The death of [ 6 Rogue] Graffle (Halfling)

in In a Shallow Pool

from the perspective of [47 Dark Dreamer] Tiru *-* Bloodlust *-* (Kobold)

<worn on head>       a mithril tiara
<worn in ear>        a platinum stud
<worn on face>       a mask of leaves and bark
<worn around neck>   a green and blue silk scarf
<worn around neck>   a dangling spider necklace (humming)
<worn on body>       a golden robe of the north [poor]
<worn about body>    a shimmering red robe [poor]
<worn on back>       an ermineskin backpack
<worn on tail>       a superior gold tail protector
<worn about waist>   a mystical blue sash [poor] (glowing)
<worn on belt buckle>a cloth-bound tome of magical study
<held as shield>     a shield of gray illithid hide
<worn around wrist>  a black and white zebra-hide wristband
<worn around wrist>  the bangle of the Dreamer [poor]
<worn on finger>     a jeweled granite signet
<held>               a staff of the sea (glowing)
<worn on legs>       leggings woven of frozen icy threads
<worn on feet>       a pair of forest walking boots


Obvious exits: -N -E -S -W

< 385h/385H 129v/154V Pos: standing >
 ..***  
 ..@**  
 .*MM^  
The Twisted Woods
Obvious exits: -N -E -S -W

< 385h/385H 128v/154V Pos: standing >
 ..***  
 .*@M^  
 .^^^M  
The Twisted Woods
Obvious exits: -N -E -S -W
A small rabbit is here, hopping through the grass.

< 385h/385H 127v/154V Pos: standing >
   ......***^M    
  ......***^^^M   
 ^......***^^MMM  
 ......***^MMMM^  
 ......^@^MMMM^^  
 ......^^^MM^^^.  
 ......^^MMM^^M.  
  +++++^MMM^^^.   
   .*^^MMMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S

< 385h/385H 126v/154V Pos: standing >
   .....***^^^    
  ......***^^MM   
 ......***^MMMM^  
 ......^^^MMMM^^  
 ......^@^MM^^^.  
 ......^^MMM^^M.  
 ++++++^MMM^^^..  
  ..*^^MMMM^^..   
   **^MMM^^^..    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 385h/385H 125v/154V Pos: standing >
   .....***^^M    
  .....***^MMMM   
 ......^^^MMMM^^  
 ......^^^MM^^^.  
 ......^@MMM^^M.  
 ++++++^MMM^^^..  
 ...*^^MMMM^^...  
  .**^MMM^^^...   
   *^^MMM^^...    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 385h/385H 124v/154V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 385h/385H 125v/154V Pos: standing >
   ......***^^    
  ......***^MMM   
 .......^^^MMMM^  
 .......^^^MM^^^  
 .......@^MMM^^M  
 +++++++^MMM^^^.  
 ....*^^MMMM^^..  
  ..**^MMM^^^..   
   **^^MMM^^..    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 385h/385H 125v/154V Pos: standing >

< 385h/385H 125v/154V Pos: standing >
You quickly scan the area.
A wandering ogre who is a brief walk away to your north.
A fallen paladin who is rather far off to your north.
A thornbear who is rather far off to your north.
A thornhawk who is almost out of sight to your north.
A thorncat who is almost out of sight to your north.
A wemic scout who is almost out of sight to your east.
A burly guardian who is not far off to your south.
A minotaur mercenary guard who is a brief walk away to your south.
A minotaur mercenary guard who is a brief walk away to your south.

< 385h/385H 127v/154V Pos: standing >
   ......***^^    
  ......***^MMM   
 .......^^^MMMM^  
 .......^^^MM^^^  
 .......@^MMM^^M  
 +++++++^MMM^^^.  
 ....*^^MMMM^^..  
  ..**^MMM^^^..   
   **^^MMM^^..    
You appear to be Winged Animal and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to waver slightly.
He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!
He is encased in killing ice!
He's surrounded by a diffuse globe of light!


< 385h/385H 132v/154V Pos: standing >
   .....***^^M    
  .....***^MMMM   
 ......^^^MMMM^^  
 ......^^^MM^^^.  
 ......^@MMM^^M.  
 ++++++^MMM^^^..  
 ...*^^MMMM^^...  
  .**^MMM^^^...   
   *^^MMM^^...    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 385h/385H 137v/154V Pos: standing >
   .....***^^^    
  ......***^^MM   
 ......***^MMMM^  
 ......^^^MMMM^^  
 ......^@^MM^^^.  
 ......^^MMM^^M.  
 ++++++^MMM^^^..  
  ..*^^MMMM^^..   
   **^MMM^^^..    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 385h/385H 136v/154V Pos: standing >

