The death of [47 Reaper] Ques Red Moon Disciples (Gnome)

in A Murky Alley

from the perspective of [47 Reaper] Ques Red Moon Disciples (Gnome)

<worn on head>       a glittering granite hood
<worn around neck>   a twined reptile scale amulet
<worn around neck>   an ashen obsidian amulet
<worn on body>       a set of snakeskin holy garments [poor] (glowing)
<worn about body>    a goblin holy cloak [poor] (glowing)
<worn about waist>   a twined electrum girth
<worn on belt buckle>lucky alchemist sack
<worn on arms>       a finely woven pair of spidersilk sleeves [poor]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn around wrist>  an unique electrum bracer
<worn on finger>     a thick bone ring [superior] (glowing)
<worn on finger>     a band of fiery persistance [superior]
<primary weapon>     a death sickle (glowing)
<held>               the head of a giant termite queen
<worn on legs>       some magical granite leggings from The Savannah of Broken Trusts
<worn on feet>       some boots of forest running of intelligence

Obvious exits: -N -E -S -W
A large wandering dog is here, growling at you.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 475h/421H 103v/192V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 475h/421H 102v/192V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A large wandering dog is here, growling at you.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 475h/421H 104v/192V Pos: standing >
   It is a small dog that has a foul smell and pieces of rotted meat hanging
around his teeth.  Its coat is knotted and covered in muck, having obviously
 been on its own a long time.
A stray dog appears to be Carnivore and is in excellent condition.
He's medium in size.


< 474h/421H 105v/192V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 474h/421H 104v/192V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.

< 474h/421H 104v/192V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 474h/421H 104v/192V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.

< 474h/421H 103v/192V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 474h/421H 102v/192V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray cat who is not far off to your north.
A stray cat who is a brief walk away to your north.
A street sweeper who is close by to your east.
A human merchant who is not far off to your east.
A militia guard who is a brief walk away to your east.
A stray dog who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is rather far off to your south.

< 474h/421H 103v/192V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 474h/421H 105v/192V Pos: standing >
A Murky Alley
Obvious exits: -E -W
A shady looking mercenary stands here, eyeing you with open contempt.

< 474h/421H 104v/192V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady looking youth is standing here, eyeing you with a devious glance.
A street sweeper is cleaning here, singing songs of labor.

< 474h/421H 104v/192V Pos: standing >
You quickly scan the area.
Your local drug dealer who is close by to your north.
A shitting youth who is close by to your north.
A shady mercenary who is close by to your east.

< 474h/421H 105v/192V Pos: standing >
A shady mercenary enters from the east.
A Bend in a Murky Alley
Obvious exits: -N -E -W

< 474h/421H 106v/192V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady looking mercenary stands here, eyeing you with open contempt.
A shady looking youth is standing here, eyeing you with a devious glance.
A street sweeper is cleaning here, singing songs of labor.

< 474h/421H 106v/192V Pos: standing >
A Community Outhouse
Obvious exits: -S -U#
Your local dealer peers at you. (casting) 
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 474h/421H 106v/192V Pos: standing >
You can buy:
 1) A handcarved pipe                             for 1 platinum, 5 gold, 9 silver, and 3 copper.
 2) A mistweyd nose-pipe                          for 54 platinum, 3 gold, 5 silver, and 9 copper.
 3) An obsidian hookah                            for 115 platinum, 5 gold, 1 silver, and 4 copper.
 4) A ceramic chillum                             for 88 platinum, 7 gold, 8 silver, and 7 copper.
 5) A piece of rolling paper                      for 2 platinum, 9 gold, 5 silver, and 9 copper.
 6) Some wild Gootwiet                            for 3 platinum, 3 gold, 2 silver, and 1 copper.
 7) Some feral Black Kush                         for 7 platinum, and 7 gold.
 8) Some landrace Medicus                         for 3 platinum, 7 gold, 7 silver, and 4 copper.
 9) Some heirloom Blue Haze                       for 4 platinum, 6 gold, and 2 silver.
10) Some resin of Ocularius                       for 16 platinum, 2 gold, 7 silver, and 7 copper.

