<worn as a badge> a clump of glowing fuzz
<worn on head> Khildarak's battle helmet (magic)
<worn on eyes> an enchanted elven eyepatch 'Opticlude' (magic)
<worn in ear> a tiny orb of obsidian (magic)
<worn in ear> a mithril stud carved like a fist [superior] (magic)
<worn on face> a misty blue mask of gauze
<worn around neck> an amulet of creation [superior] (magic) (humming)
<worn around neck> a necklace of halfling ears [superior]
<worn on body> a full suit of elven chainmail (magic)
<worn about body> the shadow wings of evernight [superior] (magic)
<worn as quiver> the bottomless quiver 'Alacrity' [superior] made by Rethax (humming)
<worn about waist> a thick duergar-hide belt with a mithril buckle [superior]
<worn on belt buckle>a whitestone cudgel (magic)
<attached to belt> a glowing azure potion (magic) (glowing)
<worn on arms> some wolf hide sleeves [superior]
<worn around wrist> a bowman's adamantium wristband [superior] (magic)
<worn around wrist> an elven bracelet of precision [superior] (magic)
<worn on hands> a pair of stone gauntlets [superior] (glowing)
<worn on finger> a ring of souls [superior] (magic) (glowing)
<worn on finger> ring of the past of endurance (magic) (glowing)
<primary weapon> a gladius called 'Backstabber' (magic) (glowing)[200h 26m 38s]
<secondary weapon> a blood dagger of Tezcatlipoca (magic)
<worn on legs> some fur-lined horned ram-skull knee guards
<worn on feet> a pair of dusty boots [superior] (glowing)
..M..^MM^^.....
...^^.MM.^.**
.....MM.^..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 476h/476H 192v/192V Pos: standing >
.^..M.MM^..
....^MMMM.^^^
.......MM^^.^..
......M^M.^^...
.....^^@.^^....
.^.....^^M^....
...M..^MM^^....
....^^.MM.^.*
......MM.^.
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 476h/476H 192v/192V Pos: standing >
..^..M.MM^.
.....^MMMM.^^
........MM^^.^.
.......M^M.^^..
......^@^.^^...
..^.....^^M^...
....M..^MM^^...
.....^^.MM.^.
.......MM.^
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 476h/476H 192v/192V Pos: standing >
...^..M.MM^
......^MMMM.^
.........MM^^.^
........M^M.^^.
.......@^^.^^..
...^.....^^M^..
*....M..^MM^^..
......^^.MM.^
........MM.
Rocky Hillside of the Eagle Ridge Mountains
Obvious exits: -N -E -S -W
< 476h/476H 192v/192V Pos: standing >
....^..M.MM
.......^MMMM.
*.........MM^^.
^........M^M.^^
*......@^^^.^^.
*...^.....^^M^.
**....M..^MM^^.
*......^^.MM.
.........MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 476h/476H 192v/192V Pos: standing >
.....^..M.M
*.......^MMMM
**.........MM^^
*^........M^M.^
**.....@.^^^.^^
**...^.....^^M^
**....M..^MM^^
**......^^.MM
*.........M
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 476h/476H 192v/192V Pos: standing >
*.....^..M.
**.......^MMM
**.........MM^
M*^........M^M.
**....@..^^^.^
**...^.....^^M
**....M..^MM^
**......^^.M
*.........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 476h/476H 192v/192V Pos: standing >
**.....^..M
***.......^MM
**.........MM
M*^........M^M
**...@...^^^.
**...^.....^^
**....M..^MM
**......^^.
*........
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 476h/476H 192v/192V Pos: standing >
***.....^..
***.......^M
**.........M
M*^........M^
**..@....^^^
**...^.....^
**....M..^M
**......^^
*.......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 476h/476H 192v/192V Pos: standing >
Your mount is too exhausted.
< 476h/476H 192v/192V Pos: standing >
***.....^.
***.......^
**.........
M*^........M
**.@.....^^
**...^.....
**....M..^
**......^
*......
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 476h/476H 192v/192V Pos: standing >
Your mount is too exhausted.
< 476h/476H 192v/192V Pos: standing >
You dismount a camel.
