<floating about head>a dark purple ioun stone[239h 51m 52s]
<worn as a badge> a pitted dragonscale badge [85%]
<worn on head> the crown of Aramus (magic) (glowing) (humming)[239h 51m 52s]
<worn on eyes> the eye of the ogre [superior] (magic) (glowing) (humming) [85%]
<worn in ear> a flaming earring [superior]
<worn in ear> a polished scale of Tiamat (magic) (glowing)
<worn on face> Krindor's Mask of Illusions[239h 51m 52s]
<worn around neck> a patched dragonscale choker from Temple of the Earth [86%]
<worn around neck> a carnelian and ruby inlaid gorget [superior] (magic) [77%]
<worn on body> the robe of Lost Souls (magic)[239h 51m 52s]
<worn about body> the living oceanic cloak [superior] (magic) (glowing) [66%]
<worn on back> a large leather backpack
<worn on tail> a tiny seashell of constitution (magic) [86%]
<worn as quiver> an embroidered illithid-hide backsheath (magic) [76%]
<worn about waist> a belt of skulls [superior] (magic)
<worn on belt buckle>a giant zvorgast fang [superior] [85%]
<attached to belt> an obsidian hookah
<attached to belt> the codex of the muse of dreams [poor] (magic) [72%]
<worn on arms> some sleeves of stretched drow-skin [superior]
<held as shield> a large gold-rimmed church door (magic)[239h 51m 52s]
<worn around wrist> a bracelet of finger bones [poor]
<worn around wrist> a bracelet of finger bones [poor]
<worn on hands> the gloves of warding (magic) [72%]
<worn on finger> a ring of twisted gray mist [83%]
<worn on finger> a ring of twisted gray mist
<primary weapon> the orb of the sea (magic) (glowing)[239h 51m 52s]
<worn on legs> some leggings of red flames [superior] (magic) [85%]
<worn on feet> some boots of the black winged dragon (magic) (glowing) [82%]
< 657h/808H 161v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -S -W -D
Tiru enters from below.
Tiru enters from below.
Tiru enters from below.
< 657h/808H 162v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Room #12
</map>
Room #12
Obvious exits: -S
Tiru enters from the south.
Tiru enters from the south.
Tiru enters from the south.
< 658h/808H 162v/169V Pos: standing >
You sit down and relax.
< 659h/808H 166v/169V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - titan
1 - flicker
(10th circle) 1 - clone form
1 - imprisonment
2 - gate to ardgral
( 9th circle) 3 - asphyxiate
( 8th circle) 1 - fly
1 - mask
1 - shadow shield
2 - vanish
( 7th circle) 6 - hammer
( 6th circle) 2 - reflection
( 5th circle) 4 - illusionary wall
1 - boulder
3 - shadow travel
( 4th circle) 3 - sleep
1 - infravision
5 - insects
( 3rd circle) 1 - blindness
2 - mirror image
7 - shadow monster
( 2nd circle) 6 - dispel magic
5 - darkness
( 1st circle) 4 - minor creation
6 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
1 seconds: ( 6th) reflection
3 seconds: ( 6th) reflection
4 seconds: ( 6th) reflection
6 seconds: ( 9th) asphyxiate
8 seconds: ( 9th) asphyxiate
10 seconds: ( 6th) reflection
11 seconds: ( 6th) reflection
You can memorize no more spells.
You continue your study.
< 660h/808H 167v/169V Pos: sitting >
You start meditating...
< 660h/808H 169v/169V Pos: sitting >
You have finished memorizing reflection.
< 662h/808H 169v/169V Pos: sitting >
Tiru stops following you.
< 662h/808H 169v/169V Pos: sitting >
You have finished memorizing reflection.
< 663h/808H 169v/169V Pos: sitting >
You have finished memorizing reflection.
< 665h/808H 169v/169V Pos: sitting >
You have finished memorizing asphyxiate.
< 667h/808H 169v/169V Pos: sitting >
You have finished memorizing asphyxiate.
< 669h/808H 169v/169V Pos: sitting >
You have finished memorizing reflection.
< 670h/808H 169v/169V Pos: sitting >
You have finished memorizing reflection.
Your studies are complete.
< 672h/808H 169v/169V Pos: sitting >
You clamber to your feet.
< 672h/808H 169v/169V Pos: standing >
You start chanting...
< 673h/808H 169v/169V Pos: standing >
Casting: mask
< 676h/808H 169v/169V Pos: standing >
You complete your spell...
Your image shifts and blurs into Ques!
< 677h/808H 169v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -S -W -D
Tiru enters from the north.
Tiru enters from the north.
