<worn on head> an angelic silver circlet
<worn on eyes> a sand visor (magic)
<worn in ear> a long beast-shaped earring (magic)
<worn in ear> a shiny golden earring of the ancients (magic)
<worn around neck> a strange mithral medallion
<worn around neck> a token of allegiance to Thrym [superior]
<worn on body> a flaming dragonscale robe
<worn about body> a colorful cloak (glowing)
<worn about waist> an exquisite silk sash [poor] (magic)
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms> some dark electrum sleeves
<held as shield> a black skull-shaped shield [poor]
<worn on legs> some fanged iron leg plates
<worn on feet> a pair of deer-hide boots
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 194v/197V Pos: standing >
Qu leaves east.
Utu leaves east.
A void elemental leaves east.
Vork leaves east.
You follow Qu.
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 194v/197V Pos: standing >
Qu leaves south.
Utu leaves south.
A void elemental leaves south.
Vork leaves south.
You follow Qu.
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 193v/197V Pos: standing >
Qu leaves north.
Utu leaves north.
A void elemental leaves north.
Vork leaves north.
You follow Qu.
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 193v/197V Pos: standing >
Qu leaves east.
Utu leaves east.
A void elemental leaves east.
Vork leaves east.
You follow Qu.
The East Hall
The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)
< 521h/521H 192v/197V Pos: standing >
Qu leaves south.
Utu leaves south.
A void elemental leaves south.
Vork leaves south.
You follow Qu.
A Guest's Quarters
This room serves as guest quarters for those
visiting Castle Selinas. Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply. The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
The corpse of a guest of the cloud giants is lying here.
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 192v/197V Pos: standing >
Qu leaves north.
Utu leaves north.
A void elemental leaves north.
Vork leaves north.
You follow Qu.
The East Hall
The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)
< 521h/521H 192v/197V Pos: standing >
Qu leaves west.
Utu leaves west.
A void elemental leaves west.
Vork leaves west.
You follow Qu.
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 191v/197V Pos: standing >
Qu leaves west.
Utu leaves west.
A void elemental leaves west.
Vork leaves west.
You follow Qu.
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 191v/197V Pos: standing >
An illusionary wall blows away
An illusionary wall crumbles to dust and blows away.
Qu leaves south.
Utu leaves south.
A void elemental leaves south.
Vork leaves south.
You follow Qu.
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -South#
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
A halfling merchant sells his wares here.
< 521h/521H 190v/197V Pos: standing >
Qu leaves north.
Utu leaves north.
A void elemental leaves north.
Vork leaves north.
You follow Qu.
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 191v/197V Pos: standing >
Qu says 'he's in here'
< 521h/521H 193v/197V Pos: standing >
Qu leaves west.
Utu leaves west.
A void elemental leaves west.
Vork leaves west.
You follow Qu.
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)
< 521h/521H 196v/197V Pos: standing >
Vork's pupils dialate and return to normal.
< 521h/521H 196v/197V Pos: standing >
Utu says 'who'
< 521h/521H 196v/197V Pos: standing >
Qu says 'ilusionist'
< 521h/521H 197v/197V Pos: standing >
Qu leaves east.
Utu leaves east.
A void elemental leaves east.
Vork leaves east.
You follow Qu.
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 196v/197V Pos: standing >
Qu leaves east.
Utu leaves east.
A void elemental leaves east.
Vork leaves east.
You follow Qu.
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 195v/197V Pos: standing >
Qu leaves east.
Utu leaves east.
A void elemental leaves east.
Vork leaves east.
You follow Qu.
The East Hall
The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
A servant of the castle brings drinks to the guests.
A cloud giant guard patrols here.(Gold Aura)
< 521h/521H 194v/197V Pos: standing >
Qu leaves north.
Utu leaves north.
A void elemental leaves north.
Vork leaves north.
You follow Qu.
A Guest's Quarters
This room serves as guest quarters for those
visiting Castle Selinas. Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply. The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -South
The corpse of a guest of the cloud giants is lying here.
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 194v/197V Pos: standing >
Qu leaves south.
Utu leaves south.
A void elemental leaves south.
Vork leaves south.
You follow Qu.
The East Hall
The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
A servant of the castle brings drinks to the guests.
A cloud giant guard patrols here.(Gold Aura)
< 521h/521H 194v/197V Pos: standing >
Qu leaves south.
Utu leaves south.
A void elemental leaves south.
Vork leaves south.
You follow Qu.
A Guest's Quarters
This room serves as guest quarters for those
visiting Castle Selinas. Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply. The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -North
The corpse of a guest of the cloud giants is lying here.
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 193v/197V Pos: standing >
Qu leaves north.
Utu leaves north.
A void elemental leaves north.
Vork leaves north.
You follow Qu.
The East Hall
The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
A servant of the castle brings drinks to the guests.
A cloud giant guard patrols here.(Gold Aura)
< 521h/521H 193v/197V Pos: standing >
Qu leaves east.
Utu leaves east.
A void elemental leaves east.
Vork leaves east.
You follow Qu.
