<worn as a badge> the insignia of swirling feathers and flowing water
<worn on head> the helm of the dragonkind (magic) (glowing)
<worn on eyes> a glass eye with a crimson iris [superior]
<worn in ear> a black pearl earring of regeneration [84%]
<worn in ear> an onyx earring
<worn on face> a sandstorm mask [poor]
<worn around neck> a shiny mithril torque [superior]
<worn around neck> a bone necklace of the rakshasa clan
<worn on body> the armor of Hellfire [superior] (glowing)
<worn about body> a cloak of deva's feathers [superior] [75%]
<worn as quiver> a sparkling diamond quiver from The Lair of the Swamp Troll King
<worn about waist> a twisted crystal belt from Arcium, the Plagued Kingdom
<worn on belt buckle>a dagger of carved obsidian [superior] (magic)
<worn on arms> some vambraces depicting a stylized hurricane [superior]
<worn around wrist> a heavy bracer of cold iron [superior]
<worn around wrist> a steel wire (magic) (glowing)
<worn on hands> the gloves of shadows [superior] (magic) (humming)
<worn on finger> a ring of tortured souls (magic)
<worn on finger> the signet ring of Delwyn of constitution
<primary weapon> the rod of Dispator (magic) (glowing) (humming)[196h 3m 8s]
<secondary weapon> a dagger called 'Autumn Decay' (magic)
<worn on legs> a pair of vapor leggings
<worn on feet> a pair of bronze-plated traveling boots (magic)
...*.**
..*.*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1046h/1045H 148v/260V Pos: standing >
....*
.....**
...@.**
...*.**
..*.*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1046h/1045H 147v/260V Pos: standing >
....*
.....**
...@.**
...*.**
***.*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1046h/1045H 146v/260V Pos: standing >
The night has begun.
....*
.....**
...@.**
.***.**
***.*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1046h/1045H 144v/260V Pos: standing >
. ...*+***
^. ....*.****
^M. ....*.*****
^^. ....*.******
^..M^....*.******
^.. ....@*.******
... ...***.******
.^. ...***.******
.. ...+++.*****
..*+*******
****+******
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1046h/1045H 144v/260V Pos: standing >
.....
......*
..*@*.*
..***.*
.+++.
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1046h/1045H 142v/260V Pos: standing >
.....
..***.*
..*@*.*
..+++.*
*+**.
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1046h/1045H 141v/260V Pos: standing >
....*+***
.M^....*.****
.. .....*.*****
... ...***.******
.^. ...***.******
... ...+@+.******
.. ..*+*******.*
.. ****+******...
. ****M*****.^.
..**+*****..
D**+*.*..^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1046h/1045H 139v/260V Pos: standing >
. ....*+**
..M^....*+***
^.. .....*.****
.... ...***.*****
..^. ...***.*****
.... ...@++.*****
... ..*+*******.
... ****+******..
.. ****M*****.^
. ..**+*****.
D**+*.*..
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1046h/1045H 139v/260V Pos: standing >
^. ....*+*
^..M^....*+**
^^.. .....*+***
^.... ...***.****
...^. ...***.****
..... ..@+++.****
^... ..*+*******
.... ****+******.
... ****M*****.
.. ..**+*****
D**+*.*.
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1046h/1045H 139v/260V Pos: standing >
^^. ....*+
^^..M^....*+*
.^^.. .....*+**
^^.... ...***+***
^...^. ...***+***
^..... .@.++++***
.^... ..*+******
^.... ****+******
.... ****M*****
... ..**+****
. D**+*.*
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1046h/1045H 138v/260V Pos: standing >
^..M^....*+
^^.. .....*+*
^.... ...***+**
^...^. ...***+***
^..... ...++++***
.^... .@*+******
^.... ****+******
^.... ****M*****.
.... ..**+*****
.. D**+*.*.
^ **+*..
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 1046h/1045H 137v/260V Pos: standing >
...+
..*+*
**@*+*
*...M.
..**+
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1046h/1045H 135v/260V Pos: standing >
..*+
****+*
*.@.M.
..**+*
D..+
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 1046h/1045H 134v/260V Pos: standing >
****+
*...M.
