The death of [30 Tempest Magus] Thye The Militia (Human)

in A Light and Breezy Forest

from the perspective of [50 Magician] Sinz *-* Bloodlust *-* (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the helmet of agony (magic) (humming) [81%]
<worn on eyes>       a foggy visor [poor] [83%]
<worn in ear>        a glowing jade earring (glowing) [78%]
<worn in ear>        a brightly flaming earring
<worn on face>       a mask of kraken scales [poor]
<worn around neck>   a string of gorged eyeballs [superior] [71%]
<worn around neck>   the collar of firestones of endurance (magic) [61%]
<worn on body>       the robe of the underworld mages [superior] (magic)
<worn about body>    a pitch-black bodycloak (magic)
<worn on tail>       a ring of sandstone [superior] (magic)
<worn about waist>   a belt of skulls (magic)
<worn on belt buckle>lucky alchemist sack
<worn on arms>       some mantis sleeves
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a bracelet of influence (magic)
<worn around wrist>  a bracelet of wizardry (magic) (glowing) [81%]
<worn on hands>      a pair of hazy green gloves of endurance (magic) (glowing)
<worn on finger>     a sinister ivory ring from Arcium, the Plagued Kingdom
<worn on finger>     a glowing ruby ring (magic)
<held>               a wand of wizardry [superior] (magic) (glowing)
<worn on legs>       some blood-stained crystal greaves from The Arcaneum of L'srillizzin
<worn on feet>       boots of brain golem skin (magic) [85%]

Bryken leaves south riding on the wild horse.
You follow Bryken.

 
  *********   
 ...*******.  
 ....****...  
 .....@....^  
 M^.^M.^.^M^  
 .^^.^^^....  
  ^^^......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.
You quickly scan the area.
A green iguana who is rather far off to your south.

< 422h/422H 156v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  .********   
 ....*******  
 ^....****..  
 ^....@.....  
 .M^.^M.^.^M  
 ^.^^.^^^...  
  ^^^^.....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 154v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  ..*******   
 ^....******  
 ^^....****.  
 ^^...@.....  
 ^.M^.^M.^.^  
 M^.^^.^^^..  
  ^^^^^....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 152v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  ^..******   
 .^....*****  
 ^^^....****  
 .^^..@.....  
 ^^.M^.^M.^.  
 .M^.^^.^^^.  
  ^^^^^^...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.
You quickly scan the area.
You see nothing.

< 422h/422H 150v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  ^^..*****   
 ^.^....****  
 ^^^^....***  
 ^.^^.@.....  
 .^^.M^.^M.^  
 ..M^.^^.^^^  
  .^^^^^^..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 150v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  ^^^..****   
 .^.^....***  
 ^^^^^....**  
 .^.^^@.....  
 ..^^.M^.^M.  
 ^..M^.^^.^^  
  M.^^^^^^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.
You quickly scan the area.
A huge boar who is close by to your south.

< 422h/422H 149v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  .^^^..***   
 ^.^.^....**  
 .^^^^^....*  
 ..^.^@.....  
 M..^^.M^.^M  
 ^^..M^.^^.^  
  .M.^^^^^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 148v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  ..^^^..**   
 ^^.^.^....*  
 ^.^^^^^....  
 ^..^.@^....  
 .M..^M.M^.^  
 ^^^..^^.^^.  
  ..M.^^^^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.
You quickly scan the area.
A huge boar who is close by to your south.

< 422h/422H 146v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  +..^^^..*   
 ^^^.^.^....  
 .^.^^^^^...  
 .^..^@^^...  
 ..M..^M.M^.  
 .^^^..^^.^^  
  ...M.^^^^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 145v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  ++..^^^..   
 .^^^.^.^...  
 ^.^.^^^^^..  
 ..^..@.^^..  
 ^..M..^M.M^  
 ..^^^..^^.^  
  ....M.^^^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 144v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  +++..^^^.   
 ..^^^.^.^..  
 ^^.^.^^^^^.  
 ^..^.@^.^^.  
 ^^..M..^M.M  
 ...^^^..^^.  
  .....M.^^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.
You quickly scan the area.
A green iguana who is rather far off to your south.