< 474h/421H 106v/192V Pos: standing >
Your local drug dealer completes his spell...
Your local drug dealer utters the words 'gas iahjcandus'
Energy from the area begins to drain into your local drug dealer.

< 474h/421H 109v/192V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 473h/421H 114v/192V Pos: standing >
You get a pile of coins from your large leather backpack.
There were: 682 platinum coins, 1802 gold coins, 5 silver coins, 5 copper coins. 

< 473h/421H 117v/192V Pos: standing >
You can buy:
 1) A handcarved pipe                             for 1 platinum, 5 gold, 9 silver, and 3 copper.
 2) A mistweyd nose-pipe                          for 54 platinum, 3 gold, 5 silver, and 9 copper.
 3) An obsidian hookah                            for 115 platinum, 5 gold, 1 silver, and 4 copper.
 4) A ceramic chillum                             for 88 platinum, 7 gold, 8 silver, and 7 copper.
 5) A piece of rolling paper                      for 2 platinum, 9 gold, 5 silver, and 9 copper.
 6) Some wild Gootwiet                            for 3 platinum, 3 gold, 2 silver, and 1 copper.
 7) Some feral Black Kush                         for 7 platinum, and 7 gold.
 8) Some landrace Medicus                         for 3 platinum, 7 gold, 7 silver, and 4 copper.
 9) Some heirloom Blue Haze                       for 4 platinum, 6 gold, and 2 silver.
10) Some resin of Ocularius                       for 16 platinum, 2 gold, 7 silver, and 7 copper.

< 473h/421H 119v/192V Pos: standing >
The taste of blood slowly fades from your body.

< 473h/421H 129v/192V Pos: standing >
Hint: Type "spells" to see what spells your class is able to use.

< 473h/421H 130v/192V Pos: standing >
Your local drug dealer leaves south.

< 472h/421H 135v/192V Pos: standing >
Ok.
You put 683 platinum, 1808 gold, 26 silver, and 28 copper coins into a large leather backpack.

< 472h/421H 143v/192V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E -S
A street sweeper is cleaning here, singing songs of labor.
A shady looking youth is standing here, eyeing you with a devious glance.
Your local dealer peers at you.

< 472h/421H 143v/192V Pos: standing >
You can buy:
 1) A handcarved pipe                             for 1 platinum, 5 gold, 9 silver, and 3 copper.
 2) A mistweyd nose-pipe                          for 54 platinum, 3 gold, 5 silver, and 9 copper.
 3) An obsidian hookah                            for 115 platinum, 5 gold, 1 silver, and 4 copper.
 4) A ceramic chillum                             for 88 platinum, 7 gold, 8 silver, and 7 copper.
 5) A piece of rolling paper                      for 2 platinum, 9 gold, 5 silver, and 9 copper.
 6) Some wild Gootwiet                            for 3 platinum, 3 gold, 2 silver, and 1 copper.
 7) Some feral Black Kush                         for 7 platinum, and 7 gold.
 8) Some landrace Medicus                         for 3 platinum, 7 gold, 7 silver, and 4 copper.
 9) Some heirloom Blue Haze                       for 4 platinum, 6 gold, and 2 silver.
10) Some resin of Ocularius                       for 16 platinum, 2 gold, 7 silver, and 7 copper.

< 472h/421H 144v/192V Pos: standing >
The shady youth leaves east.

< 472h/421H 145v/192V Pos: standing >
You get a pile of coins from your large leather backpack.
There were: 683 platinum coins, 1808 gold coins, 26 silver coins, 28 copper coins. 

< 471h/421H 154v/192V Pos: standing >
You give your local drug dealer 54 platinum, 3 gold, 5 silver, and 9 copper.

You now have a mistweyd nose-pipe.

< 471h/421H 156v/192V Pos: standing >
kola : You can't carry that many items.

