The death of [42 Elaphidist] Ondo The Militia (Human)

in A Young Jungle

from the perspective of [48 Thief] Tilran *-* Bloodlust *-* (Goblin)

<worn as a badge>    a wisp of living wind
<worn on head>       Khildarak's battle helmet (magic)
<worn on eyes>       a decorated leather eyepatch (magic)
<worn in ear>        a shimmering shark tooth earring
<worn in ear>        a dangling dematite earring [superior]
<worn on face>       a mask of dragonscale [poor] (magic)
<worn around neck>   a collar of razor-sharp mithril blades [poor] (magic) (glowing)
<worn around neck>   a bone necklace of the rakshasa clan
<worn on body>       some platemail covered in ancient runes (magic) (glowing)
<worn about body>    the cloak of shadow dragons of dexterity
<worn as quiver>     a pantherhide quiver (magic) (glowing) (illuminating)
<worn about waist>   a thin black belt of accuracy [poor] (magic)
<worn on belt buckle>a bloody sacrificial dagger [superior] (magic)
<attached to belt>   a disguise kit
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  a duergar-made adamantine bracelet
<worn around wrist>  the bangle of the Dreamer [poor] (magic)
<worn on hands>      some tricksters gloves (magic)
<worn on finger>     a shiny crimson ring [poor] (invis) (magic)
<worn on finger>     a fire hardened ring of brass (glowing)
<primary weapon>     Tiamat's poison tail stinger (magic)[16h 15m 24s]
<secondary weapon>   a bright silver dagger [superior] with a strange black stone (magic) [85%]
<worn on legs>       a pair of vapor leggings [superior]
<worn on feet>       some spurred blood crystal boots (magic)

 ....^......***^  
 ..........***^M  
 .......@..^^^MM  
 ..........^^^MM  
 ..........^^MMM  
  ++++++M++^MMM   
   .....*^^MMM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 469h/469H 79v/162V Pos: standing >
 
   .........**    
  ...^......***   
 ..........***^M  
 ..........^^^MM  
 .......@..^^^MM  
 ..........^^MMM  
 +++++++M++^MMM^  
  ......*^^MMMM   
   ....**^MMMM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 469h/469H 77v/162V Pos: standing >
 
   ..^......**    
  .........***^   
 ..........^^^MM  
 ..........^^^MM  
 .......@..^^MMM  
 +++++++M++^MMM^  
 .......*^^MMMM^  
  .....**^MMMM^   
   ..***^^MMM^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 469h/469H 76v/162V Pos: standing >
 
   .^......***    
  ........***^M   
 .........^^^MMM  
 .........^^^MM^  
 .......@.^^MMM^  
 +++++M+++^MMM^^  
 ......*^^MMMM^^  
  ....**^MMMM^^   
   .***^^MMM^^    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 469h/469H 75v/162V Pos: standing >
 
   ^......***^    
  .......***^MM   
 ........^^^MMMM  
 ........^^^MM^^  
 .......@^^MMM^^  
 ++++M+++^MMM^^M  
 .....*^^MMMM^^.  
  ...**^MMMM^^.   
   ***^^MMM^^.    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 469h/469H 75v/162V Pos: standing >
 
   ......***^M    
  .......^^^MMM   
 ........^^^MM^^  
 ........^^MMM^^  
 +++M+++@^MMM^^M  
 .....*^^MMMM^^.  
 ....**^MMMM^^..  
  .***^^MMM^^..   
   **^^^MM^^..    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 469h/469H 75v/162V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)

< 469h/469H 75v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 469h/469H 75v/162V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
You quickly scan the area.
A minotaur mercenary wizard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.

< 469h/469H 79v/162V Pos: standing >
You quickly scan the area.
A minotaur mercenary wizard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.
A halfling guard who is in the distance above you.

< 469h/469H 80v/162V Pos: standing >
You quickly scan the area.
The small woman who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.
A halfling guard who is in the distance above you.