Tiru enters from the north.
< 679h/808H 168v/169V Pos: standing >
The receptionist enters from below.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
Fresh blood covers everything in the area.
A Halfling (small) *-=Holy Warrior=-* Red Moon Disciples stands here.(Gold Aura)
A Gnome (small) Mortal Mirage Red Moon Disciples stands in mid-air here.
A sturdy looking mount is here, all saddled up and ready to ride.
Tiru enters from above.
Tiru enters from above.
Tiru enters from above.
< 680h/808H 167v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Tiru enters from the east.
Tiru enters from the east.
Tiru enters from the east.
< 681h/808H 168v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here, fighting a tharnadian thief-hunter.(Gold Aura)
A tharnadian thief-hunter stands in mid-air here, fighting an air sylph.(Gold Aura)
An air sylph stands in mid-air here, fighting a tharnadian thief-hunter. (minion)
An air sylph stands in mid-air here, fighting a tharnadian thief-hunter. (minion)
Tiru enters from the east.
Tiru enters from the east.
Tiru enters from the east.
< 683h/808H 167v/169V Pos: standing >
A Grey Elf starts casting an offensive spell.
You quickly scan the area.
An energetic gnome who is close by to your north.
The receptionist who is not far off to your east.
A Halfling who is not far off to your east.
A Gnome who is not far off to your east.
The mount who is not far off to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
< 684h/808H 168v/169V Pos: standing >
Electrical arcs continue to blacken and pincushion a tharnadian thief-hunter.
< 685h/808H 169v/169V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'zrzqhfuqar znzjudihuai'
A tharnadian thief-hunter is engulfed by a shower of arcing electricity sent by a Grey Elf.
< 687h/808H 169v/169V Pos: standing >
You start chanting...
You snap into visibility.
< 688h/808H 169v/169V Pos: standing >
Electrical arcs continue to blacken and pincushion a tharnadian thief-hunter.
The receptionist enters from the east.
A Grey Elf attempts to flee.
A Grey Elf leaves east.
A Grey Elf leaves east.
A Grey Elf leaves east.
< 689h/808H 169v/169V Pos: standing >
An air sylph attacks a tharnadian thief-hunter. [4 hits]
< 689h/808H 169v/169V Pos: standing >
You abort your spell before it's done!
An air sylph attacks a tharnadian thief-hunter. [2 hits]
< 690h/808H 169v/169V Pos: standing >
Electrical arcs continue to blacken and pincushion a tharnadian thief-hunter.
< 690h/808H 169v/169V Pos: standing >
The receptionist suddenly attacks YOU!
A tharnadian thief-hunter attacks an air sylph. [2 hits]
< 690h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: receptionist sta EP: excellent >
You failed.
< 690h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: receptionist sta EP: excellent >
Electrical arcs continue to blacken and pincushion a tharnadian thief-hunter.
< 690h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: receptionist sta EP: excellent >
A Gnome enters from the east.
A Halfling enters from the east.
< 690h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: receptionist sta EP: excellent >
A Gnome starts casting an offensive spell.
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: Room #6
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Room #6
</map>
Room #6
Obvious exits: -S
(Q)A gnome stands next to the table, pouring some mysterious liquid into a series of flasks.
Tiru enters from the south.
Tiru enters from the south.
Alarm bells sound, signalling an invasion!
Tiru enters from the south.
You flee northward!
< 690h/808H 145v/169V Pos: standing >
An energetic gnome suddenly attacks Tiru!
< 690h/808H 146v/169V Pos: standing >
Alas, you cannot go that way. . . .
< 690h/808H 149v/169V Pos: standing >
Alas, you cannot go that way. . . .
< 690h/808H 151v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Halfling (small) *-=Holy Warrior=-* Red Moon Disciples stands here.(Gold Aura)
A Gnome (small) Mortal Mirage Red Moon Disciples stands in mid-air here.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A tharnadian thief-hunter stands in mid-air here, fighting an air sylph.(Gold Aura)
An air sylph stands in mid-air here, fighting a tharnadian thief-hunter. (minion)
An air sylph stands in mid-air here, fighting a tharnadian thief-hunter. (minion)
Tiru enters from the north.
Tiru enters from the north.
< 690h/808H 152v/169V Pos: standing >
A Gnome starts casting an offensive spell.
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
Tiru enters from the west.
Tiru enters from the west.
< 690h/808H 152v/169V Pos: standing >
A Grey Elf leaves west.
A Grey Elf leaves west.
A Grey Elf leaves west.
You failed.