< 471h/421H 163v/192V Pos: standing >
You are carrying: (11/11)
a mistweyd nose-pipe
a thick cyan potion
[2] a spellbook
[2] a spellbook
a large leather backpack
a spellbook
a hardened glassteel belt buckle
some masterly-crafted mithril boots from Cloud Giant Kingdom
an unearthly crystal tower shield

< 471h/421H 165v/192V Pos: standing >
You drop some masterly-crafted mithril boots from Cloud Giant Kingdom.

< 470h/421H 175v/192V Pos: standing >
You can buy:
 1) A handcarved pipe                             for 1 platinum, 5 gold, 9 silver, and 3 copper.
 2) A mistweyd nose-pipe                          for 54 platinum, 3 gold, 5 silver, and 9 copper.
 3) An obsidian hookah                            for 115 platinum, 5 gold, 1 silver, and 4 copper.
 4) A ceramic chillum                             for 88 platinum, 7 gold, 8 silver, and 7 copper.
 5) A piece of rolling paper                      for 2 platinum, 9 gold, 5 silver, and 9 copper.
 6) Some wild Gootwiet                            for 3 platinum, 3 gold, 2 silver, and 1 copper.
 7) Some feral Black Kush                         for 7 platinum, and 7 gold.
 8) Some landrace Medicus                         for 3 platinum, 7 gold, 7 silver, and 4 copper.
 9) Some heirloom Blue Haze                       for 4 platinum, 6 gold, and 2 silver.
10) Some resin of Ocularius                       for 16 platinum, 2 gold, 7 silver, and 7 copper.

< 470h/421H 177v/192V Pos: standing >
You give your local drug dealer 4 platinum, 6 gold, and 2 silver.

You now have some heirloom Blue Haze.

< 470h/421H 179v/192V Pos: standing >
Ok.
You put 683 platinum, 1221 gold, 0 silver, and 9 copper coins into a large leather backpack.

< 470h/421H 183v/192V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E -S
Some masterly-crafted mithril boots from Cloud Giant Kingdom lie here on the ground.
A street sweeper is cleaning here, singing songs of labor.
Your local dealer peers at you.

< 470h/421H 183v/192V Pos: standing >
A Community Outhouse
Obvious exits: -S -U#
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 470h/421H 183v/192V Pos: standing >
Zone Name: Tharnadia - City of Humans    
Average mob level in zone: 18
 
< 470h/421H 185v/192V Pos: standing >
Your current terrain is:  Inside.

< 470h/421H 187v/192V Pos: standing >
A Community Outhouse
Obvious exits: -S -U#
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 470h/421H 188v/192V Pos: standing >
You are carrying: (11/11)
some heirloom Blue Haze
a mistweyd nose-pipe
a thick cyan potion
[2] a spellbook
[2] a spellbook
a large leather backpack
a spellbook
a hardened glassteel belt buckle
an unearthly crystal tower shield

< 470h/421H 189v/192V Pos: standing >
A Community Outhouse
Obvious exits: -S -U#
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 470h/421H 191v/192V Pos: standing >
The idea of smoking is anathema to you.

< 469h/421H 192v/192V Pos: standing >
Your local drug dealer enters from the south.

< 469h/421H 192v/192V Pos: standing >
The idea of smoking is anathema to you.

< 469h/421H 192v/192V Pos: standing >
A Community Outhouse
Obvious exits: -S -U#
Your local dealer peers at you.
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 469h/421H 192v/192V Pos: standing >
You are carrying: (11/11)
some heirloom Blue Haze
a mistweyd nose-pipe
a thick cyan potion
[2] a spellbook
[2] a spellbook
a large leather backpack
a spellbook
a hardened glassteel belt buckle
an unearthly crystal tower shield

< 469h/421H 192v/192V Pos: standing >
A Community Outhouse
Obvious exits: -S -U#
Your local dealer peers at you.
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 469h/421H 192v/192V Pos: standing >
A Community Outhouse
Obvious exits: -S -U#
Your local dealer peers at you.
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 468h/421H 192v/192V Pos: standing >

< 468h/421H 192v/192V Pos: standing >
Color fades slowly into your face.

