The death of [20 Conjurer] Ishta (Human)

in Keats Street

from the perspective of [52 Dark Dreamer] Tiru *-* Bloodlust *-* (Kobold)

<floating about head>a dark purple ioun stone[239h 57m 33s]
<worn as a badge>    the insignia of swirling feathers and flowing water [41%]
<worn on head>       the crown of dragons (magic) [77%]
<worn on eyes>       the severed eyes of a demon (magic) [88%]
<worn in ear>        a small nightstone earring [poor] (magic) [71%]
<worn in ear>        a tiny orb of obsidian (magic) [68%]
<worn on face>       Krindor's Mask of Illusions[239h 57m 33s]
<worn around neck>   a patched dragonscale choker from Temple of the Earth [86%]
<worn around neck>   a flashing dragon scale amulet [poor] (magic) [86%]
<worn on body>       a beautiful blue silk robe [superior] (magic) (glowing) [82%]
<worn about body>    the living oceanic cloak [superior] (magic) (glowing) [75%]
<worn on tail>       a tiny seashell of constitution (magic)
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>the codex of the muse of dreams [poor] (magic)
<worn on arms>       a pair of troll-hide sleeves (magic) [79%]
<held as shield>     a large gold-rimmed church door (magic)[239h 57m 33s]
<worn around wrist>  a glowing emerald bracelet [poor] (glowing) (humming)
<worn around wrist>  a ceremonial brass bracelet [superior] (magic) [65%]
<worn on hands>      the gloves of warding (magic) [77%]
<worn on finger>     the ring of illusions (magic)
<worn on finger>     a ring of sorcerous power [poor] (magic) (glowing)
<primary weapon>     the mystic axe of the dragonkind (magic) (humming)[239h 57m 33s]
<worn on legs>       a black and red kilt [53%]
<worn on feet>       the boots of speed [superior] (magic)


< 490h/733H 321v/321V Pos: sitting >
A swarm of insects quickly fades into the thin air!
A swarm of insects disappears as quickly as it came!
Your group has been disbanded.

< 491h/733H 321v/321V Pos: sitting >
You have finished memorizing asphyxiate.

< 492h/733H 321v/321V Pos: sitting >
Tiru attacks a Firbolg. [0 hits]

< 492h/733H 321v/321V Pos: sitting >
You have finished memorizing insects.

< 493h/733H 321v/321V Pos: sitting >
You have finished memorizing titan.

< 495h/733H 321v/321V Pos: sitting >
A Firbolg attempts to flee.
A Firbolg tries to flee, but can't make it out of here!

< 495h/733H 321v/321V Pos: sitting >
You have finished memorizing illusionary wall.
A Firbolg turns to focus his attack on Tiru!

< 496h/733H 321v/321V Pos: sitting >
A Firbolg attacks Tiru. [2 hits]

< 497h/733H 321v/321V Pos: sitting >
You have finished memorizing hammer.
Tiru attacks a Firbolg. [0 hits]

< 498h/733H 321v/321V Pos: sitting >
Tiru attacks a Firbolg. [0 hits]

< 499h/733H 321v/321V Pos: sitting >
You have finished memorizing hammer.

< 499h/733H 321v/321V Pos: sitting >
You have finished memorizing hammer.

< 501h/733H 321v/321V Pos: sitting >
You have finished memorizing hammer.

< 502h/733H 321v/321V Pos: sitting >
You have finished memorizing hammer.

< 504h/733H 321v/321V Pos: sitting >
Tiru attacks a Firbolg. [0 hits]

< 504h/733H 321v/321V Pos: sitting >
You have finished memorizing insects.

< 505h/733H 321v/321V Pos: sitting >
Tiru attacks a Firbolg. [0 hits]

< 505h/733H 321v/321V Pos: sitting >
A Firbolg attempts to flee.
A Firbolg leaves east.

< 506h/733H 321v/321V Pos: sitting >
You have finished memorizing reflection.
A Firbolg enters from the east.

< 506h/733H 321v/321V Pos: sitting >
A Firbolg attempts to flee.
A Firbolg leaves east.
You stop meditating.
You can't concentrate enough while resting.
You can't do this sitting!

< 507h/733H 321v/321V Pos: sitting >
A Firbolg enters from the east.

< 508h/733H 321v/321V Pos: sitting >
A Firbolg suddenly attacks YOU!
You abandon your studies.
You snap into visibility.
[Damage: 12 ] A Firbolg is burned severely as he hits you!

< 492h/733H 321v/321V Pos: sitting >
< T: Tiru TP: sit TC: few wounds E: A Firbolg sta EP: few scratches >
 You clamber to your feet.

< 492h/733H 321v/321V Pos: standing >
< T: someone TP: sta TC: few wounds E: A Firbolg sta EP: few scratches >
 Tiru suddenly attacks a Firbolg!

