The death of [35 Necrolyte] Iro (Githzerai)

in South of a Wagon Camp

from the perspective of [35 Necrolyte] Iro (Githzerai)

<worn as a badge>    a blood red tear insignia
<worn on head>       a hood dusted with sand
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a copper mask
<worn around neck>   an angelic crystal amulet
<worn around neck>   a green Cimmerian chain [superior]
<worn on body>       a simple vest
<worn about body>    a glittering iron mantle
<worn on belt buckle>a burnt out brazier long past forgotten (glowing)
<attached to belt>   the horn of the dragonslayer
<held as shield>     a humming iron buckler
<worn around wrist>  a misshaped gold wristguard
<worn around wrist>  a sparkling mithril bracer
<worn on hands>      some tarnished gold talons
<primary weapon>     a steel dagger
<worn on legs>       some leather leggings
<worn on feet>       a pair of high-soft leather boots

Behind a Nomad's Wagon
Obvious exits: -N -S
The wraith of a Cimmerian of the Master's Path enters from the south.
The wraith of a scribe enters from the south.
The wraith of a cheetah enters from the south.

< 256h/256H 130v/134V Pos: standing >
Outside a Circle of Nomads' Wagons
Obvious exits: -E -S
The wraith of a Cimmerian of the Master's Path enters from the south.
The wraith of a scribe enters from the south.
The wraith of a cheetah enters from the south.

< 256h/256H 129v/134V Pos: standing >
Behind a Wagon in the Endless Plains
Obvious exits: -E -W
A young Cimmerian woman stands here, throwing a flurry of punches.
A mature Cimmerian man is walking about- on his hands!
The wraith of a Cimmerian of the Master's Path enters from the west.
The wraith of a scribe enters from the west.
The wraith of a cheetah enters from the west.

< 256h/256H 129v/134V Pos: standing >
Ok.
The wraith of a cheetah starts casting an offensive spell.
The wraith of a cheetah snaps into visibility.
The wraith of a scribe starts casting an offensive spell.
The wraith of a scribe snaps into visibility.
The wraith of a Cimmerian of the Master's Path starts casting an offensive spell.
The wraith of a Cimmerian of the Master's Path snaps into visibility.

< 256h/256H 131v/134V Pos: standing >
The wraith of a cheetah completes its spell...
The wraith of a cheetah utters the words 'bigbys clenched fist'
[Damage: 80 ] The wraith of a cheetah's fist beats the life out of a young Cimmerian woman, blood pours from her body!
The wraith of a scribe completes its spell...
The wraith of a scribe utters the words 'buoblg qrunsoqpze yugh'
[Damage: 63 ] The wraith of a scribe's magic fist punches a young Cimmerian woman into so much pulp!
A young Cimmerian woman is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1691.
The last gasps of a young Cimmerian woman cause a sickening chill to run up your spine.
The wraith of a Cimmerian of the Master's Path stops invoking abruptly!

< 256h/256H 134v/134V Pos: standing >
You get a few coins from the corpse of a young Cimmerian woman.
There were: 1 platinum coin, 6 gold coins, 9 silver coins, 13 copper coins. 

< 256h/256H 134v/134V Pos: standing >
Into what?

< 256h/256H 134v/134V Pos: standing >
Ok.
You put 1 platinum, 6 gold, 9 silver, and 13 copper coins into a large leather backpack.

< 256h/256H 134v/134V Pos: standing >
The wraith of a Cimmerian of the Master's Path fades from your mortal viewing...

< 256h/256H 134v/134V Pos: standing >
The wraith of a cheetah fades from your mortal viewing...

< 256h/256H 134v/134V Pos: standing >
The wraith of a scribe fades from your mortal viewing...

< 256h/256H 134v/134V Pos: standing >
Ok.
The wraith of a cheetah starts casting an offensive spell.
The wraith of a cheetah snaps into visibility.
The wraith of a scribe starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a scribe snaps into visibility.
A mature Cimmerian suddenly attacks the wraith of a scribe!
A mature Cimmerian's fine punch strikes the wraith of a scribe.
The wraith of a Cimmerian of the Master's Path starts casting an offensive spell.
The wraith of a Cimmerian of the Master's Path snaps into visibility.