< 476h/476H 192v/192V Pos: standing >
***.....^
***.......
**........
M*^........
**@M.....^
**...^....
**....M..
**......
*.....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 476h/476H 190v/192V Pos: standing >
M*^..
*@.M
**..
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 476h/476H 188v/192V Pos: standing >
M*^.
@*.
**.
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 476h/476H 186v/192V Pos: standing >
You quickly scan the area.
A camel who is a brief walk away to your east.
< 476h/476H 187v/192V Pos: standing >
**.
M@^.
**.
The Forest of Mistywood
Obvious exits: -N -E -S -W
< 476h/476H 187v/192V Pos: standing >
You quickly scan the area.
A lich necromancer who is not far off to your east.
Luncke who is not far off to your east.
Ange de Morte who is not far off to your east.
Kylian Brightstar who is not far off to your east.
A gazelle who is in the distance to your east.
A gazelle who is in the distance to your east.
A gazelle who is in the distance to your east.
A giraffe who is in the distance to your east.
A cheetah who is in the distance to your east.
A barbarian mercenary who is close by to your west.
< 476h/476H 189v/192V Pos: standing >
Looks like an exit.
You extend your sights westward.
M *....
***....
***.....
**.....
M@^.....
**.M...
. **...^.
.. **...
*. **..
Tranquil Waters of Lake Kilfray
Obvious exits: -N -E -S -W
A well trained barbarian mercenary has been hired to guard the countryside from evil.
< 476h/476H 192v/192V Pos: standing >
*.....M
***.....^
***.......
**.......
M*@.......
**.M.....
. **...^.M.
**.....
**....
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 476h/476H 190v/192V Pos: standing >
You quickly scan the area.
Drorech the gnome cleric who is in the distance to your north.
A lich necromancer who is close by to your east.
Luncke who is close by to your east.
Ange de Morte who is close by to your east.
Kylian Brightstar who is close by to your east.
Dromis who is close by to your east.
A gazelle who is rather far off to your east.
A gazelle who is rather far off to your east.
A gazelle who is rather far off to your east.
A gazelle who is rather far off to your east.
A gazelle who is rather far off to your east.
A large gazelle who is rather far off to your east.
A giraffe who is rather far off to your east.
A giraffe who is rather far off to your east.
A cheetah who is rather far off to your east.
A zebra who is almost out of sight to your east.
A zebra who is almost out of sight to your east.
A zebra who is almost out of sight to your east.
A barbarian mercenary who is not far off to your west.
< 476h/476H 190v/192V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)
< 476h/476H 189v/192V Pos: standing >
You quickly scan the area.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A large gazelle who is a brief walk away to your east.
A giraffe who is a brief walk away to your east.
A giraffe who is a brief walk away to your east.
A cheetah who is a brief walk away to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.
A large zebra who is in the distance to your east.
A barbarian mercenary who is a brief walk away to your west.
< 476h/476H 190v/192V Pos: standing >
You quickly scan the area.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A gazelle who is a brief walk away to your east.
A large gazelle who is a brief walk away to your east.
A giraffe who is a brief walk away to your east.
A cheetah who is a brief walk away to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.
A large zebra who is in the distance to your east.
A barbarian mercenary who is a brief walk away to your west.
< 476h/476H 192v/192V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)
< 476h/476H 192v/192V Pos: standing >
You nod.
< 476h/476H 192v/192V Pos: standing >
No one by that name here...
< 476h/476H 192v/192V Pos: standing >
No one by that name here...
< 476h/476H 192v/192V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)
< 476h/476H 192v/192V Pos: standing >
< 476h/476H 192v/192V Pos: standing >
< 476h/476H 192v/192V Pos: standing >
No one by that name here...
< 476h/476H 192v/192V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)
< 476h/476H 192v/192V Pos: standing >
Luncke is overwhelmed with HATRED, and begins to grow to enormous proportions!
< 476h/476H 192v/192V Pos: standing >
A lich necromancer has just given you his consent.
< 476h/476H 192v/192V Pos: standing >
No one here by that name.
< 476h/476H 192v/192V Pos: standing >
You attempt to give consent...