< 492h/733H 321v/321V Pos: standing >
< T: someone TP: sta TC: few wounds E: A Firbolg sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 492h/733H 321v/321V Pos: standing >
< T: someone TP: sta TC: few wounds E: A Firbolg sta EP: few scratches >
 You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Grand Tharnadian Way
</map>
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.
Tiru enters from the west.
A militia guard suddenly attacks Tiru!
Tiru enters from the west.
Tiru enters from the west.
You flee eastward!

< 492h/733H 296v/321V Pos: standing >
A stray dog leaves east.

< 492h/733H 298v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A large wandering dog is here, growling at you.
A human merchant from another town stands here, perusing Tharnadia.
A stray tomcat is darting after rodents, here.
Tiru enters from the west.
Tiru enters from the west.

< 492h/733H 307v/321V Pos: standing >
You start chanting...

< 492h/733H 308v/321V Pos: standing >
Casting: clone form *

< 494h/733H 314v/321V Pos: standing >
You complete your spell...
You blur and take on the form of a stray dog!

< 496h/733H 319v/321V Pos: standing >
A Firbolg enters from the west.

< 498h/733H 321v/321V Pos: standing >
A Firbolg leaves east.

< 498h/733H 321v/321V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
A large wandering dog is here, growling at you.
A human merchant from another town stands here, perusing Tharnadia.
A stray tomcat is darting after rodents, here.

< 500h/733H 321v/321V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY  *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
A large wandering dog is here, growling at you.
A human merchant from another town stands here, perusing Tharnadia.
A stray tomcat is darting after rodents, here.

< 504h/733H 321v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -W
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
Tiru enters from the west.
Tiru enters from the west.

< 506h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
Tiru enters from the west.
Tiru enters from the west.

< 506h/733H 319v/321V Pos: standing >
A militia guard enters from the west.

< 507h/733H 319v/321V Pos: standing >
A militia guard suddenly attacks Tiru!

< 507h/733H 320v/321V Pos: standing >
Tiru is knocked to the ground by the town crier's mighty bash!
The Tharnadian Quartermaster suddenly attacks Tiru!
The town crier attacks Tiru. [3 hits]
You quickly scan the area.
Jodnan who is close by to your north.
A stray cat who is close by to your west.
A stray cat who is close by to your west.
A stray dog who is not far off to your west.
A human merchant who is not far off to your west.
A stray cat who is not far off to your west.
(Illusion) Tiru who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.
(Illusion) Tiru who is rather far off to your west.
The doctor who is rather far off to your west.

< 508h/733H 321v/321V Pos: standing >
A militia guard suddenly attacks Tiru!
Tiru is knocked to the ground by a militia guard's mighty bash!
A militia guard attacks Tiru. [2 hits]

< 508h/733H 321v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 509h/733H 320v/321V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
(Illusion) Tiru who is close by to your north.
(Illusion) Tiru who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
A Human who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 509h/733H 320v/321V Pos: standing >

< 510h/733H 320v/321V Pos: standing >
A Human floats in from above.
A Human enters from above.
A Human enters from above.
A Human enters from above.
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.

< 513h/733H 320v/321V Pos: standing >

< 516h/733H 320v/321V Pos: standing >
A Human leaves north.
A Human leaves north.
A Human leaves north.
A Human leaves north.

< 516h/733H 320v/321V Pos: standing >
You failed.

< 518h/733H 320v/321V Pos: standing >
The door is open.
A heavy oak door hangs from its hinges.
You extend your sights northward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 522h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 525h/733H 319v/321V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A stray cat who is close by to your west.
A stray dog who is not far off to your west.
A human merchant who is not far off to your west.
A stray cat who is not far off to your west.
A militia guard who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 526h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 526h/733H 320v/321V Pos: standing >
A militia guard enters from the west.
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is not far off to your north.
A human merchant who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A stray cat who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A stray cat who is not far off to your west.
A stray dog who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.
A stray cat who is a brief walk away to your west.

< 527h/733H 320v/321V Pos: standing >
A Firbolg enters from the south.

< 529h/733H 320v/321V Pos: standing >
A Firbolg leaves west.

< 530h/733H 320v/321V Pos: standing >
You are carrying: (7/11)
the opal eye of Nrohtereb [poor] (magic)
the heart of Kassis [superior] (magic) (glowing)
[4] some landrace Medicus
a bottomless bag of the illithids (magic)

< 530h/733H 320v/321V Pos: standing >
A militia guard leaves west.

< 534h/733H 320v/321V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 535h/733H 320v/321V Pos: standing >

< 542h/733H 320v/321V Pos: standing >

< 548h/733H 320v/321V Pos: standing >

< 549h/733H 321v/321V Pos: standing >
A militia guard enters from the west.

< 549h/733H 321v/321V Pos: standing >
The town crier shouts 'Blessed be the glorious gods of Duris!'

< 550h/733H 321v/321V Pos: standing >
A Firbolg enters from the west.

< 558h/733H 321v/321V Pos: standing >
A Firbolg leaves south.

