<worn as a badge> a badge of purity (glowing) [86%]
<worn on head> the diamond crown of Winduin (glowing)
<worn on eyes> a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear> a small copper colored earring (magic)
<worn in ear> a large golden ring
<worn on face> a stony granite face (magic) (glowing)
<worn around neck> a satanic amulet (magic)
<worn around neck> a ruby amulet (magic)
<worn on body> a fine enchanted tunic of drow chainmail (magic) (glowing)
<worn about body> the cloak of the manta ray
<worn on back> a well-crafted ash longbow (illuminating)
<worn as quiver> the masters quiver (magic) (glowing)
<worn about waist> a belt of mining
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms> a pair of silver arm protectors
<worn around wrist> an elven bracelet of precision [poor] (magic)
<worn around wrist> a whitestone bracer (magic)
<worn on hands> some gauntlets of might
<worn on finger> a troglodyte spiked ring (glowing)
<worn on finger> the ring of the overfiend
<primary weapon> a black bladed dagger with a silver hilt [superior] with a strange sharp rubin (magic)
<secondary weapon> a blazing dagger called 'The Fury of Demons' (glowing)
<worn on legs> a pair of dragonscale leg plates (magic)
< 401h/401H 118v/126V Pos: standing >
You quickly scan the area.
The smiling cleric who is close by to your east.
The scarred mage who is close by to your east.
< 401h/401H 120v/126V Pos: standing >
You quickly scan the area.
The smiling cleric who is close by to your east.
The scarred mage who is close by to your east.
< 401h/401H 121v/126V Pos: standing >
< 401h/401H 126v/126V Pos: standing >
.....***^
.....P^^^MM
.......^^^MM^
.......^^MMM^
++++++@^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
< 401h/401H 126v/126V Pos: standing >
.....***^
.....P^^^MM
.......^^^MM^
.......^^MMM^
++++++@^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
You quickly scan the area.
The lich of a huge alligator who is a brief walk away to your north.
The lich of a huge alligator who is a brief walk away to your north.
The lich of a huge alligator who is a brief walk away to your north.
A Kobold who is a brief walk away to your north.
The smiling cleric who is close by to your east.
The scarred mage who is close by to your east.
< 401h/401H 126v/126V Pos: standing >
You quickly scan the area.
The lich of a huge alligator who is a brief walk away to your north.
The lich of a huge alligator who is a brief walk away to your north.
The lich of a huge alligator who is a brief walk away to your north.
A Kobold who is a brief walk away to your north.
The smiling cleric who is close by to your east.
The scarred mage who is close by to your east.
< 401h/401H 126v/126V Pos: standing >
.....***^
.....P^^^MM
.......^^^MM^
.......^^MMM^
++++++@^MMM^^
....*^^MMMM^^
...**^MMM^^^.
***^^MMM^^.
*^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 401h/401H 126v/126V Pos: standing >
The sun starts to set in the south.
You quickly scan the area.
The lich of a huge alligator who is a brief walk away to your north.
The lich of a huge alligator who is a brief walk away to your north.
The lich of a huge alligator who is a brief walk away to your north.
A Kobold who is a brief walk away to your north.
The smiling cleric who is close by to your east.
The scarred mage who is close by to your east.
< 401h/401H 126v/126V Pos: standing >
You quickly scan the area.
The lich of a huge alligator who is a brief walk away to your north.
The lich of a huge alligator who is a brief walk away to your north.
The lich of a huge alligator who is a brief walk away to your north.
A Kobold who is a brief walk away to your north.
The smiling cleric who is close by to your east.
The scarred mage who is close by to your east.
< 401h/401H 126v/126V Pos: standing >
< 401h/401H 126v/126V Pos: standing >
.....P***^M
.......^^^MMM
........^^^MM^^
........^^MMM^M
+++++++@^MMM^^^
.....*^^MMMM^^.
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
< 401h/401H 126v/126V Pos: standing >
......***^M
.......^^^MMM
........^^^MM^^
........^^MMM^M
+++++++@^MMM^^^
.....*^^MMMM^^.
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
< 401h/401H 126v/126V Pos: standing >
......***^M
.......^^^MMM
........^^^MM^^
........^^MMM^M
+++++++@^MMM^^^
.....*^^MMMM^^.