< 256h/256H 134v/134V Pos: standing >
The wraith of a cheetah completes its spell...
The wraith of a cheetah utters the words 'buoblg qrunsoqpze yugh'
[Damage: 168 ] The wraith of a cheetah's fist beats the life out of a mature Cimmerian, blood pours from his body!
The wraith of a scribe completes its spell...
The wraith of a scribe utters the words 'bigbys clenched fist'
[Damage: 152 ] The wraith of a scribe's magic fist punches a mature Cimmerian into so much pulp!
A mature Cimmerian is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Human(s) for boon # 1691.
The smell of fresh blood enters your body, infusing you with power!
You have killed 1 of 1 Human(s) for boon # 1691.
A mature Cimmerian's death cry reverberates in your head as he falls to the ground.
The wraith of a Cimmerian of the Master's Path stops invoking abruptly!

< 256h/256H 134v/134V Pos: standing >
You get a few coins from the corpse of a mature Cimmerian.
There were: 2 platinum coins, 9 gold coins. 

< 256h/256H 134v/134V Pos: standing >
Into what?

< 256h/256H 134v/134V Pos: standing >
Ok.
You put 2 platinum, 9 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 256h/256H 134v/134V Pos: standing >
The wraith of a Cimmerian of the Master's Path fades from your mortal viewing...

< 256h/256H 134v/134V Pos: standing >
Your group consists of ( 4/20):
( Head)   256/256   hit,  134/134  move Iro
(Front)   425/387   hit,  177/177  move the wraith of a cheetah
(Front)   338/308   hit,  177/177  move the wraith of a scribe
(Front)   416/390   hit,  171/171  move the wraith of a Cimmerian of the Master's Path

< 256h/256H 134v/134V Pos: standing >
The wraith of a cheetah fades from your mortal viewing...

< 256h/256H 134v/134V Pos: standing >
The wraith of a scribe fades from your mortal viewing...

< 256h/256H 134v/134V Pos: standing >
You are close to the half-way point in the journey towards your next level.

< 256h/256H 134v/134V Pos: standing >
Obvious exits:
    East - Entering a Wagon Camp
    West - Outside a Circle of Nomads' Wagons

< 256h/256H 134v/134V Pos: standing >
You quickly scan the area.
You see nothing.

< 256h/256H 134v/134V Pos: standing >
Entering a Wagon Camp
Obvious exits: -E -S -W
[2] The corpse of a youthful Cimmerian is lying here.
The wraith of a Cimmerian of the Master's Path enters from the west.
The wraith of a scribe enters from the west.
The wraith of a cheetah enters from the west.

< 256h/256H 132v/134V Pos: standing >
You quickly scan the area.
A Cimmerian toddler who is rather far off to your south.
A Cimmerian toddler who is in the distance to your south.

< 256h/256H 132v/134V Pos: standing >
North Side of a Wagon Camp
Obvious exits: -N -E -W
The corpse of a mature Cimmerian is lying here.
The corpse of an ancient Cimmerian is lying here.
The corpse of a Cimmerian of the Master's Path is lying here.
The corpse of a Cimmerian warrior is lying here.
The wraith of a Cimmerian of the Master's Path enters from the west.
The wraith of a scribe enters from the west.
The wraith of a cheetah enters from the west.

< 256h/256H 130v/134V Pos: standing >
You quickly scan the area.
You see nothing.

< 256h/256H 130v/134V Pos: standing >
Entering a Wagon Camp
Obvious exits: -E -S -W
The corpse of a Cimmerian toddler is lying here.
The wraith of a Cimmerian of the Master's Path enters from the west.
The wraith of a scribe enters from the west.
The wraith of a cheetah enters from the west.

< 256h/256H 129v/134V Pos: standing >
You quickly scan the area.
You see nothing.

< 256h/256H 130v/134V Pos: standing >
Behind a Nomad's Wagon
Obvious exits: -E -W
The corpse of a young Cimmerian woman is lying here.
The corpse of a sand viper is lying here.
The wraith of a Cimmerian of the Master's Path enters from the west.
The wraith of a scribe enters from the west.
The wraith of a cheetah enters from the west.

< 256h/256H 130v/134V Pos: standing >
You quickly scan the area.
You see nothing.

