The death of [52 Red Dragon] Deno *-* Bloodlust *-* (Orc)

in Rocky Foothills of the Black Mountains

from the perspective of [51 Storm Druid] Col The Resistance (Centaur)

<worn as a badge>    a masterly crafted obsidian badge (illuminating) [55%]
<worn on head>       the great helm of mysticism (glowing) [84%]
<worn on eyes>       the black eyepiece of Menzellon [superior]
<worn in ear>        a glowing jade earring (glowing) [48%]
<worn in ear>        a brightly flaming earring
<worn on face>       a white hot mask of living flame of endurance (glowing) [88%]
<worn around neck>   a psionicist locket of power of intelligence (magic) (glowing) [72%]
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn on body>       a suit of dwarven scale mail armor [poor] [89%]
<worn on horse body> a saddle made of leather and iron
<worn about body>    a cloak of deva's feathers [superior]
<worn on tail>       a small brass bell dangling on a golden chain [superior] (magic)
<worn about waist>   a belt of skulls (magic)
<worn on arms>       some platinum linked sleeves of life (magic)[120h 5m 35s]
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming) [89%]
<worn around wrist>  some polished endurium bracers (magic)
<worn on hands>      a pair of hazy green gloves of endurance (magic) (glowing) [88%]
<worn on finger>     a glowing black ring [79%]
<worn on finger>     a bluestone ring (magic)
<primary weapon>     a mining pick [67%]

*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.
Znar sneaks west.
Bec leaves west.
You follow Znar.

 
   ........^    
  ..^.......^   
 ...M ..^^....  
 .. ^ ..   ...  
 ..   .@.    M  
 ^ ^ M... ^ ^M  
 M ^ M..^...MM  
  .  ......^M   
   ..^......    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Bec  The Resistance (Human)(medium) stands in mid-air here.
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.
There is a slight disturbance in nature.

< 1293h/1293H 316v/318V Pos: standing >
Bec leaves south.
You follow Znar.

 
   .^.......    
  ..M ..^^...   
 .. ^ ..   ...  
 ..   .D.    M  
 ^ ^ M.@. ^ ^M  
 M ^ M..^...MM  
 M.  ......^M   
  ...^......    
   .....^..^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Bec  The Resistance (Human)(medium) stands in mid-air here.
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.

< 1293h/1293H 314v/318V Pos: standing >
You quickly scan the area.
You see nothing.
Bec leaves south.
You follow Znar.

 
   .M ..^^..    
  . ^ ..   ..   
 ..   .D.    M  
 ^ ^ M... ^ ^M  
 M ^ M.@^...MM  
 M.  ......^M   
 ^...^......    
  ......^..^    
   ...^.....    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Bec  The Resistance (Human)(medium) stands in mid-air here.
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.

< 1293h/1293H 313v/318V Pos: standing >
Bec leaves south.
You follow Znar.

 
    ^ ..   .    
  .   .D.       
 ^ ^ M... ^ ^M  
 M ^ M..^...MM  
 M.  ..@...^M   
 ^...^......    
 .......^..^    
  ....^.....^   
   ^.. ..^MP    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Bec  The Resistance (Human)(medium) stands in mid-air here.
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.
There is a slight disturbance in nature.

< 1293h/1293H 313v/318V Pos: standing >
You quickly scan the area.
You see nothing.

< 1293h/1293H 318v/318V Pos: standing >
Znar sneaks east.
Bec leaves east.
You follow Znar.

 
   ^ ..   ..    
     .D.    M   
  ^ M... ^ ^M   
  ^ M..^...MM   
 .  ...@..^M    
 ...^......     
 ......^..^  M  
  ...^.....^^   
   .. ..^MP     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Bec  The Resistance (Human)(medium) stands in mid-air here.
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.

< 1293h/1293H 316v/318V Pos: standing >
You quickly scan the area.
You see nothing.
Bec leaves east.
You follow Znar.

 
    ..   ...    
    .D.    M    
 ^ M... ^ ^M ^  
 ^ M..^...MM    
   ....@.^M  ^  
 ..^......   M  
 .....^..^  MM  
  ..^.....^^M   
   . ..^MP M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Bec  The Resistance (Human)(medium) stands in mid-air here.
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.

< 1293h/1293H 314v/318V Pos: standing >
Bec leaves south.
You follow Znar.

 
    .D.    M    
   M... ^ ^M    
 ^ M..^...MM    
   ......^M  ^  
 ..^...@..   M  
 .....^..^  MM  
 ...^.....^^M   
  .. ..^MP MM   
      .MM^ M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Bec  The Resistance (Human)(medium) stands in mid-air here.
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.

