The death of [50 Channeler] Aziz The Resistance (Human)

in The Pier

from the perspective of [51 Bounty Hunter] Bryken *-* Bloodlust *-* (Troll)

<worn as a badge>    emblem of the maelstrom [76%]
<worn on head>       the diamond crown of Winduin (glowing) [79%]
<worn on eyes>       the eye of the ogre of precision (magic) (glowing) (humming) [50%]
<worn in ear>        a lightning earring [83%]
<worn in ear>        a flaming earring
<worn on face>       a mask of dragonscale [superior] (magic)
<worn around neck>   a twisted wolf pendant (magic) [62%]
<worn around neck>   an emerald pendant of the ice drake [poor] (magic)
<worn on body>       the chameleon suit of transformation
<worn about body>    the cloak of the stalker (invis) (magic)[143h 19m 30s]
<worn as quiver>     a tarnished dematite quiver [superior] [28%]
<worn about waist>   a black leather belt with a crimson coral buckle
<worn on belt buckle>a gleaming blacksmith hammer [poor] (magic) [83%]
<worn on arms>       some black leather sleeves glowing with faerie fire (magic) (glowing) [61%]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming) [57%]
<worn around wrist>  a bracelet of purple mist of regeneration
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing) [75%]
<worn on finger>     the signet ring of Delwyn
<worn on finger>     a glowing faerie ring
<primary weapon>     a barbed whip dubbed 'Cometstrike' (magic) [37%]
<secondary weapon>   Khazid'hea, the blade of Cutting (magic) (humming)
<worn on legs>       some slime-covered aboleth skin (magic) (glowing)
<worn on feet>       the mage boots of the maelstrom

A woman shopper travels the city.
A sleek, well trained, black panther follows her master around the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
A raccoon enters from the south.

< 943h/943H 145v/160V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A raccoon enters from the south.

< 943h/943H 144v/160V Pos: standing >
You quickly scan the area.
A whitetiger who is close by to your north.
A myrabolan hunter guard who is close by to your north.
A high elf citizen who is not far off to your north.
A high elf citizen who is a brief walk away to your north.
A celestial white dragon who is a brief walk away to your north.
A minotaur townsperson who is close by to your south.
A pretty woman who is close by to your south.
A black panther who is close by to your south.
A pigeon who is not far off to your south.
A veteran pikeman who is not far off to your south.
An elite guard who is not far off to your south.

< 943h/943H 145v/160V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A myrabolan hunter guard sits atop a whitetiger.(Gold Aura)
A raccoon enters from the south.

< 943h/943H 145v/160V Pos: standing >
You quickly scan the area.
A high elf citizen who is close by to your north.
A high elf citizen who is not far off to your north.
A high elf citizen who is not far off to your north.
A celestial white dragon who is not far off to your north.
A myrabolan commoner who is not far off to your east.
A black panther who is rather far off to your east.
A myrabolan hunter guard who is rather far off to your east.
A visiting grey elf who is rather far off to your east.
A minotaur townsperson who is not far off to your south.
A pretty woman who is not far off to your south.
A black panther who is not far off to your south.
A myrabolan hunter guard who is not far off to your south.
A pigeon who is a brief walk away to your south.
A veteran pikeman who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A myrabolan hunter guard who is not far off to your west.
A pretty woman who is a brief walk away to your west.
A myrabolan commoner who is in the distance to your west.
A pigeon who is in the distance to your west.

< 943h/943H 146v/160V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A raccoon enters from the east.

< 943h/943H 146v/160V Pos: standing >
You quickly scan the area.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A whitetiger who is close by to your east.
A myrabolan commoner who is a brief walk away to your east.
A black panther who is in the distance to your east.
A myrabolan hunter guard who is in the distance to your east.
A visiting grey elf who is in the distance to your east.
A myrabolan hunter guard who is close by to your west.
A pretty woman who is not far off to your west.
A myrabolan commoner who is rather far off to your west.
A pigeon who is rather far off to your west.

< 943h/943H 147v/160V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
There are some tracks heading west.
A raccoon enters from the east.