< 256h/256H 131v/134V Pos: standing >
Northeast of a Nomads' Wagon Camp
Obvious exits: -S -W
The corpse of a wandering Cimmerian is lying here.
The wraith of a Cimmerian of the Master's Path enters from the west.
The wraith of a scribe enters from the west.
The wraith of a cheetah enters from the west.

< 256h/256H 130v/134V Pos: standing >
You quickly scan the area.
A Cimmerian toddler who is rather far off to your south.

< 256h/256H 131v/134V Pos: standing >
Behind a Large Wagon
Obvious exits: -N -S
The corpse of a young Cimmerian woman is lying here.
The corpse of a mature Cimmerian is lying here.
The wraith of a Cimmerian of the Master's Path enters from the north.
The wraith of a scribe enters from the north.
The wraith of a cheetah enters from the north.

< 256h/256H 130v/134V Pos: standing >
You quickly scan the area.
A Cimmerian toddler who is a brief walk away to your south.
A desert vulture who is in the distance to your south.

< 256h/256H 130v/134V Pos: standing >
Just East of a Circle of Wagons
Obvious exits: -N -S -W
The corpse of a Cimmerian woman is lying here.
The corpse of a Cimmerian warrior is lying here.
The wraith of a Cimmerian of the Master's Path enters from the north.
The wraith of a scribe enters from the north.
The wraith of a cheetah enters from the north.

< 256h/256H 130v/134V Pos: standing >
You quickly scan the area.
A Cimmerian toddler who is not far off to your south.
A desert vulture who is rather far off to your south.
A desert vulture who is close by to your west.

< 256h/256H 131v/134V Pos: standing >
East Side of the Wagon Camp
Obvious exits: -N -E -S
The corpse of an ancient Cimmerian is lying here.
The corpse of a Cimmerian woman is lying here.
The wraith of a Cimmerian of the Master's Path enters from the north.
The wraith of a scribe enters from the north.
The wraith of a cheetah enters from the north.

< 256h/256H 130v/134V Pos: standing >
A Cimmerian toddler enters from the south.
You quickly scan the area.
A desert vulture who is a brief walk away to your south.

< 256h/256H 131v/134V Pos: standing >
Near a Nomads' Wagon Camp
Obvious exits: -N -S -W
The corpse of a mature Cimmerian is lying here.
The corpse of a translucent sand scorpion is lying here.
The wraith of a Cimmerian of the Master's Path enters from the north.
The wraith of a scribe enters from the north.
The wraith of a cheetah enters from the north.

< 256h/256H 131v/134V Pos: standing >
You quickly scan the area.
A Cimmerian toddler who is close by to your north.
A desert vulture who is not far off to your south.
A Cimmerian toddler who is a brief walk away to your west.
A sun beetle who is a brief walk away to your west.

< 256h/256H 132v/134V Pos: standing >
Behind a Nomad's Wagon
Obvious exits: -N -S
The corpse of a mature Cimmerian is lying here.
The wraith of a Cimmerian of the Master's Path enters from the north.
The wraith of a scribe enters from the north.
The wraith of a cheetah enters from the north.

< 256h/256H 132v/134V Pos: standing >
You quickly scan the area.
A Cimmerian toddler who is not far off to your north.
A desert vulture who is close by to your south.

< 256h/256H 132v/134V Pos: standing >
Southeast Corner of the Wagon Camp
Obvious exits: -N -W
Scouring the sands for carrion, this desert vulture cruises through the air.
The wraith of a Cimmerian of the Master's Path enters from the north.
The wraith of a scribe enters from the north.
The wraith of a cheetah enters from the north.

< 256h/256H 130v/134V Pos: standing >
You quickly scan the area.
A Cimmerian toddler who is a brief walk away to your north.
A team of horses who is in the distance to your west.
A team of horses who is in the distance to your west.
A team of horses who is in the distance to your west.
A team of horses who is in the distance to your west.

< 256h/256H 130v/134V Pos: standing >
Outside a Circle of Wagons
Obvious exits: -E -W
[2] The corpse of a mature Cimmerian is lying here.
The wraith of a Cimmerian of the Master's Path enters from the east.
The wraith of a scribe enters from the east.
The wraith of a cheetah enters from the east.

