The death of [50 Thug] Ace The Resistance (Human)

in Burnt Plains of a Fallen Realm

from the perspective of [52 Shadowmage] Nil The Resistance (Minotaur)

<floating about head>a dark ioun stone[16h 39m 6s]
<worn as a badge>    a small diamond tattoo
<worn on horns>      a sunstone horn clasp
<worn on eyes>       a foggy visor [85%]
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        a tiny earring woven of fireweed [superior] [51%]
<worn on face>       the wailing face of a drow banshee[200h 25m 6s]
<worn in nose>       a delicate nipple ring (glowing)
<worn around neck>   a platium plated dog collar [77%]
<worn around neck>   an amulet of the Neogi Lords [superior]
<worn on body>       the ultrathin robes of probability [superior] (glowing)
<worn about body>    the cloak of the manta ray
<worn on tail>       a brass tail ring with two dangling rubies (glowing)
<worn as quiver>     a diabolical brass quiver from Kvark's Great Connector [62%]
<worn about waist>   a belt of dragonslaying
<worn on belt buckle>the face of Krotheg [75%]
<attached to belt>   a large tome engulfed in blue flames (humming)
<attached to belt>   a midnight blue tome with silver bindings (glowing) [64%]
<worn on arms>       some blue dragonscale shoulder guards
<held as shield>     a shimmering glassteel tower shield [61%]
<worn around wrist>  a thick, smooth blackrock bracelet (humming) [84%]
<worn around wrist>  a glowing emerald bracelet (glowing) (humming) [70%]
<worn on hands>      the gloves of randomness
<worn on finger>     a yellow ring of chrysoberyl [superior]
<worn on finger>     an enchanted ring of balor bone [84%]
<held>               the staff of the slaadi [poor]
<worn on legs>       some mithril-plated gnomish leg enhancers of regeneration (humming) [76%]
<worn on feet>       a set of bloodied horseshoes of endurance [62%]


At a Break in the Road
Obvious exits: -E -W -U
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 223v/227V Pos: standing >
Nz leaves up.
You follow Nz.

On a Narrow Ledge
Obvious exits: -W -D
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 221v/227V Pos: standing >
Autosaving...

< 1218h/1218H 222v/227V Pos: standing >

< 1218h/1218H 226v/227V Pos: standing >
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.

< 1218h/1218H 227v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 1218h/1218H 227v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 1218h/1218H 227v/227V Pos: standing >

< 1218h/1218H 227v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 1218h/1218H 227v/227V Pos: standing >
On a Narrow Ledge
Obvious exits: -W -D
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 227v/227V Pos: standing >
You quickly scan the area.
You see nothing.

< 1218h/1218H 227v/227V Pos: standing >
To the west is a ledge.
You extend your sights westward.
On a Narrow Ledge
Obvious exits: -E -W

< 1218h/1218H 227v/227V Pos: standing >

< 1218h/1218H 227v/227V Pos: standing >
Below is a road.
You extend your sights downward.
At a Break in the Road
Obvious exits: -E -W -U

< 1218h/1218H 227v/227V Pos: standing >

< 1218h/1218H 227v/227V Pos: standing >
Nz leaves down.
You follow Nz.

At a Break in the Road
Obvious exits: -E -W -U
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 225v/227V Pos: standing >
Nz leaves east.
You follow Nz.

On the Road of the Dead
Obvious exits: -E -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 223v/227V Pos: standing >
Nz leaves east.
You follow Nz.

On the Road of the Dead
Obvious exits: -E -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A stirge is hopping around on the ground.

< 1218h/1218H 221v/227V Pos: standing >
Nz leaves east.
You follow Nz.

On the Road of the Dead
Obvious exits: -E -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 219v/227V Pos: standing >
Nz leaves east.
You follow Nz.

Intersection in the Road of the Dead
Obvious exits: -N -E -S -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 218v/227V Pos: standing >

< 1218h/1218H 219v/227V Pos: standing >
You quickly scan the area.
A sparrow who is not far off to your east.
The wandering nomad who is rather far off to your east.
A huge bear who is not far off to your south.
A forest hag who is a brief walk away to your south.
A fierce manticore who is rather far off to your south.
A stirge who is not far off to your west.
Nz leaves south.
You follow Nz.

On the Sinister Trail
Obvious exits: -N -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 218v/227V Pos: standing >
Nz leaves south.
You follow Nz.

Tall Reeds On the Sinister Trail
Obvious exits: -N -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A huge bear is resting here, looking quite bothered.
A fuzzy black squirrel is sitting here scavenging for some food.

< 1218h/1218H 217v/227V Pos: standing >
Nz leaves south.
You follow Nz.

On the Sinister Trail
Obvious exits: -N -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
An extremely nasty looking forest hag is here cackling.

