<worn as a badge> a clump of glowing fuzz [72%]
<worn on head> the diamond crown of Winduin (glowing) [80%]
<worn on eyes> the eye of the ogre [superior] (magic) (glowing) (humming)
<worn in ear> a green feather (magic) [60%]
<worn in ear> a green feather (magic) [81%]
<worn on face> mask of the iron bloodhounds (glowing)
<worn around neck> a patched bronze collar from Kobold Settlement [84%]
<worn around neck> a humming leather gorget from Kobold Settlement [85%]
<worn on body> Lobos' leather coat [superior] (magic)
<worn about body> a cloak of werewolf fur [poor]
<worn as quiver> a pantherhide quiver [superior] (magic) (glowing) (illuminating)
<worn about waist> a thin black belt of accuracy (magic) [83%]
<worn on belt buckle>an angelic electrum flute
<worn on arms> some sparkling glass arm plates from Kobold Settlement
<worn around wrist> a bracelet of dracolich hide (magic) (humming) [54%]
<worn around wrist> a stylish reed bracer from Kobold Settlement [86%]
<worn on hands> some icy granite claws from Kobold Settlement
<worn on finger> a red earthstone ring
<worn on finger> an obsidian circle (magic)
<primary weapon> the ice dagger of Sevenoaks (magic)
<secondary weapon> the humming sword named 'Blaze' (magic) (humming)
<worn on legs> some well-crafted reed leg plates from Kobold Settlement [78%]
You extend your sights westward.
Along the Street of Guilds
Obvious exits: -N# -E -S# -W
Puddles of fresh blood cover the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
An amber-colored metallic rod lies here.
[4] A small bandage rests upon the ground here.
A scarab beetle is here searching for food.
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.(Red Aura)
< 599h/599H 180v/182V Pos: standing >
An elite goblin guard enters from below.
A huge warg enters from below.
< 599h/599H 182v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: Along the Street of Guilds
</map>
<map>
Zone: The Town of Moregeeth.
Room: Along the Street of Guilds
</map>
Along the Street of Guilds
Obvious exits: -N# -E -S# -W
Puddles of fresh blood cover the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
An amber-colored metallic rod lies here.
[4] A small bandage rests upon the ground here.
A scarab beetle is here searching for food.
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.(Red Aura)
< 599h/599H 180v/182V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 599h/599H 180v/182V Pos: standing >
Looks like an exit.
You extend your sights westward.
At the End of the Street of Guilds
Obvious exits: -N -E -S# -W# -D
Fresh blood splatters cover the area.
A scarab beetle is here searching for food.
A wealthy noble walks about town while shopping.(Red Aura)
< 599h/599H 180v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: At the End of the Street of Guilds
</map>
<map>
Zone: The Town of Moregeeth.
Room: At the End of the Street of Guilds
</map>
At the End of the Street of Guilds
Obvious exits: -N -E -S# -W# -D
Fresh blood splatters cover the area.
A scarab beetle is here searching for food.
A wealthy noble walks about town while shopping.(Red Aura)
< 599h/599H 178v/182V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 599h/599H 178v/182V Pos: standing >
The entry is closed.
The closed entry blocks your farsight.
< 599h/599H 178v/182V Pos: standing >
Looks like an exit.
You extend your sights northward.
Along Commerce Street
Obvious exits: -N -E -S -W
< 599h/599H 179v/182V Pos: standing >
< 599h/599H 180v/182V Pos: standing >
Looks like an exit.
You extend your sights downward.
The End of the Street of the Dead
Obvious exits: -N -E -S# -W# -U
< 599h/599H 182v/182V Pos: standing >
Ok.
< 599h/599H 182v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: Within the Church Vestibule
</map>
<map>
Zone: The Town of Moregeeth.
Room: Within the Church Vestibule
</map>
Within the Church Vestibule
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
An eager initiate stands here welcoming you to the church.(Red Aura)
An eager initiate stands here welcoming you to the church.(Red Aura)
< 599h/599H 180v/182V Pos: standing >
Ok.
< 599h/599H 180v/182V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 599h/599H 180v/182V Pos: standing >
Looks like an exit.
You extend your sights westward.
Amongst Rows of Seats
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 599h/599H 180v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: Amongst Rows of Seats
</map>
Amongst Rows of Seats
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 599h/599H 179v/182V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 599h/599H 179v/182V Pos: standing >
The curtain is open.
You extend your sights northward.