< 256h/256H 130v/134V Pos: standing >
Close to a Wagon Camp
Obvious exits: -N -E -S -W
The corpse of a youthful Cimmerian is lying here.
The wraith of a Cimmerian of the Master's Path enters from the east.
The wraith of a scribe enters from the east.
The wraith of a cheetah enters from the east.

< 256h/256H 130v/134V Pos: standing >
South Side of the Wagon Camp
Obvious exits: -E -W
A beautiful ruby cap lies here on the ground.
someone has dropped an enhance material here!
[2] The corpse of a team of horses is lying here.
The wraith of a Cimmerian of the Master's Path enters from the east.
The wraith of a scribe enters from the east.
The wraith of a cheetah enters from the east.

< 256h/256H 129v/134V Pos: standing >
You get a beautiful ruby cap.
You get a magical essence of Move Regen.
The corpse of a team of horses isn't takeable.
The corpse of a team of horses isn't takeable.
You got 2 items.

< 256h/256H 133v/134V Pos: standing >

This item is from the zone: Heaven.
'a beautiful ruby cap'
Weight 3, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 2
This item will also affect your HITPOINTS positively and STR positively.
A beautiful ruby cap has an item value of 78.
A beautiful ruby cap is made of ruby and appears to be of average quality.
A beautiful ruby cap has an item value of 78.

< 256h/256H 134v/134V Pos: standing >
You are using:
<worn as a badge>    a blood red tear insignia
<worn on head>       a hood dusted with sand
<worn on eyes>       a sand visor
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn on face>       a copper mask
<worn around neck>   an angelic crystal amulet
<worn around neck>   a green Cimmerian chain [superior]
<worn on body>       a simple vest
<worn about body>    a glittering iron mantle
<worn as quiver>     a stretched drow-skin weapons sheath (glowing) (illuminating)
<worn about waist>   a well-crafted belt pouch (glowing) (illuminating)
<worn on belt buckle>a burnt out brazier long past forgotten (glowing)
<attached to belt>   the horn of the dragonslayer
<worn on arms>       a pair of drow and illithid-skin armguards (glowing)
<held as shield>     a humming iron buckler
<worn around wrist>  a misshaped gold wristguard
<worn around wrist>  a sparkling mithril bracer
<worn on hands>      some tarnished gold talons
<worn on finger>     a ring of sand blasting
<worn on finger>     a green Cimmerian ring [poor]
<primary weapon>     a steel dagger
<worn on legs>       some leather leggings
<worn on feet>       a pair of high-soft leather boots

< 256h/256H 134v/134V Pos: standing >
The winds of time have reclaimed the corpse of a team of horses.
The corpse of a team of horses crumbles to dust and blows away.

< 256h/256H 134v/134V Pos: standing >
Ok.

< 256h/256H 134v/134V Pos: standing >
Ok.

< 256h/256H 134v/134V Pos: standing >

A large leather backpack is made of leather and appears to be of average quality.
A large leather backpack has an item value of 1.
a large leather backpack can hold around 164 pounds, and is as good as empty.
a large leather backpack currently contains:
A large leather backpack contains:

a magical essence of Move Regen
a beautiful ruby cap
[2] a spellbook
a hallowed Cimmerian sash [poor] (glowing)
a green Cimmerian ring [superior]
a blue Cimmerian earring [poor]
a green Cimmerian chain
a blue Cimmerian chain [poor]
a magical essence of Charisma
a glowing quill (glowing)
a large emerald
a small chunk of pure silver
a tightly rolled vellum recipe for a tribesman's spear
some long, thick feathers
a pile of coins

< 256h/256H 134v/134V Pos: standing >
South Side of the Wagon Camp
Obvious exits: -E -W
The corpse of a team of horses is lying here.
*The wraith of a cheetah stands here. (minion) 
*The wraith of a scribe stands here. (minion) 
*The wraith of a Cimmerian of the Master's Path stands here. (minion) 

< 256h/256H 134v/134V Pos: standing >
Near a Circle of Nomads' Wagons
Obvious exits: -N -E -W
The wraith of a Cimmerian of the Master's Path enters from the east.
The wraith of a scribe enters from the east.
The wraith of a cheetah enters from the east.

