<worn as a badge> a masterly crafted obsidian badge (illuminating)
<worn on head> a troll brewer's fez of clarity
<worn in ear> a scale of pulsating darkness
<worn in ear> a tiny sapphire earring (glowing)
<worn on face> mask of battles past [superior]
<worn around neck> a smooth torque of dwarven kind (magic) [56%]
<worn around neck> some kharma mind beads [superior] (magic)
<worn on body> the coat of the Ki-Rin [superior]
<worn about body> the living oceanic cloak [poor] (magic) (glowing)
<worn on back> a well crafted backpack (magic)
<worn on tail> a misshaped dragonscale tail protector
<worn as quiver> a hardened ruby quiver
<worn about waist> a blackened belt of the minotaur (magic)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt> a midnight blue tome with silver bindings (glowing) [48%]
<attached to belt> a mystical tome with glowing elemental glyphs (magic)
<worn on arms> a finely woven pair of spidersilk sleeves [superior] (magic)
<held as shield> a well-polished mithril body shield [superior] (illuminating)
<worn around wrist> a carved diorite bracer (magic)
<worn around wrist> some polished endurium bracers (magic)
<worn on hands> the gloves of the mind (magic)
<worn on finger> a glowing ruby ring (magic)
<worn on finger> an enchanted ring of balor bone
<primary weapon> a staff of power (magic)
<worn on legs> some fine flesh greaves
<worn on feet> a pair of ruby-lined slippers (magic) [79%]
A large wooden torch has been discarded here.
A large two-handed sword has been left here.
[5] A small bandage rests upon the ground here.
The guildhall of The Resistance is here.
< 734h/734H 131v/162V Pos: standing >
^M^^^+MM^
^..M^^+^M^.
..^M^^+^M^.
.^..M@+^M^.
...^^GM^^M^
+++++M+..^^
....^^^.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 734h/734H 130v/162V Pos: standing >
MM^^.+M^^
^^M^^^+MM^.
^..M^^+^M^.
..^M^@+^M^.
.^..M^+^M^.
...^^GM^^M^
++++M+..^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 734h/734H 128v/162V Pos: standing >
M.^.^+M^.
^MM^^.+M^^^
^^M^^^+MM^.
^..M^@+^M^.
..^M^^+^M^.
.^..M^+^M^.
..^^GM^^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 734h/734H 127v/162V Pos: standing >
^^.^^+M^.
MM.^.^+M^.^
^MM^^.+M^^^
^^M^^@+MM^.
^..M^^+^M^.
..^M^^+^M^.
^..M^+^M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 734h/734H 127v/162V Pos: standing >
..^^^+M^^
.^^.^^+M^..
MM.^.^+M^.^
^MM^^@+M^^^
^^M^^^+MM^.
^..M^^+^M^.
.^M^^+^M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 734h/734H 125v/162V Pos: standing >
M+++++MM^
...^^^+M^^^
.^^.^^+M^..
MM.^.@+M^.^
^MM^^.+M^^^
^^M^^^+MM^.
..M^^+^M^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 734h/734H 124v/162V Pos: standing >
^...^+.M.
+M+++++MM^^
...^^^+M^^^
.^^.^@+M^..
MM.^.^+M^.^
^MM^^.+M^^^
^M^^^+MM^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 734h/734H 123v/162V Pos: standing >
^^ .^+.MM
^^...^+.M.^
+M+++++MM^^
...^^@+M^^^
.^^.^^+M^..
MM.^.^+M^.^
MM^^.+M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 734h/734H 121v/162V Pos: standing >
MM ^M+..M
.^^ .^+.MM.
^^...^+.M.^
+M+++@+MM^^
...^^^+M^^^
.^^.^^+M^..
M.^.^+M^.
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 734h/734H 120v/162V Pos: standing >
.MM**+M^.
MMM ^M+..M.
.^^ .^+.MM.
^^...@+.M.^
+M+++++MM^^
...^^^+M^^^
^^.^^+M^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 734h/734H 119v/162V Pos: standing >
M.MM*+^..
..MM**+M^.M
MMM ^M+..M.
.^^ .@+.MM.
^^...^+.M.^
+M+++++MM^^
..^^^+M^^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 734h/734H 118v/162V Pos: standing >
^^.MM+^.^
^M.MM*+^...
..MM**+^M.M
MMM ^@+..M.
.^^ .^+.MM.
^^...^+.M.^
M+++++MM^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A deer stands here, grazing on some grass.