< 468h/421H 192v/192V Pos: standing >
Hint: Killing other players and taking their equipment is completely legal, but so is retribution!  Beware of your victims' allies.

< 468h/421H 192v/192V Pos: standing >

< 468h/421H 192v/192V Pos: standing >
You are carrying: (11/11)
some heirloom Blue Haze
a mistweyd nose-pipe
a thick cyan potion
[2] a spellbook
[2] a spellbook
a large leather backpack
a spellbook
a hardened glassteel belt buckle
an unearthly crystal tower shield

< 468h/421H 192v/192V Pos: standing >
Smoke what?

< 468h/421H 192v/192V Pos: standing >

< 468h/421H 192v/192V Pos: standing >

< 468h/421H 192v/192V Pos: standing >

< 468h/421H 192v/192V Pos: standing >

< 468h/421H 192v/192V Pos: standing >
You press some heirloom Blue Haze into the bowl of a mistweyd nose-pipe.
You ignite a mistweyd nose-pipe and inhale some heirloom Blue Haze smoke through your nostrils.
The smoke brings a haze down upon you.
You finish smoking some heirloom Blue Haze.
You don't think your lungs could handle smoking for a bit.

< 467h/421H 192v/192V Pos: standing >

< 548h/502H 192v/192V Pos: standing >
A Community Outhouse
Obvious exits: -S -U#
Your local dealer peers at you.
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 548h/502H 192v/192V Pos: standing >
You sit down.

< 548h/502H 192v/192V Pos: sitting >
You wiggle to find the most comfortable position.

< 548h/502H 192v/192V Pos: sitting >
The powers of the dark ignore you...

< 548h/502H 192v/192V Pos: sitting >
You have memorized the following spells:
( 9th circle)  4 - energy drain
( 8th circle)  5 - negative concussion blast
( 7th circle)  5 - protect undead
               1 - raise wraith
( 6th circle)  1 - vitalize undead
               1 - enervation
( 5th circle)  2 - teleport
               1 - coldshield
               4 - heal undead
( 4th circle)  5 - life leech
( 3rd circle)  1 - embalm
( 2nd circle)  6 - chill touch
( 1st circle)  1 - minor creation
              10 - slashing darkness

And you are currently memorizing the following spells:
    7 seconds:  (10th) vampiric trance

You can memorize 4 2nd, 8 3rd, 3 4th, 5 6th and 1 10th circle spell(s).
You continue your study.

< 548h/502H 192v/192V Pos: sitting >
A Community Outhouse
Obvious exits: -S -U#
Your local dealer peers at you.
A youth turns red, and quickly moves his hands to his knees, as you enter.

< 548h/502H 192v/192V Pos: sitting >
You start meditating...

< 548h/502H 192v/192V Pos: sitting >
You have finished memorizing vampiric trance.
Your studies are complete.

< 548h/502H 192v/192V Pos: sitting >
You clamber to your feet.

< 548h/502H 192v/192V Pos: standing >
Your local drug dealer tells you 'No magic in here!'.

< 548h/502H 192v/192V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady looking youth is standing here, eyeing you with a devious glance.
A shady looking mercenary stands here, eyeing you with open contempt.

< 547h/502H 191v/192V Pos: standing >
You start chanting...

< 547h/502H 191v/192V Pos: standing >
Casting: vampiric trance 

< 547h/502H 191v/192V Pos: standing >
You complete your spell...
You take on the shape of undead...

< 547h/502H 191v/192V Pos: standing >

< 547h/502H 192v/192V Pos: standing >

< 547h/502H 192v/192V Pos: standing >

< 547h/502H 192v/192V Pos: standing >
You sit down.

< 547h/502H 192v/192V Pos: sitting >
You wiggle to find the most comfortable position.

< 547h/502H 192v/192V Pos: sitting >
A shady mercenary says in common 'Is it hot in here or is it just me?'