< 256h/256H 132v/134V Pos: standing >
South of a Wagon Camp
Obvious exits: -E -W
A team of four sturdy draft horses stands tethered here.
A team of four sturdy draft horses stands tethered here.
A team of four sturdy draft horses stands tethered here.
A team of four sturdy draft horses stands tethered here.
The wraith of a Cimmerian of the Master's Path enters from the east.
The wraith of a scribe enters from the east.
The wraith of a cheetah enters from the east.

< 256h/256H 130v/134V Pos: standing >
Ok.
The wraith of a cheetah starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a cheetah snaps into visibility.
The wraith of a scribe starts casting an offensive spell.
The wraith of a scribe snaps into visibility.
A team of horses suddenly attacks the wraith of a scribe!
A team of horses's impressive thrash strikes the wraith of a scribe.
The wraith of a Cimmerian of the Master's Path starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a Cimmerian of the Master's Path snaps into visibility.

< 256h/256H 132v/134V Pos: standing >
The wraith of a cheetah completes its spell...
The wraith of a cheetah utters the words 'bigbys clenched fist'
[Damage: 166 ] The wraith of a cheetah's fist beats the life out of a team of horses, blood pours from its body!
The wraith of a scribe completes its spell...
The wraith of a scribe utters the words 'buoblg qrunsoqpze yugh'
[Damage: 166 ] The wraith of a scribe's fist beats the life out of a team of horses, blood pours from its body!
The wraith of a Cimmerian of the Master's Path completes its spell...
The wraith of a Cimmerian of the Master's Path utters the words 'bigbys clenched fist'
[Damage: 85 ] The wraith of a Cimmerian of the Master's Path's fist beats the life out of a team of horses, blood pours from its body!

< 256h/256H 134v/134V Pos: standing >
A team of horses dodges the wraith of a scribe's attack.

< 256h/256H 134v/134V Pos: standing >
A team of horses's fine thrash strikes the wraith of a scribe.
A team of horses's impressive thrash strikes the wraith of a scribe.

< 256h/256H 134v/134V Pos: standing >
Ok.
The wraith of a cheetah starts casting an offensive spell.
The wraith of a scribe starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a Cimmerian of the Master's Path starts casting an offensive spell.

< 256h/256H 134v/134V Pos: standing >
The wraith of a cheetah completes its spell...
The wraith of a cheetah utters the words 'buoblg qrunsoqpze yugh'
[Damage: 84 ] The wraith of a cheetah's fist beats the life out of a team of horses, blood pours from its body!
The wraith of a Cimmerian of the Master's Path completes its spell...
The wraith of a Cimmerian of the Master's Path utters the words 'bigbys clenched fist'
[Damage: 53 ] The wraith of a Cimmerian of the Master's Path's magic fist punches a team of horses into so much pulp!
A team of horses is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You feel a carnal satisfaction as a team of horses's gurgling and choking signals its demise.
The wraith of a scribe stops invoking abruptly!

< 256h/256H 134v/134V Pos: standing >
the corpse of a team of horses does not contain the coins.

< 256h/256H 134v/134V Pos: standing >
Into what?

< 256h/256H 134v/134V Pos: standing >
You don't have anything to put in it.

< 256h/256H 134v/134V Pos: standing >
Your group consists of ( 4/20):
( Head)   256/256   hit,  134/134  move Iro
(Front)   425/387   hit,  177/177  move the wraith of a cheetah
(Front)   289/308   hit,  177/177  move the wraith of a scribe
(Front)   427/390   hit,  171/171  move the wraith of a Cimmerian of the Master's Path

< 256h/256H 134v/134V Pos: standing >
The wraith of a Cimmerian of the Master's Path fades from your mortal viewing...

< 256h/256H 134v/134V Pos: standing >
The wraith of a scribe fades from your mortal viewing...

< 256h/256H 134v/134V Pos: standing >
The wraith of a cheetah fades from your mortal viewing...

< 256h/256H 134v/134V Pos: standing >
You start chanting...

< 256h/256H 134v/134V Pos: standing >
Casting: heal undead 

< 256h/256H 134v/134V Pos: standing >
You complete your spell...
You reach out at the wraith of a scribe and touch it.
The wraith of a scribe appears to gain power from the sudden deadly chill around it.