..@*+*
D..+*
*.+
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1045h/1045H 134v/260V Pos: standing >
*...M
...*+*
D@.+*
*.+*
^*.+
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 1045h/1045H 134v/260V Pos: standing >
...*+
D..+*
@.+*
^*.+M
...+
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1045h/1045H 134v/260V Pos: standing >
D..+
..+*
^@.+M
...+.
**..
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 1045h/1045H 133v/260V Pos: standing >
.. ****M***
... ..**+****
... D**+*.*..
...^ **+*....^
..^^ ^**+M^.^.^
^M^ .@.+....^^
^ **....^^^M
M ..^D^^MMM
..^^^MM
^^.^MMM
^^MMM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 1045h/1045H 133v/260V Pos: standing >
... ****M**
.... ..**+***
.... D**+*.*.
....^ **+*....
...^^ ^**+M^.^.
.^M^ @..+....^
^^ **....^^^
^M ..^D^^MM
M ..^^^M
^^.^MM
^^MM
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 1045h/1045H 133v/260V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A retired sailor who is not far off to your north.
A retired sailor who is rather far off to your north.
A young guard who is rather far off to your north.
A guardian enchantress who is in the distance to your north.
A young guard who is in the distance to your north.
A young guard who is in the distance to your north.
A retired sailor who is almost out of sight to your north.
An elite guard who is almost out of sight to your north.
A barbarian hunter who is almost out of sight to your west.
< 1045h/1045H 134v/260V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A young member of the city guard strolls by here.
There are Troll tracks going north.
< 1045h/1045H 133v/260V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A retired sailor who is a brief walk away to your north.
A young guard who is a brief walk away to your north.
A young guard who is rather far off to your north.
A young guard who is rather far off to your north.
A retired sailor who is in the distance to your north.
< 1045h/1045H 135v/260V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
Fresh blood splatters cover the area.
An old sailor looks uneasy on land here.
There are Troll tracks going north.
< 1045h/1045H 136v/260V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A retired sailor who is not far off to your north.
A guardian enchantress who is a brief walk away to your north.
A young guard who is a brief walk away to your north.
A young guard who is a brief walk away to your north.
A retired sailor who is rather far off to your north.
A young guard who is close by to your south.
< 1045h/1045H 137v/260V Pos: standing >
The Market
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A young member of the city guard strolls by here.
There are Troll tracks going north.
< 1045h/1045H 137v/260V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
A retired sailor who is close by to your north.
A guardian enchantress who is not far off to your north.
A retired sailor who is a brief walk away to your north.
An elite guard who is in the distance to your north.
A retired sailor who is close by to your east.
A gloomy looking human who is close by to your east.
A young guard who is not far off to your south.
A young girl who is close by to your west.
< 1045h/1045H 138v/260V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A huge finely crafted fountain stands here.
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.
There are Troll tracks going north.
< 1045h/1045H 141v/260V Pos: standing >
You quickly scan the area.
A guardian enchantress who is close by to your north.
A young guard who is not far off to your north.
A retired sailor who is not far off to your north.
An elite guard who is rather far off to your north.
An elven woman who is in the distance to your north.
A retired sailor who is not far off to your east.
A young guard who is close by to your south.
An elven woman who is close by to your west.
A young guard who is not far off to your west.
A young girl who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
< 1045h/1045H 144v/260V Pos: standing >
The Market
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.
A guardian enchantress wanders about the halls.(Red Aura)
There are some tracks heading north.
There are some tracks.
< 1045h/1045H 147v/260V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.
There are Troll tracks going north.
< 1045h/1045H 147v/260V Pos: standing >
A guardian enchantress enters from the south.
< 1045h/1045H 148v/260V Pos: standing >
A guardian enchantress suddenly attacks YOU!
A guardian enchantress's fine punch wounds you.
< 1027h/1045H 148v/260V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: guardian sta EP: small wounds >
Talerenn Way
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.
A guardian enchantress stands in mid-air here, fighting YOU!(Red Aura)
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.
< 1031h/1045H 148v/260V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: guardian sta EP: small wounds >
A young guard assists a guardian enchantress heroically.