< 547h/502H 192v/192V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle:  6 of 10   (  10 seconds)
  3rd circle:  1 of  9   (  24 seconds)
  4th circle:  5 of  8   (  10 seconds)
  5th circle:  7 of  7
  6th circle:  2 of  7   (  21 seconds)
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  4 of  4
 10th circle:  0 of  2   (  11 seconds)
You begin to invoke evil and assimilate the powers of darkness.

< 547h/502H 192v/192V Pos: sitting >
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady looking youth is standing here, eyeing you with a devious glance.
A shady looking mercenary stands here, eyeing you with open contempt.

< 547h/502H 192v/192V Pos: sitting >
You start meditating...

< 547h/502H 192v/192V Pos: sitting >
The shady youth looks around as if he's lost something.

< 547h/502H 192v/192V Pos: sitting >
You feel infused by 10th circle DARK powers!

< 547h/502H 192v/192V Pos: sitting >
The shady youth leaves south.

< 547h/502H 192v/192V Pos: sitting >
You feel your skill in meditate improving.
You feel infused by 10th circle DARK powers!

< 547h/502H 192v/192V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 547h/502H 192v/192V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 547h/502H 192v/192V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 547h/502H 192v/192V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 546h/502H 192v/192V Pos: sitting >

< 546h/502H 192v/192V Pos: sitting >
A shady mercenary glares at you wondering why you are watching him.

< 546h/502H 192v/192V Pos: sitting >
You feel infused by 6th circle DARK powers!

< 546h/502H 192v/192V Pos: sitting >
You aren't trained in magic.

< 546h/502H 192v/192V Pos: sitting >
You stop meditating.
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady looking mercenary stands here, eyeing you with open contempt.

< 546h/502H 192v/192V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle:  6 of 10   (  10 seconds)
  3rd circle:  1 of  9   (  24 seconds)
  4th circle:  5 of  8   (  10 seconds)
  5th circle:  7 of  7
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  4 of  4
 10th circle:  2 of  2
You begin to invoke evil and assimilate the powers of darkness.

< 546h/502H 192v/192V Pos: sitting >
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady looking mercenary stands here, eyeing you with open contempt.

< 546h/502H 192v/192V Pos: sitting >
You start meditating...

< 546h/502H 192v/192V Pos: sitting >
You feel infused by 4th circle DARK powers!

< 546h/502H 192v/192V Pos: sitting >
You feel infused by 4th circle DARK powers!

< 546h/502H 192v/192V Pos: sitting >
A shady mercenary glares at you wondering why you are watching him.

< 546h/502H 192v/192V Pos: sitting >

		Score information for Ques

Level: 47   Race: Gnome   Class: Necromancer / Reaper Sex: Male
Hit points: 546(502)  Moves: 192(192)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:    0 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 19 hours/ 20 minutes
Received data: 0.1745 MB this session.
Send data:     0.0059 MB this session.
Compression ratio: 83%
Title: Mortal Mirage Red Moon Disciples
Status:  Sitting around, resting.
         Memorizing Meditating
Epic points(total): 10(10)
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   5
Detecting:      Invisible Life Heat
Protected by:   Slow Poison
Enchantments:   Ultravision Farsee Fly
Bartender Quests Remaining: 8
Combat Pulse:   15 Spell Pulse:  0.64 
Leaderboard Points:  478 

Active Spells:
--------------
vampiric trance (10 minutes)
vitalize undead (2 minutes)
detect invisibility (24 minutes)
fly (68 minutes)
protection from living (21 minutes)
rested bonus (119 minutes)


< 546h/502H 192v/192V Pos: sitting >
You feel infused by 4th circle DARK powers!

< 546h/502H 192v/192V Pos: sitting >
You are already meditating.

< 546h/502H 192v/192V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 546h/502H 192v/192V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 546h/502H 192v/192V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 545h/502H 192v/192V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 545h/502H 192v/192V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 545h/502H 192v/192V Pos: sitting >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.

< 545h/502H 192v/192V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 545h/502H 192v/192V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 545h/502H 192v/192V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 545h/502H 192v/192V Pos: sitting >
The shady youth enters from the south.