< 256h/256H 134v/134V Pos: standing >
You start chanting...

< 256h/256H 134v/134V Pos: standing >
You complete your spell...
Darkness seems to encompass the wraith of a scribe, and begins to permeate its rotting flesh!

< 256h/256H 134v/134V Pos: standing >
You start chanting...

< 256h/256H 134v/134V Pos: standing >
Casting: protect undead *

< 256h/256H 134v/134V Pos: standing >
You complete your spell...
A dark chill from beyond the grave permeates the air around the wraith of a scribe.

< 256h/256H 134v/134V Pos: standing >
You get a spellbook from a large leather backpack.
You get a spellbook from a large leather backpack.

< 256h/256H 134v/134V Pos: standing >
You sit down and relax.

< 256h/256H 134v/134V Pos: sitting >
You start meditating...

< 256h/256H 134v/134V Pos: sitting >
You have memorized the following spells:
( 7th circle)  2 - wall of bones
               1 - raise wraith
( 6th circle)  5 - enervation
( 5th circle)  1 - concealment
               3 - heal undead
               1 - raise spectre
( 4th circle)  1 - strength
               6 - life leech
( 3rd circle)  1 - animate dead
               5 - dispel magic
               1 - embalm
               1 - sense follower
( 2nd circle)  5 - chill touch
               3 - sleep
               1 - protection from living
( 1st circle)  1 - minor creation
               9 - slashing darkness

And you are currently memorizing the following spells:
    9 seconds:  ( 5th) heal undead
   20 seconds:  ( 6th) vitalize undead
   31 seconds:  ( 7th) protect undead

You can memorize no more spells.
You continue your study.

< 256h/256H 134v/134V Pos: sitting >
You are close to the half-way point in the journey towards your next level.

< 256h/256H 134v/134V Pos: sitting >

< 256h/256H 134v/134V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
minor creation              [in spellbook]
preserve                    [in spellbook]
protection from undead      [in spellbook]
slashing darkness           [in spellbook]

2nd CIRCLE:
chill touch                 [in spellbook]
protection from cold        [in spellbook]
protection from living      [in spellbook]
sleep                       [in spellbook]
vampiric touch              [in spellbook]

3rd CIRCLE:
animate dead                [in spellbook]
dispel magic                [in spellbook]
embalm                      [in spellbook]
sense follower              [in spellbook]

4th CIRCLE:
life leech                  [in spellbook]
rejuvenate minor            [in spellbook]
strength                    [in spellbook]
wither                      [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
concealment                 [in spellbook]
feeblemind                  [in spellbook]
fireshield                  [in spellbook]
heal undead                 [in spellbook]
levitate                    [in spellbook]
raise spectre               [in spellbook]
teleport                    [in spellbook]

6th CIRCLE:
cone of cold                [in spellbook]
enervation                  [in spellbook]
minor globe of invulnerability   [in spellbook]
rejuvenate major            [in spellbook]
vitalize undead             [in spellbook]

7th CIRCLE:
knock                       [in spellbook]
protect undead              [in spellbook]
raise wraith                [in spellbook]
reveal true name            [in spellbook]
wall of bones               [in spellbook]

8th CIRCLE:
detect invisibility        
dispel invisible           
haste                      
improved invisibility      
negative concussion blast  

9th CIRCLE:
age                        
dimension door             
energy drain               
globe of darkness          
raise vampire              
taint                      
undeath to death           

10th CIRCLE:
blackmantle                
cloak of fear              
compact corpse             
fly                        
gate                       
mass embalm                
raise lich                 
vampiric trance            

11th CIRCLE:
corpseform                 
create dracolich           
power word kill            
summon ghasts              

12th CIRCLE:
create greater dracolich   


< 256h/256H 134v/134V Pos: sitting >
You have finished memorizing heal undead.

< 256h/256H 134v/134V Pos: sitting >
Autosaving...

< 256h/256H 134v/134V Pos: sitting >
You have finished memorizing vitalize undead.

< 256h/256H 134v/134V Pos: sitting >
You have finished memorizing protect undead.
Your studies are complete.

< 256h/256H 134v/134V Pos: sitting >
Into what?