< 1218h/1218H 216v/227V Pos: standing >
Nz leaves south.
You follow Nz.

On the Sinister Trail
Obvious exits: -N -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A fierce manticore is here, ready to spring into action.

< 1218h/1218H 215v/227V Pos: standing >
You quickly scan the area.
A forest hag who is close by to your north.
A black squirrel who is not far off to your north.
A stirge who is close by to your south.
A tiny bird who is in the distance to your south.
A small bird who is in the distance to your south.
Nz leaves south.
You follow Nz.

On the Sinister Trail
Obvious exits: -N -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A big fuzzy black squirrel is sitting here scavenging for some food.
A stirge is hopping around on the ground.

< 1218h/1218H 214v/227V Pos: standing >
Nz leaves south.
You follow Nz.

A Drop On the Sinister Trail
Obvious exits: -N -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 212v/227V Pos: standing >
You quickly scan the area.
A huge black squirrel who is close by to your north.
A stirge who is close by to your north.
A fierce manticore who is not far off to your north.
A forest hag who is a brief walk away to your north.
A black squirrel who is in the distance to your north.
A tiny bird who is a brief walk away to your south.
A small bird who is a brief walk away to your south.
A tiny bird who is a brief walk away to your south.

< 1218h/1218H 215v/227V Pos: standing >
Nz leaves south.
You follow Nz.

On the Sinister Trail
Obvious exits: -N -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 214v/227V Pos: standing >
Nz leaves south.
You follow Nz.

On a Bloody Trail
Obvious exits: -N -E -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 213v/227V Pos: standing >
You quickly scan the area.
A huge black squirrel who is a brief walk away to your north.
A stirge who is a brief walk away to your north.
A fierce manticore who is rather far off to your north.
A forest hag who is in the distance to your north.
A small bird who is close by to your south.
A tiny bird who is close by to your south.

< 1218h/1218H 216v/227V Pos: standing >
Nz leaves south.
You follow Nz.

Small Forest Clearing
Obvious exits: -N -E -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A tiny bird flaps its little wings here.
A small bird flaps its little wings here.
A tiny bird flaps its little wings here.

< 1218h/1218H 214v/227V Pos: standing >
You quickly scan the area.
A huge black squirrel who is rather far off to your north.
A stirge who is rather far off to your north.
A fierce manticore who is in the distance to your north.
A hungry looking squirrel who is close by to your east.
A crafty squirrel who is close by to your west.
A crafty squirrel who is close by to your west.
A tiny bird who is close by to your west.
A small bird who is close by to your west.
A crafty squirrel who is close by to your west.
A small bird who is close by to your west.
A hungry looking squirrel who is not far off to your west.
A small bird who is not far off to your west.
A tiny bird who is not far off to your west.
A hungry looking squirrel who is not far off to your west.
A crafty squirrel who is not far off to your west.

< 1218h/1218H 217v/227V Pos: standing >
Nz leaves north.
You follow Nz.

On a Bloody Trail
Obvious exits: -N -E -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 216v/227V Pos: standing >
Nz leaves north.
You follow Nz.

On the Sinister Trail
Obvious exits: -N -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 215v/227V Pos: standing >

< 1218h/1218H 216v/227V Pos: standing >
Nz leaves south.
You follow Nz.

On a Bloody Trail
Obvious exits: -N -E -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 217v/227V Pos: standing >

< 1218h/1218H 217v/227V Pos: standing >
Nz leaves east.
You follow Nz.

Mouth of The Manticore Lair
Obvious exits: -E -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 217v/227V Pos: standing >
Nz leaves east.
You follow Nz.

West Exit of the Manticor Lair
Obvious exits: -N -E -S -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 216v/227V Pos: standing >
Nz leaves east.
You follow Nz.

Lair of the Manticore
Obvious exits: -N -E -S -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 214v/227V Pos: standing >
Nz leaves east.
You follow Nz.

The Center of the Manticore Lair
Obvious exits: -N -E -S -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 213v/227V Pos: standing >

< 1218h/1218H 214v/227V Pos: standing >
Nz leaves east.
You follow Nz.

Lair of the Manticore
Obvious exits: -N -E -S -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A fierce manticore is here, ready to spring into action.

< 1218h/1218H 212v/227V Pos: standing >
Nz leaves east.
You follow Nz.

Mouth of The Manticore Lair
Obvious exits: -E -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 211v/227V Pos: standing >
Nz leaves east.
You follow Nz.

On a Bloody Trail
Obvious exits: -E -S -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 210v/227V Pos: standing >
Nz leaves east.
You follow Nz.

On a Bloody Trail
Obvious exits: -E -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A large black wolf is here, running through its home.