< 558h/733H 321v/321V Pos: standing >

< 559h/733H 321v/321V Pos: standing >
The great fountain of Tharnadia lies west.
You extend your sights westward.
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 561h/733H 321v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 564h/733H 320v/321V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A human merchant who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is a brief walk away to your north.
A human merchant who is close by to your east.
A Firbolg who is rather far off to your east.
A militia guard who is in the distance to your east.
A young cleric who is in the distance to your east.
The mount who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is rather far off to your south.

< 564h/733H 320v/321V Pos: standing >

< 565h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 567h/733H 319v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 568h/733H 320v/321V Pos: standing >
Pardon?

< 571h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 571h/733H 319v/321V Pos: standing >

< 572h/733H 319v/321V Pos: standing >
Pardon?

< 572h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
A Firbolg (huge) Noble of The Militia stands, floating here.

< 574h/733H 320v/321V Pos: standing >
A Firbolg gets a bottomless bag of the illithids from his black leather backpack [poor].

< 577h/733H 320v/321V Pos: standing >
A Firbolg leaves west.
You failed.

< 581h/733H 320v/321V Pos: standing >

< 582h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 584h/733H 319v/321V Pos: standing >
You failed.

< 584h/733H 319v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 586h/733H 320v/321V Pos: standing >
You failed.

< 587h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 587h/733H 319v/321V Pos: standing >
You failed.

< 588h/733H 319v/321V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
The young woman who is close by to your north.
A tall merchant who is close by to your north.
(Illusion) a Human who is rather far off to your east.
(Illusion) a Human who is rather far off to your east.
(Illusion) a Human who is rather far off to your east.
A Human who is rather far off to your east.
A stray dog who is rather far off to your east.
A young cleric who is rather far off to your east.
The mount who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
A peddler who is close by to your south.

< 588h/733H 321v/321V Pos: standing >

< 589h/733H 321v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 589h/733H 320v/321V Pos: standing >
A Human enters from the east.
A Human enters from the east.
A Human enters from the east.
A Human enters from the east.

< 591h/733H 320v/321V Pos: standing >
A Human leaves east.
A Human leaves east.
A Human leaves east.
A Human leaves east.

< 594h/733H 320v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 595h/733H 319v/321V Pos: standing >
A militia guard enters from the west.

< 596h/733H 321v/321V Pos: standing >
A Human enters from the south.
A Human enters from the south.
A Human enters from the south.
A Human enters from the south.
You quickly scan the area.
A human merchant who is close by to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A shady mercenary who is not far off to your north.
A militia guard who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A militia guard who is in the distance to your south.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A Firbolg who is not far off to your west.
A stray cat who is not far off to your west.
A militia guard who is a brief walk away to your west.
A stray dog who is a brief walk away to your west.
A human merchant who is rather far off to your west.
The doctor who is in the distance to your west.

< 601h/733H 321v/321V Pos: standing >

< 602h/733H 321v/321V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 602h/733H 320v/321V Pos: standing >
A Human enters from the north.
A Human enters from the north.
A Human enters from the north.
A Human enters from the north.

< 604h/733H 320v/321V Pos: standing >
You start chanting...
You snap into visibility.

< 605h/733H 320v/321V Pos: standing >
A Human leaves north.
A Human leaves north.
A Human leaves north.
A Human leaves north.

< 606h/733H 320v/321V Pos: standing >
You abort your spell before it's done!
A Firbolg enters from the north.

< 608h/733H 320v/321V Pos: standing >
A Firbolg leaves east.

< 608h/733H 320v/321V Pos: standing >
A Human enters from the north.
A Human enters from the north.
A Human enters from the north.
A Human enters from the north.

< 609h/733H 320v/321V Pos: standing >
You start chanting...

< 610h/733H 320v/321V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Human, close around his neck and begin to squeeze!
[Damage: 67 ] You smirk as a pair of ghostly hands tighten around a Human's throat!
A Human attacks you. [0 hits]

< 612h/733H 320v/321V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: A Human sta EP:  few wounds >
 You snap into visibility.
[Damage: 66 ] You smirk as a pair of ghostly hands tighten around a Human's throat!
You snap into visibility.
[Damage:  6 ] Your veins pulse with dragon blood...
Your gaseous breath fills the area!
[Damage: 12 ] A Human is killed by the gas you breathe on him.
Upon being struck, a Human disappears into thin air.
A Human stops following a Human.
[Damage: 12 ] A Human is killed by the gas you breathe on him.
Upon being struck, a Human disappears into thin air.
A Human stops following a Human.
[Damage: 12 ] A Human is killed by the gas you breathe on him.
Upon being struck, a Human disappears into thin air.
A Human stops following a Human.
[Damage: 20 ] A Human is hit by your gas.
A Human shivers slightly.
[Damage:  7 ] You attack a Human. [2 hits]

< 612h/733H 320v/321V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: A Human sta EP:  awful >
 [Damage: 19 ] Your illusionary hands choke the life out of a Human, who falls over dead and lifeless.
A Human's some sleeves bearing the seal of Verethorn [superior] was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.