< 545h/502H 192v/192V Pos: sitting >
You feel infused by 2nd circle DARK powers!

< 545h/502H 192v/192V Pos: sitting >
You feel infused by 2nd circle DARK powers!

< 545h/502H 192v/192V Pos: sitting >
The shady youth spits in your direction.

< 545h/502H 192v/192V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 11 of 11
  2nd circle:  8 of 10   (   5 seconds)
  3rd circle:  9 of  9
  4th circle:  8 of  8
  5th circle:  7 of  7
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  5 of  5
  9th circle:  4 of  4
 10th circle:  2 of  2
You begin to invoke evil and assimilate the powers of darkness.

< 545h/502H 192v/192V Pos: sitting >
You feel infused by 2nd circle DARK powers!

< 545h/502H 192v/192V Pos: sitting >
The shady youth leaves south.
You feel infused by 2nd circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 544h/502H 192v/192V Pos: sitting >
You clamber to your feet.

< 544h/502H 192v/192V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E -S
A shady looking mercenary stands here, eyeing you with open contempt.

< 544h/502H 192v/192V Pos: standing >
A shady mercenary leaves east.
A Bend in a Murky Alley
Obvious exits: -N -E -S

< 544h/502H 192v/192V Pos: standing >
Who should the spell be cast upon?  You must specify a target!

< 544h/502H 192v/192V Pos: standing >
A Murky Alley
Obvious exits: -E -W
*A small rabbit is here, hopping through the grass.
A shady looking mercenary stands here, eyeing you with open contempt.

< 544h/502H 191v/192V Pos: standing >
A rabbit starts casting an offensive spell.
A rabbit snaps into visibility.

< 544h/502H 191v/192V Pos: standing >
A rabbit completes his spell...
A rabbit utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
Sorry, you aren't allowed to do that in combat.

< 498h/502H 191v/192V Pos: standing >
<A rabbit snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 432h/502H 191v/192V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!

< 382h/502H 191v/192V Pos: standing >
<You failed.
A rabbit starts casting an offensive spell.

< 382h/502H 191v/192V Pos: standing >
<A rabbit snaps into visibility.
[Damage:  1 ] Your weak slash grazes a rabbit.

< 382h/502H 191v/192V Pos: standing >
< T: Ques TP: sta TC: small wounds E: a rabbit sta EP: few scratches >
 You start chanting...

< 382h/502H 191v/192V Pos: standing >
< T: Ques TP: sta TC: small wounds E: a rabbit sta EP: few scratches >
 A rabbit snaps into visibility.

< 382h/502H 191v/192V Pos: standing >
< T: Ques TP: sta TC: small wounds E: a rabbit sta EP: few scratches >
 A rabbit snaps into visibility.
A rabbit completes his spell...
A rabbit utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
You dodge a rabbit's vicious attack.
You dodge a rabbit's vicious attack.
A rabbit snaps into visibility.

< 335h/502H 191v/192V Pos: standing >
< T: Ques TP: sta TC: few wounds E: a rabbit sta EP: few scratches >
 A rabbit snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!

< 289h/502H 191v/192V Pos: standing >
< T: Ques TP: sta TC: few wounds E: a rabbit sta EP: few scratches >
 You gasp for air as a pair of ghostly hands tighten around your throat!

< 249h/502H 191v/192V Pos: standing >
< T: Ques TP: sta TC: nasty wounds E: a rabbit sta EP: few scratches >
 You complete your spell...
[Damage: 105 ] You drain a rabbit of some of his energy.
A rabbit stops using the orb of the sea.

< 333h/502H 216v/192V Pos: standing >
< T: Ques TP: sta TC: few wounds E: a rabbit sta EP:  small wounds >
 A rabbit wields the mystic axe of the dragonkind.

< 333h/502H 216v/192V Pos: standing >
< T: Ques TP: sta TC: few wounds E: a rabbit sta EP:  small wounds >
 A rabbit says 'protect me'
The mystic axe of the dragonkind hums as the aura of dragonkind embraces a rabbit.
A rabbit is suddenly surrounded by a green mist!