< 476h/476H 192v/192V Pos: standing >
A lich necromancer is now a member of your group.
< 476h/476H 192v/192V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)
< 476h/476H 192v/192V Pos: standing >
A lich necromancer nogs.
< 476h/476H 192v/192V Pos: standing >
You now follow a lich necromancer.
< 476h/476H 192v/192V Pos: standing >
A lich necromancer fol
< 476h/476H 192v/192V Pos: standing >
A lich necromancer sneaks east.
You follow a lich necromancer.
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
< 476h/476H 190v/192V Pos: standing >
A lich necromancer sneaks east.
You follow a lich necromancer.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A large zebra looks around for predators.
< 476h/476H 188v/192V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A loggerhead shrike who is not far off to your north.
A thorn-root tree who is not far off to your north.
A cheetah who is close by to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A zebra who is rather far off to your east.
A cheetah who is rather far off to your south.
A thorn-root tree who is rather far off to your south.
Luncke who is not far off to your west.
Ange de Morte who is not far off to your west.
Kylian Brightstar who is not far off to your west.
Dromis who is not far off to your west.
< 476h/476H 192v/192V Pos: standing >
A cheetah enters from the north.
< 476h/476H 192v/192V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
< 476h/476H 192v/192V Pos: standing >
You follow a lich necromancer.
Site of a Recent Battle
Obvious exits: -N -E -S -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
< 476h/476H 190v/192V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A zebra grazes here, utterly failing to blend in.
A female zebra stays close to the herd.
A large zebra looks around for predators.
You follow a lich necromancer.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
< 476h/476H 188v/192V Pos: standing >
You follow a lich necromancer.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
< 476h/476H 186v/192V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
A thorn-root tree stands amidst the grasses here, looking out of place.
< 476h/476H 186v/192V Pos: standing >
A lich necromancer sneaks east.
You follow a lich necromancer.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
A goshawk swoops out of the sky to attack.
< 476h/476H 188v/192V Pos: standing >
You quickly scan the area.
A giraffe who is not far off to your north.
A cheetah who is a brief walk away to your north.
A gazelle who is rather far off to your north.
A gazelle who is rather far off to your north.
A gazelle who is rather far off to your north.
A gazelle who is rather far off to your north.
A gazelle who is rather far off to your north.
A large gazelle who is rather far off to your north.
A proud lion who is not far off to your east.
A crazed zebra who is close by to your south.
A mother lion who is not far off to your south.
A young lion who is not far off to your south.
A mother lion who is not far off to your south.
A young lion who is not far off to your south.
A young lion who is not far off to your south.
A mother lion who is not far off to your south.
A cheetah who is a brief walk away to your south.
< 476h/476H 189v/192V Pos: standing >
Saving Zeb.
You follow a lich necromancer.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
A crazed zebra madly bucks and snorts, kicking everything in sight.
< 476h/476H 189v/192V Pos: standing >
You quickly scan the area.
A goshawk who is close by to your north.
A giraffe who is a brief walk away to your north.
A cheetah who is rather far off to your north.
A gazelle who is in the distance to your north.
A gazelle who is in the distance to your north.
A gazelle who is in the distance to your north.
A gazelle who is in the distance to your north.
A gazelle who is in the distance to your north.
A large gazelle who is in the distance to your north.
A giraffe who is not far off to your east.
A Gnome who is a brief walk away to your east.
A giraffe who is rather far off to your east.
A gazelle who is rather far off to your east.
A gazelle who is rather far off to your east.
A gazelle who is rather far off to your east.
A large gazelle who is rather far off to your east.
A thorn-root tree who is in the distance to your east.
A mother lion who is close by to your south.
A young lion who is close by to your south.
A mother lion who is close by to your south.
A young lion who is close by to your south.
A young lion who is close by to your south.
A mother lion who is close by to your south.
A cheetah who is not far off to your south.
A cheetah who is not far off to your south.
A cheetah who is close by to your west.
A thorn-root tree who is close by to your west.
A goshawk who is not far off to your west.
< 476h/476H 192v/192V Pos: standing >
A crazed zebra leaves north.