< 943h/943H 146v/160V Pos: standing >
You quickly scan the area.
A whitetiger who is not far off to your east.
A myrabolan hunter guard who is not far off to your east.
A myrabolan commoner who is rather far off to your east.
A pretty woman who is close by to your west.
A myrabolan commoner who is a brief walk away to your west.
A pigeon who is a brief walk away to your west.

< 943h/943H 147v/160V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A raccoon enters from the west.

< 943h/943H 147v/160V Pos: standing >
Hunter's Tavern
Obvious exits: -S -U
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
A raccoon enters from the south.

< 943h/943H 146v/160V Pos: standing >
You quickly scan the area.
You see nothing.

< 943h/943H 147v/160V Pos: standing >
Rising Sun Inn
Obvious exits: -W -D
A raccoon enters from below.

< 943h/943H 146v/160V Pos: standing >
You quickly scan the area.
A logger from desolate who is close by to your west.
A duergar bartender who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.
An off-duty militia guard who is close by below you.

< 943h/943H 148v/160V Pos: standing >
Rising Sun Corridor
Obvious exits: -N# -E -W
A logger from Desolate has travelled to the city here.
A raccoon enters from the east.

< 943h/943H 147v/160V Pos: standing >
Rising Sun Corridor
Obvious exits: -N# -E -W
A raccoon enters from the east.

< 943h/943H 146v/160V Pos: standing >
Rising Sun Corridor
Obvious exits: -N# -E
A raccoon enters from the east.

< 943h/943H 146v/160V Pos: standing >
You quickly scan the area.
A logger from desolate who is not far off to your east.

< 943h/943H 146v/160V Pos: standing >
Ok.

< 943h/943H 148v/160V Pos: standing >
You quickly scan the area.
You see nothing.

< 943h/943H 148v/160V Pos: standing >
Rising Sun Corridor
Obvious exits: -N# -E -W
There are Troll tracks going west.
There are Kobold tracks going west.
A raccoon enters from the west.

< 943h/943H 148v/160V Pos: standing >
Ok.

< 943h/943H 149v/160V Pos: standing >
You quickly scan the area.
A logger from desolate who is close by to your east.

< 943h/943H 150v/160V Pos: standing >
The door is open.
You extend your sights northward.
A Rented Room
Obvious exits: -S

< 943h/943H 152v/160V Pos: standing >
Rising Sun Corridor
Obvious exits: -N# -E -W
A logger from Desolate has travelled to the city here.
There are Troll tracks going east.
There are Kobold tracks going west.
A raccoon enters from the west.

< 943h/943H 151v/160V Pos: standing >
Ok.

< 943h/943H 152v/160V Pos: standing >
The door is open.
You extend your sights northward.
A Rented Room
Obvious exits: -S

< 943h/943H 155v/160V Pos: standing >
You quickly scan the area.
You see nothing.

< 943h/943H 155v/160V Pos: standing >
Rising Sun Inn
Obvious exits: -W -D
A raccoon enters from the west.

< 943h/943H 155v/160V Pos: standing >
Hunter's Tavern
Obvious exits: -S -U
(Q)Dispensing drinks causally, this Duergar has made his home here.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
An off-duty Myrabolan guard lounges in the tavern.
A raccoon enters from above.

< 943h/943H 155v/160V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A raccoon enters from the north.

< 943h/943H 155v/160V Pos: standing >
You quickly scan the area.
A duergar bartender who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
An off-duty militia guard who is close by to your north.
A whitetiger who is close by to your east.
A myrabolan hunter guard who is close by to your east.
A myrabolan commoner who is a brief walk away to your east.
A black panther who is in the distance to your east.
A myrabolan hunter guard who is in the distance to your east.
A visiting grey elf who is in the distance to your east.
A pretty woman who is close by to your west.
A myrabolan hunter guard who is close by to your west.
A myrabolan commoner who is rather far off to your west.
A pigeon who is rather far off to your west.

< 943h/943H 155v/160V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A woman shopper travels the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
A raccoon enters from the east.