< 469h/469H 81v/162V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.(Gold Aura)
One of the few mages in the Woodseer guard helps keep watch here.(Gold Aura)

< 469h/469H 84v/162V Pos: standing >
You quickly scan the area.
The small woman who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.

< 469h/469H 85v/162V Pos: standing >
You quickly scan the area.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A halfling guard who is in the distance above you.

< 469h/469H 86v/162V Pos: standing >
You quickly scan the area.
The small woman who is in the distance above you.
A minotaur mercenary wizard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.

< 469h/469H 87v/162V Pos: standing >
You quickly scan the area.
The small woman who is in the distance above you.
A minotaur mercenary wizard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
A minotaur mercenary guard who is in the distance above you.
The burly guardian who is in the distance above you.

< 469h/469H 87v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 469h/469H 88v/162V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 469h/469H 89v/162V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 469h/469H 89v/162V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 469h/469H 87v/162V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D

< 469h/469H 86v/162V Pos: standing >
You quickly scan the area.
You see nothing.

< 469h/469H 87v/162V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -N -U

< 469h/469H 85v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 469h/469H 86v/162V Pos: standing >
A Trade Path Cut From the Jungle
Obvious exits: -N -E -S

< 469h/469H 87v/162V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S
A brightly colored parrot flies through the branches.
A halfling logger wanders here looking for good trees.

< 469h/469H 87v/162V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S -W

< 469h/469H 87v/162V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S
A yellow flower hangs from a vine here.
A red flower hangs from a vine here.
A yellow flower hangs from a vine here.

< 469h/469H 88v/162V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
A yellow flower hangs from a vine here.

< 469h/469H 87v/162V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S
A Human (medium) ConeHead in The Militia stands in mid-air here.
A halfling scout keeps the trade path clear.(Gold Aura)
A huge violet fungus stands here.
A giant black beetle forages its way through the forest.

< 469h/469H 85v/162V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
A halfling scout keeps the trade path clear.(Gold Aura)

< 469h/469H 84v/162V Pos: standing >

< 469h/469H 85v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 469h/469H 87v/162V Pos: standing >
You quickly scan the area.
A red vampire vine who is close by to your east.
A Human who is close by to your south.
A violet fungus who is close by to your south.
A giant beetle who is close by to your south.
A yellow flower who is not far off to your south.
A red vampire vine who is a brief walk away to your south.
A yellow vampire vine who is a brief walk away to your south.
A halfling logger who is in the distance to your south.

< 469h/469H 88v/162V Pos: standing >
You quickly scan the area.
A red snake who is not far off to your north.
A brightly colored parrot who is not far off to your north.
A red vampire vine who is close by to your east.
A bullywug scout who is not far off to your east.
A violet fungus who is close by to your south.
A halfling scout who is not far off to your south.
A yellow vampire vine who is a brief walk away to your south.
A red vampire vine who is a brief walk away to your south.
A large warthog who is in the distance to your south.
A brightly colored parrot who is in the distance to your south.

< 469h/469H 101v/162V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S
A Human (medium) ConeHead in The Militia stands in mid-air here.
A huge violet fungus stands here.
A giant black beetle forages its way through the forest.

< 469h/469H 103v/162V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Human, circling him.

< 469h/469H 103v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human sta EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  3 ] Sparks...  flashing lights...  you cannot concentrate!
[Damage:  2 ] [Damage:  2 ] -=[You attack a Human.]=- [3 hits]

< 469h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human sta EP: few scratches >
 You do an amazing maneuver, tripping a Human.

< 469h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human ass EP: few scratches >
 
< 469h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human ass EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage:  4 ] [Damage:  5 ] [Damage:  4 ] [Damage:  4 ] -=[You attack a Human.]=- [4 hits]

< 469h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human ass EP: few scratches >
 A Human's finger drives deep inside you.
-=[a Human attacks you.]=- [1 hits]

< 442h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Human ass EP: few scratches >
 A halfling sentinel enters from the east.

