The death of [10 Druid] Feffo (Centaur)

in The Path of Old Graveyard

from the perspective of [51 Spiritualist] Moodoo *-* Bloodlust *-* (Kobold)

<worn as a badge>    a spherical chunk of the swamp fane runestone (magic) [41%]
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       the blindfold of devilish insight [poor]
<worn in ear>        a flaming earring [superior]
<worn in ear>        a black pearl earring [41%]
<worn on face>       the mask of wildmagic[129h 51m 13s]
<worn around neck>   a gory string of cyclops eyes [poor] (magic)
<worn around neck>   a spectral holy symbol of Berronar Truesilver [84%]
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    the living oceanic cloak [poor] (magic) (glowing)
<worn on back>       a silvery-blue backpack [56%]
<worn on tail>       a brass tail ring with two dangling rubies (magic) (glowing)
<worn as quiver>     the bottomless quiver 'Alacrity' [poor] made by Rethax (humming) [72%]
<worn about waist>   the woven entrails of an unfortunate soul [71%]
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (magic) (humming)
<attached to belt>   lucky alchemist sack [82%]
<attached to belt>   a metal flask marked "word of recall" (glowing) [64%]
<worn on arms>       some mithril-plated gnomish arm enhancers (humming) [68%]
<worn around wrist>  a bracelet of influence of wisdom (magic) [85%]
<worn around wrist>  the ancestral bracelet of Sevenoaks of strength (magic) [49%]
<worn on hands>      the gloves of immolation (glowing) [57%]
<worn on finger>     a ring called 'Soulcatcher' (invis) [85%]
<worn on finger>     the ring of the Netherworld of wisdom (magic) (glowing)
<primary weapon>     a mace named 'Vengeance' [superior] (magic)
<held>               a fire-imbued totem of Kossuth (magic)
<worn on legs>       some angel feather leggings (magic) [68%]
<worn on feet>       a pair of clawed demon-hide moccasins

     .^..^^^^   
   ^.^M@.       
  ^^^.^^^^      
   .^^ ^        
  M M^^ M  ^^   
   ^^      ^    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 744h/744H 108v/147V Pos: standing >
 
     ......^    
     ...^^M ^   
     .^..^^^^   
   ^.^M^.       
  ^^^.^@^^      
   .^^ ^        
  M M^^ M  ^^M  
   ^^      ^M   
          ^M    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 744h/744H 107v/147V Pos: standing >
 
     ^...M..    
  M  ......^^   
 M   ...^^M ^^  
     .^..^^^^   
   ^.^M@.       
  ^^^.^^^^      
   .^^ ^        
  M M^^ M  ^^   
   ^^      ^    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 744h/744H 108v/147V Pos: standing >
 
        ..^.    
  M  ^...M..^   
 MM  ......^^.  
 M   ...^^M ^^  
     .^@.^^^^   
   ^.^M^.       
  ^^^.^^^^      
   .^^ ^        
    M^^ M  ^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 744h/744H 107v/147V Pos: standing >
 
   M    ....    
  M     ..^..   
 MM  ^...M..^.  
 MM  ......^^.  
 M   ..@^^M ^^  
     .^..^^^^   
   ^.^M^.       
  ^^^.^^^^      
   .^^ ^        
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.

< 744h/744H 106v/147V Pos: standing >
 
   MMM ....^    
  MM    .....   
 .M     ..^...  
 MM  ^...M..^.  
 MM  ..@...^^.  
 M   ...^^M ^^  
     .^..^^^^   
   ^.^M^.       
   ^^.^^^^      
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 744h/744H 105v/147V Pos: standing >
 
   .MM   ^.^    
  ^MMM ....^.   
 .MM    ......  
 .M     ..^...  
 MM  ^.@.M..^.  
 MM  ......^^.  
 M   ...^^M ^^  
     .^..^^^^   
   ^.^M^.       
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 744h/744H 104v/147V Pos: standing >
 
   ^MMM M...    
  ..MM   ^.^.   
 ^^MMM ....^.^  
 .MM    ......  
 .M    @..^...  
 MM  ^...M..^.  
 MM  ......^^.  
     ...^^M ^   
     .^..^^^    
The Great Lava Fields of the Damned
Obvious exits: -N -E -S -W