< 422h/422H 143v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  ++++..^^^   
 ...^^^.^.^.  
 .^^.^.^^^^^  
 .^..^@.^.^^  
 .^^..M..^M.  
 ....^^^..^^  
  ......M.^   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 142v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  +++++..^^   
 ....^^^.^.^  
 ..^^.^.^^^^  
 ..^..@..^.^  
 ..^^..M..^M  
 .....^^^..^  
  .......M.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 140v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  ++++++..^   
 .....^^^.^.  
 ...^^.^.^^^  
 ...^.@^..^.  
 ...^^..M..^  
 ......^^^..  
  ........M   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 139v/158V Pos: standing >
You quickly scan the area.
A green iguana who is not far off to your north.

< 422h/422H 140v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  +++++++..   
 +.....^^^.^  
 ....^^.^.^^  
 ....^@.^..^  
 ....^^..M..  
 .......^^^.  
  .........   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 139v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  ++++++++.   
 ++.....^^^.  
 .....^^.^.^  
 .....@..^..  
 .....^^..M.  
 ........^^^  
  .........   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 138v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  .++++++++   
 M++.....^^^  
 +.....^^.^.  
 +....@^..^.  
 +.....^^..M  
 +........^^  
  .........   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.
You quickly scan the area.
You see nothing.

< 422h/422H 137v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  ..+++++++   
 .M++.....^^  
 .+.....^^.^  
 .+...@.^..^  
 .+.....^^..  
 .+........^  
  +........   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 135v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  *..++++++   
 *.M++.....^  
 ..+.....^^.  
 ..+..@..^..  
 ..+.....^^.  
 ..+........  
  .+.......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.
You quickly scan the area.
You see nothing.

< 422h/422H 134v/158V Pos: standing >
Bryken leaves west riding on the wild horse.
You follow Bryken.

 
  **..+++++   
 **.M++.....  
 *..+.....^^  
 ...+.@...^.  
 ...+.....^^  
 ...+.......  
  ..+......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 133v/158V Pos: standing >
You quickly scan the area.
A small lizard who is rather far off to your north.
The stronghold gatekeeper who is almost out of sight to your north.

< 422h/422H 135v/158V Pos: standing >
Bryken leaves south riding on the wild horse.
You follow Bryken.

 
  *.M++....   
 *..+.....^^  
 ...+.....^.  
 ...+.@...^^  
 ...+.......  
 ...+.......  
  ..+....^.   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 133v/158V Pos: standing >
Bryken leaves south riding on the wild horse.
You follow Bryken.

 
  ..+.....^   
 ...+.....^.  
 ...+.....^^  
 ...+.@.....  
 ...+.......  
 ...+....^..  
  ^.+......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.
You quickly scan the area.
A small lizard who is almost out of sight to your north.

< 422h/422H 132v/158V Pos: standing >
Bryken leaves south riding on the wild horse.
You follow Bryken.

 
  ..+.....^   
 ...+.....^^  
 ...+.......  
 ...+.@.....  
 ...+....^..  
 .^.+.......  
  M.+......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 131v/158V Pos: standing >
Bryken leaves south riding on the wild horse.
You follow Bryken.

 
  ..+.....^   
 ...+.......  
 ...+.......  
 ...+.@..^..  
 .^.+.......  
 .M.+.......  
  ..+......   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 130v/158V Pos: standing >
Bryken leaves south riding on the wild horse.
You follow Bryken.

 
  ..+......   
 ...+.......  
 ...+....^..  
 .^.+.@.....  
 .M.+.......  
 ...+.......  
  ..+*.....   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.
You quickly scan the area.
You see nothing.

< 422h/422H 129v/158V Pos: standing >
Bryken leaves south riding on the wild horse.
You follow Bryken.

 
  ..+......   
 ...+....^..  
 .^.+.......  
 .M.+.@.....  
 ...+.......  
 ...+*......  
  .*+***...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.
You quickly scan the area.
A barbarian mercenary who is rather far off to your west.

< 422h/422H 129v/158V Pos: standing >
Bryken leaves south riding on the wild horse.
You follow Bryken.

 
  ..+....^.   
 .^.+.......  
 .M.+.......  
 ...+.@.....  
 ...+*......  
 ..*+***....  
  **+***...   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 128v/158V Pos: standing >
Bryken leaves south riding on the wild horse.
You follow Bryken.