< 442h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Human ass EP: few scratches >
 You feel your skill in evade improving.
You use the momentum of a halfling sentinel's powerful bash to leap back up onto your feet!
A halfling sentinel suddenly attacks YOU!

< 425h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Human ass EP: few scratches >
 Your improved dexterity grants you an additional attack!
A Human tucks in his arms, rolls away from you's attack, then thrust his feet skywards, and leaps to his feet!
[Damage:  3 ] [Damage: 16 ] [Damage: 18 ] A Human completely sidesteps your blow, shifts his balance, and strikes back at YOU!
[Damage: 15 ] -=[You attack a Human.]=- [4 hits]

< 425h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Human sta EP:  small wounds >
 -=[a Human attacks you.]=- [4 hits]

< 383h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Human sta EP:  small wounds >
 You suddenly see a halfling sentinel's foot in your chest.
-=[a halfling sentinel attacks you.]=- [0 hits]

< 376h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Human sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  9 ] [Damage: 10 ] [Damage:  9 ] -=[You attack a Human.]=- [3 hits]

< 376h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 376h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 You do a fancy maneuver, tripping a Human.

< 376h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Human sit EP:  few wounds >
 A Human's finger drives deep inside you.
-=[a Human attacks you.]=- [2 hits]

< 326h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Human sit EP:  few wounds >
 You no longer see spots.

< 326h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Human sit EP:  few wounds >
 -=[a halfling sentinel attacks you.]=- [0 hits]
Your improved dexterity grants you an additional attack!
[Damage: 13 ] [Damage: 13 ] [Damage: 13 ] [Damage: 11 ] -=[You attack a Human.]=- [4 hits]

< 326h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Human sit EP:  few wounds >
 A Human's finger drives deep inside you.
-=[a Human attacks you.]=- [2 hits]

< 291h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Human sit EP:  few wounds >
 [Damage: 13 ] Sparks...  flashing lights...  you cannot concentrate!
You score a CRITICAL HIT!!!!!
[Damage: 23 ] A Human completely sidesteps your blow, shifts his balance, and strikes back at YOU!
Your disguise falls apart!
[Damage: 14 ] -=[You attack a Human.]=- [3 hits]

< 283h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Human sit EP:  nasty wounds >
 You are knocked to the ground by a halfling sentinel's mighty bash!
-=[a halfling sentinel attacks you.]=- [0 hits]

< 281h/469H 104v/162V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Human sit EP:  nasty wounds >
 -=[a Human attacks you.]=- [2 hits]

< 249h/469H 104v/162V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Human sit EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 12 ] [Damage: 11 ] A Human tucks in his arms, rolls away from you's attack, then thrust his feet skywards, and leaps to his feet!
[Damage:  9 ] -=[You attack a Human.]=- [3 hits]

< 249h/469H 104v/162V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Human sta EP:  nasty wounds >
 -=[a halfling sentinel attacks you.]=- [1 hits]

< 228h/469H 104v/162V Pos: sitting >
< T: Tilran TP: sit TC: nasty wounds E: A Human sta EP:  nasty wounds >
 A Human's finger drives deep inside you.
You feel yourself slowing down.
-=[a Human attacks you.]=- [4 hits]

< 138h/469H 104v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Human sta EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 10 ] [Damage: 10 ] Your Tiamat's poison tail stinger lashes out in a blur of speed at a Human.
A Human shivers slightly.
-=[You attack a Human.]=- [2 hits]

< 138h/469H 104v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Human sta EP: pretty hurt >
 -=[a halfling sentinel attacks you.]=- [0 hits]

< 138h/469H 104v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Human sta EP: pretty hurt >
 Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.

< 138h/469H 104v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Human sta EP: pretty hurt >
 Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.

< 138h/469H 104v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Human sta EP: pretty hurt >
 Maybe you should get on your feet first?

< 138h/469H 104v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Human sta EP: pretty hurt >
 The first rays of sunlight signal that day is approaching.

