<floating about head>a dark purple ioun stone[209h 0m 37s]
<worn as a badge> the insignia of swirling feathers and flowing water [41%]
<worn on head> the crown of dragons (magic) [77%]
<worn on eyes> the severed eyes of a demon (magic) [88%]
<worn in ear> a small nightstone earring [poor] (magic) [71%]
<worn in ear> a tiny orb of obsidian (magic) [68%]
<worn on face> Krindor's Mask of Illusions[216h 28m 43s]
<worn around neck> a patched dragonscale choker from Temple of the Earth [86%]
<worn around neck> a flashing dragon scale amulet [poor] (magic) [86%]
<worn on body> a beautiful blue silk robe [superior] (magic) (glowing) [82%]
<worn about body> the living oceanic cloak [superior] (magic) (glowing) [75%]
<worn on tail> a tiny seashell of constitution (magic)
<worn about waist> a belt of skulls [superior] (magic)
<worn on belt buckle>the codex of the muse of dreams [poor] (magic)
<worn on arms> a pair of troll-hide sleeves (magic) [79%]
<held as shield> a large gold-rimmed church door (magic)[206h 3m 43s]
<worn around wrist> a glowing emerald bracelet [poor] (glowing) (humming)
<worn around wrist> a ceremonial brass bracelet [superior] (magic) [65%]
<worn on hands> the gloves of warding (magic) [77%]
<worn on finger> the ring of illusions (magic)
<worn on finger> a ring of sorcerous power [poor] (magic) (glowing)
<primary weapon> the mystic axe of the dragonkind (magic) (humming)[206h 3m 43s]
<worn on legs> a black and red kilt [53%]
<worn on feet> the boots of speed [superior] (magic)
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
Ithilin, the travelling bard. who is close by to your south.
< 733h/733H 319v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 733h/733H 320v/321V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
The receptionist who is not far off to your east.
Rhed, the elven ranger who is close by to your south.
< 733h/733H 320v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 733h/733H 319v/321V Pos: standing >
You quickly scan the area.
An energetic gnome who is close by to your north.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
The receptionist who is a brief walk away to your east.
< 733h/733H 319v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 733h/733H 319v/321V Pos: standing >
You quickly scan the area.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
The receptionist who is rather far off to your east.
Leodra, the pudgy gnome conjurer who is close by to your south.
< 733h/733H 320v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S
< 733h/733H 320v/321V Pos: standing >
You quickly scan the area.
A wild grey elf child who is close by to your north.
An energetic human child who is close by to your north.
A rambunctious halfling child who is close by to your north.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
The receptionist who is in the distance to your east.
A muscular human who is close by to your south.
< 733h/733H 320v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 733h/733H 319v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 733h/733H 318v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 733h/733H 318v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
< 733h/733H 318v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
< 733h/733H 318v/321V Pos: standing >
Alas, you cannot go that way. . . .
< 733h/733H 319v/321V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.
< 733h/733H 321v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
< 733h/733H 320v/321V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
Ithilin, the travelling bard. who is close by to your south.
< 733h/733H 320v/321V Pos: standing >
< 733h/733H 320v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -S -W -D
< 733h/733H 319v/321V Pos: standing >
You quickly scan the area.
You see nothing.
< 733h/733H 319v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 733h/733H 320v/321V Pos: standing >
You quickly scan the area.
Xero, the barbarian mercenary who is close by to your south.
< 733h/733H 320v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 733h/733H 319v/321V Pos: standing >
You quickly scan the area.
Sturdy barbarian bodyguard who is close by to your north.
Sturdy barbarian bodyguard who is close by to your north.
Rich human merchant who is close by to your north.
Menae, the apprentice sorcerer who is close by to your south.
< 733h/733H 319v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 733h/733H 319v/321V Pos: standing >
You quickly scan the area.
A beautiful centaur who is close by to your south.
< 733h/733H 320v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S
< 733h/733H 320v/321V Pos: standing >
You quickly scan the area.
A bleeding halfling who is close by to your south.
< 733h/733H 320v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 733h/733H 319v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 733h/733H 318v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
< 733h/733H 318v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -S -W -D
< 733h/733H 318v/321V Pos: standing >
Saving Tiru.
< 733h/733H 321v/321V Pos: standing >
A Corridor
Obvious exits: -N -S -W -D
< 733h/733H 321v/321V Pos: standing >
< 733h/733H 321v/321V Pos: standing >
Alas, you cannot go that way. . . .
< 733h/733H 321v/321V Pos: standing >
Alas, you cannot go that way. . . .
< 733h/733H 321v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
< 733h/733H 320v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.
< 733h/733H 319v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
< 733h/733H 318v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 733h/733H 318v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
< 733h/733H 318v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
< 733h/733H 320v/321V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is a brief walk away to your north.
A shady mercenary who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia guard who is close by to your east.
A human merchant who is not far off to your east.
A Githzerai who is a brief walk away to your east.
A Firbolg who is a brief walk away to your east.
The mount who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 733h/733H 320v/321V Pos: standing >
< 733h/733H 320v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A Githzerai (medium) Nuclear Bomb of The Militia stands in mid-air here.
A Firbolg (huge) Noble of The Militia stands, floating here.
A militia guard is posted here, keeping watch over the bazaar.
< 733h/733H 319v/321V Pos: standing >
A Firbolg leaves west.
A Githzerai leaves west.
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
< 733h/733H 318v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
< 733h/733H 318v/321V Pos: standing >
You quickly scan the area.
The mount who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An old lady who is close by to your south.