Within a Confessional
Obvious exits: -S
< 599h/599H 179v/182V Pos: standing >
The curtain is open.
You extend your sights southward.
Within a Confessional
Obvious exits: -N
< 599h/599H 179v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: Before an Altar to Loviatar
</map>
<map>
Zone: The Town of Moregeeth.
Room: Before an Altar to Loviatar
</map>
Before an Altar to Loviatar
Obvious exits: -E -W
Fresh blood splatters cover the area.
An senior cleric stands here conducting a ritual.(Red Aura)
An senior cleric stands here conducting a ritual.(Red Aura)
< 599h/599H 180v/182V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 599h/599H 181v/182V Pos: standing >
The altar is open.
You extend your sights westward.
Behind the Altar
Obvious exits: -E
Fresh blood splatters cover the area.
A large stone warhammer has been dropped here.
A gnoby piece of wood, perhaps a small mace, lies here.
[2] A steel long sword has been left here.
[2] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[2] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[10] A small bandage rests upon the ground here.
An apprentice cleric stands here trying to impress Dura.(Red Aura)
An apprentice cleric stands here trying to impress Dura.(Red Aura)
Dura, high priestess of Loviatar stands here "instructing" her pupils.(Red Aura)
< 599h/599H 182v/182V Pos: standing >
Autosaving...
<map>
Zone: The Town of Moregeeth.
Room: Amongst Rows of Seats
</map>
Amongst Rows of Seats
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 599h/599H 181v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: Within the Church Vestibule
</map>
<map>
Zone: The Town of Moregeeth.
Room: Within the Church Vestibule
</map>
Within the Church Vestibule
Obvious exits: -E# -W
A few drops of fresh blood are scattered around the area.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[5] A small bandage rests upon the ground here.
An eager initiate stands here welcoming you to the church.(Red Aura)
An eager initiate stands here welcoming you to the church.(Red Aura)
< 599h/599H 180v/182V Pos: standing >
Ok.
< 599h/599H 180v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: At the End of the Street of Guilds
</map>
<map>
Zone: The Town of Moregeeth.
Room: At the End of the Street of Guilds
</map>
At the End of the Street of Guilds
Obvious exits: -N -E -S# -W -D
Fresh blood splatters cover the area.
A scarab beetle is here searching for food.
A wealthy noble walks about town while shopping.(Red Aura)
< 599h/599H 180v/182V Pos: standing >
Ok.
< 599h/599H 180v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: Along the Street of Guilds
</map>
<map>
Zone: The Town of Moregeeth.
Room: Along the Street of Guilds
</map>
Along the Street of Guilds
Obvious exits: -N# -E -S# -W
Puddles of fresh blood cover the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
An amber-colored metallic rod lies here.
[4] A small bandage rests upon the ground here.
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.(Red Aura)
< 599h/599H 179v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>
<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
A few drops of fresh blood are scattered around the area.
A concrete fountain dedicated to Moreg stands here.
A scarab beetle is here searching for food.
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.(Red Aura)
The Moregeeth Quartermaster stands here.(Red Aura)
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)
A wealthy noble walks about town while shopping.(Red Aura)
< 599h/599H 177v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: A room of nightmaric visions
</map>
A room of nightmaric visions
Obvious exits: -W -U
Puddles of fresh blood cover the ground.
< 599h/599H 176v/182V Pos: standing >
Alas, you cannot go that way. . . .
< 599h/599H 177v/182V Pos: standing >
Alas, you cannot go that way. . . .
< 599h/599H 177v/182V Pos: standing >
Alas, you cannot go that way. . . .
< 599h/599H 177v/182V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 599h/599H 178v/182V Pos: standing >
Looks like an exit.
You extend your sights upward.
A Hole in Reality
Obvious exits: -U -D
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.(Red Aura)
A baby goblin sits here bawling its eyes out.
A grub crawls about looking for carrion.
An illusionist apprentice stands here terrorizing an elf.(Red Aura)
An illusionist apprentice stands here terrorizing an elf.(Red Aura)
< 599h/599H 180v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>
<map>
Zone: The Town of Moregeeth.
Room: The Intersection of the High Road and the Street of Guilds
</map>
The Intersection of the High Road and the Street of Guilds
Obvious exits: -N -E -S -W -D
A few drops of fresh blood are scattered around the area.
A concrete fountain dedicated to Moreg stands here.
A huge warg stands here snarling and growling.