< 138h/469H 104v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Human sta EP: pretty hurt >
 You clamber to your feet.

< 138h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Human sta EP: pretty hurt >
 You feel your induced slowness dissipate.
Your some platemail covered in ancient runes was damaged from the massive blow!
A Human's finger drives deep inside you.
-=[a Human attacks you.]=- [5 hits]
Sorry, you aren't allowed to do that in combat.

< 78h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Human sta EP: pretty hurt >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 10 ] Your Tiamat's poison tail stinger lashes out in a blur of speed at a Human.
A Human shivers slightly.
[Damage:  8 ] -=[You attack a Human.]=- [2 hits]

< 78h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Human sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 78h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Human sta EP: pretty hurt >
 You are already standing.

< 78h/469H 104v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Human sta EP: pretty hurt >
 You attempt to flee...
A Young Jungle
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A red flower hangs from a vine here.
A red flower hangs from a vine here.
You flee eastward!

< 78h/469H 96v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 78h/469H 96v/162V Pos: standing >
You quickly scan the area.
A red vampire vine who is close by to your north.
A spotted leopard who is not far off to your north.
A green bird who is a brief walk away to your north.
A yellow vampire vine who is a brief walk away to your north.
A purple vampire vine who is close by to your east.
A bullywug sentinel who is not far off to your east.
A green bird who is not far off to your east.
The bright quetzel who is a brief walk away to your east.
A bullywug hunter who is rather far off to your east.
A golden beetle who is not far off to your south.
A yellow flower who is a brief walk away to your south.
A yellow flower who is a brief walk away to your south.
A brightly colored parrot who is rather far off to your south.
A golden beetle who is rather far off to your south.
A golden beetle who is rather far off to your south.
A golden beetle who is rather far off to your south.
A spotted leopard who is rather far off to your south.
A golden beetle who is in the distance to your south.
A giant snake who is in the distance to your south.
A halfling sentinel who is close by to your west.
A violet fungus who is close by to your west.
A giant beetle who is close by to your west.

< 78h/469H 96v/162V Pos: standing >
You no longer see spots.

< 78h/469H 97v/162V Pos: standing >
You quickly scan the area.
A halfling adventurer who is not far off to your north.
A spotted leopard who is not far off to your north.
A green bird who is a brief walk away to your north.
A yellow vampire vine who is a brief walk away to your north.
A purple vampire vine who is close by to your east.
A bullywug sentinel who is not far off to your east.
The bright quetzel who is a brief walk away to your east.
An ugly troll who is rather far off to your east.
A bullywug hunter who is rather far off to your east.
A golden beetle who is not far off to your south.
A yellow flower who is a brief walk away to your south.
A golden beetle who is rather far off to your south.
A golden beetle who is rather far off to your south.
A golden beetle who is rather far off to your south.
A spotted leopard who is rather far off to your south.
A golden beetle who is in the distance to your south.
A giant snake who is in the distance to your south.
A Human who is close by to your west.
A giant beetle who is close by to your west.

< 82h/469H 106v/162V Pos: standing >
[Damage: 42 ] A Human suddenly turns green as your poison reaches his vital organs.

< 83h/469H 109v/162V Pos: standing >
Pardon?

< 85h/469H 115v/162V Pos: standing >
The jungle continues.

< 85h/469H 117v/162V Pos: standing >
You quickly scan the area.
A red vampire vine who is close by to your north.
A halfling adventurer who is not far off to your north.
A spotted leopard who is not far off to your north.
A brightly colored parrot who is a brief walk away to your north.
A green bird who is a brief walk away to your north.
A yellow vampire vine who is a brief walk away to your north.
A purple vampire vine who is close by to your east.
A bullywug sentinel who is not far off to your east.
A green bird who is not far off to your east.
A bullywug hunter who is rather far off to your east.
A golden beetle who is not far off to your south.
A yellow flower who is a brief walk away to your south.
A yellow flower who is a brief walk away to your south.
A large warthog who is rather far off to your south.
A brightly colored parrot who is rather far off to your south.
A golden beetle who is rather far off to your south.
A giant snake who is in the distance to your south.
A Human who is close by to your west.
A violet fungus who is close by to your west.
A giant beetle who is close by to your west.