< 1293h/1293H 312v/318V Pos: standing >
You quickly scan the area.
You see nothing.
Bec leaves south.
You follow Znar.

 
   M... ^ ^M    
   M..^...MM    
   ......^M  ^  
 ..^......   M  
 .....^@.^  MM  
 ...^.....^^M   
 ^.. ..^MP MM   
  M   .MM^ M    
    ^^MM MMM    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Bec  The Resistance (Human)(medium) stands in mid-air here.
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.

< 1293h/1293H 311v/318V Pos: standing >
The earth trembles and shivers to the southeast!

< 1293h/1293H 313v/318V Pos: standing >
Znar sneaks east.
Bec leaves east.
You follow Znar.

 
   ... ^ ^M     
  M..^...MM     
  ......^M  ^M  
 .^......   MM  
 ....^.@^  MM   
 ..^.....^^M    
 .. ..^MP MM    
     .MM^ M     
   ^^MM MMM     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Bec  The Resistance (Human)(medium) stands in mid-air here.
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.

< 1293h/1293H 313v/318V Pos: standing >
You quickly scan the area.
You see nothing.
Bec leaves south.
You follow Znar.

 
   ..^...MM     
  ......^M  ^   
 .^......   MM  
 ....^..^  MM   
 ..^...@.^^M    
 .. ..^MP MM    
 M   .MM^ M     
   ^^MM MMM     
   MMM^MMM      
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Bec  The Resistance (Human)(medium) stands in mid-air here.
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.

< 1293h/1293H 312v/318V Pos: standing >
You quickly scan the area.
The orderly gatekeeper who is a brief walk away to your east.

< 1293h/1293H 316v/318V Pos: standing >
You quickly scan the area.
The orderly gatekeeper who is a brief walk away to your east.

< 1293h/1293H 318v/318V Pos: standing >
You quickly scan the area.
The orderly gatekeeper who is a brief walk away to your east.
Bec leaves east.
You follow Znar.

 
   .^...MM      
  .....^M  ^M   
 ^......   MM   
 ...^..^  MM    
 .^....@^^M     
 . ..^MP MM     
    .MM^ M      
  ^^MM MMM      
   MM^MMM       
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
*Bec  The Resistance (Human)(medium) stands in mid-air here.
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.

< 1293h/1293H 316v/318V Pos: standing >
Bec leaves south.
You follow Znar.

 
   ....^M  ^    
  ......   MM   
 ...^..^  MM    
 .^.....^^M     
 . ..^M@ MM     
    .MM^ M      
  ^^MM MMM      
  MMM^MMM       
   ^^.MM        
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
*Bec  The Resistance (Human)(medium) stands in mid-air here.
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here.
An Orc (medium) ZerkerLord  *-* Bloodlust *-* stands in mid-air here, fighting a behemoth.
*An Ogre (huge) (HardCore) ThE FuRY  *-* Bloodlust *-* stands in mid-air here, fighting a behemoth.
An impenetrable globe of darkness floats near an Ogre's head.
A behemoth stands, floating here, fighting an Ogre.

< 1293h/1293H 314v/318V Pos: standing >
You quickly scan the area.
A large skeletal knight who is not far off to your south.

< 1293h/1293H 314v/318V Pos: standing >
You quickly scan the area.
A large skeletal knight who is not far off to your south.

< 1293h/1293H 317v/318V Pos: standing >
An Orc misses a behemoth.
An Orc's fine punch seriously wounds a behemoth.
An Orc's decent punch strikes a behemoth very hard.
An Orc's impressive punch enshrouds a behemoth in a mist of blood.
A behemoth dodges an Orc's attack.
A behemoth dodges an Orc's attack.
An Orc's decent punch enshrouds a behemoth in a mist of blood.
An Orc's fine punch enshrouds a behemoth in a mist of blood.

< 1293h/1293H 318v/318V Pos: standing >
You start chanting...
You snap into visibility.

< 1293h/1293H 318v/318V Pos: standing >
Bec snaps into visibility.
A halo of white light settles over Bec as he charges into battle.
Bec suffers from contact with the aura about an Orc.
An Orc is knocked to the ground by Bec's mighty bash!

< 1293h/1293H 318v/318V Pos: standing >
A behemoth suddenly appears a bit confused!
An Ogre snaps into visibility.
A behemoth's feeble punch grazes an Ogre.
An Ogre parries a behemoth's lunge at him.
A behemoth's feeble punch grazes an Ogre.
An Ogre's eyes roll as a behemoth plants a foot in his face.