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
< 401h/401H 126v/126V Pos: standing >
......***^M
.......^P^MMM
........^^^MM^^
........^^MMM^M
+++++++@^MMM^^^
.....*^^MMMM^^.
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
< 401h/401H 126v/126V Pos: standing >
......***^M
.......^P^MMM
........^^^MM^M
........^^MMM^^
+++++++@^MMM^^^
.....*^^MMMM^^.
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
You quickly scan the area.
The smiling cleric who is close by to your east.
The scarred mage who is close by to your east.
< 401h/401H 126v/126V Pos: standing >
......***^M
.......^^^MMM
........^P^MM^M
........^^MMM^^
+++++++@^MMM^^^
.....*^^MMMM^^.
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
< 401h/401H 126v/126V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 401h/401H 126v/126V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 401h/401H 126v/126V Pos: standing >
......***^M
.......^P^MMM
........^^^MM^M
........^^MMM^^
+++++++@^MMM^^^
.....*^^MMMM^^.
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
< 401h/401H 126v/126V Pos: standing >
......***^M
.......^P^MMM
........^^^MM^M
........^^MMM^^
+++++++@^MMM^^^
.....*^^MMMM^^.
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 401h/401H 126v/126V Pos: standing >
......***^M
.......^P^MMM
........^^^MM^M
........^^MMM^^
+++++++@^MMM^^^
.....*^^MMMM^^.
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
< 401h/401H 126v/126V Pos: standing >
Orthyn enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
An air elemental enters from the east.
Jah trots in from the east.
Bisil enters from the east.
< 401h/401H 126v/126V Pos: standing >
......***^M
.......^P^MMM
........^^^MM^M
........^^MMM^^
+++++++@^MMM^^^
.....*^^MMMM^^.
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
< 401h/401H 126v/126V Pos: standing >
......***^M
.......^^^MMM
........^^^MM^M
........^^MMM^^
+++++++@^MMM^^^
.....*^^MMMM^^.
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
< 401h/401H 126v/126V Pos: standing >
......***^M
.......^^^MMM
........^^^MM^M
........^^MMM^^
+++++++@^MMM^^^
.....*^^MMMM^^.
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
< 401h/401H 126v/126V Pos: standing >
......***^M
.......^^^MMM
........^^^MM^M
M.......^^MMM^^
+++++++@^MMM^^^
.....*^^MMMM^^.
....**^MMM^^^..
.***^^MMM^^..
**^^^MM^^..
< 401h/401H 126v/126V Pos: standing >
Orthyn leaves west.
An air elemental leaves west.
You follow Orthyn.
.......***^
........^^^MM
.........^^^MM^
.M.......^^MMM^
+++++++@P^MMM^^
......*^^MMMM^^
.....**^MMM^^^.
..***^^MMM^^.
***^^^MM^^.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air elemental enters from the east.
An air elemental enters from the east.
Jah trots in from the east.
Bisil enters from the east.
< 401h/401H 125v/126V Pos: standing >
Orthyn leaves north.
An air elemental leaves north.
You follow Orthyn.
.^......***
........***^M
.........^^^MMM
.........^^^MM^
.M.....@.^^MMM^
+++++++P+^MMM^^
......*^^MMMM^^
....**^MMM^^^
.***^^MMM^^
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air elemental enters from the south.
An air elemental enters from the south.
Jah trots in from the south.
< 401h/401H 124v/126V Pos: standing >
Orthyn sneaks east.
An air elemental leaves east.
You follow Orthyn.
^......***^
.......***^MM
........^^^MMMM
........^^^MM^M
M.....P@^^MMM^^
++++++++^MMM^^^
.....*^^MMMM^^.
...**^MMM^^^.
***^^MMM^^.
Endless Plains of Grassy Pastures
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air elemental enters from the west.
An air elemental enters from the west.
Jah trots in from the west.
< 401h/401H 122v/126V Pos: standing >
^......***^
......P***^MM
........^^^MMMM
........^^^MM^M
M......@^^MMM^^
++++++++^MMM^^^
.....*^^MMMM^^.
...**^MMM^^^.
***^^MMM^^.
An air elemental leaves east.
You follow Orthyn.
......***^^
.....P***^MMM
.......^^^MMMM^
.......^^^MM^M^
......P@^MMM^^.