A young guard suddenly attacks YOU!
A young guard's decent punch grazes you.
< 1025h/1045H 148v/260V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: guardian sta EP: small wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 1026h/1045H 148v/260V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: guardian sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 1027h/1045H 148v/260V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: guardian sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 1028h/1045H 148v/260V Pos: standing >
< T: Bryken TP: sta TC:few scratches E: guardian sta EP: small wounds >
You attempt to flee...
Talerenn Way
Obvious exits: -N -S
You flee northward!
< 1029h/1045H 118v/260V Pos: standing >
You attempt to hide yourself.
< 1030h/1045H 118v/260V Pos: standing >
A guardian enchantress enters from the south.
< 1033h/1045H 119v/260V Pos: standing >
Autosaving...
< 1037h/1045H 120v/260V Pos: standing >
< 1045h/1045H 126v/260V Pos: standing >
< 1045h/1045H 129v/260V Pos: standing >
You no longer feel the call of the gods.
You feel less righteous.
You feel less righteous.
< 1045h/1045H 135v/260V Pos: standing >
< 1045h/1045H 139v/260V Pos: standing >
A guardian enchantress starts casting a spell.
< 1045h/1045H 139v/260V Pos: standing >
A guardian enchantress completes her spell...
A guardian enchantress utters the word 'qaiqzarwunsoh'
A guardian enchantress slowly fades out of existence.
< 1045h/1045H 144v/260V Pos: standing >
Saving Bryken.
< 1045h/1045H 149v/260V Pos: standing >
Talerenn Way
Obvious exits: -N -S
*A guardian enchantress wanders about the halls.(Red Aura)
< 1045h/1045H 149v/260V Pos: standing >
This frail drow elf wanders the halls, enchanting the regular
palace guards with her powerful magic. She keeps a watchful eye
out for any invaders, ready to strike them down without warning.
A guardian enchantress appears to be Drow Elf and has some small wounds and bruises.
She's tiny in size.
She seems to be moving much faster than normal..
Her body appears to be covered with swirling shadows!
She is encased in killing ice!
She's encased in a shimmering globe!
She is surrounded by a fluxing blue energy field.
< 1045h/1045H 150v/260V Pos: standing >
Talerenn Way
Obvious exits: -N -S
*A guardian enchantress wanders about the halls.(Red Aura)
< 1045h/1045H 156v/260V Pos: standing >
Talerenn Way continues south.
You extend your sights southward.
Talerenn Way
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.
An old sailor looks uneasy on land here.
< 1045h/1045H 157v/260V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elven woman who is a brief walk away to your north.
A retired sailor who is close by to your south.
A retired sailor who is in the distance to your south.
< 1045h/1045H 159v/260V Pos: standing >
< 1045h/1045H 162v/260V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.
An old sailor looks uneasy on land here.
There are some tracks heading south.
< 1045h/1045H 163v/260V Pos: standing >
You attempt to hide yourself.
< 1045h/1045H 163v/260V Pos: standing >
< 1045h/1045H 168v/260V Pos: standing >
< 1045h/1045H 179v/260V Pos: standing >
< 1045h/1045H 189v/260V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a Human is lying here.
An old sailor looks uneasy on land here.
< 1045h/1045H 195v/260V Pos: standing >
You quickly scan the area.
A guardian enchantress who is not far off to your north.
An elite guard who is not far off to your north.
An elven woman who is a brief walk away to your north.
A young guard who is close by to your east.
Riralin, the innkeeper who is close by to your east.
A young guard who is rather far off to your south.
A retired sailor who is rather far off to your south.