< 744h/744H 103v/147V Pos: standing >
 
   MMM M....    
  .MM   ^.^.^   
 ^MMM ....^.^.  
 MM    .......  
 M     @.^....  
 M  ^...M..^..  
 M  ......^^..  
    ...^^M ^^   
    .^..^^^^    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 744h/744H 102v/147V Pos: standing >
 
   MM M.....    
  MM   ^.^.^P   
 MMM ....^.^..  
 M    ........  
      .@^....^  
   ^...M..^...  
   ......^^...  
   ...^^M ^^^   
   .^..^^^^     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 744h/744H 101v/147V Pos: standing >
 
   M M.....^    
  M   ^.^.^P.   
 MM ....^.^...  
     ........^  
     ..@....^M  
  ^...M..^....  
  ......^^...   
  ...^^M ^^^    
   ^..^^^^      
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 744h/744H 100v/147V Pos: standing >
 
    M.....^.    
     ^.^.^P..   
 M ....^.^....  
    ........^.  
    ..^@...^MM  
 ^...M..^....   
 ......^^...    
  ..^^M ^^^     
   ..^^^^       
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 744h/744H 99v/147V Pos: standing >
 
   M.....P..    
    ^.^.^....   
  ....^.^.....  
   ........^..  
   ..^.@..^MM^  
 ...M..^.... ^  
 .....^^...  M  
  .^^M ^^^      
   .^^^^        
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 744h/744H 98v/147V Pos: standing >
 
     .......    
   M....P^...   
    ^.^.^.....  
  ....^.^.....  
   ....@...^..  
   ..^....^MM^  
 ...M..^.... ^  
  ....^^...     
   ^^M ^^^      
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 744h/744H 98v/147V Pos: standing >
 
   M ...M..     
  M  ........   
 M M...P.^....  
    ^.^.^.....  
  ....^@^.....  
   ........^..  
   ..^....^MM^  
  ..M..^....    
   ...^^...     
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 744h/744H 97v/147V Pos: standing >
 
   MMM ..MMM    
  MM ...M.. M   
 MM  ........^  
 M M.....^....  
    ^.^@^.....  
  ....^.^.....  
   ........^..  
   ..^....^MM   
   .M..^....    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
A Centaur (large) stands here. (Non-Fraggable)

< 744h/744H 96v/147V Pos: standing >
A Centaur trots east.
 
    MMM.....    
   MMM ..MMMM   
 .MM ...M.. MM  
 MM  ........^  
 M M...@.^....  
    ^.^.^.....  
  ....^.^.....  
   ........^.   
   ..^....^M    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 744h/744H 95v/147V Pos: standing >
 
   MMM ..MMM    
  MM ...M.. M   
 MM  ........^  
 M M.....^....  
    ^.^@^.....  
  ....^.^.....  
   ........^..  
   ..^....^MM   
   .M..^....    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 744h/744H 96v/147V Pos: standing >
Approaching the old part of the Graveyard
Obvious exits: -E -W

< 744h/744H 96v/147V Pos: standing >
You failed.

< 744h/744H 98v/147V Pos: standing >
A Gateway to the Old Graveyard
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.

< 744h/744H 100v/147V Pos: standing >
You failed.

< 744h/744H 101v/147V Pos: standing >
You are momentarily blinded as powerful sparks of magic leap forth from your mask.

< 744h/744H 102v/147V Pos: standing >
You quickly scan the area.
A Centaur who is not far off to your east.

< 744h/744H 105v/147V Pos: standing >
The Crossroad
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.

< 744h/744H 108v/147V Pos: standing >
The Path of Old Graveyard
Obvious exits: -N -S -W

< 744h/744H 107v/147V Pos: standing >
You failed.

< 744h/744H 108v/147V Pos: standing >
You quickly scan the area.
You see nothing.

< 744h/744H 111v/147V Pos: standing >
The Crossroad
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.

< 744h/744H 112v/147V Pos: standing >
A Gateway to the Old Graveyard
Obvious exits: -N -E -S -W

< 744h/744H 111v/147V Pos: standing >
Approaching the old part of the Graveyard
Obvious exits: -E -W

< 744h/744H 110v/147V Pos: standing >
You quickly scan the area.
You see nothing.

< 744h/744H 111v/147V Pos: standing >
A Gateway to the Old Graveyard
Obvious exits: -N -E -S -W

< 744h/744H 114v/147V Pos: standing >
The Crossroad
Obvious exits: -N -E -S -W

< 744h/744H 113v/147V Pos: standing >
The Path of Old Graveyard
Obvious exits: -N -S -W

< 744h/744H 112v/147V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your south.