< 87h/469H 120v/162V Pos: standing >
Saving Tilran.

< 87h/469H 121v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 88h/469H 123v/162V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
A Human (medium) ConeHead in The Militia stands in mid-air here.
A huge violet fungus stands here.
A giant black beetle forages its way through the forest.

< 88h/469H 122v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 88h/469H 123v/162V Pos: standing >
[Damage:  9 ] 
< 91h/469H 129v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Human sta EP:  awful >
 You are already standing.

< 91h/469H 130v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Human sta EP:  awful >
 You attempt to flee...
PANIC!  You couldn't escape!

< 91h/469H 130v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Human sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 91h/469H 130v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Human sta EP:  awful >
 Your improved dexterity grants you an additional attack!
Sparks...  flashing lights...  you cannot concentrate!
[Damage:  8 ] [Damage: 10 ] [Damage:  9 ] A Human is incapacitated and will slowly die, if not aided.
A Human slumps to the ground.
-=[You attack a Human.]=- [3 hits]

< 91h/469H 130v/162V Pos: standing >
<You are already standing.

< 91h/469H 130v/162V Pos: standing >
<A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
You attempt to flee...
A Young Jungle
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A black monkey eagle swoops through the canopy.
A halfling sentinel keeps a close watch on the jungle.(Gold Aura)
A yellow flower hangs from a vine here.
You flee southward!
You dodge a bash from a halfling sentinel, who loses his balance and falls.

< 91h/469H 123v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: halfling kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 91h/469H 123v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: halfling kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 91h/469H 123v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: halfling kne EP: excellent >
 You are already standing.

< 91h/469H 123v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: halfling kne EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 91h/469H 123v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: halfling kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 91h/469H 123v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: halfling kne EP: excellent >
 You are already standing.

< 91h/469H 123v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: halfling kne EP: excellent >
 [Damage: 15 ] [Damage: 14 ] [Damage: 15 ] -=[You attack a halfling sentinel.]=- [3 hits]
You attempt to flee...
PANIC!  You couldn't escape!

< 91h/469H 123v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: halfling kne EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 91h/469H 123v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: halfling kne EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 91h/469H 123v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: halfling kne EP:  few wounds >
 You are already standing.

< 91h/469H 123v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: halfling kne EP:  few wounds >
 You attempt to flee...
A Young Jungle
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
A yellow flower hangs from a vine here.
A red flower hangs from a vine here.
A yellow flower hangs from a vine here.
You flee southward!

< 91h/469H 110v/162V Pos: standing >
Backstab who?

< 91h/469H 110v/162V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A black monkey eagle swoops through the canopy.
A halfling sentinel crouches, floating here.(Gold Aura)
A yellow flower hangs from a vine here.

< 91h/469H 108v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/469H 108v/162V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
A Human (medium) ConeHead in The Militia is lying here, incapacitated.
A huge violet fungus stands here.
A giant black beetle forages its way through the forest.

< 91h/469H 107v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 91h/469H 108v/162V Pos: standing >
A monkey eagle enters from the south.
You attempt to stab a Human in the back, but their stone skin quickly absorbs the impact before fading away!
[Damage:  1 ] A Human makes a strange sound as you place Tiamat's poison tail stinger in his back.
A Human is mortally wounded, and will die soon, if not aided.

< 92h/469H 108v/162V Pos: standing >
<Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!

< 92h/469H 109v/162V Pos: standing >
<Sorry, you aren't allowed to do that in combat.

< 92h/469H 109v/162V Pos: standing >
<[Damage:  5 ] Your stab cuts a vital artery and causes a Human to fall before your feet.
A Human's spit-shined pair of military boots was completely destroyed by the massive blow!
A Human's sparkling bronze badge was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You raise a level!