< 385h/385H 137v/154V Pos: standing >
   ......***^M    
  ......***^^^M   
 ^......***^^MMM  
 ......***^MMMM^  
 ......^@^MMMM^^  
 ......^^^MM^^^.  
 ......^^MMM^^M.  
  +++++^MMM^^^.   
   .*^^MMMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S

< 385h/385H 137v/154V Pos: standing >

< 385h/385H 138v/154V Pos: standing >
   ......***^M    
  ......***^^^M   
 ^......***^^MMM  
 ......***^MMMM^  
 ......^@^MMMM^^  
 ......^^^MM^^^.  
 ......^^MMM^M..  
  +++++^MMM^^^.   
   .*^^MMMM^^.    

< 385h/385H 139v/154V Pos: standing >
 ..***  
 .*@M^  
 .^^^M  
The Twisted Woods
Obvious exits: -N -E -S -W
A small rabbit is here, hopping through the grass.

< 385h/385H 137v/154V Pos: standing >

< 385h/385H 138v/154V Pos: standing >
You don't have that spell memorized.

< 385h/385H 140v/154V Pos: standing >
You sit down and relax.

< 385h/385H 147v/154V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - gate to ardgral
( 9th circle)  4 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               1 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               5 - reflection
( 5th circle)  3 - illusionary wall
               1 - boulder
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - infravision
               4 - insects
( 3rd circle)  1 - blindness
               2 - mirror image
               6 - shadow monster
( 2nd circle)  5 - dispel magic
               5 - darkness
( 1st circle)  3 - minor creation
               6 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    7 seconds:  (10th) clone form

You can memorize no more spells.
You continue your study.

< 385h/385H 148v/154V Pos: sitting >
You start meditating...

< 385h/385H 149v/154V Pos: sitting >
You have finished memorizing clone form.
Your studies are complete.

< 385h/385H 154v/154V Pos: sitting >
You clamber to your feet.

< 385h/385H 154v/154V Pos: standing >
You start chanting...

< 385h/385H 154v/154V Pos: standing >
Several Tharnadian troops on horseback ride through here, disappearing into the distance.


< 385h/385H 154v/154V Pos: standing >

< 385h/385H 154v/154V Pos: standing >
You complete your spell...
You blur and take on the form of a rabbit!

< 385h/385H 154v/154V Pos: standing >
You sit down and relax.

< 385h/385H 154v/154V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - gate to ardgral
( 9th circle)  4 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               1 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               5 - reflection
( 5th circle)  3 - illusionary wall
               1 - boulder
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - infravision
               4 - insects
( 3rd circle)  1 - blindness
               2 - mirror image
               6 - shadow monster
( 2nd circle)  5 - dispel magic
               5 - darkness
( 1st circle)  3 - minor creation
               6 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    7 seconds:  (10th) clone form

You can memorize no more spells.
You continue your study.

< 385h/385H 154v/154V Pos: sitting >
You start meditating...

< 385h/385H 154v/154V Pos: sitting >

< 385h/385H 154v/154V Pos: sitting >
Several Tharnadian troops on horseback ride through here, disappearing into the distance.


< 385h/385H 154v/154V Pos: sitting >

< 385h/385H 154v/154V Pos: sitting >
You have finished memorizing clone form.
Your studies are complete.

< 385h/385H 154v/154V Pos: sitting >

< 385h/385H 154v/154V Pos: sitting >
You clamber to your feet.

< 385h/385H 154v/154V Pos: standing >

< 385h/385H 154v/154V Pos: standing >
   ......***^M    
  ......***^^^M   
 ^......***^^MMM  
 ......***^MMMM^  
 ......^@^MMMM^^  
 ......^^^MM^M^.  
 ......^^MMM^^..  
  +++++^MMM^^^.   
   .*M^MMMM^^.    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S

< 385h/385H 152v/154V Pos: standing >
   .....***^^^    
  ......***^^MM   
 ......***^MMMM^  
 ......^^^MMMM^^  
 ......^@^MM^M^.  
 ......^^MMM^^..  
 ++++++^MMM^^^..  
  ..*M^MMMM^^..   
   **^MMM^^^..    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 385h/385H 150v/154V Pos: standing >
   .....***^^M    
  .....***^MMMM   
 ......^^^MMMM^^  
 ......^^^MM^M^.  
 ......^@MMM^^..  
 ++++++^MMM^^^..  
 ...*M^MMMM^^...  
  .**^MMM^^^...   
   *^^MMM^^...    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 385h/385H 148v/154V Pos: standing >