A human merchant who is close by to your west.
A militia guard who is not far off to your west.
< 733h/733H 321v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
< 733h/733H 320v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.
< 733h/733H 319v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
< 733h/733H 318v/321V Pos: standing >
Alas, you cannot go that way. . . .
< 733h/733H 321v/321V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is a brief walk away to your north.
A shady mercenary who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia guard who is close by to your east.
A human merchant who is not far off to your east.
The mount who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
< 733h/733H 321v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
< 733h/733H 320v/321V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is not far off to your north.
A shady mercenary who is not far off to your north.
A militia guard who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A stray cat who is not far off to your west.
A stray cat who is not far off to your west.
A human merchant who is a brief walk away to your west.
A stray dog who is rather far off to your west.
A stray cat who is rather far off to your west.
A Githzerai who is in the distance to your west.
The doctor who is in the distance to your west.
< 733h/733H 320v/321V Pos: standing >
< 733h/733H 320v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
< 733h/733H 319v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
A stray tomcat is darting after rodents, here.
< 733h/733H 318v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.
< 733h/733H 318v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Grand Tharnadian Way
</map>
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A large wandering dog is here, growling at you.
A stray tomcat is darting after rodents, here.
< 733h/733H 318v/321V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Doctors Office
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Doctors Office
</map>
Doctors Office
Obvious exits: -E
A Githzerai (medium) Nuclear Bomb of The Militia stands in mid-air here.
A Firbolg (huge) Noble of The Militia stands, floating here.
The doctor on duty reads a current medical journal.
< 733h/733H 318v/321V Pos: standing >
You start chanting...
You snap into visibility.
< 733h/733H 319v/321V Pos: standing >
A Firbolg bravely steps in front of a Githzerai, shielding her from harm!
You complete your spell...
A pair of Ghostly Hands appear before a Firbolg, close around his neck and begin to squeeze!
[Damage: 47 ] You smirk as a pair of ghostly hands tighten around a Firbolg's throat!
< 733h/733H 321v/321V Pos: standing >
You snap into visibility.
[Damage: 49 ] You smirk as a pair of ghostly hands tighten around a Firbolg's throat!
< 733h/733H 321v/321V Pos: standing >
[Damage: 55 ] You smirk as a pair of ghostly hands tighten around a Firbolg's throat!
< 733h/733H 321v/321V Pos: standing >
You start chanting...
< 733h/733H 321v/321V Pos: standing >
[Damage: 1 ] A Firbolg is burned severely as he hits you!
A Firbolg attacks you. [2 hits]
< 731h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: A Firbolg sta EP: nasty wounds >
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around her neck and begin to squeeze!
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
< 731h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: A Firbolg sta EP: nasty wounds >
You snap into visibility.
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
< 731h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: A Firbolg sta EP: nasty wounds >
Your spell flows around a Githzerai, leaving her unharmed!
< 731h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: A Firbolg sta EP: nasty wounds >
You snap into visibility.
You attack a Firbolg. [0 hits]
< 731h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: A Firbolg sta EP: nasty wounds >
You start chanting...
You snap into visibility.
< 731h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: A Firbolg sta EP: nasty wounds >
A Firbolg attempts to flee.
A Firbolg leaves east.
< 731h/733H 321v/321V Pos: standing >
That last attack was particularly invasive, and you feel your collective power decrease.
You snap into visibility.
As your body is consumed with pain, pain, and more pain, you briefly go to that 'happy place' inside.
OUCH! That really did HURT!
< 626h/733H 321v/321V Pos: standing >
Casting: asphyxiate *
< 626h/733H 321v/321V Pos: standing >
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around her neck and begin to squeeze!
[Damage: 41 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
A Firbolg enters from the east.
A Firbolg drops some gold coins.
< 628h/733H 321v/321V Pos: standing >
You snap into visibility.
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
< 628h/733H 321v/321V Pos: standing >
[Damage: 74 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
< 629h/733H 321v/321V Pos: standing >
A Firbolg gives the doctor some money.
The doctor starts casting a spell.
< 629h/733H 321v/321V Pos: standing >
You start chanting...
< 630h/733H 321v/321V Pos: standing >
You snap into visibility.
Casting: asphyxiate *
You snap into visibility.
A Githzerai attacks you. [0 hits]
A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!
< 632h/733H 321v/321V Pos: standing >
You snap into visibility.
A Firbolg tries to step in front of a Githzerai, but doesn't make it in time.
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around her neck and begin to squeeze!
[Damage: 46 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
< 634h/733H 321v/321V Pos: standing >
You snap into visibility.
[Damage: 41 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
< 635h/733H 321v/321V Pos: standing >
The doctor completes her spell...
The doctor utters the words 'yjrr pzar'
A torrent of divine energy flows from the doctor into a Firbolg's body, and his wounds begin to heal!
[Damage: 49 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
A Githzerai is mortally wounded, and will die soon, if not aided.
< 635h/733H 321v/321V Pos: standing >
A Firbolg misses you with his clumsy kick at your chest.
You start chanting...
< 637h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: A Firbolg sta EP: few wounds >
The doctor gets a few coins.
< 637h/733H 321v/321V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: A Firbolg sta EP: few wounds >
You snap into visibility.
A Firbolg tries to step in front of a Githzerai, but doesn't make it in time.
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around her neck and begin to squeeze!
[Damage: 4 ] Your illusionary hands choke the life out of a Githzerai, who falls over dead and lifeless.
A Githzerai is dead! R.I.P.
You receive your share of experience.