< 1218h/1218H 210v/227V Pos: standing >
Nz leaves east.
You follow Nz.

On a Bloody Trail
Obvious exits: -E -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A forest lurker stands here with a sinister grin.

< 1218h/1218H 210v/227V Pos: standing >
You say in minotaur 'port ace'
Nz leaves east.
You follow Nz.

End of The Road of the Dead
Obvious exits: -N -E -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 209v/227V Pos: standing >
You say in minotaur 'port ace'

< 1218h/1218H 210v/227V Pos: standing >
Nz leaves west.
You follow Nz.

On a Bloody Trail
Obvious exits: -E -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A forest lurker stands here with a sinister grin.

< 1218h/1218H 208v/227V Pos: standing >
You say in minotaur 'port ace'
Nz leaves west.
You follow Nz.

On a Bloody Trail
Obvious exits: -E -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A large black wolf is here, running through its home.

< 1218h/1218H 207v/227V Pos: standing >
You say in minotaur 'port ace'
Nz leaves west.
You follow Nz.

On a Bloody Trail
Obvious exits: -E -S -W
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 206v/227V Pos: standing >
Nz leaves south.
You follow Nz.

On a Sinister Trail
Obvious exits: -N -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A shambling mound is resting here, eating some vegetation.
A stirge is hopping around on the ground.

< 1218h/1218H 205v/227V Pos: standing >
Nz leaves south.
You follow Nz.

On a Sinister Trail
Obvious exits: -N -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
A shambling mound is resting here, eating some vegetation.
An extremely nasty looking forest hag is here cackling.

< 1218h/1218H 203v/227V Pos: standing >
Nz leaves south.
You follow Nz.

On a Sinister Trail
Obvious exits: -N -E -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.
You sense a lifeform nearby.

< 1218h/1218H 202v/227V Pos: standing >
Nz leaves south.
You follow Nz.

On a Sinister Trail
Obvious exits: -N -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 201v/227V Pos: standing >
Nz leaves south.
You follow Nz.

On a Well Lit Path
Obvious exits: -N -U -D
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 199v/227V Pos: standing >
You say in minotaur 'port ace'

< 1218h/1218H 202v/227V Pos: standing >
You say in minotaur 'port ace'
Nz leaves down.
You follow Nz.

The Black Gate
Obvious exits: -U -D#
*Nz  The Resistance (Githzerai)(small) stands in mid-air here.

< 1218h/1218H 200v/227V Pos: standing >
You say in minotaur 'port ace'
Nz leaves down.
You follow Nz.

The gate seems to be closed.

< 1218h/1218H 201v/227V Pos: standing >
Ok.

< 1218h/1218H 209v/227V Pos: standing >
Inside the Black Gate
Obvious exits: -U -D

< 1218h/1218H 208v/227V Pos: standing >

< 1218h/1218H 209v/227V Pos: standing >
Ok.

< 1218h/1218H 210v/227V Pos: standing >
The Glowing Sphere
Obvious exits: -U
A shimmering portal is here.

< 1218h/1218H 211v/227V Pos: standing >
The Glowing Sphere
Obvious exits: -N
A shimmering portal is here.

< 1218h/1218H 217v/227V Pos: standing >
On the Drawbridge of Bloodstone
Obvious exits: -N -S
*Nz  The Resistance (Githzerai)(small) stands in mid-air here. (casting) 

< 1218h/1218H 222v/227V Pos: standing >
Ripping through reality, a black rift opens up here.


< 1218h/1218H 223v/227V Pos: standing >

< 1218h/1218H 226v/227V Pos: standing >

< 1218h/1218H 227v/227V Pos: standing >

< 1218h/1218H 227v/227V Pos: standing >
As you enter the wormhole, you feel yourself being torn into a thousand pieces,
scattered over the entirety of reality.  Bits of your shattered
consciousness float randomly about the universe with no overall
direction or purpose.  Suddenly, you find yourself elsewhere..
 
   .^..^......    
  ^.^.^^.^^....   
 ..........^.MMM  
 ..^.^......MMMM  
 ^......@^..MMM   
 ..........MM^    
 ^.........MMMM   
  ...^...^.MMM^   
   .........MM    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A black rift of swirling mass is here, tearing itself apart.
An undead behemoth stands in mid-air here, fighting Ace.
Ace  The Resistance (Human)(medium) is lying in mid-air here.

< 1218h/1218H 227v/227V Pos: standing >
An undead behemoth's impressive punch strikes Ace.
An undead behemoth's impressive punch strikes Ace.
An undead behemoth's impressive punch strikes Ace.

< 1218h/1218H 227v/227V Pos: standing >
Ace's whip strikes an undead behemoth.
Ace's fine slash wounds an undead behemoth.