< 256h/256H 134v/134V Pos: sitting >
You put 2 spellbook(s) into a large leather backpack.

< 256h/256H 134v/134V Pos: sitting >
You clamber to your feet.

< 256h/256H 134v/134V Pos: standing >
South of a Wagon Camp
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a team of horses is lying here.
*The wraith of a cheetah stands here. (minion) 
*The wraith of a scribe stands here. (minion) 
*The wraith of a Cimmerian of the Master's Path stands here. (minion) 
A team of four sturdy draft horses stands tethered here.
A team of four sturdy draft horses stands tethered here.
A team of four sturdy draft horses stands tethered here.

< 256h/256H 134v/134V Pos: standing >
A water elemental enters from the east.
A water elemental enters from the east.

< 256h/256H 134v/134V Pos: standing >
A Kobold gives an order to his followers.
You are knocked to the ground by a water elemental's mighty bash!
The wraith of a scribe sneers in contempt.
The wraith of a scribe suddenly attacks a Kobold!
The wraith of a scribe snaps into visibility.
The wraith of a scribe misses a Kobold.
The wraith of a Cimmerian of the Master's Path sneers in contempt.
The wraith of a Cimmerian of the Master's Path suddenly attacks a Kobold!
The wraith of a Cimmerian of the Master's Path snaps into visibility.
The wraith of a Cimmerian of the Master's Path misses a Kobold.
You dodge a bash from a water elemental, who loses its balance and falls.

< 252h/256H 134v/134V Pos: sitting >
< T: Iro TP: sit TC:few scratches E: water sta EP: excellent >
 A water elemental misses you.

< 252h/256H 134v/134V Pos: sitting >
< T: Iro TP: sit TC:few scratches E: water sta EP: excellent >
 A water elemental dodges your futile attack.

< 252h/256H 134v/134V Pos: sitting >
< T: Iro TP: sit TC:few scratches E: water sta EP: excellent >
 A Kobold's shield of the earthwyrm [poor] blocks the wraith of a Cimmerian of the Master's Path's attack.
The wraith of a scribe misses a Kobold.

< 252h/256H 134v/134V Pos: sitting >
< T: Iro TP: sit TC:few scratches E: water sta EP: excellent >
 The wraith of a scribe dodges a Kobold's attack.
A Kobold's weak crush grazes the wraith of a scribe.

< 252h/256H 134v/134V Pos: sitting >
< T: Iro TP: sit TC:few scratches E: water sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 252h/256H 134v/134V Pos: sitting >
< T: Iro TP: sit TC:few scratches E: water sta EP: excellent >
 A water elemental's fine crush strikes you.
A water elemental's crush strikes you.

< 227h/256H 134v/134V Pos: sitting >
< T: Iro TP: sit TC: small wounds E: water sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'efzae xazz'
A dark, freezing cold wave sent by a Kobold slowly covers you making it hard to breathe.

< 227h/256H 134v/134V Pos: sitting >
< T: Iro TP: sit TC: small wounds E: water sta EP: excellent >
 A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.
OUCH!  That really did HURT!

< 176h/256H 134v/134V Pos: sitting >
< T: Iro TP: sit TC: few wounds E: water sta EP: excellent >
 The wraith of a cheetah suddenly attacks a water elemental!
The wraith of a cheetah snaps into visibility.
The wraith of a cheetah misses a water elemental.

< 176h/256H 134v/134V Pos: sitting >
< T: Iro TP: sit TC: few wounds E: water sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 176h/256H 134v/134V Pos: sitting >
< T: Iro TP: sit TC: few wounds E: water sta EP: excellent >
 The wraith of a Cimmerian of the Master's Path misses a Kobold.
The wraith of a scribe misses a Kobold.
You miss a water elemental.

< 176h/256H 134v/134V Pos: sitting >
< T: Iro TP: sit TC: few wounds E: water sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'efzae xazz'
A dark, freezing cold wave sent by a Kobold slowly covers you making it hard to breathe.
The bitterly icy flow surrounding you becomes more frigid!

< 176h/256H 134v/134V Pos: sitting >
< T: Iro TP: sit TC: few wounds E: water sta EP: excellent >
 You clamber to your feet.