< 1045h/1045H 195v/260V Pos: standing >
It appears to be the corpse of Nalkab.
a glowing quill (glowing) [87%]
the mandolin of sight
a badge of purity (glowing)
a golden earring of elven nobility
a dangling chain crucifix (glowing)
a rubber divers mask [88%]
a golden lyre
a twisted ruby pronged fork
a black and white zebra-hide wristband
a black and white zebra-hide wristband [superior]
a tigerskin belt [superior]
a simple robe [superior] [78%]
some azurian hide sleeves
some blackened shark-skin gloves
a pair of ermineskin boots
a pair of hemp pants [76%]
the cap of storytelling [superior] (magic)
a suit of onyx platemail (magic)
the cloak of the ageless spirit of the wind (glowing)
a daisy necklace [superior] (illuminating)
a ring of sand blasting (magic)
a small pile of coins
the horn of the dragonslayer
a small wooden drum
a spellbook
a mining pick [65%]
a bums knapsack [superior]
a rugged adventurers satchel (magic) (illuminating)
leather armor with elven designs
a gleaming ruby quiver
a beautiful glassteel signet
a jeweled stone hood
< 1045h/1045H 198v/260V Pos: standing >
You attempt to hide yourself.
< 1045h/1045H 198v/260V Pos: standing >
A Human enters from the south.
< 1045h/1045H 250v/260V Pos: standing >
A Human leaves north.
< 1045h/1045H 250v/260V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of a Human is lying here.
An old sailor looks uneasy on land here.
< 1045h/1045H 254v/260V Pos: standing >
You quickly scan the area.
A guardian enchantress who is not far off to your north.
A Human who is rather far off to your north.
An elven woman who is rather far off to your north.
A young guard who is close by to your east.
Riralin, the innkeeper who is close by to your east.
A retired sailor who is not far off to your south.
A young guard who is not far off to your south.
A young guard who is rather far off to your south.
A retired sailor who is in the distance to your south.
< 1045h/1045H 255v/260V Pos: standing >
A black rift in space opens next to you, and a guardian enchantress steps out of it grinning.
< 1045h/1045H 255v/260V Pos: standing >
A retired sailor leaves north.
< 1045h/1045H 256v/260V Pos: standing >
Talerenn Way
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
The corpse of a Human is lying here.
*A guardian enchantress wanders about the halls.(Red Aura)
< 1045h/1045H 260v/260V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A Human who is not far off to your north.
An elven woman who is rather far off to your north.
A young guard who is close by to your east.
Riralin, the innkeeper who is close by to your east.
A retired sailor who is not far off to your south.
A young guard who is not far off to your south.
A young guard who is rather far off to your south.
A retired sailor who is in the distance to your south.
< 1045h/1045H 260v/260V Pos: standing >
A young guard enters from the east.
< 1045h/1045H 260v/260V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
A Human who is not far off to your north.
An elven woman who is rather far off to your north.
Riralin, the innkeeper who is close by to your east.
An elven woman who is close by to your south.
A retired sailor who is not far off to your south.
A young guard who is not far off to your south.
A young guard who is rather far off to your south.
A retired sailor who is in the distance to your south.
< 1045h/1045H 260v/260V Pos: standing >
A guardian enchantress starts casting a spell.
< 1045h/1045H 260v/260V Pos: standing >
You quickly scan the area.
A Human who is close by to your north.
A retired sailor who is close by to your north.
An elven woman who is rather far off to your north.
Riralin, the innkeeper who is close by to your east.
An elven woman who is close by to your south.
A retired sailor who is not far off to your south.
A young guard who is not far off to your south.
A young guard who is rather far off to your south.
A retired sailor who is in the distance to your south.
< 1045h/1045H 260v/260V Pos: standing >
A Human enters from the north.
< 1045h/1045H 260v/260V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your north.
An elven woman who is rather far off to your north.
Riralin, the innkeeper who is close by to your east.
An elven woman who is close by to your south.
A retired sailor who is not far off to your south.
A young guard who is not far off to your south.
A young guard who is rather far off to your south.
A retired sailor who is in the distance to your south.
< 1045h/1045H 260v/260V Pos: standing >
A guardian enchantress completes her spell...
A guardian enchantress utters the words 'orabz ay uizjrizfaburuhl'
A young guard begins to shimmer.
< 1045h/1045H 260v/260V Pos: standing >
You tackle a Human square in the chest knocking the wind out of him!
< 1045h/1045H 260v/260V Pos: standing >
<
< 1045h/1045H 260v/260V Pos: standing >
<[Damage: 21 ] You bludgeon a Human, killing him instantly.
A Human is dead! R.I.P.
You receive your share of experience.