< 385h/385H 148v/154V Pos: standing >
   ......***^^    
  ......***^MMM   
 .......^^^MMMM^  
 .......^^^MM^M^  
 .......@^MMM^^.  
 +++++++^MMM^^^.  
 ....*M^MMMM^^..  
  ..**^MMM^^^..   
   **^^MMM^^..    
A Sloped and Rocky Hillside
Obvious exits: -N -E -S -W

< 385h/385H 148v/154V Pos: standing >

< 385h/385H 149v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: A Mountain Trail
</map>
A Mountain Trail
Obvious exits: -N -S

< 385h/385H 148v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Outside the North Gates of Woodseer
</map>

<map>
Zone: Woodseer.
Room: Outside the North Gates of Woodseer
</map>
Outside the North Gates of Woodseer
Obvious exits: -N -S
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.

< 385h/385H 146v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Inside the North Gates to Woodseer
</map>

<map>
Zone: Woodseer.
Room: Inside the North Gates to Woodseer
</map>
Inside the North Gates to Woodseer
Obvious exits: -N -S
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.

< 385h/385H 145v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: A Narrow Mountain Path
</map>
A Narrow Mountain Path
Obvious exits: -N -E -D

< 385h/385H 144v/154V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 145v/154V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 146v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: A Narrow Mountain Path
</map>
A Narrow Mountain Path
Obvious exits: -U -D

< 385h/385H 145v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: A Narrow Mountain Path
</map>
A Narrow Mountain Path
Obvious exits: -U -D

< 385h/385H 143v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: The End of Lakeside Path
</map>
The End of Lakeside Path
Obvious exits: -S -U

< 385h/385H 142v/154V Pos: standing >

< 385h/385H 143v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -E -S

< 385h/385H 145v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -E -S

< 385h/385H 145v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -E -S

< 385h/385H 145v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -W -D

< 385h/385H 145v/154V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 146v/154V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 149v/154V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 150v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -E -S -W

< 385h/385H 153v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -N -E -S -W
A lieutenant of the Woodseer guard patrols the area.
A hooded mage is here traveling to the tower to study.

< 385h/385H 152v/154V Pos: standing >
A lieutenant leaves east.

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -E -S -W

< 385h/385H 151v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Intersection of Lakeside Path and Fernwalk Lane
</map>

<map>
Zone: Woodseer.
Room: Intersection of Lakeside Path and Fernwalk Lane
</map>
Intersection of Lakeside Path and Fernwalk Lane
Obvious exits: -E -S -W -D
A speckled mother duck protects her young.
A merchant wanders aimlessly.

< 385h/385H 150v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Lakeside Path
</map>
Lakeside Path
Obvious exits: -E -W -U

< 385h/385H 150v/154V Pos: standing >

< 385h/385H 151v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Intersection of Lakeside Path and Fernwalk Lane
</map>

<map>
Zone: Woodseer.
Room: Intersection of Lakeside Path and Fernwalk Lane
</map>
Intersection of Lakeside Path and Fernwalk Lane
Obvious exits: -E -S -W -D
A speckled mother duck protects her young.
A merchant wanders aimlessly.

< 385h/385H 153v/154V Pos: standing >
You quickly scan the area.
A traveling mage who is not far off to your east.
A lieutenant who is a brief walk away to your east.
An ugly frog who is in the distance to your south.
A playful kitten who is in the distance to your south.
A small dog who is in the distance to your south.
A yellow perch who is not far off to your west.
A yellow perch who is not far off to your west.
A yellow perch who is not far off to your west.
A muskie who is not far off to your west.
The halfling adventurer who is not far off below you.

< 385h/385H 153v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S -W

< 385h/385H 152v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -S -W

< 385h/385H 151v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: The Halfling Market
</map>
The Halfling Market
Obvious exits: -N -E -S -W

< 385h/385H 150v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: The Center of Market Square
</map>
The Center of Market Square
Obvious exits: -N -E -S -W
An ornate fountain stands here shooting water into the air.

< 385h/385H 150v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: The Halfling Market
</map>

<map>
Zone: Woodseer.
Room: The Halfling Market
</map>
The Halfling Market
Obvious exits: -N -E -S -W
An ugly frog is here eating insects.
A kitten jumps here playing with leaves tossed by the wind.
A small dog lopes along waiting for its master.

< 385h/385H 150v/154V Pos: standing >
You feel the swirling shadows around your body dissipate.
You become less hazy.

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>

<map>
Zone: Woodseer.
Room: Fernwalk Lane
</map>
Fernwalk Lane
Obvious exits: -N -E -S -W
A young halfling boy is running here, screaming at the top of his lungs.