< 943h/943H 156v/160V Pos: standing >
Myrabolan Money Lenders
Obvious exits: -N
A large wooden counter is here, with a sign posted on it.
Dutch, the Myrabolan banker, reviews your account.
A raccoon enters from the north.

< 943h/943H 155v/160V Pos: standing >
You quickly scan the area.
A pretty woman who is close by to your north.
A myrabolan hunter guard who is close by to your north.

< 943h/943H 156v/160V Pos: standing >

< 943h/943H 156v/160V Pos: standing >
Market Road West
Obvious exits: -E -S -W
A woman shopper travels the city.
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
There are Kobold tracks going west.
A raccoon enters from the south.

< 943h/943H 157v/160V Pos: standing >
Market Road West
Obvious exits: -N -E -W
A raccoon enters from the west.

< 943h/943H 156v/160V Pos: standing >
Myrabolus Highway - Market Road Intersection
Obvious exits: -N -E -S -W
A myrabolan hunter guard sits atop a whitetiger.(Gold Aura)
A raccoon enters from the west.

< 943h/943H 156v/160V Pos: standing >
Myrabolus Highway
Obvious exits: -N -S
A raccoon enters from the north.

< 943h/943H 155v/160V Pos: standing >
Myrabolus Highway - Gate Road Intersection
Obvious exits: -N -E -S -W
A woman shopper travels the city.
A pigeon, trained by animal empathists, flutters about.(Gold Aura)
A Minotaur, raised in the city, wanders about.
There are Troll tracks going south.
A raccoon enters from the north.

< 943h/943H 155v/160V Pos: standing >
The Gates of Myrabolus
Obvious exits: -N -S
A veteran pikeman stands on watch at the gates here.
An elite Myrabolan warrior stands here on high alert.
There are some tracks heading south.
There are some tracks heading north.
A raccoon enters from the north.

< 943h/943H 154v/160V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W
A raccoon enters from the north.

< 943h/943H 152v/160V Pos: standing >
You quickly scan the area.
A veteran pikeman who is close by to your north.
An elite guard who is close by to your north.
A pretty woman who is not far off to your north.
A pigeon who is not far off to your north.
A minotaur townsperson who is not far off to your north.
A whitetiger who is rather far off to your north.
A myrabolan hunter guard who is rather far off to your north.
A high elf citizen who is in the distance to your north.
A wandering half-elf who is close by to your east.
A myrabolan commoner who is close by to your east.
A myrabolan hunter guard who is a brief walk away to your east.
A myrabolan commoner who is a brief walk away to your east.

< 943h/943H 153v/160V Pos: standing >
 
                      
                  M   
                MMMM  
               MMM^^  
    MMMMMS^  MMMM^.^  
 MMMMMM^..@.MMM^^^^.  
 MMMM..^M.^^MMM^^.^.  
 ^...^....^MMM^.....  
 ...^M..^**MMM^^..**  
  ..M^..*^*MM^^****   
   ..^.****M^*^***    
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
A raccoon enters from the north.

< 943h/943H 152v/160V Pos: standing >
A Well Worn Path
Obvious exits: -N -E -S -W
There are some tracks heading south.
There are some tracks heading south.
A raccoon enters from the south.

< 943h/943H 152v/160V Pos: standing >
A Newly Built Road
Obvious exits: -E -W
A young Half-Elf wanders the road here.
A common resident of the city travels down the road.
There are some tracks heading east.
There are some tracks heading east.
A raccoon enters from the west.

< 943h/943H 150v/160V Pos: standing >
A Wagon Stop
Obvious exits: -N -E -S# -W
There are some tracks heading east.
A raccoon enters from the west.

< 943h/943H 149v/160V Pos: standing >
A Small Rest Area
Obvious exits: -W
A smoldering fire pit has been dug here. (illuminating)
A standard Myrabolan hunter guard keeps peace in the city.(Gold Aura)
A common resident of the city travels down the road.
A Myrabolan archer rests here by the fire.
A Myrabolan archer rests here by the fire.
A raccoon enters from the west.