< 1293h/1293H 318v/318V Pos: standing >
Casting: sunray *

< 1293h/1293H 318v/318V Pos: standing >
You complete your spell...
An Ogre snaps into visibility.
[Damage: 112 ] You unleash light in a focused, searing ray at an Ogre!
A blood spray erupts from a behemoth as he is bludgeoned to death by an Ogre.
A behemoth is dead! R.I.P.
You feel a carnal satisfaction as a behemoth's gurgling and choking signals his demise.

< 1293h/1293H 318v/318V Pos: standing >
An Ogre gets something from the corpse of a behemoth.

< 1293h/1293H 318v/318V Pos: standing >
An Ogre snaps into visibility.
An Ogre heroically rescues an Orc.
Bec snaps into visibility.

< 1293h/1293H 318v/318V Pos: standing >
You start chanting...
The power of nature flows into you, hastening your incantation.
You snap into visibility.

< 1293h/1293H 318v/318V Pos: standing >
Bec snaps into visibility.
An Ogre snaps into visibility.
Bec's slash grazes an Ogre.
Bec's feeble slash grazes an Ogre.
Bec's feeble slash grazes an Ogre.

< 1293h/1293H 318v/318V Pos: standing >
You snap into visibility.
Casting: sunray 

< 1293h/1293H 318v/318V Pos: standing >
An Ogre bravely steps in front of an Orc, shielding him from harm!
You complete your spell...
An Ogre snaps into visibility.
[Damage: 118 ] You unleash light in a focused, searing ray at an Ogre!

< 1293h/1293H 318v/318V Pos: standing >
You start chanting...
You snap into visibility.

< 1293h/1293H 318v/318V Pos: standing >
Hint: When out on the maps, avoid walking in hills (marked with ^) and mountains (marked with M) as they will fatigue you more quickly. Flying in these areas will not fatigue you as quickly.
An Ogre snaps into visibility.

< 1293h/1293H 318v/318V Pos: standing >
You dodge a bash from an Ogre, who loses his balance and falls.
You snap into visibility.

< 1293h/1293H 318v/318V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 Casting: sunray *
Znar assists you heroically.
Znar snaps into visibility.
An Ogre snaps into visibility.
Znar's weak slash grazes an Ogre.

< 1293h/1293H 318v/318V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 Bec snaps into visibility.
An Ogre snaps into visibility.
Bec's slash grazes an Ogre.
Bec's slash grazes an Ogre.
Bec's slash grazes an Ogre.
Bec looks at an Ogre.

< 1293h/1293H 318v/318V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 Bec starts casting an offensive spell called 'holy word'.
Bec snaps into visibility.

< 1293h/1293H 318v/318V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 You complete your spell...
[Damage: 160 ] You unleash light in a focused, searing ray at an Orc!
You miss an Ogre.
You miss an Ogre.
You miss an Ogre.
An Ogre snaps into visibility.
An Ogre snaps into visibility.
Bec snaps into visibility.
An Ogre's bludgeon wounds Bec.
An Ogre misses Bec.

< 1293h/1293H 318v/318V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 Bec completes his spell...
Bec utters the words 'parl xafe'
Bec sends an Orc reeling with a holy word.
An Ogre snaps into visibility.
Bec sends an Ogre reeling with a holy word.

< 1293h/1293H 318v/318V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 An Orc misses you.
You snap into visibility.
An Orc's finger drives deep inside you.
An Orc misses you.

< 1252h/1293H 318v/318V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 An Ogre's pair of gauntlets formed of dust of precision drive into the ground causing the earth to buckle and break!
An Ogre causes an EARTHQUAKE!
You stagger and almost break your leg!
An Ogre snaps into visibility.
Bec staggers and almost falls!
Bec snaps into visibility.
Znar staggers and almost falls!

< 1245h/1293H 318v/318V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 You start chanting...
You snap into visibility.

< 1245h/1293H 318v/318V Pos: standing >
< T: Bec TP: sta TC:few scratches E: An Ogre ass EP:  small wounds >
 Bec snaps into visibility.
An Ogre avoids being bashed by Bec, who loses his balance and falls.

< 1245h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC:few scratches E: An Ogre ass EP:  small wounds >
 You snap into visibility.
Casting: sunray *
Znar snaps into visibility.
An Ogre snaps into visibility.
Znar's fine slash grazes an Ogre.
Znar's pierce grazes an Ogre.
Znar's slash grazes an Ogre.
Znar's fine slash grazes an Ogre.
Znar's fine slash grazes an Ogre.
Znar's fine slash grazes an Ogre.
Znar's fine slash grazes an Ogre.
Znar's fine pierce grazes an Ogre.