The East Hall
The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 193v/197V Pos: standing >
Qu leaves north.
Utu leaves north.
A void elemental leaves north.
Vork leaves north.
You follow Qu.
A Guest's Quarters
This room serves as guest quarters for those
visiting Castle Selinas. Essentially this is a
small cave in the mountain that has been carved out
by the cloud giants when they created their castle.
The rock of the mountain appears very malleable
under the right amount of pressure, which the cloud
giants can supply. The quarters have been nicely
decorated with a bed, desk, and book shelf.
Obvious exits: -South
The corpse of a guest of the cloud giants is lying here.
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
(Q)Nonstros, the cloud giant bard entertains here.
< 521h/521H 194v/197V Pos: standing >
Qu leaves south.
Utu leaves south.
A void elemental leaves south.
Vork leaves south.
You follow Qu.
The East Hall
The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 195v/197V Pos: standing >
Qu leaves west.
Utu leaves west.
A void elemental leaves west.
Vork leaves west.
You follow Qu.
The East Hall
The east hall of the great Castle Selanis
is little more than a tunnel dug out in the
mountain. To the north and south are rooms,
like caves, also carved into the mountain. The
floor has a slightly mist floating about one foot
off of the ground.
Obvious exits: -North -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
A servant of the castle brings drinks to the guests.
A cloud giant guard patrols here.(Gold Aura)
< 521h/521H 195v/197V Pos: standing >
Qu leaves west.
Utu leaves west.
A void elemental leaves west.
Vork leaves west.
You follow Qu.
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 194v/197V Pos: standing >
Qu leaves west.
Utu leaves west.
A void elemental leaves west.
Vork leaves west.
You follow Qu.
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -East -South -West
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
A Void Elemental lurks here, phasing in and out of existence. (minion)
A globe of darkness floats near a void elemental's head.
Utu Elite Scout of The Militia (Grey Elf)(medium) stands in mid-air here.
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
A halfling merchant sells his wares here.
< 521h/521H 193v/197V Pos: standing >
An elven merchant snaps into visibility.
< 521h/521H 194v/197V Pos: standing >
An elven merchant completes his spell...
An elven merchant utters the word 'asphyxiate'
Ghostly hands appear before Utu, close around his neck and begin to squeeze!
Utu gasps for air as a pair of ghostly hands tighten around his throat!
< 521h/521H 196v/197V Pos: standing >
An elven merchant snaps into visibility.
Utu gasps for air as a pair of ghostly hands tighten around his throat!
< 521h/521H 196v/197V Pos: standing >
Utu gasps for air as a pair of ghostly hands tighten around his throat!
< 521h/521H 196v/197V Pos: standing >
An elven merchant starts casting an offensive spell.
Qu starts casting a spell.
< 521h/521H 197v/197V Pos: standing >
Utu attempts to flee.
Utu leaves east.
A void elemental leaves east.
< 521h/521H 197v/197V Pos: standing >
Qu completes his spell...
Qu utters the words 'abrauztg gpahhzfuio uqzbarr'
Qu points at someone.
An elven merchant snaps into visibility.
Qu's iceball shatters upon impacting an elven merchant, rending flesh and sending blood flying.
< 521h/521H 197v/197V Pos: standing >
An elven merchant attacks Qu. [1 hits]
< 521h/521H 197v/197V Pos: standing >
You failed.
< 521h/521H 197v/197V Pos: standing >
Qu starts casting an offensive spell.
< 521h/521H 197v/197V Pos: standing >
Vork sizes up a halfling merchant with a quick glance.
< 521h/521H 197v/197V Pos: standing >
You start chanting...
< 521h/521H 197v/197V Pos: standing >
Qu completes his spell...
Qu utters the words 'abrauztg gpahhzfuio uqzbarr'
Qu points at a halfling merchant.
Qu's iceball shatters upon impacting a halfling merchant, rending flesh and sending blood flying.
A halfling merchant almost sweeps Qu off of his feet with a well placed leg sweep.
A halfling merchant attacks Qu. [1 hits]
< 521h/521H 197v/197V Pos: standing >
Casting: sunray *
< 521h/521H 197v/197V Pos: standing >
You complete your spell...
A halfling merchant seems to be blinded!
[Damage: 137 ] A halfling merchant is struck by your ray of sunlight, and is destroyed instantly!
A halfling merchant is dead! R.I.P.
You receive your share of experience.
A halfling merchant's death cry reverberates in your head as he falls to the ground.
< 521h/521H 197v/197V Pos: standing >
You failed.
< 521h/521H 197v/197V Pos: standing >
< 521h/521H 197v/197V Pos: standing >
The Grand Foyer of Castle Selanis
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a halfling merchant is lying here.
Shattered bits of ice are scattered about the area.
Vork of Pain - The Militia (Githzerai)(medium) stands in mid-air here.(Gold Aura)
Qu Guardian Spirit of The Militia (Barbarian)(large) stands in mid-air here.(Gold Aura)
< 521h/521H 197v/197V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Your communion with nature is now complete...