< 690h/808H 154v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A Halfling (small) *-=Holy Warrior=-* Red Moon Disciples stands here.(Gold Aura)
A Gnome (small) Mortal Mirage Red Moon Disciples stands in mid-air here.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A tharnadian thief-hunter stands in mid-air here, fighting an air sylph.(Gold Aura)
An air sylph stands in mid-air here, fighting a tharnadian thief-hunter. (minion)
An air sylph stands in mid-air here, fighting a tharnadian thief-hunter. (minion)
Tiru enters from the east.
Tiru enters from the east.
< 692h/808H 157v/169V Pos: standing >
You start chanting...
< 692h/808H 159v/169V Pos: standing >
Electrical arcs continue to blacken and pincushion a tharnadian thief-hunter.
A Gnome starts casting an offensive spell.
< 694h/808H 162v/169V Pos: standing >
The receptionist suddenly attacks Tiru!
< 694h/808H 164v/169V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
A Grey Elf's some bright blue leg plates was damaged from the massive blow!
< 695h/808H 165v/169V Pos: standing >
You snap into visibility.
[Damage: 42 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 695h/808H 166v/169V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind you are carrying.
The arcs of electricity surrounding a tharnadian thief-hunter ground out!
[Damage: 49 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 696h/808H 167v/169V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
A Gnome drains the energy of Tiru who crumbles into a lifeless husk.
Upon being struck, Tiru disappears into thin air.
Tiru stops following you.
< 696h/808H 169v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
< 697h/808H 168v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting the receptionist.(Illusion)
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here, fighting YOU!(Gold Aura)
A Halfling (small) *-=Holy Warrior=-* Red Moon Disciples stands here.(Gold Aura)
A Gnome (small) Mortal Mirage Red Moon Disciples stands in mid-air here. (casting)
The receptionist stands in mid-air here, fighting Tiru.(Gold Aura)
A tharnadian thief-hunter stands in mid-air here, fighting an air sylph.(Gold Aura)
An air sylph stands in mid-air here, fighting a tharnadian thief-hunter. (minion)
An air sylph stands in mid-air here, fighting a tharnadian thief-hunter. (minion)
< 699h/808H 167v/169V Pos: standing >
You snap into visibility.
A Grey Elf attacks you. [0 hits]
You start chanting...
< 699h/808H 167v/169V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: A Grey Elf sta EP: small wounds >
Tiru attacks the receptionist. [0 hits]
< 700h/808H 168v/169V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: A Grey Elf sta EP: small wounds >
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
A Gnome drains the energy of Tiru who crumbles into a lifeless husk.
Upon being struck, Tiru disappears into thin air.
Tiru stops following you.
A tharnadian thief-hunter starts casting a spell.
A tharnadian thief-hunter attacks an air sylph. [1 hits]
< 700h/808H 168v/169V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: A Grey Elf sta EP: small wounds >
The arcs of electricity surrounding a tharnadian thief-hunter ground out!
You snap into visibility.
< 700h/808H 168v/169V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: A Grey Elf sta EP: small wounds >
A Grey Elf attempts to flee.
A Grey Elf leaves east.
A Grey Elf leaves east.
A Grey Elf leaves east.
< 700h/808H 168v/169V Pos: standing >
You abort your spell before it's done!
You failed.
< 700h/808H 168v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
< 700h/808H 167v/169V Pos: standing >
A Grey Elf leaves east.
A Grey Elf leaves east.
A Grey Elf leaves east.
You failed.
< 700h/808H 167v/169V Pos: standing >
A Gnome enters from the west.
A Halfling enters from the west.
< 701h/808H 169v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
Fresh blood covers everything in the area.
A sturdy looking mount is here, all saddled up and ready to ride.
< 702h/808H 168v/169V Pos: standing >
You failed.
< 702h/808H 168v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of a Gnome is lying here.
The corpse of a Halfling is lying here.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 704h/808H 167v/169V Pos: standing >
You start chanting...
< 704h/808H 167v/169V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 707h/808H 169v/169V Pos: standing >
You snap into visibility.
[Damage: 72 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 707h/808H 169v/169V Pos: standing >
Your spell flows around a Grey Elf, leaving him unharmed!
< 708h/808H 169v/169V Pos: standing >
A Gnome enters from the west.
A Halfling enters from the west.
< 708h/808H 169v/169V Pos: standing >
A Gnome leaves down.
A Halfling leaves down.
You start chanting...
< 709h/808H 169v/169V Pos: standing >
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 42 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 711h/808H 169v/169V Pos: standing >
Your spell flows around a Grey Elf, leaving him unharmed!
< 712h/808H 169v/169V Pos: standing >
You snap into visibility.
[Damage: 49 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
You snap into visibility.