< 943h/943H 147v/160V Pos: standing >
A myrabolan hunter guard starts casting a spell.

< 943h/943H 153v/160V Pos: standing >
A Wagon Stop
Obvious exits: -N -E -S# -W
There are some tracks heading east.
There are some tracks heading east.
A raccoon enters from the east.

< 943h/943H 153v/160V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -S
A young Half-Elf wanders the road here.
There are Troll tracks going north.
There are deep Animal tracks going north.
A raccoon enters from the south.

< 943h/943H 151v/160V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -S
A small doe stands on the road here, wary of travellers.
A small doe stands on the road here, wary of travellers.
A small doe stands on the road here, wary of travellers.
There are some tracks heading north.
A raccoon enters from the south.

< 943h/943H 150v/160V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -S
A young Half-Elf wanders the road here.
A woman shopper travels the city.
A raccoon enters from the south.

< 943h/943H 150v/160V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
There are deep Animal tracks going east.
There are deep Animal tracks going east.
A raccoon enters from the west.

< 943h/943H 149v/160V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -E -W
A raccoon enters from the west.

< 943h/943H 148v/160V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -S -W
A raccoon enters from the west.

< 943h/943H 147v/160V Pos: standing >
A playful squirrel enters from the south.

< 943h/943H 147v/160V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -S -W
A playful squirrel hops down the road here.
*A raccoon scurries through the forest.(Illusion)(Illusion)

< 943h/943H 148v/160V Pos: standing >
You are not riding anything!

< 943h/943H 149v/160V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -N -E
An elite hunter guard looks to the south intently.(Gold Aura)
A raccoon enters from the north.

< 943h/943H 148v/160V Pos: standing >
Alas, you cannot go that way. . . .

< 943h/943H 148v/160V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
There are some tracks heading east.
A raccoon enters from the west.

< 943h/943H 147v/160V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
There are deep Animal tracks going east.
A raccoon enters from the west.

< 943h/943H 145v/160V Pos: standing >
Before the Myrabolan Docks
Obvious exits: -N -E -W
A raccoon enters from the west.

< 943h/943H 143v/160V Pos: standing >
The Myrabolan Dock Road
Obvious exits: -E -W
A raccoon enters from the west.

< 943h/943H 143v/160V Pos: standing >
You quickly scan the area.
You see nothing.

< 943h/943H 144v/160V Pos: standing >
Before the Myrabolan Docks
Obvious exits: -N -E -W
There are some tracks heading east.
A raccoon enters from the east.

< 943h/943H 143v/160V Pos: standing >
The Gates of the Myrabolan Docks
Obvious exits: -N# -S
A playful squirrel hops down the road here.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
A standard Myrabolan soldier guards the gates.
There are some tracks heading north.
There are some tracks heading north.
A raccoon enters from the south.

< 943h/943H 141v/160V Pos: standing >
The gates seems to be closed.

< 943h/943H 141v/160V Pos: standing >
The gates seems to be closed.

< 943h/943H 142v/160V Pos: standing >
You quickly scan the area.
You see nothing.

< 943h/943H 142v/160V Pos: standing >
Ok.

< 943h/943H 143v/160V Pos: standing >
Open what?

< 943h/943H 144v/160V Pos: standing >
Before the Pier
Obvious exits: -N -E# -S
A raccoon enters from the south.

< 943h/943H 143v/160V Pos: standing >
Ok.

< 943h/943H 145v/160V Pos: standing >
You quickly scan the area.
Balance who is close by to your north.
A Human who is not far off to your north.
A black panther who is not far off to your north.
The dock master who is not far off to your north.

< 943h/943H 145v/160V Pos: standing >
The Pier
Obvious exits: -N -S
(Q)The famous bounty hunter, Balance, stands here.(Gold Aura)
There are some tracks heading north.
There are some tracks heading north.
A raccoon enters from the south.