+++++++^MMM^^^.
....*^^MMMM^^..
..**^MMM^^^..
**^^MMM^^..
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air elemental enters from the west.
An air elemental enters from the west.
Jah trots in from the west.
< 401h/401H 121v/126V Pos: standing >
< 401h/401H 122v/126V Pos: standing >
......***^^
......***^MMM
.......^^^MMMM^
.......^^^MM^M^
.......@^MMM^^.
+++++++^MMM^^^.
....*^^MMMM^^..
..**^MMM^^^..
**^^MMM^^..
< 401h/401H 123v/126V Pos: standing >
Trip who?
< 401h/401H 124v/126V Pos: standing >
......***^^
......***^MMM
.......^^^MMMM^
.......^^^MM^M^
.......@^MMM^^.
+++++++^MMM^^^.
....*^^MMMM^^..
..**^MMM^^^..
**^^MMM^^..
Trip who?
< 401h/401H 125v/126V Pos: standing >
Trip who?
An air elemental leaves east.
You follow Orthyn.
.....***^^M
.....***^MMMM
......^^^MMMM^^
......^^^MM^M^.
......P@MMM^^..
++++++^MMM^^^..
...*^^MMMM^^...
.**^MMM^^^...
*^^MMM^^...
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air elemental enters from the west.
An air elemental enters from the west.
Jah trots in from the west.
< 401h/401H 124v/126V Pos: standing >
Trip who?
< 401h/401H 124v/126V Pos: standing >
Trip who?
Orthyn sneaks north.
An air elemental leaves north.
You follow Orthyn.
.....***^^^
......***^^MM
......***^MMMM^
......^^^MMMM^^
......^@^MM^M^.
......^PMMM^^..
++++++^MMM^^^..
..*^^MMMM^^..
**^MMM^^^..
A Sloped and Rocky Hillside
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air elemental enters from the south.
An air elemental enters from the south.
Jah trots in from the south.
< 401h/401H 122v/126V Pos: standing >
< 401h/401H 122v/126V Pos: standing >
Trip who?
< 401h/401H 123v/126V Pos: standing >
.....***^^^
......***^^MM
......***^MMMM^
......^^^MMMM^^
......^@^MM^M^.
......^^MMM^^..
++++++^MMM^^^..
..*^^MMMM^^..
**^MMM^^^..
Trip who?
An air elemental leaves north.
You follow Orthyn.
..M...***^M
......***^^^M
^......***^^MMM
......***^MMMM^
......^@^MMMM^^
......^P^MM^M^.
......^^MMM^^..
+++++^MMM^^^.
.*^^MMMM^^.
A Sloped and Rocky Hillside
Obvious exits: -North -East -South
*An air elemental is here looking like a small living tornado. (minion)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air elemental enters from the south.
An air elemental enters from the south.
Jah trots in from the south.
< 401h/401H 122v/126V Pos: standing >
..M...***^M
......***^^^M
^......***^^MMM
.....P***^MMMM^
......^@^MMMM^^
......^^^MM^M^.
......^^MMM^^..
+++++^MMM^^^.
.*^^MMMM^^.
Trip who?
< 401h/401H 123v/126V Pos: standing >
Trip who?
< 401h/401H 124v/126V Pos: standing >
..M...***^M
......***^^^M
^......***^^MMM
......***^MMMM^
......^@^MMMM^^
......^^^MM^M^.
......^^MMM^^..
+++++^MMM^^^.
.*^^MMMM^^.
An air elemental leaves north.
You follow Orthyn.
..***
...***^
..P@*^M
..^P^MM
.^^^M
The Twisted Woods
Obvious exits: -North -East -South -West
*An air elemental is here looking like a small living tornado. (minion)
*Orthyn AIDS The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
An air elemental enters from the south.
An air elemental enters from the south.
Jah trots in from the south.
A Kobold enters from the west.
The lich of a huge alligator enters from the west.
The lich of a huge alligator enters from the west.
The lich of a huge alligator enters from the west.
< 401h/401H 123v/126V Pos: standing >
..***
...***^
..*@*^M
..^^^MM
.^^^M
You do a fancy maneuver, tripping a Kobold.
The lich of a huge alligator suddenly attacks YOU!