< 734h/734H 117v/162V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
A tiny spring bubbles here from the ground.
A Centaur (large) The Resistance stands in mid-air here.
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
< 734h/734H 115v/162V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
< 734h/734H 114v/162V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
< 734h/734H 112v/162V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
< 734h/734H 113v/162V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
A tiny spring bubbles here from the ground.
A Centaur (large) The Resistance stands in mid-air here.
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
< 734h/734H 111v/162V Pos: standing >
Slay whom?
< 734h/734H 114v/162V Pos: standing >
The sun starts to set in the south.
< 734h/734H 116v/162V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
A tiny spring bubbles here from the ground.
A Centaur (large) The Resistance stands in mid-air here.
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
< 734h/734H 118v/162V Pos: standing >
A Centaur trots south.
< 734h/734H 119v/162V Pos: standing >
You quickly scan the area.
A red-breasted tree-hugger who is not far off to your north.
A red-breasted tree-hugger who is a brief walk away to your north.
A red-tailed butterfly who is rather far off to your north.
A blue-tailed butterfly who is in the distance to your north.
A deer who is close by to your east.
A Centaur who is not far off to your south.
< 734h/734H 119v/162V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
< 734h/734H 121v/162V Pos: standing >
Upon the Tree-line
Obvious exits: -N -S
A strange looking monkey-like creature clings to a nearby branch.
< 734h/734H 119v/162V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
< 734h/734H 118v/162V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
A tiny spring bubbles here from the ground.
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
< 734h/734H 117v/162V Pos: standing >
.^^.MM+^.
.^M.MM*+^..
.^..MM**+^M.M
..MMM ^M+..M.
MM.^^ @^+.MM.
M^^^...^+.M.^
+++++++++MM^^
....^P^+M^^
.^^.^^+M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 734h/734H 115v/162V Pos: standing >
^M.MM*+^.
^..MM**+M^.
..MMM ^M+..M.
MM.^^ .^+.MM.
M^^^..@^+.M.^
+++++++++MM^^
.....^P^+M^^^
M.^^.^^+M^.
MM.^.^+M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 734h/734H 114v/162V Pos: standing >
..MM**+M^
.MMM ^M+..M
MM.^^ .^+.MM.
M^^^...^+.M.^
++++++@++MM^^
.....^P^+M^^^
.M.^^.^^+M^..
MMM.^.^+M^.
^MM^^.+M^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 734h/734H 112v/162V Pos: standing >
MMM ^M+..
M.^^ .^+.MM
M^^^...^+.M.^
+++++++++MM^^
.....^@^+M^^^
.M.^^.^^+M^..
^MMM.^.^+M^.^
^^MM^^.+M^^
^^M^^^+MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Centaur (large) The Resistance stands in mid-air here.
< 734h/734H 113v/162V Pos: standing >
.^^ .^+.M
^^^...^+.M.
+++++++++MM^^
.....^P^+M^^^
.M.^^.@^+M^..
^MMM.^.^+M^.^
.^^MM^^.+M^^^
.^^M^^^+MM^
^..M^^+^M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 734h/734H 111v/162V Pos: standing >
MMM ^M+..
M.^^ .^+.MM
M^^^...^+.M.^
+++++++++MM^^
.....^@^+M^^^
.M.^^.^^+M^..
^MMM.^.^+M^.^
^^MM^^.+M^^
^^M^^^+MM
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
A Centaur (large) The Resistance stands in mid-air here.
< 734h/734H 111v/162V Pos: standing >
A Centaur starts casting a spell.
< 734h/734H 112v/162V Pos: standing >
You miss a Centaur.
< 734h/734H 113v/162V Pos: standing >
< T: Novel TP: sta TC:excellent E: A Centaur sta EP: excellent >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
< 616h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: small wounds E: A Centaur sta EP: excellent >
A Centaur starts casting an offensive spell.
< 616h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: small wounds E: A Centaur sta EP: excellent >
You miss a Centaur.
< 616h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: small wounds E: A Centaur sta EP: excellent >
You start chanting...
< 616h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: small wounds E: A Centaur sta EP: excellent >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
< 507h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: few wounds E: A Centaur sta EP: excellent >
You complete your spell...
[Damage: 66 ] You drain a Centaur of some of his energy.
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.
< 507h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: few wounds E: A Centaur sta EP: few scratches >
A Centaur starts casting a spell.
< 507h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: few wounds E: A Centaur sta EP: few scratches >
You start chanting...