< 176h/256H 134v/134V Pos: standing >
< T: Iro TP: sta TC: few wounds E: water sta EP: excellent >
 Ok.
The wraith of a cheetah seems a bit busy at the moment, try later.
The wraith of a scribe starts casting an offensive spell.
The wraith of a Cimmerian of the Master's Path starts casting an offensive spell.

< 176h/256H 134v/134V Pos: standing >
< T: Iro TP: sta TC: few wounds E: water sta EP: excellent >
 A Kobold starts casting an offensive spell.

< 176h/256H 134v/134V Pos: standing >
< T: Iro TP: sta TC: few wounds E: water sta EP: excellent >
 A water elemental dodges the wraith of a cheetah's attack.

< 176h/256H 134v/134V Pos: standing >
< T: Iro TP: sta TC: few wounds E: water sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'efzae xazz'
A dark, freezing cold wave sent by a Kobold slowly covers you making it hard to breathe.
The bitterly icy flow surrounding you becomes more frigid!

< 176h/256H 134v/134V Pos: standing >
< T: Iro TP: sta TC: few wounds E: water sta EP: excellent >
 A dark blue, bitterly icy wave flows over you, choking the breath from your lungs.
OUCH!  That really did HURT!

< 106h/256H 134v/134V Pos: standing >
< T: Iro TP: sta TC: nasty wounds E: water sta EP: excellent >
 The wraith of a scribe completes its spell...
The wraith of a scribe utters the words 'buoblg qrunsoqpze yugh'
The sphere circling a Kobold's body darts in front of the wraith of a scribe's assault!
The wraith of a Cimmerian of the Master's Path completes its spell...
The wraith of a Cimmerian of the Master's Path utters the words 'buoblg qrunsoqpze yugh'
[Damage: 42 ] The wraith of a Cimmerian of the Master's Path's fist beats the life out of a Kobold, blood pours from his body!
A water elemental misses you.

< 106h/256H 134v/134V Pos: standing >
< T: Iro TP: sta TC: nasty wounds E: water sta EP: excellent >
 A Kobold dodges the wraith of a Cimmerian of the Master's Path's attack.
A Kobold's shield of the earthwyrm [poor] blocks the wraith of a scribe's attack.
A Kobold starts casting an offensive spell.

< 106h/256H 134v/134V Pos: standing >
< T: Iro TP: sta TC: nasty wounds E: water sta EP: excellent >
 A Kobold completes his spell...
A Kobold utters the words 'efzae xazz'
A dark, freezing cold wave sent by a Kobold slowly covers you making it hard to breathe.
The bitterly icy flow surrounding you becomes more frigid!
A Kobold's weak crush grazes the wraith of a scribe.
The wraith of a scribe dodges a Kobold's attack.

< 106h/256H 134v/134V Pos: standing >
< T: Iro TP: sta TC: nasty wounds E: water sta EP: excellent >
 A water elemental suddenly attacks the wraith of a scribe!
A water elemental's feeble crush grazes the wraith of a scribe.

< 106h/256H 134v/134V Pos: standing >
< T: Iro TP: sta TC: nasty wounds E: water sta EP: excellent >
 You score a CRITICAL HIT!!!!!
[Damage:  5 ] Your impressive pierce wounds a water elemental.

< 106h/256H 134v/134V Pos: standing >
< T: Iro TP: sta TC: nasty wounds E: water sta EP: few scratches >
 The wraith of a cheetah misses a water elemental.
You start chanting...

< 106h/256H 134v/134V Pos: standing >
< T: Iro TP: sta TC: nasty wounds E: water sta EP: few scratches >
 A Kobold starts casting an offensive spell.

< 106h/256H 134v/134V Pos: standing >
< T: Iro TP: sta TC: nasty wounds E: water sta EP: few scratches >
 A dark blue, bitterly icy wave freezed you to the core...
Your pair of drow and illithid-skin armguards was completely destroyed by the massive blow!
Your ring of sand blasting was completely destroyed by the massive blow!
Your green Cimmerian ring [poor] was completely destroyed by the massive blow!
Your sand visor was completely destroyed by the massive blow!
Your well-crafted belt pouch was completely destroyed by the massive blow!
Your stretched drow-skin weapons sheath was completely destroyed by the massive blow!