< 333h/502H 216v/192V Pos: standing >
< T: Ques TP: sta TC: few wounds E: a rabbit sta EP:  small wounds >
 A rabbit stops using the mystic axe of the dragonkind.

< 333h/502H 216v/192V Pos: standing >
< T: Ques TP: sta TC: few wounds E: a rabbit sta EP:  small wounds >
 You start chanting...
A rabbit wields the orb of the sea.

< 333h/502H 216v/192V Pos: standing >
< T: Ques TP: sta TC: few wounds E: a rabbit sta EP:  small wounds >
 A rabbit starts casting an offensive spell.
A rabbit snaps into visibility.

< 333h/502H 216v/192V Pos: standing >
< T: Ques TP: sta TC: few wounds E: a rabbit sta EP:  small wounds >
 Casting: energy drain *

< 333h/502H 216v/192V Pos: standing >
< T: Ques TP: sta TC: few wounds E: a rabbit sta EP:  small wounds >
 A rabbit snaps into visibility.
A rabbit completes his spell...
A rabbit utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 260h/502H 216v/192V Pos: standing >
< T: Ques TP: sta TC: few wounds E: a rabbit sta EP:  small wounds >
 You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 186h/502H 216v/192V Pos: standing >
< T: Ques TP: sta TC: nasty wounds E: a rabbit sta EP:  small wounds >
 You gasp for air as a pair of ghostly hands tighten around your throat!

< 144h/502H 216v/192V Pos: standing >
< T: Ques TP: sta TC:pretty hurt E: a rabbit sta EP:  small wounds >
 You complete your spell...
[Damage: 98 ] You drain a rabbit of some of his energy.
The illusion surrounding a Kobold fades apart!

< 223h/502H 245v/192V Pos: standing >
< T: Ques TP: sta TC: nasty wounds E: A Kobold sta EP:  few wounds >
 A Kobold starts casting an offensive spell.

< 223h/502H 245v/192V Pos: standing >
< T: Ques TP: sta TC: nasty wounds E: A Kobold sta EP:  few wounds >
 You start chanting...

< 223h/502H 245v/192V Pos: standing >
< T: Ques TP: sta TC: nasty wounds E: A Kobold sta EP:  few wounds >
 A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 178h/502H 245v/192V Pos: standing >
< T: Ques TP: sta TC: nasty wounds E: A Kobold sta EP:  few wounds >
 A Kobold snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
A Kobold misses you.
You dodge a Kobold's vicious attack.
A Kobold snaps into visibility.

< 133h/502H 245v/192V Pos: standing >
< T: Ques TP: sta TC:pretty hurt E: A Kobold sta EP:  few wounds >
 You gasp for air as a pair of ghostly hands tighten around your throat!

< 92h/502H 245v/192V Pos: standing >
< T: Ques TP: sta TC:pretty hurt E: A Kobold sta EP:  few wounds >
 Casting: energy drain *

< 92h/502H 245v/192V Pos: standing >
< T: Ques TP: sta TC:pretty hurt E: A Kobold sta EP:  few wounds >
 A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.

< 92h/502H 245v/192V Pos: standing >
< T: Ques TP: sta TC:pretty hurt E: A Kobold sta EP:  few wounds >
 You complete your spell...
[Damage: 100 ] You drain a Kobold of some of his energy.

< 172h/502H 275v/192V Pos: standing >
< T: Ques TP: sta TC: nasty wounds E: A Kobold sta EP:  few wounds >
 A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 99h/502H 275v/192V Pos: standing >
< T: Ques TP: sta TC:pretty hurt E: A Kobold sta EP:  few wounds >
 A Kobold snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 27h/502H 275v/192V Pos: standing >
< T: Ques TP: sta TC: awful E: A Kobold sta EP:  few wounds >
 Everything suddenly goes black as a pair of ghostly hands choke the life out of you...
Your shark-skin mask was completely destroyed by the massive blow!