< 507h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: few wounds E: A Centaur sta EP: few scratches >
You complete your spell...
[Damage: 66 ] You drain a Centaur of some of his energy.
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.
< 507h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: few wounds E: A Centaur sta EP: small wounds >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
< 388h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: few wounds E: A Centaur sta EP: small wounds >
You start chanting...
< 388h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: few wounds E: A Centaur sta EP: small wounds >
You dodge a Centaur's vicious attack.
You dodge a Centaur's vicious attack.
A Centaur misses you.
< 388h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: few wounds E: A Centaur sta EP: small wounds >
Casting: energy drain *
A Centaur starts casting an offensive spell.
< 388h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: few wounds E: A Centaur sta EP: small wounds >
You complete your spell...
[Damage: 66 ] You drain a Centaur of some of his energy.
Your victim is too well protected against necromancy - no lingering effects of the energy drain will hold.
< 388h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: few wounds E: A Centaur sta EP: small wounds >
A Dwarf enters from the north.
< 388h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: few wounds E: A Centaur sta EP: small wounds >
You are knocked to the ground by a Dwarf's skillful bash!
< 387h/734H 114v/162V Pos: sitting >
< T: Novel TP: sit TC: few wounds E: A Centaur sta EP: small wounds >
A Centaur completes his spell...
A Centaur utters the word 'gjifal'
A Centaur unleashes light in a focused, searing ray at you!
OUCH! That really did HURT!
< 276h/734H 114v/162V Pos: sitting >
< T: Novel TP: sit TC: nasty wounds E: A Centaur sta EP: small wounds >
A Centaur starts casting an offensive spell.
< 276h/734H 114v/162V Pos: sitting >
< T: Novel TP: sit TC: nasty wounds E: A Centaur sta EP: small wounds >
A Centaur dodges your futile attack.
< 276h/734H 114v/162V Pos: sitting >
< T: Novel TP: sit TC: nasty wounds E: A Centaur sta EP: small wounds >
-=[A Dwarf's slash grazes you.]=-
-=[A Dwarf's feeble slash grazes you.]=-
A Dwarf's unholy avenger named 'Bloodlust' turns blood red as it slashes into you!
You feel yourself becoming weak as the blood is sucked out of you!
OUCH! That really did HURT!
-=[A Dwarf's slash wounds you.]=-
-=[A Dwarf's feeble slash grazes you.]=-
< 186h/734H 114v/162V Pos: sitting >
< T: Novel TP: sit TC:pretty hurt E: A Centaur sta EP: small wounds >
A Centaur completes his spell...
A Centaur utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
< 186h/734H 114v/162V Pos: sitting >
< T: Novel TP: sit TC:pretty hurt E: A Centaur sta EP: small wounds >
A sea of arachnids and insects consume and overwhelm you!
< 154h/734H 114v/162V Pos: sitting >
< T: Novel TP: sit TC:pretty hurt E: A Centaur sta EP: small wounds >
You score a CRITICAL HIT!!!!!
[Damage: 8 ] -=[Your fine bludgeon grazes a Centaur.]=-
The globe around your body flares as it bears the brunt of a Centaur's assault!
< 154h/734H 114v/162V Pos: sitting >
< T: Novel TP: sit TC:pretty hurt E: A Centaur sta EP: small wounds >
A Centaur starts casting an offensive spell.
< 154h/734H 114v/162V Pos: sitting >
< T: Novel TP: sit TC:pretty hurt E: A Centaur sta EP: small wounds >
A sea of arachnids and insects consume and overwhelm you!
< 120h/734H 114v/162V Pos: sitting >
< T: Novel TP: sit TC:pretty hurt E: A Centaur sta EP: small wounds >
-=[A Dwarf's slash wounds you.]=-
-=[A Dwarf's slash strikes you.]=-
You feel your skin soften and return to normal.
-=[A Dwarf's feeble slash grazes you.]=-
-=[A Dwarf's slash strikes you very hard.]=-
< 95h/734H 114v/162V Pos: sitting >
< T: Novel TP: sit TC: awful E: A Centaur sta EP: small wounds >
You miss a Centaur.
You scramble madly to your feet!
< 95h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: awful E: A Centaur sta EP: small wounds >
You are already standing.
< 95h/734H 114v/162V Pos: standing >
< T: Novel TP: sta TC: awful E: A Centaur sta EP: small wounds >
A Centaur completes his spell...
A Centaur utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
You attempt to flee...