< 476h/476H 192v/192V Pos: standing >
Looks like an exit.
You extend your sights eastward.
An Enormous Termite Mound
Obvious exits: -N -E -S -W
< 476h/476H 192v/192V Pos: standing >
You follow a lich necromancer.
An Enormous Termite Mound
Obvious exits: -N -E -S -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
< 476h/476H 190v/192V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A Gnome (small) stands here. (Non-Fraggable)
A giraffe looks about for a nearby tree.
< 476h/476H 190v/192V Pos: standing >
You follow a lich necromancer.
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A lich necromancer is standing here, busy with his own matters.(Red Aura)
A giraffe looks about for a nearby tree.
< 476h/476H 188v/192V Pos: standing >
You shake your head negatively.
< 476h/476H 188v/192V Pos: standing >
A Gnome enters from the north.
< 476h/476H 192v/192V Pos: standing >
A Gnome starts casting an offensive spell.
< 476h/476H 192v/192V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A Gnome (small) stands here. (Non-Fraggable) (casting)
A lich necromancer is standing here, busy with his own matters.(Red Aura)
A giraffe looks about for a nearby tree.
A lich necromancer moves in the shadows, suddenly reappearing behind a Gnome!
< 476h/476H 192v/192V Pos: standing >
A lich necromancer attacks a Gnome. [3 hits]
< 476h/476H 192v/192V Pos: standing >
A faint hum can be heard from a gladius called 'Backstabber' you are carrying.
An Enormous Termite Mound
Obvious exits: -N -E -S -W
< 476h/476H 190v/192V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A swarm of insects stands in mid-air here, fighting a giraffe. (minion)
A swarm of insects stands in mid-air here, fighting a giraffe. (minion)
A Gnome (small) is lying here, fighting a lich necromancer. (Non-Fraggable)
A lich necromancer is standing here, busy with his own matters.(Red Aura)
A giraffe stands here, fighting a swarm of insects.
< 476h/476H 190v/192V Pos: standing >
You snap into visibility.
A Gnome is already on the ground!
But hey you try anyways and you fall on yer ass!
< 476h/476H 190v/192V Pos: sitting >
< T: a lich necromancer TP: sta TC:excellent E: A Gnome ass EP: few wounds >
Your improved dexterity grants you an additional attack!
[Damage: 14 ] You score a CRITICAL HIT!!!!!
[Damage: 30 ] -=[You attack a Gnome.]=- [2 hits]
< 476h/476H 190v/192V Pos: sitting >
< T: a lich necromancer TP: sta TC:excellent E: A Gnome ass EP: few wounds >
A lich necromancer attacks a Gnome. [4 hits]
< 476h/476H 190v/192V Pos: sitting >
< T: a lich necromancer TP: sta TC:excellent E: A Gnome ass EP: awful >
A swarm of insects attacks a giraffe. [0 hits]
A swarm of insects attacks a giraffe. [0 hits]
A Gnome attacks a lich necromancer. [0 hits]
< 476h/476H 190v/192V Pos: sitting >
< T: a lich necromancer TP: sta TC:excellent E: A Gnome ass EP: awful >
A giraffe kicks a swarm of insects, cracking exo-skelelton.
A giraffe attacks a swarm of insects. [1 hits]
< 476h/476H 190v/192V Pos: sitting >
< T: a lich necromancer TP: sta TC:excellent E: A Gnome ass EP: awful >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] [Damage: 16 ] A Gnome is stunned!
You feel a faint tinge in your hand coming from blood dagger of Tezcatlipoca.
A Gnome pales, and seems to sag.
They are too powerful to wither this way!
-=[You attack a Gnome.]=- [2 hits]
< 476h/476H 190v/192V Pos: sitting >
< T: Zeb TP: sit TC:excellent E: A Gnome ass EP: awful >
A lich necromancer neatly performs a coup de grace and beheads a Gnome.
A Gnome's heavy oaken shillelagh [superior] was completely destroyed by the massive blow!
A Gnome's sparkling stone pendant was completely destroyed by the massive blow!
A Gnome's drow-made diamond badge was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.