The death of [50 Reaper] Ques Red Moon Disciples (Gnome)

in The Room of Necromancers

from the perspective of [52 Dark Dreamer] Tiru *-* Bloodlust *-* (Kobold)

<floating about head>a dark purple ioun stone[225h 3m 26s]
<worn as a badge>    a pitted dragonscale badge
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[225h 3m 26s]
<worn on eyes>       the eye of the ogre [superior] (magic) (glowing) (humming)
<worn in ear>        a flaming earring of damage [47%]
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn on face>       Krindor's Mask of Illusions[225h 3m 26s]
<worn around neck>   a patched dragonscale choker from Temple of the Earth [86%]
<worn around neck>   a carnelian and ruby inlaid gorget [superior] (magic) [77%]
<worn on body>       the robe of Lost Souls (magic)[225h 3m 26s]
<worn about body>    the living oceanic cloak [superior] (magic) (glowing) [66%]
<worn on back>       a large leather backpack
<worn on tail>       a tiny seashell of constitution (magic) [86%]
<worn as quiver>     an embroidered illithid-hide backsheath (magic) [76%]
<worn about waist>   a belt of skulls [superior] (magic)
<worn on belt buckle>a giant zvorgast fang [superior] [85%]
<attached to belt>   an obsidian hookah
<attached to belt>   the codex of the muse of dreams [poor] (magic) [72%]
<worn on arms>       some sleeves of stretched drow-skin [superior]
<held as shield>     a large gold-rimmed church door (magic)[225h 3m 26s]
<worn around wrist>  a bracelet of finger bones [poor]
<worn around wrist>  a bracelet of finger bones [poor]
<worn on hands>      the gloves of warding (magic) [77%]
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a ring of twisted gray mist [83%]
<primary weapon>     the mystic axe of the dragonkind (magic) (humming)[169h 45m 22s]
<worn on legs>       some leggings of red flames [superior] (magic)
<worn on feet>       some boots of the black winged dragon (magic) (glowing) [87%]

 ^^    ++++....^  
       **....^^^  
        @.^D^MMM  
         ..^^^MM  
        ^^.^MMMM  
         ^^MMMM   
          ^MMM    

< 772h/772H 169v/169V Pos: standing >
   ^    **M*..    
  ^^   ^**P.^.^   
 ^^    ++++....^  
       **....^^^  
        @.^D^MMM  
         ..^^^MM  
        ^^.^MMMM  
         ^^MMMM   
          ^MMM    

< 772h/772H 169v/169V Pos: standing >
   ^    **M*..    
  ^^   ^**+.^.^   
 ^^    +++P....^  
       **....^^^  
        @.^D^MMM  
         ..^^^MM  
        ^^.^MMMM  
         ^^MMMM   
          ^MMM    

< 772h/772H 169v/169V Pos: standing >
   ^    **M*..    
  ^^   ^**+.^.^   
 ^^    ++P+....^  
       **....^^^  
        @.^D^MMM  
         ..^^^MM  
        ^^.^MMMM  
         ^^MMMM   
          ^MMM    

< 772h/772H 169v/169V Pos: standing >
   ^    **+*..    
  ^^   ^**M.^.^   
 ^^    +P++....^  
       **....^^^  
        @.^D^MMM  
         ..^^^MM  
        ^^.^MMMM  
         ^^MMMM   
          ^MMM    

< 772h/772H 169v/169V Pos: standing >
   ^    **+*..    
  ^^   ^**M.^.^   
 ^^    P+++....^  
       **....^^^  
        @.^D^MMM  
         ..^^^MM  
        ^^.^MMMM  
         ^^MMMM   
          ^MMM    

< 772h/772H 169v/169V Pos: standing >
   ^    **+*..    
  ^^   ^**+.^.^   
 ^^    +++M....^  
       **....^^^  
        @.^D^MMM  
         ..^^^MM  
        ^^.^MMMM  
         ^^MMMM   
          ^MMM    

< 772h/772H 169v/169V Pos: standing >
   ^    **+*..    
  ^^   ^**+.^.^   
 ^^    ++M+....^  
       **....^^^  
        @.^D^MMM  
         ..^^^MM  
        ^^.^MMMM  
         ^^MMMM   
          ^MMM    

< 772h/772H 169v/169V Pos: standing >
   ^    **+*..    
  ^^   ^**+.^.^   
 ^^    ++M+....^  
       **....^^^  
        @.^D^MMM  
         ..^^^MM  
        ^^.^MMMM  
         ^^MMMM   
          ^MMM    
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W

< 772h/772H 169v/169V Pos: standing >
   ^    **+*..    
  ^^   ^**+.^.^   
 ^^    +M++....^  
       **....^^^  
        @.^D^MMM  
         ..^^^MM  
        ^^.^MMMM  
         ^^MMMM   
          ^MMM    

< 772h/772H 169v/169V Pos: standing >
   ^    **+*..    
  ^^   ^**+.^.^   
 ^^    M+++....^  
       **....^^^  
        @.^D^MMM  
         ..^^^MM  
        ^^.^MMMM  
         ^^MMMM   
          ^MMM    
  M+++  
  *@..  
   ..^  
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 772h/772H 167v/169V Pos: standing >
   M++  
   @*.  
    ..  
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W

< 772h/772H 165v/169V Pos: standing >
You quickly scan the area.
A highwayman who is close by to your north.