A Grey Elf attacks you. [0 hits]
< 712h/808H 169v/169V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: A Grey Elf sta EP: nasty wounds >
You snap into visibility.
You attack a Grey Elf. [0 hits]
A Grey Elf attempts to flee.
A Grey Elf leaves down.
A Grey Elf leaves down.
A Grey Elf leaves down.
< 712h/808H 169v/169V Pos: standing >
You failed.
< 712h/808H 169v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N# -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Gold Aura)
A Halfling (small) *-=Holy Warrior=-* Red Moon Disciples stands here.(Gold Aura)
A Gnome (small) Mortal Mirage Red Moon Disciples stands in mid-air here.
A Human (medium) stands here. (Non-Fraggable)
< 713h/808H 168v/169V Pos: standing >
You start chanting...
You snap into visibility.
< 713h/808H 168v/169V Pos: standing >
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 46 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 716h/808H 169v/169V Pos: standing >
You snap into visibility.
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
The burning flames around your body die down and fade.
< 716h/808H 169v/169V Pos: standing >
You snap into visibility.
[Damage: 42 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 717h/808H 169v/169V Pos: standing >
You start chanting...
You snap into visibility.
< 718h/808H 169v/169V Pos: standing >
A Grey Elf attempts to flee.
A Grey Elf leaves up.
A Grey Elf leaves up.
A Grey Elf leaves up.
< 718h/808H 169v/169V Pos: standing >
You abort your spell before it's done!
< 719h/808H 169v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
Fresh blood splatters cover the area.
The corpse of a Gnome is lying here.
The corpse of a Halfling is lying here.
A large sign hangs from the front of the counter here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
< 722h/808H 168v/169V Pos: standing >
Pardon?
< 723h/808H 168v/169V Pos: standing >
Pardon?
< 723h/808H 168v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W -U
Fresh blood splatters cover the area.
A sturdy looking mount is here, all saddled up and ready to ride.
< 725h/808H 167v/169V Pos: standing >
You quickly scan the area.
Zech, the dwarven warrior who is close by to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
Ithilin, the travelling bard. who is close by to your south.
The receptionist who is not far off to your west.
A tharnadian thief-hunter who is not far off to your west.
An air sylph who is not far off to your west.
An air sylph who is not far off to your west.
(Illusion) a Grey Elf who is rather far off to your west.
(Illusion) a Grey Elf who is rather far off to your west.
< 726h/808H 167v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
< 729h/808H 168v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A tharnadian thief-hunter stands in mid-air here, fighting an air sylph.(Gold Aura)
An air sylph stands in mid-air here, fighting a tharnadian thief-hunter. (minion)
An air sylph stands in mid-air here, fighting a tharnadian thief-hunter. (minion)
< 729h/808H 167v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
< 730h/808H 166v/169V Pos: standing >
Pardon?
< 730h/808H 167v/169V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) stands in mid-air here.(Illusion)(Gold Aura)
A Grey Elf (medium) sits resting.(Gold Aura)
< 731h/808H 168v/169V Pos: standing >
Pardon?
< 732h/808H 168v/169V Pos: standing >
You quickly scan the area.
A wild grey elf child who is close by to your north.
An energetic human child who is close by to your north.
A rambunctious halfling child who is close by to your north.
The receptionist who is not far off to your east.
A tharnadian thief-hunter who is not far off to your east.
An air sylph who is not far off to your east.
An air sylph who is not far off to your east.
The mount who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A muscular human who is close by to your south.
< 733h/808H 168v/169V Pos: standing >
A Grey Elf closes his book and smiles broadly.
< 734h/808H 168v/169V Pos: standing >
You start chanting...
You snap into visibility.
< 735h/808H 168v/169V Pos: standing >
A Grey Elf clambers to his feet.
< 736h/808H 168v/169V Pos: standing >
A Grey Elf starts casting a spell.
< 736h/808H 168v/169V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
A Grey Elf is incapacitated and will slowly die, if not aided.
A Grey Elf slumps to the ground.
< 737h/808H 168v/169V Pos: standing >
You snap into visibility.
[Damage: 6 ] Your illusionary hands choke the life out of a Grey Elf, who falls over dead and lifeless.
A Grey Elf's ancient crown of elven royalty was completely destroyed by the massive blow!
A Grey Elf's mithril amulet of the magi was completely destroyed by the massive blow!
A Grey Elf's ring of the Neogi Lords [poor] was completely destroyed by the massive blow!
A Grey Elf stops following a Grey Elf.
A Grey Elf stops following a Grey Elf.
A Grey Elf is dead! R.I.P.
You receive your share of experience.