< 1245h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC:few scratches E: An Ogre ass EP:  small wounds >
 You complete your spell...
[Damage: 163 ] You unleash light in a focused, searing ray at an Orc!
Bec snaps into visibility.
An Ogre snaps into visibility.
Bec's slash grazes an Ogre.
Bec's fine slash grazes an Ogre.

< 1245h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC:few scratches E: An Ogre ass EP:  small wounds >
 An Orc misses you.
An Orc misses you.
You snap into visibility.
An Orc's finger drives deep inside you.

< 1204h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC:few scratches E: An Ogre ass EP:  small wounds >
 You miss an Ogre.
You miss an Ogre.
You miss an Ogre.
You snap into visibility.
An Ogre snaps into visibility.

< 1204h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC:few scratches E: An Ogre ass EP:  small wounds >
 You start chanting...
The power of nature flows into you, hastening your incantation.
You snap into visibility.

< 1204h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC:few scratches E: An Ogre ass EP:  small wounds >
 An Ogre snaps into visibility.
Bec snaps into visibility.
An Ogre's powerful bludgeon strikes Bec.
An Ogre's impressive bludgeon strikes Bec.

< 1221h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC: small wounds E: An Ogre ass EP:  small wounds >
 You snap into visibility.
Casting: sunray 

< 1221h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC: small wounds E: An Ogre ass EP:  small wounds >
 You complete your spell...
[Damage: 153 ] You unleash light in a focused, searing ray at an Orc!

< 1221h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC: small wounds E: An Ogre ass EP:  small wounds >
 An Orc's pair of gauntlets formed of dust [superior] drive into the ground causing the earth to buckle and break!
An Orc causes an EARTHQUAKE!
You stagger and almost break your leg!
You snap into visibility.
Znar crashes to the ground!
Znar snaps into visibility.

< 1214h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC: small wounds E: An Ogre ass EP:  small wounds >
 Bec snaps into visibility.
An Ogre snaps into visibility.
Bec's slash grazes an Ogre.
Bec's fine slash grazes an Ogre.

< 1214h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC: small wounds E: An Ogre ass EP:  small wounds >
  
   ....^M  ^    
  ......   MM   
 ...^..^  MM    
 .^.....^^M     
 . ..^M@ MM     
    .MM^ M      
  ^^MMM MM      
  MMM^MMM       
   ^^.MM        
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a behemoth is lying here.
*Bec  The Resistance (Human)(medium) sits in mid-air here, fighting an Ogre.
Znar  The Resistance (Grey Elf)(medium) is lying in mid-air here, fighting an Orc.
An Orc (medium) ZerkerLord  *-* Bloodlust *-* sits in mid-air here, fighting YOU!
*An Ogre (huge) (HardCore) ThE FuRY  *-* Bloodlust *-* is lying in mid-air here, fighting Bec.
An impenetrable globe of darkness floats near an Ogre's head.

< 1214h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC: small wounds E: An Ogre ass EP:  small wounds >
 You dodge an Orc's vicious attack.
You block an Orc's lunge at you.
You snap into visibility.
An Orc's finger drives deep inside you.
You must commune with nature more before invoking its power.

< 1173h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC: small wounds E: An Ogre ass EP:  small wounds >
  
   ....^M  ^    
  ......   MM   
 ...^..^  MM    
 .^.....^^M     
 . ..^M@ MM     
    .MM^ M      
  ^^MMM MM      
  MMM^MMM       
   ^^.MM        
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a behemoth is lying here.
*Bec  The Resistance (Human)(medium) sits in mid-air here, fighting an Ogre.
Znar  The Resistance (Grey Elf)(medium) is lying in mid-air here, fighting an Orc.
An Orc (medium) ZerkerLord  *-* Bloodlust *-* sits in mid-air here, fighting YOU!
*An Ogre (huge) (HardCore) ThE FuRY  *-* Bloodlust *-* is lying in mid-air here, fighting Bec.
An impenetrable globe of darkness floats near an Ogre's head.

< 1173h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC: small wounds E: An Ogre ass EP:  small wounds >
 Znar snaps into visibility.
Znar's fine slash strikes an Orc hard.
An Orc tucks in his arms, rolls quickly away, then thrust his feet skywards, leaping back to his feet!
Znar's decent pierce strikes an Orc.
An Orc nimbly swivels out of the path of Znar's attack.
Znar's decent slash strikes an Orc.

