The death of [50 Necrolyte] Pwcca *-* Bloodlust *-* (Kobold)

in Burnt Plains of a Fallen Realm

from the perspective of [50 Storm Druid] Jah The Resistance (Centaur)

<worn on head>       a golden crown set with diamonds (magic)
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        an anti-matter earring
<worn in ear>        a hoop of twisting obsidian (magic) (humming)
<worn on face>       a misshaped dragonscale mask [67%]
<worn around neck>   a string of dwarven prayer beads (magic) (glowing)
<worn around neck>   a mermaid scale necklace (magic) (illuminating)
<worn on body>       a dark magenta robe of regeneration (magic) (glowing)
<worn on horse body> a soft halfling-made quilt (magic)
<worn about body>    a dented granite cloak
<worn about waist>   a scarlet silk sash
<worn on belt buckle>a leafy mask of Silvanos (magic)
<worn on arms>       some bracers of defense (magic)
<worn around wrist>  a bracelet of twisted roots [poor] (glowing)
<worn around wrist>  a bracelet of twisted roots (glowing)
<worn on hands>      some flaming iron gloves
<worn on finger>     a tiny ruby ring
<worn on finger>     a tiny ruby ring
<primary weapon>     a flaming sabre (magic) (glowing)
<held>               the sleeves of the swamp troll [superior]

 MMM..........  
   MMM....^..^  
    MMM..M^..   
     ^^.....    
   ...^.^...    
  ##^P......^   
 #O^..........  
 ###^...M.....  
 MM^...@^...^.  
  MMM.........  
    MMM....^..  
  M  MMM..M^.   
   ^  ^^....    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 948h/1077H 210v/276V Pos: standing >
   ...^.^...    
  ##P.......^   
 #O^..........  
 ###^...M.....  
 MM^...@^...^.  
  MMM.........  
    MMM....^..  
  M  MMM..M^.   
   ^  ^^....    
   ....^.^..    
  ###P.......   
 M#O^.........  
 M###^...M....  
 MMM^..@.^...^  
 M MMM........  
     MMM....^.  
   M  MMM..M^   
   ^^  ^^...    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 949h/1077H 209v/276V Pos: standing >

< 950h/1077H 209v/276V Pos: standing >
   ^....^.^.    
  .###P......   
 ^M#O^........  
 MM###^...M...  
 MMMM^.@..^...  
  M MMM.......  
      MMM....^  
    M  MMM..M   
    ^^  ^^..    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 951h/1077H 208v/276V Pos: standing >

< 952h/1077H 209v/276V Pos: standing >
   ^....^.^.    
  .###^......   
 ^M#O^P.......  
 MM###^...M...  
 MMMM^.@..^...  
  M MMM.......  
      MMM....^  
    M  MMM..M   
    ^^  ^^..    

< 953h/1077H 209v/276V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Your communion with nature is now complete...
   ^....^.^.    
  .###^......   
 ^M#O^........  
 MM###^...M...  
 MMMM^.@..^...  
  M MMM.......  
      MMM....^  
    M  MMM..M   
    ^^  ^^..    

< 954h/1077H 210v/276V Pos: standing >
   ^....^.^.    
  .###^......   
 ^M#O^........  
 MM###^...M...  
 MMMM^.@..^...  
  M MMM.......  
      MMM....^  
    M  MMM..M   
    ^^  ^^..    

< 955h/1077H 211v/276V Pos: standing >
   ^....^.^.    
  .###^......   
 ^M#O^........  
 MM###^...M...  
 MMMM^.@..^...  
  M MMM.......  
      MMM....^  
    M  MMM..M   
    ^^  ^^..    

< 956h/1077H 211v/276V Pos: standing >
   ^....^.^.    
  .###^......   
 ^M#O^........  
 MM###^...M...  
 MMMM^.@..^...  
  M MMM.......  
      MMM...M^  
    M  MMM...   
    ^^  ^^..    

< 957h/1077H 212v/276V Pos: standing >
   .........    
  .^....^.^..   
 ^.###^.......  
 ^M#O^........  
 MM###^@..M...  
 MMMM^....^...  
  M MMM.......  
      MMM...M   
    M  MMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 959h/1077H 211v/276V Pos: standing >
   ....^.^.^    
  ^..........   
 ..^....^.^...  
 ^.###^.......  
 ^M#O^.@......  
 MM###^...M...  
 MMMM^....^...  
  M MMM......   
      MMM...    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 960h/1077H 210v/276V Pos: standing >
   .....^.^.    
  .^.........   
 ^..^....^.^..  
 ^^.###^......  
 M^M#O^@......  
 MMM###^...M..  
 MMMMM^....^..  
   M MMM.....   
       MMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 

< 961h/1077H 208v/276V Pos: standing >

< 962h/1077H 209v/276V Pos: standing >
   .....^.^.    
  .^.........   
 ^..^....^.^..  
 ^^.###^......  
 M^M#O^@......  
 MMM###^...M..  
 MMMMM^....^..  
   M MMM.....   
       MMM..    
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@......  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    
A Large Iron Portcullis
Obvious exits: -North -East  -South -West 
A gate guard stands here defending the gates.
A gate guard stands here defending the gates.