< 1218h/1218H 227v/227V Pos: standing >
Ace clambers to his feet.

< 1218h/1218H 227v/227V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 1218h/1218H 227v/227V Pos: standing >

< 1218h/1218H 227v/227V Pos: standing >
Ace snaps into visibility.
An undead behemoth's impressive punch strikes Ace very hard.
An undead behemoth's punch strikes Ace.
Ace dodges an undead behemoth's attack.
Ace blocks an undead behemoth's kick with his arm.

< 1218h/1218H 227v/227V Pos: standing >
Ace's fine whip wounds an undead behemoth.
Ace's fine slash wounds an undead behemoth.
Ace's whip wounds an undead behemoth.
Ace's fine whip wounds an undead behemoth.
You peer into the wormhole and see...
On the Drawbridge of Bloodstone

< 1218h/1218H 227v/227V Pos: standing >
You start chanting...
You snap into visibility.

< 1218h/1218H 227v/227V Pos: standing >
Casting: bigbys crushing hand **

< 1218h/1218H 227v/227V Pos: standing >
The wormhole crumbles to dust and blows away.

< 1218h/1218H 227v/227V Pos: standing >

< 1218h/1218H 227v/227V Pos: standing >
Casting: bigbys crushing hand *

< 1218h/1218H 227v/227V Pos: standing >
Casting: bigbys crushing hand 

< 1218h/1218H 227v/227V Pos: standing >
You complete your spell...
Your spell flows around an undead behemoth, leaving him unharmed!
An Orc enters from the west.
An Orc enters from the west.
An Orc enters from the west.
An Orc enters from the west.

< 1218h/1218H 227v/227V Pos: standing >
Ace snaps into visibility.
Ace's impressive whip strikes an undead behemoth.
Ace's fine slash wounds an undead behemoth.
Ace's fine whip wounds an undead behemoth.
Ace's whip wounds an undead behemoth.

< 1218h/1218H 227v/227V Pos: standing >
Ace dodges an undead behemoth's attack.
Ace snaps into visibility.
An undead behemoth's fine punch strikes Ace.
Ace dodges an undead behemoth's attack.

< 1218h/1218H 227v/227V Pos: standing >
Sparkling magic surrounds a snow fox as he begins his chant.
A snow fox starts casting an offensive spell.

< 1218h/1218H 227v/227V Pos: standing >
A snow fox completes his spell...
A snow fox utters the words 'buoblg qrunsoqpze yugh'
A snow fox's fist beats the life out of Ace, blood pours from his body!

< 1218h/1218H 227v/227V Pos: standing >
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!

< 1218h/1218H 227v/227V Pos: standing >
A snow fox sings a song so well you feel your pain and suffering ebbing away.
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!

< 1218h/1218H 227v/227V Pos: standing >
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!
A snow fox starts casting an offensive spell called 'bigbys clenched fist'.

< 1218h/1218H 227v/227V Pos: standing >
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!
You start chanting...

< 1218h/1218H 227v/227V Pos: standing >
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!

< 1218h/1218H 227v/227V Pos: standing >
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!

< 1218h/1218H 227v/227V Pos: standing >
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!

< 1218h/1218H 227v/227V Pos: standing >
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!

< 1218h/1218H 227v/227V Pos: standing >
Casting: bigbys crushing hand **
Ace snaps into visibility.
Ace's whip wounds an undead behemoth.
Ace's slash wounds an undead behemoth.
Ace's impressive whip strikes an undead behemoth.
Ace's fine whip wounds an undead behemoth.
Ace's long slime-covered tendril with an unblinking eye locks onto an undead behemoth!
An undead behemoth's eyes briefly cloud over as his body is painfully ripped apart from within.
Ace's spell flows around an undead behemoth, leaving him unharmed!
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!

< 1218h/1218H 227v/227V Pos: standing >
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!

< 1218h/1218H 227v/227V Pos: standing >
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!

< 1218h/1218H 227v/227V Pos: standing >
Ace dodges an undead behemoth's attack.
Ace dodges an undead behemoth's attack.
Ace snaps into visibility.
An undead behemoth's fine punch strikes Ace very hard.
An undead behemoth almost sweeps Ace off of his feet with a well placed leg sweep.
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!

< 1218h/1218H 227v/227V Pos: standing >
Casting: bigbys crushing hand *
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!

< 1218h/1218H 227v/227V Pos: standing >

< 1218h/1218H 227v/227V Pos: standing >
Ace attempts to flee.
Ace tries to flee, but can't make it out of here!

< 1218h/1218H 227v/227V Pos: standing >
A snow fox completes his spell...
A snow fox utters the words 'buoblg qrunsoqpze yugh'
A snow fox's magic fist punches Ace into so much pulp!
Ace is dead! R.I.P.