 
  ^.+......   
 .M.+.......  
 ...+.......  
 ...+*@.....  
 ..*+***....  
 .**+***....  
  **+****..   
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 127v/158V Pos: standing >
Bryken leaves south riding on the wild horse.
You follow Bryken.

 
 +*...  
 +*@*.  
 +***.  
A Light and Breezy Forest
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 126v/158V Pos: standing >
You quickly scan the area.
You see nothing.

< 422h/422H 126v/158V Pos: standing >
Bryken leaves south riding on the wild horse.
You follow Bryken.

 
 +***.  
 +*@*.  
 +****  
A Light and Breezy Forest
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.
You quickly scan the area.
You see nothing.

< 422h/422H 127v/158V Pos: standing >
Bryken leaves south riding on the wild horse.
You follow Bryken.

 
 +***.  
 +*@**  
 +****  
A Light and Breezy Forest
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) in mid-air sits atop the wild horse.

< 422h/422H 126v/158V Pos: standing >
You quickly scan the area.
You see nothing.

< 422h/422H 127v/158V Pos: standing >
Bryken dismounts the wild horse.

< 422h/422H 128v/158V Pos: standing >
Bryken leaves east.
You follow Bryken.

 
 ***..  
 *M@*.  
 *****  
A Light and Breezy Forest
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) stands in mid-air here.

< 422h/422H 127v/158V Pos: standing >
You quickly scan the area.
A LARGE air elemental who is a brief walk away to your north.
A Human who is a brief walk away to your north.
A magnificent heavy warhorse who is a brief walk away to your north.
A Human who is a brief walk away to your north.
The wild horse who is close by to your west.

< 422h/422H 128v/158V Pos: standing >
You quickly scan the area.
A LARGE air elemental who is close by to your north.
A Human who is close by to your north.
A magnificent heavy warhorse who is close by to your north.
A Human who is close by to your north.
The wild horse who is close by to your west.

< 422h/422H 131v/158V Pos: standing >
Bryken leaves north.
You follow Bryken.

 
 ***..  
 **@..  
 *M**.  
A Light and Breezy Forest
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) stands in mid-air here.
*A LARGE air elemental is here looking like a small living tornado. (minion) 
A Human (medium)  The Militia stands in mid-air here. (Non-Fraggable)
A Human (medium)  The Militia in mid-air sits atop a magnificent heavy warhorse. (Non-Fraggable)(Gold Aura)

< 422h/422H 132v/158V Pos: standing >
 
 ***..  
 **@..  
 *M**.  
A Light and Breezy Forest
Obvious exits: -N -E -S -W
*Bryken K.O. Kid *-* Bloodlust *-* (Troll)(medium) stands in mid-air here.
*A LARGE air elemental is here looking like a small living tornado. (minion) 
A Human (medium)  The Militia stands in mid-air here. (Non-Fraggable)
A Human (medium)  The Militia in mid-air sits atop a magnificent heavy warhorse. (Non-Fraggable)(Gold Aura)

< 422h/422H 133v/158V Pos: standing >
Bryken snaps into visibility.
Bryken places Khazid'hea, the blade of Cutting in the back of a Human, resulting in some strange noises and some blood.

< 422h/422H 136v/158V Pos: standing >
Bryken snaps into visibility.
Bryken tackles a Human square in the chest knocking the wind out of him!

< 422h/422H 141v/158V Pos: standing >
Bryken dodges a Human's attack.
Bryken snaps into visibility.

< 422h/422H 148v/158V Pos: standing >
You start chanting...
You snap into visibility.

< 422h/422H 150v/158V Pos: standing >
A Human dismounts a magnificent heavy warhorse.

< 422h/422H 151v/158V Pos: standing >
Bryken snaps into visibility.
Bryken's impressive whip strikes a Human hard.
Bryken's slash strikes a Human very hard.
Bryken's impressive whip strikes a Human hard.
Bryken's barbed whip summons a comet!
A large rift opens in front of a Human, you see stars through it, and then a comet flies forth smashing into him!
Bryken's impressive whip grievously wounds a Human.
The gash opened up by Bryken's whip fatally wounds a Human.
A Human's hard leather cloak was completely destroyed by the massive blow!
A LARGE air elemental stops following a Human.
A Human is dead! R.I.P.
You receive your share of experience.