An elite goblin guard wanders the town looking for trouble.(Red Aura)
The Moregeeth Quartermaster stands here.(Red Aura)
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)
A wealthy noble walks about town while shopping.(Red Aura)
< 599h/599H 180v/182V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 599h/599H 181v/182V Pos: standing >
< 599h/599H 182v/182V Pos: standing >
Looks like an exit.
You extend your sights southward.
Before the Gates of Moregeeth
Obvious exits: -N -S
An elite goblin guard stands here looking bored.(Red Aura)
An elite goblin guard stands here looking bored.(Red Aura)
A huge warg stands here snarling and growling.
A huge warg stands here snarling and growling.
An elite goblin guard stands here looking bored.(Red Aura)
< 599h/599H 182v/182V Pos: standing >
Looks like an exit.
You extend your sights downward.
The Intersection of the Lower Road and the Street of the Dead
Obvious exits: -N -W -U
A grub crawls about looking for carrion.
< 599h/599H 182v/182V Pos: standing >
An elite goblin guard leaves east.
A huge warg leaves east.
Looks like an exit.
You extend your sights northward.
Along the High Road
Obvious exits: -N -E -S -W#
A few drops of fresh blood are scattered around the area.
A scarab beetle is here searching for food.
A baby goblin sits here bawling its eyes out.
< 599h/599H 182v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: Along the High Road
</map>
<map>
Zone: The Town of Moregeeth.
Room: Along the High Road
</map>
Along the High Road
Obvious exits: -N -E -S -W#
A few drops of fresh blood are scattered around the area.
A scarab beetle is here searching for food.
A baby goblin sits here bawling its eyes out.
< 599h/599H 180v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: Along the High Road
</map>
Along the High Road
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 599h/599H 178v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: At the End of the High Road
</map>
<map>
Zone: The Town of Moregeeth.
Room: At the End of the High Road
</map>
At the End of the High Road
Obvious exits: -N# -E -S -W -D
Fresh blood splatters cover the area.
A scarab beetle is here searching for food.
A wealthy noble walks about town while shopping.(Red Aura)
< 599h/599H 176v/182V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 599h/599H 176v/182V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Bank of Moregeeth
Obvious exits: -W
Puddles of fresh blood cover the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
A jagged stone rests upon the ghastly ground here.
A quill lies here, discarded.
A large wooden counter is here, with a sign posted on it.
A Goblin (small) stands, floating here. (Non-Fraggable)(Red Aura)
A globe of darkness floats near a Goblin's head.
A wealthy noble walks about town while shopping.(Red Aura)
Glab, the towns banker stands here ready to take your money.(Red Aura)
< 599h/599H 176v/182V Pos: standing >
< 599h/599H 178v/182V Pos: standing >
< 599h/599H 179v/182V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Bank of Moregeeth
Obvious exits: -W
Puddles of fresh blood cover the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
A jagged stone rests upon the ghastly ground here.
A quill lies here, discarded.
A large wooden counter is here, with a sign posted on it.
A Goblin (small) stands, floating here. (Non-Fraggable)(Red Aura)
A globe of darkness floats near a Goblin's head.
A wealthy noble walks about town while shopping.(Red Aura)
Glab, the towns banker stands here ready to take your money.(Red Aura)
< 599h/599H 180v/182V Pos: standing >
Saving Cerif.
< 599h/599H 180v/182V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Bank of Moregeeth
Obvious exits: -W
Puddles of fresh blood cover the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
A jagged stone rests upon the ghastly ground here.
A quill lies here, discarded.
A large wooden counter is here, with a sign posted on it.
A Goblin (small) stands, floating here. (Non-Fraggable)(Red Aura)
A globe of darkness floats near a Goblin's head.
A wealthy noble walks about town while shopping.(Red Aura)
Glab, the towns banker stands here ready to take your money.(Red Aura)
< 599h/599H 182v/182V Pos: standing >
<map>
Zone: The Town of Moregeeth.
Room: Bank of Moregeeth
</map>
<map>
Zone: The Town of Moregeeth.
Room: Bank of Moregeeth
</map>
Bank of Moregeeth
Obvious exits: -W
Puddles of fresh blood cover the ground.
A gnoby piece of wood, perhaps a small mace, lies here.
A jagged stone rests upon the ghastly ground here.
A quill lies here, discarded.
A large wooden counter is here, with a sign posted on it.
