -N -S -W

< 418h/418H 150v/182V Pos: standing >
In a Large Park
Obvious exits: -N -E -S -W
A small box turtle ambles by.
A tremendous honey bee hovers here collecting nectar.
A small bright red salamander does his best to hide in the flowers.
An ugly frog is here eating insects.
A fuzzy white duckling wanders here searching for food.
A small bright red salamander does his best to hide in the flowers.
A tremendous honey bee hovers here collecting nectar.

< 418h/418H 150v/182V Pos: standing >
Beside a Small Pond in a Large Park
Obvious exits: -E -S -W
A small, shallow pond is here.
A tiny hummingbird zips by, sucking nectar from the flowers.
A fuzzy white duckling wanders here searching for food.

< 418h/418H 149v/182V Pos: standing >
Beside a Small Pond in a Large Park
Obvious exits: -E -S -W
A small, shallow pond is here.
A young halfling child plays here.
A large, ugly snapping turtle is here.
A giant yellow wasp is here looking for prey.

< 418h/418H 150v/182V Pos: standing >
In a Large Park
Obvious exits: -N -E -S -W
A father duck with a bright green head watches the ducklings.
A fuzzy white duckling wanders here searching for food.

< 418h/418H 150v/182V Pos: standing >
In a Large Park
Obvious exits: -N -E
A large, ugly snapping turtle is here.

< 418h/418H 149v/182V Pos: standing >
In a Large Park
Obvious exits: -E -S -D
A small bright red salamander does his best to hide in the flowers.
A large, ugly snapping turtle is here.
A cruel-looking blood hawk is here.
A fuzzy white duckling wanders here searching for food.

< 418h/418H 150v/182V Pos: standing >
Alas, you cannot go that way. . . .

< 418h/418H 150v/182V Pos: standing >
A Wasps' Nest
Obvious exits: -U
A fuzzy white duckling wanders here searching for food.
A Dwarf (medium) stands here. (Non-Fraggable)
A giant yellow wasp buzzes angrily here.

< 418h/418H 150v/182V Pos: standing >
You sit down and relax.

< 412h/412H 152v/182V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - imprisonment
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
               1 - dream travel
( 8th circle)  1 - fly
               1 - mask
               2 - shadow shield
               1 - vanish
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               2 - reflection
               2 - nightmare
( 5th circle)  1 - illusionary wall
               5 - boulder
               2 - shadow travel
( 4th circle)  4 - sleep
               1 - farsee
               4 - insects
( 3rd circle)  2 - blindness
               2 - mirror image
               5 - shadow monster
( 2nd circle)  7 - burning hands
               2 - dispel magic
               1 - darkness
( 1st circle)  3 - minor creation
               6 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    5 seconds:  (10th) clone form
    9 seconds:  ( 6th) reflection

You can memorize no more spells.
You continue your study.

< 412h/412H 152v/182V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 412h/412H 153v/182V Pos: standing >
You start chanting...

< 412h/412H 157v/182V Pos: standing >
Casting: illusionary wall *

< 412h/412H 159v/182V Pos: standing >
Casting: illusionary wall 

< 412h/412H 160v/182V Pos: standing >
You complete your spell...
You cannot create any walls when disguised in any town!

< 412h/412H 161v/182V Pos: standing >
You start chanting...

< 412h/412H 164v/182V Pos: standing >
Casting: asphyxiate 

< 412h/412H 165v/182V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Dwarf, close around his neck and begin to squeeze!
[Damage: 53 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!

< 412h/412H 166v/182V Pos: standing >
[Damage: 56 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!

< 412h/412H 166v/182V Pos: standing >
[Damage: 51 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!

< 412h/412H 166v/182V Pos: standing >
You start chanting...

< 412h/412H 167v/182V Pos: standing >
Casting: asphyxiate 

< 412h/412H 169v/182V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Dwarf, close around his neck and begin to squeeze!
[Damage: 52 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!

< 412h/412H 169v/182V Pos: standing >
[Damage: 34 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!

< 412h/412H 169v/182V Pos: standing >
[Damage: 56 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!

< 412h/412H 170v/182V Pos: standing >
You start chanting...

< 412h/412H 171v/182V Pos: standing >
Casting: asphyxiate 

< 412h/412H 172v/182V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Dwarf, close around his neck and begin to squeeze!
[Damage: 31 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!

< 412h/412H 173v/182V Pos: standing >
[Damage: 54 ] You smirk as a pair of ghostly hands tighten around a Dwarf's throat!

< 412h/412H 173v/182V Pos: standing >
[Damage: 24 ] Your illusionary hands choke the life out of a Dwarf, who falls over dead and lifeless.
A Dwarf's dwarven-made ivory skullcap from Rift Valley Jungle was completely destroyed by the massive blow!
A Dwarf's jodani wood collar was completely destroyed by the massive blow!
A Dwarf's some diabolical granite leggings was completely destroyed by the massive blow!
A Dwarf is dead! R.I.P.
You receive your share of experience.