< 772h/772H 165v/169V Pos: standing >
   +M+  
   @*.  
    ..  

< 772h/772H 167v/169V Pos: standing >
   ... M.**+**    
  ...   D**+*.*   
 ...^    **+*...  
 ..^^   ^**+.^.^  
 ^^^    @M++....  
 ^      **....^^  
 M       ..^D^MM  
          ..^^^   
         ^^.^M    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 772h/772H 167v/169V Pos: standing >
   ... M.**+**    
  ...   D**+*.*   
 ...^    **+*...  
 ..^^   ^**+.^.^  
 ^^^    @+M+....  
 ^      **....^^  
 M       ..^D^MM  
          ..^^^   
         ^^.^M    

<map>
Zone: City of Torrhan.
Room: A Smooth Pathway
</map>
A Smooth Pathway
Obvious exits: -N -S

< 772h/772H 166v/169V Pos: standing >
You quickly scan the area.
You see nothing.

< 772h/772H 166v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Massive Gates Before The City of Torrhan
</map>
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S

< 772h/772H 168v/169V Pos: standing >
You quickly scan the area.
You see nothing.

< 772h/772H 168v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W

< 772h/772H 167v/169V Pos: standing >
You quickly scan the area.
A young guard who is in the distance to your north.
A gloomy looking human who is close by to your east.
A young girl who is close by to your west.

< 772h/772H 167v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market Square
</map>
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.

< 772h/772H 168v/169V Pos: standing >
You quickly scan the area.
A young guard who is rather far off to your north.
A young girl who is close by to your east.
A young girl who is rather far off to your east.
The Incarnate of Fire who is close by to your west.
A young guard who is not far off to your west.
An elven woman who is a brief walk away to your west.
A young guard who is a brief walk away to your west.
A retired sailor who is in the distance to your west.

< 772h/772H 168v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Market
</map>
The Market
Obvious exits: -N -E -S -W

< 772h/772H 167v/169V Pos: standing >
You quickly scan the area.
A young guard who is a brief walk away to your north.
A smiling halfling who is close by to your east.
A dwarven merchant who is close by to your west.

< 772h/772H 167v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -E -S

< 772h/772H 168v/169V Pos: standing >
You quickly scan the area.
A young guard who is not far off to your north.
An elite guard who is in the distance to your north.
Elemak, captain of the guards who is in the distance to your north.
A retired sailor who is close by to your east.
Riralin, the innkeeper who is close by to your east.

< 772h/772H 168v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
Obvious exits: -N -S

< 772h/772H 167v/169V Pos: standing >
You quickly scan the area.
A young guard who is close by to your north.
An elite guard who is rather far off to your north.
Elemak, captain of the guards who is rather far off to your north.
A young guard who is in the distance to your north.

< 772h/772H 167v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn and Chipane Intersection
</map>
Talerenn and Chipane Intersection
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.

< 772h/772H 168v/169V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your north.
Elemak, captain of the guards who is a brief walk away to your north.
A young guard who is rather far off to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A huge guard who is in the distance to your north.
A young guard who is close by to your east.
A retired sailor who is rather far off to your east.
An elven woman who is not far off to your west.

< 772h/772H 168v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W
A young member of the city guard strolls by here.

< 772h/772H 167v/169V Pos: standing >
A young guard leaves west.
You quickly scan the area.
A retired sailor who is a brief walk away to your east.
A young guard who is close by to your west.
A young guard who is close by to your west.
An elven woman who is a brief walk away to your west.

< 772h/772H 167v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -S -W

< 772h/772H 168v/169V Pos: standing >
You quickly scan the area.
A retired sailor who is not far off to your east.
An elven woman who is close by to your south.
A young guard who is not far off to your west.
An elven woman who is rather far off to your west.

< 772h/772H 168v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -W

< 772h/772H 167v/169V Pos: standing >
You quickly scan the area.
A retired sailor who is close by to your east.
A young guard who is a brief walk away to your west.
An elven woman who is rather far off to your west.

< 772h/772H 168v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -N -E -W
An old sailor looks uneasy on land here.

< 772h/772H 168v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Chipane Street
</map>
Chipane Street
Obvious exits: -E -W

< 772h/772H 167v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W

< 772h/772H 166v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W

< 772h/772H 165v/169V Pos: standing >
You quickly scan the area.
A retired sailor who is a brief walk away to your west.

< 772h/772H 166v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -S -W

< 772h/772H 166v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 772h/772H 168v/169V Pos: standing >
You quickly scan the area.
A dwarven boy who is a brief walk away to your south.
A retired sailor who is rather far off to your west.

< 772h/772H 169v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -S

< 772h/772H 167v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -E -S

< 772h/772H 165v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -S
(Q)A dwarven boy sits here silently listening to the forest.(Gold Aura)

< 772h/772H 163v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -N -W

< 772h/772H 162v/169V Pos: standing >
You quickly scan the area.
A dwarven boy who is close by to your north.
A raccoon who is not far off to your west.
A young girl who is rather far off to your west.