< 1173h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC: small wounds E: An Ogre ass EP:  small wounds >
 You miss an Ogre.
You miss an Ogre.
You miss an Ogre.
You snap into visibility.
An Ogre snaps into visibility.

< 1173h/1293H 318v/318V Pos: standing >
< T: Bec TP: sit TC: small wounds E: An Ogre ass EP:  small wounds >
 Bec clambers to his feet.

< 1173h/1293H 318v/318V Pos: standing >
< T: Bec TP: sta TC: small wounds E: An Ogre ass EP:  small wounds >
 An Ogre clambers to his feet.

< 1173h/1293H 318v/318V Pos: standing >
< T: Bec TP: sta TC: small wounds E: An Ogre sta EP:  small wounds >
 You start chanting...
The power of nature flows into you, hastening your incantation.

< 1173h/1293H 318v/318V Pos: standing >
< T: Bec TP: sta TC: small wounds E: An Ogre sta EP:  small wounds >
 An Ogre attempts to flee.
An Ogre leaves east.

< 1173h/1293H 318v/318V Pos: standing >
Bec starts casting an offensive spell called 'judgement'.
Bec snaps into visibility.
An Ogre enters from the east.

< 1173h/1293H 318v/318V Pos: standing >
You complete your spell...
You gently touch Bec's body, and his wounds begin to heal!
An Ogre attempts to flee.
An Ogre leaves north.

< 1174h/1293H 318v/318V Pos: standing >
You snap into visibility.
An Orc's decent punch grazes you.
An Orc's fine punch wounds you.
An Orc misses you.
An Orc's fine punch wounds you.
An Orc misses you.
An Orc's decent punch grazes you.
You block an Orc's lunge at you.
An Orc's decent punch grazes you.

< 1117h/1293H 318v/318V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sta EP: pretty hurt >
 Znar levers up onto his knees.

< 1118h/1293H 318v/318V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sta EP: pretty hurt >
 Znar snaps into visibility.
Znar's slash strikes an Orc.
Znar's pierce strikes an Orc.
Znar's leap knocks into an Orc, sending him slightly off balance...

< 1118h/1293H 318v/318V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
  
   ....^M  ^    
  ......   MM   
 ...^.P^  MM    
 .^.....^^M     
 . ..^M@ MM     
    .MM^ M      
  ^^MMM MM      
  MMM^MMM       
   ^^.MM        
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a behemoth is lying here.
*Bec  The Resistance (Human)(medium) stands in mid-air here. (casting) 
*Znar  The Resistance (Grey Elf)(medium) stands in mid-air here, fighting an Orc.
An Orc (medium) ZerkerLord  *-* Bloodlust *-* sits in mid-air here, fighting YOU!

< 1118h/1293H 318v/318V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 Bec snaps into visibility.

< 1118h/1293H 318v/318V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 You must commune with nature more before invoking its power.

< 1118h/1293H 318v/318V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 Bec completes his spell...
Bec utters the word 'judgement'
Bec calls upon the forces of Light!

< 1118h/1293H 318v/318V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 You must commune with nature more before invoking its power.

< 1118h/1293H 318v/318V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 You miss an Orc.
You miss an Orc.
You miss an Orc.
You snap into visibility.

< 1118h/1293H 318v/318V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 An Orc misses you.
You snap into visibility.
An Orc's decent punch grazes you.
An Orc's decent punch grazes you.
An Orc's decent punch grazes you.

< 1086h/1293H 318v/318V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 As heavenly light descends upon the battlefield, both friend and foe stare skyward
in awe. The tension builds until the very air crackles with energy.  A gust of divine
wind hurtles down from the Heavens seeking out the impure hearts of evil.

< 1086h/1293H 318v/318V Pos: standing >
< T: Col TP: sta TC: small wounds E: An Orc sit EP:  awful >
 Znar snaps into visibility.
Znar's slash strikes an Orc hard.
Znar's fine pierce strikes an Orc hard.
Znar's impressive pierce seriously wounds an Orc.
An Orc completely sidesteps Znar's blow, shifts his balance, and strikes back at him!
An Orc's punch grazes Znar.
Znar's slash enshrouds an Orc in a mist of blood.
Znar's fine slash seriously wounds an Orc.
Znar's impressive slash grievously wounds an Orc.
Znar's fine slash hits an Orc.
An Orc is mortally wounded, and will die soon, if not aided.
Znar stabs viciously at an Orc, whose lifeless body falls to the ground.
An Orc's the time warp mask was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.