< 744h/744H 113v/147V Pos: standing >
The Old Graveyard
Obvious exits: -N -W

< 744h/744H 116v/147V Pos: standing >
You failed.

< 744h/744H 117v/147V Pos: standing >
The Path of Old Graveyard
Obvious exits: -N -E -W

< 744h/744H 118v/147V Pos: standing >
You say in goblin 'invisible'
Your black pearl earring hums briefly.
You vanish.

< 744h/744H 121v/147V Pos: standing >
The Crossroad
Obvious exits: -N -E -S -W

< 744h/744H 120v/147V Pos: standing >
You quickly scan the area.
You see nothing.

< 744h/744H 121v/147V Pos: standing >
A Gateway to the Old Graveyard
Obvious exits: -N -E -S -W

< 744h/744H 122v/147V Pos: standing >
Approaching the old part of the Graveyard
Obvious exits: -E -W

< 744h/744H 121v/147V Pos: standing >
 
   MMM ..MMM    
  MM ...M.. M   
 MM  ........^  
 M M.....^....  
    ^.^@^.....  
  ....^.^.....  
   ........^..  
   ..^....^MM   
   .M..^....    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 744h/744H 121v/147V Pos: standing >
 
    MMM ..MM    
  .MM ...M..    
 MMM  ........  
 MM M.....^...  
 M   ^.@.^....  
 M ....^.^....  
    ........^.  
    ..^....^M   
   ..M..^...    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 744h/744H 120v/147V Pos: standing >
 
   MMM ..MMM    
  MM ...M.. M   
 MM  ........^  
 M M.....^....  
    ^.^@^.....  
  ....^.^.....  
   ........^..  
   ..^....^MM   
   .M..^....    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.

< 744h/744H 122v/147V Pos: standing >
Approaching the old part of the Graveyard
Obvious exits: -E -W

< 744h/744H 121v/147V Pos: standing >
You quickly scan the area.
You see nothing.

< 744h/744H 122v/147V Pos: standing >
A Gateway to the Old Graveyard
Obvious exits: -N -E -S -W

< 744h/744H 125v/147V Pos: standing >
You quickly scan the area.
You see nothing.

< 744h/744H 126v/147V Pos: standing >
The Old Graveyard
Obvious exits: -E -S

< 744h/744H 127v/147V Pos: standing >
You quickly scan the area.
A Centaur who is not far off to your east.

< 744h/744H 129v/147V Pos: standing >
The Path of Old Graveyard
Obvious exits: -E -S -W

< 744h/744H 132v/147V Pos: standing >
The Old Graveyard
Obvious exits: -S -W
A Centaur (large) stands here. (Non-Fraggable)

< 744h/744H 131v/147V Pos: standing >
The sun rises over the northern horizon.

< 744h/744H 134v/147V Pos: standing >
You snap into visibility.
You miss a Centaur.

< 744h/744H 137v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur drops flat to the ground.

< 744h/744H 138v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur ass EP:  few wounds >
 A Centaur clambers to his feet.

< 744h/744H 138v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur looks at you.

< 744h/744H 138v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You miss a Centaur.
You miss a Centaur.

< 744h/744H 138v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You dodge a Centaur's vicious attack.
A Centaur attempts to flee.
A Centaur trots west.

< 744h/744H 138v/147V Pos: standing >
The Path of Old Graveyard
Obvious exits: -E -S -W
A Centaur (large) is sprawled out, resting. (Non-Fraggable)

< 744h/744H 139v/147V Pos: standing >
A Centaur clambers to his feet.
[Damage:  2 ] Your decent bludgeon wounds a Centaur.

< 744h/744H 141v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur attempts to flee.
A Centaur tries to flee, but can't make it out of here!

< 744h/744H 142v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur dodges your futile attack.
You miss a Centaur.

< 744h/744H 142v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur attempts to flee.
A Centaur trots west.

< 744h/744H 142v/147V Pos: standing >
You do not see that here.

< 744h/744H 142v/147V Pos: standing >
The Old Graveyard
Obvious exits: -E -S
A Centaur (large) stands here. (Non-Fraggable)

< 744h/744H 140v/147V Pos: standing >
You miss a Centaur.