A Goblin (small) stands, floating here. (Non-Fraggable)(Red Aura)
A globe of darkness floats near a Goblin's head.
A wealthy noble walks about town while shopping.(Red Aura)
Glab, the towns banker stands here ready to take your money.(Red Aura)
< 599h/599H 180v/182V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 599h/599H 180v/182V Pos: standing >
You see nothing special about him.
This Goblin has some big nasty wounds and scratches.
He's small in size.
His body seems to be made of stone!
He has little gills in his neck!
<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> a spiked helm of stone (magic)
<worn on eyes> a battle visor made of adamantium [superior]
<worn in ear> a dangling crimson earring
<worn in ear> an aboleth's shrunken head (magic)
<worn on face> a ghastly copper veil from Du'Maathe Castle
<worn around neck> a collar of green mist
<worn around neck> a human-made steel gorget from Du'Maathe Castle
<worn on body> an elaborate chainmail suit emblazoned with a hammer (magic)
<worn about body> the masters cloak (glowing)
<worn on back> an embroidered illithid-hide backsheath (magic)
<worn as quiver> the masters quiver (magic) (glowing)
<worn about waist> a spiked humanskin belt
<worn on belt buckle>a legendary cured leather belt buckle from Du'Maathe Castle
<worn on arms> an armband of knighthood [superior]
<held as shield> a blessed shield of defense
<worn around wrist> a shimmering cured leather bracelet from Du'Maathe Castle
<worn around wrist> a human-made crystal bracelet from Du'Maathe Castle
<worn on hands> some mithril gloves of the explorer (glowing)
<worn on finger> a metal ring
<worn on finger> a dwarven-made hemp band from Du'Maathe Castle
<primary weapon> the demonic warmace 'Pure-Dark' (magic) (glowing)
<worn on legs> a pair of spiked leather leggings [superior]
<worn on feet> a pair of boots lined in mist (magic)
You attempt to peek at the inventory:
a piece of legendary everbloom bamboo (magic) (glowing)
an owl feather
an owl feather
< 599h/599H 180v/182V Pos: standing >
You attempt to stab a Goblin in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
[Damage: 1 ] A Goblin makes a strange sound as you place the ice dagger of Sevenoaks in his back.
< 599h/599H 180v/182V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin sta EP: nasty wounds >
You parry a Goblin's lunge at you.
A Goblin misses you.
You snap into visibility.
< 599h/599H 180v/182V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 8 ] -=[Your fine pierce strikes a Goblin.]=-
A Goblin dodges your futile attack.
[Damage: 8 ] -=[Your pierce strikes a Goblin.]=-
[Damage: 8 ] -=[Your fine pierce strikes a Goblin hard.]=-
[Damage: 10 ] -=[Your slash strikes a Goblin very hard.]=-
PooF! You perform an evasive maneouver, quickling darting into the shadows!
< 599h/599H 180v/182V Pos: standing >
You snap into visibility.
[Damage: 8 ] -=[Your fine pierce strikes a Goblin hard.]=-
< 599h/599H 180v/182V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
A Goblin starts casting a spell.
< 599h/599H 180v/182V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
Your skill with a mount is horrible.
< 599h/599H 180v/182V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin sta EP: pretty hurt >
You snap into visibility.
You do a fancy maneuver, tripping a Goblin.
< 599h/599H 180v/182V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin sit EP: pretty hurt >
A Goblin stops chanting abruptly!
< 599h/599H 180v/182V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin sit EP: pretty hurt >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 9 ] -=[Your fine pierce strikes a Goblin very hard.]=-
[Damage: 10 ] -=[Your impressive pierce strikes a Goblin very hard.]=-
You score a CRITICAL HIT!!!!!
[Damage: 23 ] -=[Your pierce causes a Goblin to grimace in pain.]=-
< 599h/599H 180v/182V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin sit EP: awful >
< 599h/599H 180v/182V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin sit EP: awful >
You parry a Goblin's lunge at you.
You snap into visibility.
< 599h/599H 180v/182V Pos: standing >
< T: Cerif TP: sta TC:excellent E: A Goblin sit EP: awful >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 11 ] -=[Your impressive pierce enshrouds a Goblin in a mist of blood.]=-
You score a CRITICAL HIT!!!!!
[Damage: 20 ] Your final slash sends a Goblin's head bouncing along the ground.
A Goblin's blessed shield of defense was completely destroyed by the massive blow!
A Goblin's pair of boots lined in mist was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.