< 772h/772H 163v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W

< 772h/772H 166v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>

<map>
Zone: City of Torrhan.
Room: A Path Through Rhanale Forest
</map>
A Path Through Rhanale Forest
Obvious exits: -E -W
A raccoon scurries through the forest.

< 772h/772H 165v/169V Pos: standing >
You quickly scan the area.
A young girl who is not far off to your west.

< 772h/772H 166v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The End of Shaiennar Road
</map>
The End of Shaiennar Road
Obvious exits: -E -W

< 772h/772H 167v/169V Pos: standing >
You quickly scan the area.
A raccoon who is close by to your east.
A young girl who is close by to your west.

< 772h/772H 167v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -E -W
A young girl runs around here carelessly.

< 772h/772H 166v/169V Pos: standing >
You quickly scan the area.
A raccoon who is not far off to your east.
The Incarnate of Fire who is in the distance to your west.

< 772h/772H 166v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Shaiennar Road
</map>
Shaiennar Road
Obvious exits: -N# -E -S -W

< 772h/772H 168v/169V Pos: standing >
You quickly scan the area.
A young girl who is close by to your east.
A raccoon who is a brief walk away to your east.
A retired sailor who is close by to your south.
Tirila who is close by to your south.
The Incarnate of Fire who is rather far off to your west.
A young guard who is in the distance to your west.

< 772h/772H 168v/169V Pos: standing >
The doors seems to be closed.

< 772h/772H 168v/169V Pos: standing >
Ok.

< 772h/772H 169v/169V Pos: standing >
You quickly scan the area.
Draloth who is a brief walk away to your north.
A young girl who is close by to your east.
A raccoon who is rather far off to your east.
A retired sailor who is close by to your south.
Tirila who is close by to your south.
The Incarnate of Fire who is rather far off to your west.
A young guard who is in the distance to your west.

< 772h/772H 169v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Torrhan School of Knowledge
</map>
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U

< 772h/772H 168v/169V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.

< 772h/772H 168v/169V Pos: standing >
Ok.

< 772h/772H 168v/169V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
Plaron who is close by to your east.
Shahala who is close by to your west.
A tower guard who is close by above you.
A Gnome who is a brief walk away above you.
The mount who is a brief walk away above you.
The mount who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
A blue dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.

< 772h/772H 168v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>
A Short Hallway
Obvious exits: -N -E -W -U -D

< 772h/772H 167v/169V Pos: standing >
You start chanting...

< 772h/772H 169v/169V Pos: standing >
Casting: illusionary wall *

< 772h/772H 169v/169V Pos: standing >
You complete your spell...

< 772h/772H 169v/169V Pos: standing >
You stop using the orb of the sea.

< 772h/772H 169v/169V Pos: standing >
You wield the mystic axe of the dragonkind.

< 772h/772H 169v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>

<map>
Zone: City of Torrhan.
Room: A Short Hallway
</map>
A Short Hallway
Obvious exits: -N -E -W -U -D
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A tower guard keeps a close eye on the area.

< 772h/772H 168v/169V Pos: standing >
You start chanting...

< 772h/772H 168v/169V Pos: standing >
Casting: illusionary wall *

< 772h/772H 168v/169V Pos: standing >
You complete your spell...

< 772h/772H 168v/169V Pos: standing >
Looks like an exit.
You extend your sights upward.
The Room of Necromancers
Obvious exits: -D
A Gnome (small) Mortal Mirage Red Moon Disciples sits resting sits atop the mount.
A sturdy looking mount is here, all saddled up and ready to ride.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 772h/772H 168v/169V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Room of Necromancers
</map>

<map>
Zone: City of Torrhan.
Room: The Room of Necromancers
</map>
The Room of Necromancers
Obvious exits: -D
A Gnome (small) Mortal Mirage Red Moon Disciples sits resting sits atop the mount.
A sturdy looking mount is here, all saddled up and ready to ride.
A green dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 772h/772H 167v/169V Pos: standing >
You start chanting...
You snap into visibility.

< 772h/772H 167v/169V Pos: standing >
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 72 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
A Gnome quickly slides off the mount's back.
A Gnome attacks you. [0 hits]

< 772h/772H 169v/169V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Gnome sit EP:  few wounds >
 You snap into visibility.
[Damage: 47 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!
You snap into visibility.
[Damage:  6 ] [Damage:  9 ] You attack a Gnome. [2 hits]

< 772h/772H 169v/169V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 [Damage: 66 ] You smirk as a pair of ghostly hands tighten around a Gnome's throat!

< 772h/772H 169v/169V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Gnome sit EP: pretty hurt >
 You start chanting...
You snap into visibility.

< 772h/772H 169v/169V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Gnome sit EP: pretty hurt >
 You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Gnome, close around his neck and begin to squeeze!
[Damage: 49 ] Your illusionary hands choke the life out of a Gnome, who falls over dead and lifeless.
A Gnome is dead! R.I.P.
You receive your share of experience.