< 963h/1077H 209v/276V Pos: standing >

< 964h/1077H 209v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@......  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    

< 966h/1077H 211v/276V Pos: standing >

< 972h/1077H 214v/276V Pos: standing >

< 974h/1077H 216v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@......  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    

< 982h/1077H 221v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@......  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    

< 983h/1077H 221v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@......  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    

< 984h/1077H 222v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@......  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM...P   
        MMM.    

< 985h/1077H 223v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@......  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM..P.   
        MMM.    

< 986h/1077H 223v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@......  
 MMMM###^...M.  
  MMMMM^...P^.  
    M MMM....   
        MMM.    

< 988h/1077H 225v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@......  
 MMMM###^...M.  
  MMMMM^..P.^.  
    M MMM...P   
        MMM.    

< 989h/1077H 225v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@......  
 MMMM###^.P.M.  
  MMMMM^....^.  
    M MMM...P   
        MMM.    

< 990h/1077H 226v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@......  
 MMMM###^P..M.  
  MMMMM^....P.  
    M MMM....   
        MMM.    

< 991h/1077H 227v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@.P....  
 MMMM###^...P.  
  MMMMM^....^.  
    M MMM....   
        MMM.    
You quickly scan the area.
Bisil who is not far off to your east.
An outpost tower who is close by to your west.

< 992h/1077H 227v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@P.....  
 MMMM###^..PM.  
  MMMMM^....^.  
    M MMM....   
        MMM.    
Bisil enters from the east.

< 993h/1077H 228v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@......  
 MMMM###^.P.M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    
You quickly scan the area.
An air elemental who is close by to your west.
An air elemental who is close by to your west.
Orthyn who is close by to your west.
An outpost tower who is close by to your west.
Orthyn enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.

< 994h/1077H 229v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@......  
 MMMM###^P..M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    
You quickly scan the area.
An outpost tower who is close by to your west.
Orthyn leaves east.
Bisil leaves east.
An air elemental leaves east.
An air elemental leaves east.

< 995h/1077H 229v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@P.....  
 MMMM###^P..M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    

< 996h/1077H 230v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@PP....  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    
You quickly scan the area.
An air elemental who is close by to your east.
An air elemental who is close by to your east.
Orthyn who is close by to your east.
The wraith of a bloated carcass who is not far off to your east.
A Kobold who is not far off to your east.
A young guard who is a brief walk away to your east.
An outpost tower who is close by to your west.

< 997h/1077H 230v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@P.M...  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    

< 998h/1077H 231v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@P..M..  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    

< 999h/1077H 232v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@P...M.  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    

< 1000h/1077H 232v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@P....M  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    

< 1001h/1077H 233v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^....M  
 MM^M#O@P.....  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    

< 1002h/1077H 234v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^M  
 M^^.###^.....  
 MM^M#O@P.....  
 MMMM###P...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    
You quickly scan the area.
The wraith of a bloated carcass who is close by to your east.
A Kobold who is close by to your east.
Bisil who is close by to your east.
An outpost tower who is close by to your west.

< 1003h/1077H 234v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@P.....  
 MMMM###P...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    
You quickly scan the area.
The wraith of a bloated carcass who is close by to your east.
A Kobold who is close by to your east.
Bisil who is close by to your east.
An outpost tower who is close by to your west.

< 1004h/1077H 235v/276V Pos: standing >
You quickly scan the area.
The wraith of a bloated carcass who is close by to your east.
A Kobold who is close by to your east.
Bisil who is close by to your east.
An outpost tower who is close by to your west.

< 1005h/1077H 236v/276V Pos: standing >
You quickly scan the area.
The wraith of a bloated carcass who is close by to your east.
A Kobold who is close by to your east.
Bisil who is close by to your east.
An outpost tower who is close by to your west.

< 1007h/1077H 237v/276V Pos: standing >
   ......^.^    
  M.^........   
 M^..^....^.^.  
 M^^.###^.....  
 MM^M#O@P.....  
 MMMM###^...M.  
  MMMMM^....^.  
    M MMM....   
        MMM.    
You quickly scan the area.
An air elemental who is close by to your east.
An air elemental who is close by to your east.
Orthyn who is close by to your east.
The wraith of a bloated carcass who is close by to your east.
A Kobold who is close by to your east.
Bisil who is close by to your east.
An outpost tower who is close by to your west.