Qu sits down.
< 521h/521H 197v/197V Pos: standing >
Qu relaxes a bit.
< 521h/521H 197v/197V Pos: standing >
Qu stares off into space, entering a meditative trance.
< 521h/521H 197v/197V Pos: standing >
An elven merchant snaps into visibility.
< 521h/521H 197v/197V Pos: standing >
An elven merchant completes his spell...
An elven merchant utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks Qu!
Qu is disrupted from meditation.
Qu snaps out of his trance, looking frustrated.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks Qu!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks Qu!
< 521h/521H 197v/197V Pos: standing >
Vork assists Qu heroically.
< 521h/521H 197v/197V Pos: standing >
< 521h/521H 197v/197V Pos: standing >
Qu clambers to his feet.
< 521h/521H 197v/197V Pos: standing >
Qu starts casting an offensive spell.
< 521h/521H 197v/197V Pos: standing >
Vork attacks a swarm of insects. [0 hits]
< 521h/521H 197v/197V Pos: standing >
An elven merchant snaps into visibility.
< 521h/521H 197v/197V Pos: standing >
An elven merchant snaps into visibility.
An elven merchant completes his spell...
An elven merchant utters the word 'asphyxiate'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 452h/521H 197v/197V Pos: standing >
<An elven merchant snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
A swarm of insects attacks Qu. [2 hits]
A swarm of insects attacks Qu. [2 hits]
A swarm of insects attacks Qu. [1 hits]
< 385h/521H 197v/197V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
You start chanting...
< 317h/521H 197v/197V Pos: standing >
<An elven merchant starts casting an offensive spell.
< 317h/521H 197v/197V Pos: standing >
<Casting: sunray *
< 317h/521H 197v/197V Pos: standing >
<An elven merchant snaps into visibility.
< 317h/521H 197v/197V Pos: standing >
<Qu completes his spell...
Qu utters the words 'abrauztg gpahhzfuio uqzbarr'
Qu points at a swarm of insects.
The force of Qu's iceball shatters any hopes a swarm of insects had of living a long and happy life.
You receive your share of experience.
Vork's face flushes white for a moment.
< 317h/521H 197v/197V Pos: standing >
<You complete your spell...
An elven merchant snaps into visibility.
[Damage: 91 ] You unleash light in a focused, searing ray at an elven merchant!
The illusion surrounding a Kobold fades apart!
A swarm of insects attacks Qu. [1 hits]
A swarm of insects attacks Qu. [2 hits]
< 317h/521H 197v/197V Pos: standing >
< T: Yydr TP: sta TC: few wounds E: A Kobold sta EP: few wounds >
A Kobold completes his spell...
A Kobold utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
< 276h/521H 197v/197V Pos: standing >
< T: Yydr TP: sta TC: few wounds E: A Kobold sta EP: few wounds >
A Kobold snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 208h/521H 197v/197V Pos: standing >
< T: Yydr TP: sta TC: nasty wounds E: A Kobold sta EP: few wounds >
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH! That really did HURT!
< 142h/521H 197v/197V Pos: standing >
< T: Yydr TP: sta TC:pretty hurt E: A Kobold sta EP: few wounds >
A Kobold starts casting an offensive spell.
You failed.
< 142h/521H 197v/197V Pos: standing >
< T: Yydr TP: sta TC:pretty hurt E: A Kobold sta EP: few wounds >
A Kobold snaps into visibility.
You attack a Kobold. [0 hits]
< 142h/521H 197v/197V Pos: standing >
< T: Yydr TP: sta TC:pretty hurt E: A Kobold sta EP: few wounds >
A swarm of insects leaps towards Qu and sinks its jaws dripping with venom deep in his flesh.
Qu shivers slightly.
A swarm of insects attacks Qu. [1 hits]
A swarm of insects attacks Qu. [1 hits]
< 142h/521H 197v/197V Pos: standing >
< T: Yydr TP: sta TC:pretty hurt E: someone sta EP: few wounds >
A Kobold snaps into visibility.
< 142h/521H 197v/197V Pos: standing >
< T: Yydr TP: sta TC:pretty hurt E: someone sta EP: few wounds >
A Kobold snaps into visibility.
A Kobold completes his spell...
A Kobold utters the word 'asphyxiate'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES! Another hit like that, and you've had it!!
You attempt to flee...
The Grand Foyer of Castle Selanis
This foyer is the grand entry way to the great
Castle Selanis. This castle appears to be incredibly
old, having sat in these mountains and witnessed
many civilizations rise and fall in the surrounding
areas. The stone of the castle has been carved
directly out of the mountain peak. The surrounding
clouds around the castle seep in through windows
and fill the rooms with a fine mist.
Obvious exits: -North -South#
You flee southward!
< 69h/521H 173v/197V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 21h/521H 173v/197V Pos: standing >
Everything suddenly goes black as a pair of ghostly hands choke the life out of you...
Your spiked gold scythe was completely destroyed by the massive blow!
Your blood red tear insignia was completely destroyed by the massive blow!