< 385h/385H 150v/154V Pos: standing >
You quickly scan the area.
An ugly frog who is close by to your north.
A playful kitten who is close by to your north.
A small dog who is close by to your north.
The elderly auctioneer who is close by to your east.
A salamander who is close by to your south.
A father duck who is a brief walk away to your south.
A small chipmunk who is close by to your west.

< 385h/385H 151v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: The Intersection of Orchid Way and Fernwalk Lane
</map>

<map>
Zone: Woodseer.
Room: The Intersection of Orchid Way and Fernwalk Lane
</map>
The Intersection of Orchid Way and Fernwalk Lane
Obvious exits: -N -E -S -W
A small bright red salamander does his best to hide in the flowers.

< 385h/385H 153v/154V Pos: standing >

< 385h/385H 153v/154V Pos: standing >
You start chanting...

< 385h/385H 153v/154V Pos: standing >
You complete your spell...
You feel a strange shadowy mist cover your body.

< 385h/385H 153v/154V Pos: standing >
You quickly scan the area.
A small dog who is close by to your north.
The halfling boy who is close by to your north.
An ugly frog who is not far off to your north.
A playful kitten who is not far off to your north.
A fuzzy duckling who is not far off to your east.
A fuzzy duckling who is not far off to your east.
The small woman who is a brief walk away to your east.
A father duck who is not far off to your south.
A Halfling who is a brief walk away to your west.

< 385h/385H 154v/154V Pos: standing >

< 385h/385H 154v/154V Pos: standing >
You sit down and relax.

< 385h/385H 154v/154V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - clone form
               1 - gate to ardgral
( 9th circle)  4 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - vanish
               1 - shadow merging
( 7th circle)  6 - hammer
( 6th circle)  2 - stunning visions
               5 - reflection
( 5th circle)  3 - illusionary wall
               1 - boulder
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - infravision
               4 - insects
( 3rd circle)  1 - blindness
               2 - mirror image
               6 - shadow monster
( 2nd circle)  5 - dispel magic
               5 - darkness
( 1st circle)  3 - minor creation
               6 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    6 seconds:  ( 8th) shadow shield

You can memorize no more spells.
You continue your study.

< 385h/385H 154v/154V Pos: sitting >
You start meditating...

< 385h/385H 154v/154V Pos: sitting >

< 385h/385H 154v/154V Pos: sitting >

< 385h/385H 154v/154V Pos: sitting >

< 385h/385H 154v/154V Pos: sitting >
A salamander leaves east.

< 385h/385H 154v/154V Pos: sitting >

< 385h/385H 154v/154V Pos: sitting >
You have finished memorizing shadow shield.
Your studies are complete.

< 385h/385H 154v/154V Pos: sitting >
You clamber to your feet.

< 385h/385H 154v/154V Pos: standing >
You quickly scan the area.
A playful kitten who is close by to your north.
A small dog who is close by to your north.
The halfling boy who is close by to your north.
An ugly frog who is not far off to your north.
A halfling woodcarver who is a brief walk away to your north.
A salamander who is close by to your east.
A fuzzy duckling who is not far off to your east.
A fuzzy duckling who is not far off to your east.
A fuzzy duckling who is a brief walk away to your east.
The small woman who is a brief walk away to your east.
A father duck who is not far off to your south.
A Halfling who is a brief walk away to your west.

< 385h/385H 154v/154V Pos: standing >

< 385h/385H 154v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Orchid Way
</map>
Orchid Way
Obvious exits: -E -S# -W

< 385h/385H 153v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: Near a Shallow Pool
</map>
Near a Shallow Pool
Obvious exits: -E -S -W

< 385h/385H 152v/154V Pos: standing >

< 385h/385H 152v/154V Pos: standing >

<map>
Zone: Woodseer.
Room: In a Shallow Pool
</map>

<map>
Zone: Woodseer.
Room: In a Shallow Pool
</map>
In a Shallow Pool
Obvious exits: -N -E -S -W
A Halfling (small) stands here. (Non-Fraggable)

< 385h/385H 152v/154V Pos: standing >

< 385h/385H 153v/154V Pos: standing >
You start chanting...
You snap into visibility.

< 385h/385H 154v/154V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Halfling, close around his neck and begin to squeeze!
[Damage: 40 ] You smirk as a pair of ghostly hands tighten around a Halfling's throat!

< 385h/385H 154v/154V Pos: standing >
[Damage: 27 ] Your illusionary hands choke the life out of a Halfling, who falls over dead and lifeless.
A Halfling's some spiked cloth gauntlets was completely destroyed by the massive blow!
A Halfling's humming softwood belt was completely destroyed by the massive blow!
A Halfling is dead! R.I.P.
You receive your share of experience.