< 1008h/1077H 237v/276V Pos: standing >
   .....^.^.    
  .^.........   
 ^..^....^.^..  
 ^^.###^......  
 M^M#O^@......  
 MMM###^...M..  
 MMMMM^....^..  
   M MMM.....   
       MMM..    
Burnt Plains of a Fallen Realm
Obvious exits: -North -East  -South -West 
*An air elemental stands in mid-air here, fighting a Kobold. (minion) 
*An air elemental sits in mid-air here. (minion) 
Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*The wraith of a bloated carcass stands here. (minion) (Red Aura)
A Kobold (small) sits in mid-air here, fighting Bisil.(Red Aura)
Bisil  The Resistance (Grey Elf)(medium) stands, floating here, fighting a Kobold.

< 1012h/1077H 239v/276V Pos: standing >
A Kobold attacks Bisil. [0 hits]

< 1013h/1077H 240v/276V Pos: standing >
Bisil attacks a Kobold. [0 hits]
Bisil starts casting an offensive spell.

< 1016h/1077H 242v/276V Pos: standing >
The wraith of a bloated carcass suddenly attacks Bisil!
The wraith of a bloated carcass snaps into visibility.

< 1017h/1077H 242v/276V Pos: standing >
You start chanting...

< 1020h/1077H 244v/276V Pos: standing >
Casting: natures touch *
An air elemental snaps into visibility.
An air elemental attacks a Kobold. [4 hits]
Orthyn starts casting an offensive spell.

< 1025h/1077H 247v/276V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'buoblg qrunsoqpze yugh'
Bisil's fist beats the life out of a Kobold, blood pours from his body!

< 1027h/1077H 249v/276V Pos: standing >
A Kobold attacks Bisil. [0 hits]

< 1028h/1077H 249v/276V Pos: standing >
You complete your spell...
You gently touch Bisil's body, and his wounds begin to heal!

< 1029h/1077H 250v/276V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Kobold is engulfed by a shower of arcing electricity sent by Orthyn.
The wraith of a bloated carcass attacks Bisil. [0 hits]

< 1030h/1077H 251v/276V Pos: standing >
You stop regenerating.
Bisil starts casting an offensive spell.

< 1031h/1077H 251v/276V Pos: standing >
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.

< 1032h/1077H 252v/276V Pos: standing >
   .....^.^.    
  .^.........   
 ^..^....^.^..  
 ^^.###^......  
 M^M#O^@......  
 MMM###^...M..  
 MMMMM^....^..  
   M MMM.....   
       MMM..    
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.

< 1032h/1077H 253v/276V Pos: standing >
You start chanting...

< 1032h/1077H 254v/276V Pos: standing >
Bisil completes his spell...
Bisil utters the words 'buoblg qrunsoqpze yugh'
Bisil's fist beats the life out of a Kobold, blood pours from his body!

< 1032h/1077H 255v/276V Pos: standing >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Kobold.

< 1032h/1077H 256v/276V Pos: standing >
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Kobold is engulfed by a shower of arcing electricity sent by Orthyn.

< 1032h/1077H 256v/276V Pos: standing >
Casting: sunray *
   .....^.^.    
  .^.........   
 ^..^....^.^..  
 ^^.###^......  
 M^M#O^@.....M  
 MMM###^...M..  
 MMMMM^....^..  
   M MMM.....   
       MMM..    

< 1032h/1077H 257v/276V Pos: standing >
An air elemental snaps into visibility.
An air elemental attacks a Kobold. [4 hits]
Bisil starts casting an offensive spell.

< 1032h/1077H 258v/276V Pos: standing >
A Kobold attacks Bisil. [1 hits]
Orthyn gives an order to his followers.
Orthyn snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.

< 1032h/1077H 259v/276V Pos: standing >
Casting: sunray 
The wraith of a bloated carcass attacks Bisil. [0 hits]
A Kobold clambers to his feet.

< 1032h/1077H 260v/276V Pos: standing >
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!

< 1032h/1077H 260v/276V Pos: standing >
Electrical arcs continue to blacken and pincushion a Kobold.
   .....^.^.    
  .^.........   
 ^..^....^.^..  
 ^^.###^......  
 M^M#O^@....M.  
 MMM###^...M..  
 MMMMM^....^..  
   M MMM.....   
       MMM..    

< 1032h/1077H 261v/276V Pos: standing >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Kobold.
You complete your spell...
[Damage: 95 ] A Kobold is struck by your ray of sunlight, and is destroyed instantly!
A Kobold's tribal necklace of royal authority [superior] melted from the intense heat!
A Kobold's sleeves of the swamp troll [superior] melted from the intense heat!
A Kobold's glowing black ring melted from the intense heat!
A Kobold's mystical blue sash melted from the intense heat!
The wraith of a bloated carcass stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.