< 744h/744H 142v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur attempts to flee.
A Centaur trots south.

< 744h/744H 143v/147V Pos: standing >
A Gateway to the Old Graveyard
Obvious exits: -N -E -S -W
A Centaur (large) stands here. (Non-Fraggable)

< 744h/744H 141v/147V Pos: standing >
You miss a Centaur.

< 744h/744H 141v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur attempts to flee.
A Centaur trots west.

< 744h/744H 142v/147V Pos: standing >
A Gateway to the Old Graveyard
Obvious exits: -N -E -S -W

< 744h/744H 142v/147V Pos: standing >
Approaching the old part of the Graveyard
Obvious exits: -E -W

< 744h/744H 140v/147V Pos: standing >
Slay whom?

< 744h/744H 140v/147V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your west.

< 744h/744H 142v/147V Pos: standing >
A Centaur trots in from the west.

< 744h/744H 143v/147V Pos: standing >
A Centaur trots east.
 
   MMM ..MMM    
  MM ...M.. M   
 MM  ........^  
 M M.....^....  
    ^.^@^.....  
  ....^.^.....  
   ........^M.  
   ..^....^M.   
   .M..^....    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W

< 744h/744H 143v/147V Pos: standing >
 
    MMM ..MM    
  .MM ...M..    
 MMM  ........  
 MM M.....^...  
 M   ^.@.^....  
 M ....^.^....  
    ........^M  
    ..^....^M   
   ..M..^...    
Rocky Foothills of the Black Mountains
Obvious exits: -N -E -S -W

< 744h/744H 142v/147V Pos: standing >
Slay whom?

< 744h/744H 145v/147V Pos: standing >
 
   MMM ..MMM    
  MM ...M.. M   
 MM  ........^  
 M M.....^....  
    ^.^@^.....  
  ....^.^.....  
   ........^M.  
   ..^....^M.   
   .M..^....    
Burnt Plains of a Fallen Realm
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.

< 744h/744H 144v/147V Pos: standing >
Slay whom?

< 744h/744H 147v/147V Pos: standing >
Approaching the old part of the Graveyard
Obvious exits: -E -W

< 744h/744H 145v/147V Pos: standing >
You quickly scan the area.
A Centaur who is not far off to your east.

< 744h/744H 145v/147V Pos: standing >
A Gateway to the Old Graveyard
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.

< 744h/744H 144v/147V Pos: standing >
The Crossroad
Obvious exits: -N -E -S -W

< 744h/744H 142v/147V Pos: standing >
Slay whom?

< 744h/744H 144v/147V Pos: standing >
You quickly scan the area.
A Centaur who is close by to your south.

< 744h/744H 145v/147V Pos: standing >
The Path of Old Graveyard
Obvious exits: -E -S -W

< 744h/744H 145v/147V Pos: standing >
The Crossroad
Obvious exits: -N -E -S -W

< 744h/744H 143v/147V Pos: standing >
The Path of Old Graveyard
Obvious exits: -N -E -W
A Centaur (large) is sprawled out, resting. (Non-Fraggable)

< 744h/744H 141v/147V Pos: standing >
You score a CRITICAL HIT!!!!!
[Damage:  9 ] Your impressive bludgeon strikes a Centaur.

< 744h/744H 142v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur ass EP:  few wounds >
 A Centaur clambers to his feet.

< 744h/744H 143v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You miss a Centaur.
[Damage:  2 ] Your decent bludgeon wounds a Centaur.
A Centaur says 'thi hil'

< 744h/744H 143v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A Centaur misses you.

< 744h/744H 143v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 A faint hum can be heard from the shadowy crown of damnation you are carrying.

< 744h/744H 143v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You are momentarily blinded as powerful sparks of magic leap forth from your mask.
[Damage:  3 ] Your fine bludgeon wounds a Centaur.
You miss a Centaur.

< 744h/744H 143v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You start chanting...
You call upon the powers of the spirit realm, channeling your power...

< 744h/744H 143v/147V Pos: standing >
< T: Moodoo TP: sta TC:excellent E: A Centaur sta EP:  few wounds >
 You complete your spell...
You point at a Centaur.
[Damage: 105 ] With a gasp, a Centaur realizes his soul will disturb him no more.
A Centaur is dead! R.I.P.
You receive your share of experience.