.MMM ^^M.
MM.^^ .^+.M
MM^^^...^+.M.
++++++++++MM^
......@P^+M^^
^.M.^^.^^+M^.
^^MMM.^.^+M^.
.^^MM^^.+M^
.^^M^^^+M
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
You flee westward!
< 95h/734H 88v/162V Pos: standing >
A sea of arachnids and insects consume and overwhelm you!
You wish that your wounds would stop BLEEDING so much!
^..MM**+^
..MMM ^^M..
.MM.^^ .^+.MM
MM^^^...^+.M.
++++++@+++MM^
......^P^+M^^
^.M.^^.^^+M^.
^MMM.^.^+M^
^^MM^^.+M
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 58h/734H 86v/162V Pos: standing >
.^..MM*+^
.^..MM**+^^
^..MMM ^^M..M
.MM.^^ .^+.MM
MM^^^.@.^+.M.
++++++++++MM^
......^P^+M^^
.M.^^.^^+M^
MMM.^.^+M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 58h/734H 85v/162V Pos: standing >
..M^.MM+^
..^..MM*+^M
..^..MM**+^^.
^..MMM ^^M..M
.MM.^^@.^+.MM
MM^^^...^+.M.
++++++++++MM^
.....PP^+M^
M.^^.^^+M
A Small Crystal Clear Pond
Obvious exits: -N -E -S -W
< 58h/734H 84v/162V Pos: standing >
.M^.MM+^.
.^..MM*+^M.
.^..MM**+^^.M
..MMM ^^M..M.
MM.^^ @^+.MM.
M^^^...^+.M.^
+++++++++MM^^
....PP^+M^^
.^^.^^+M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 58h/734H 84v/162V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
A tiny spring bubbles here from the ground.
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
< 58h/734H 82v/162V Pos: standing >
Broken Path Headed Toward a Grove of Trees
Obvious exits: -N -S
Fresh blood covers everything in the area.
A strange looking monkey-like creature clings to a nearby branch.
< 59h/734H 81v/162V Pos: standing >
Rolling Plains
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
A tiny spring bubbles here from the ground.
*The spirit of an ancient and forgotten elven warrior rests here guarding the forest.
< 59h/734H 80v/162V Pos: standing >
M^^.MM+^.
.^..MM*+^M.
.^..MM**+^^.M
..MMM ^^M..M.
MM.^^ @^+.MM.
M^^^.P.^+.M.^
+++++++++MM^^
....^P^+M^^
.^^.^^+M^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 59h/734H 79v/162V Pos: standing >
A sea of arachnids and insects consume and overwhelm you!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
^^.MM+^.^
^..MM*+^M..
^..MM**+^^.M.
.MMM ^^M..M.^
M.^^ .@+.MM.^
^^^.P.^+.M.^.
++++++++MM^^.
...^P^+M^^^
^^.^^+M^.
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 25h/734H 77v/162V Pos: standing >
^.MM+^.^.
..MM*+^M...
..MM**+^^.M.^
MMM ^^M..M.^.
.^^ .^@.MM.^.
^^..P^+.M.^..
+++++++MM^^.^
..^P^+M^^^^
^.^^+M^..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 25h/734H 76v/162V Pos: standing >
.MM+^.^..
.MM*+^M...^
.MM**+^^.M.^.
MM ^^M..M.^..
^^ P^+@MM.^..
^...^+.M.^...
++++++MM^^.^^
.^P^+M^^^^.
.^^+M^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 26h/734H 75v/162V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 26h/734H 76v/162V Pos: standing >
^.M+^....
^.MM+^.^...
..MM*+^M...^^
.MM**+^^.M.^.
MM ^^M@.M.^..
^^P.^+.MM.^..
^...^+.M.^...
+++++MM^^.^
^P^+M^^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 26h/734H 75v/162V Pos: standing >
A sea of arachnids and insects consume and overwhelm you!
Your consciousness begins to fade in and out as your mortality slips away.....
You are in pretty bad shape, unable to do anything!
< -10h/734H 75v/162V Pos: standing >
You are in pretty bad shape, unable to do anything!
< -10h/734H 75v/162V Pos: standing >
You are in pretty bad shape, unable to do anything!
< -10h/734H 75v/162V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
< -10h/734H 75v/162V Pos: on your ass >
You are in pretty bad shape, unable to do anything!
Sorry, you can't do that while laying around.
< -9h/734H 75v/162V Pos: on your ass >