The lich of a huge alligator's punch wounds you.
< 393h/401H 124v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: excellent >
< 393h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: excellent >
Orthyn sneaks west.
An air elemental leaves west.
An air elemental leaves west.
An air elemental leaves west.
Jah trots west.
Bisil sneaks west.
< 393h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: excellent >
..***
...***^
..P@*^M
..^^^MM
.^^^M
< 393h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: excellent >
You parry a Kobold's lunge at you.
< 393h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: excellent >
Orthyn sneaks in from the west.
An air elemental enters from the west.
An air elemental enters from the west.
An air elemental enters from the west.
Jah trots in from the west.
< 393h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: excellent >
..***
...***^
..*@*^M
..^^^MM
.^^^M
< 393h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: excellent >
Bisil starts casting an offensive spell.
Bisil snaps into visibility.
< 393h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: excellent >
[Damage: 1 ] Your weak pierce grazes a Kobold.
You score a CRITICAL HIT!!!!!
[Damage: 4 ] Your fine pierce wounds a Kobold.
[Damage: 1 ] Your weak pierce grazes a Kobold.
[Damage: 1 ] Your pierce grazes a Kobold.
< 393h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: few scratches >
The lich of a huge alligator's fine punch wounds you.
You dodge the lich of a huge alligator's vicious attack.
< 387h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: few scratches >
Bisil completes his spell...
Bisil utters the words 'buoblg qrunsoqpze yugh'
Bisil's fist beats the life out of a Kobold, blood pours from his body!
< 387h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: few wounds >
Orthyn starts casting an offensive spell.
Orthyn snaps into visibility.
< 387h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: few wounds >
Bisil starts casting an offensive spell.
< 387h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: few wounds >
Orthyn snaps into visibility.
Orthyn completes his spell...
Orthyn utters the words 'zrzqhfuqar znzjudihuai'
A Kobold is engulfed by a shower of arcing electricity sent by Orthyn.
You parry a Kobold's lunge at you.
< 387h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: few wounds >
An air elemental says in elven 'Prepare to fight me, too!'
An air elemental suddenly attacks a Kobold!
An air elemental snaps into visibility.
An air elemental's crush grazes a Kobold.
< 387h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: few wounds >
< 387h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: few wounds >
A Kobold clambers to his feet.
< 387h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sta EP: few wounds >
A Kobold dodges Orthyn's attack.
Orthyn misses a Kobold.
Orthyn snaps into visibility.
[Damage: 1 ] Your weak pierce grazes a Kobold.
[Damage: 1 ] Your weak pierce grazes a Kobold.
You miss a Kobold.
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!
< 387h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sta EP: few wounds >
Bisil completes his spell...
Bisil utters the words 'buoblg qrunsoqpze yugh'
Bisil's fist beats the life out of a Kobold, blood pours from his body!
< 387h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Kobold.
You parry the lich of a huge alligator's lunge at you.
The lich of a huge alligator's punch wounds you.
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!
< 379h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
Bisil starts casting an offensive spell.
< 379h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
Orthyn gives an order to his followers.
Orthyn snaps into visibility.
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
An air elemental snaps into visibility.
A Kobold avoids being bashed by an air elemental, who loses its balance and falls.
A Kobold attempts to flee.
A Kobold tries to flee, but can't make it out of here!
< 379h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
An air elemental misses a Kobold.
An air elemental snaps into visibility.
< 379h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
You parry a Kobold's lunge at you.
A Kobold misses you.
Your disguise falls apart!
Orthyn's body appears to recover from the affects of the potion.
You do a fancy maneuver, tripping a Kobold.
< 379h/401H 125v/126V Pos: standing >
< T: Tox TP: sta TC:few scratches E: A Kobold sit EP: pretty hurt >
Orthyn snaps into visibility.
Electrical arcs continue to blacken and pincushion a Kobold.
Bisil completes his spell...
Bisil utters the words 'buoblg qrunsoqpze yugh'
Bisil's magic fist punches a Kobold into so much pulp!
A Kobold's pair of royal blacksmith sleeves was completely destroyed by the massive blow!
The lich of a huge alligator stops following a Kobold.
The lich of a huge alligator stops following a Kobold.
The lich of a huge alligator stops following a Kobold.
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!