< 943h/943H 144v/160V Pos: standing >
The Pier
Obvious exits: -N -S
The Yacht Drunk Kathoey floats here.
The Sloop ThE eYe floats here.
The Sloop songwave floats here.
The Sloop Holy Smite floats here.
The Sloop Sloop floats here.
The Ketch Vatatzes floats here.
The Sloop Es'Shoik floats here.
The Sloop -= The Disease =- floats here.
The Ketch Death Star floats here.
The Ketch Godsfury floats here.
The Clipper Fugly's Wet Dream floats here.
The Caravel casablanca floats here.
The Galleon ++Sonic Boom++ floats here.
The Ketch Teakwood Magus floats here.
The Sloop Lanun floats here.
The Caravel ~~Sea*Wolf~~ floats here.
The Caravel Force of Nature floats here.
The Clipper Lil Pony floats here.
The Yacht ROMAN floats here.
The Sloop Teakwood Vitality floats here.
The Sloop Teakwood Ship floats here.
The Yacht Teakwood Mentat floats here.
The Ketch *--[DYNAMITE] floats here.
The Sloop Teakwood Guardian floats here.
*A Human (medium)  The Resistance in mid-air sits atop a black panther.(Gold Aura)
The dock master of Myrabolus stands here gazing out at sea.
A raccoon enters from the south.

< 943h/943H 144v/160V Pos: standing >
You attempt to stab a Human in the back, but their stone skin quickly absorbs the impact before fading away!
You snap into visibility.
A Human snaps into visibility.
[Damage:  1 ] A Human makes a strange sound as you place Khazid'hea, the blade of Cutting in his back.
A Human quickly slides off a black panther's back.

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sta EP: few scratches >
 A Human misses you.
A Human misses you.
A Human snaps into visibility.
You snap into visibility.

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sta EP: few scratches >
 A raccoon starts casting an offensive spell.
A raccoon snaps into visibility.

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sta EP: few scratches >
 You snap into visibility.
You tackle a Human square in the chest knocking the wind out of him!

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP: few scratches >
 A raccoon completes his spell...
A raccoon utters the word 'agsplnuahz'
Ghostly hands appear before a Human, close around his neck and begin to squeeze!
A Human snaps into visibility.
A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP: few scratches >
 A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP:  small wounds >
 A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP:  small wounds >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
A Human snaps into visibility.
[Damage: 30 ] Your whip strikes a Human.
[Damage: 16 ] Your slash strikes a Human.
[Damage: 14 ] Your impressive whip strikes a Human.
[Damage: 11 ] Your impressive whip strikes a Human.
A raccoon starts casting an offensive spell.

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP:  few wounds >
 A Human misses you.
A Human snaps into visibility.
You snap into visibility.

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP:  few wounds >
 A raccoon completes his spell...
A raccoon utters the word 'agsplnuahz'
Ghostly hands appear before a Human, close around his neck and begin to squeeze!
A Human snaps into visibility.
A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP:  few wounds >
 A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 A raccoon starts casting an offensive spell.

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP:  nasty wounds >
 A raccoon completes his spell...
A raccoon utters the word 'agsplnuahz'
Ghostly hands appear before a Human, close around his neck and begin to squeeze!
A Human snaps into visibility.
A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP: pretty hurt >
 A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP: pretty hurt >
 A Human gasps for air as a pair of ghostly hands tighten around his throat!

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP:  awful >
 You snap into visibility.
A Human snaps into visibility.
[Damage: 11 ] Your impressive whip strikes a Human very hard.
[Damage: 14 ] Your impressive slash seriously wounds a Human.
[Damage: 14 ] Your impressive whip enshrouds a Human in a mist of blood.
[Damage: 13 ] Your impressive whip enshrouds a Human in a mist of blood.

< 943h/943H 146v/160V Pos: standing >
< T: Bryken TP: sta TC:excellent E: A Human sit EP:  awful >
 You dodge a Human's vicious attack.
A Human snaps into visibility.
You snap into visibility.
A Human clambers to his feet.
A raccoon starts casting an offensive spell.
[Damage: 20 ] You split a Human's skull wide open, causing immediate death!
A Human's dangling batskull earring [superior] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.