<worn on head> a crown of despair [superior]
<worn in ear> a black sapphire earring
<worn in ear> the earring of chaos [poor] (magic)
<worn on face> a mask of leaves and bark
<worn around neck> a mithril amulet of the magi [poor]
<worn around neck> the collar of firestones (magic) [64%]
<worn about body> a lesser cloak of wizardry (magic) (glowing)
<worn on back> a large leather backpack
<worn about waist> a scarlet silk sash
<worn on belt buckle>a spellbook bound with embalmed woodelf flesh (magic)
<attached to belt> an obsidian hookah
<held as shield> the shield of the earthwyrm [poor] (magic)
<worn around wrist> a centaurian bracelet of honor (magic)
<worn around wrist> a bracelet of influence (magic) [86%]
<worn on hands> the gloves of the adept [poor] (magic)
<held> a shriveled and rotting human head [superior]
<worn on legs> some mantis leggings [superior]
<worn on feet> boots of endurance [superior]
The wandering merchant who is rather far off to your east.
A halfling woman who is not far off to your south.
A young duck who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The fisherman who is a brief walk away to your west.
< 570h/570H 191v/191V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your north.
A salamander who is close by to your north.
The wealthy merchant who is close by to your east.
The small woman who is close by to your east.
A lieutenant who is close by to your east.
Syune who is close by to your east.
The wandering merchant who is rather far off to your east.
A halfling woman who is not far off to your south.
A young duck who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The fisherman who is a brief walk away to your west.
< 570h/570H 191v/191V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your north.
A salamander who is close by to your north.
A water elemental who is a brief walk away to your north.
A water elemental who is a brief walk away to your north.
(Illusion) a Firbolg who is a brief walk away to your north.
(Illusion) a Firbolg who is a brief walk away to your north.
(Illusion) a Firbolg who is a brief walk away to your north.
A Firbolg who is a brief walk away to your north.
The wealthy merchant who is close by to your east.
The small woman who is close by to your east.
A lieutenant who is close by to your east.
Syune who is close by to your east.
The wandering merchant who is rather far off to your east.
A halfling woman who is not far off to your south.
A young duck who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The fisherman who is a brief walk away to your west.
< 570h/570H 191v/191V Pos: standing >
< 570h/570H 191v/191V Pos: standing >
You quickly scan the area.
A water elemental who is close by to your north.
A water elemental who is close by to your north.
(Illusion) a Firbolg who is close by to your north.
(Illusion) a Firbolg who is close by to your north.
(Illusion) a Firbolg who is close by to your north.
(Illusion) a Firbolg who is close by to your north.
A Firbolg who is close by to your north.
A fuzzy duckling who is close by to your north.
A salamander who is close by to your north.
The small woman who is close by to your east.
The wealthy merchant who is close by to your east.
The small woman who is close by to your east.
A lieutenant who is close by to your east.
Syune who is close by to your east.
The wandering merchant who is rather far off to your east.
A halfling woman who is not far off to your south.
A young duck who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The fisherman who is a brief walk away to your west.
< 570h/570H 191v/191V Pos: standing >
< 570h/570H 191v/191V Pos: standing >
A Firbolg enters from the north.
A Firbolg enters from the north.
A Firbolg enters from the north.
A Firbolg enters from the north.
A water elemental enters from the north.
A water elemental enters from the north.
< 570h/570H 191v/191V Pos: standing >
The sun rises over the northern horizon.
< 570h/570H 191v/191V Pos: standing >
A Firbolg leaves east.
A Firbolg leaves east.
A Firbolg leaves east.
A Firbolg leaves east.
A water elemental leaves east.
A water elemental leaves east.
< 570h/570H 191v/191V Pos: standing >
You quickly scan the area.
A fuzzy duckling who is close by to your north.
A salamander who is close by to your north.
The small woman who is close by to your east.
The wealthy merchant who is close by to your east.
The small woman who is close by to your east.
A lieutenant who is close by to your east.
A water elemental who is a brief walk away to your east.
A water elemental who is a brief walk away to your east.
(Illusion) a Firbolg who is a brief walk away to your east.
(Illusion) a Firbolg who is a brief walk away to your east.
(Illusion) a Firbolg who is a brief walk away to your east.
(Illusion) a Firbolg who is a brief walk away to your east.
A Firbolg who is a brief walk away to your east.
A rakshasa warrior who is a brief walk away to your east.
The wandering merchant who is rather far off to your east.
A halfling woman who is not far off to your south.
The halfling thief who is a brief walk away to your south.
A young duck who is close by to your west.
A fuzzy duckling who is a brief walk away to your west.
The fisherman who is a brief walk away to your west.
< 570h/570H 191v/191V Pos: standing >
< 570h/570H 191v/191V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S# -W
A small halfling woman wanders here, humming to herself.
A wealthy human merchant walks through town.
A small halfling woman wanders here, humming to herself.
A lieutenant of the Woodseer guard patrols the area.
Syune stands here working on a new piece of jewelry.
< 570h/570H 190v/191V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N# -E -S -W
< 570h/570H 189v/191V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S# -W
< 570h/570H 188v/191V Pos: standing >
< 570h/570H 189v/191V Pos: standing >
You quickly scan the area.
A giant dragonfly who is close by to your north.
An ugly frog who is close by to your north.
The halfling banker who is close by to your north.
The wandering merchant who is close by to your east.
A young duck who is a brief walk away to your east.
A water elemental who is rather far off to your east.
A water elemental who is rather far off to your east.
(Illusion) a Firbolg who is rather far off to your east.
(Illusion) a Firbolg who is rather far off to your east.
(Illusion) a Firbolg who is rather far off to your east.
A Firbolg who is rather far off to your east.
The wandering merchant who is in the distance to your east.
The small woman who is not far off to your west.
The wealthy merchant who is not far off to your west.
The small woman who is not far off to your west.
A lieutenant who is not far off to your west.
Syune who is not far off to your west.
A young duck who is in the distance to your west.
< 570h/570H 191v/191V Pos: standing >
< 570h/570H 191v/191V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
A merchant wanders aimlessly.
< 570h/570H 190v/191V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -N -E -S -W
< 570h/570H 189v/191V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
A young duck searches for food here.
< 570h/570H 188v/191V Pos: standing >
< 570h/570H 189v/191V Pos: standing >
You quickly scan the area.
The wandering merchant who is not far off to your east.
A water elemental who is a brief walk away to your east.
A water elemental who is a brief walk away to your east.
(Illusion) a Firbolg who is a brief walk away to your east.
(Illusion) a Firbolg who is a brief walk away to your east.
(Illusion) a Firbolg who is a brief walk away to your east.
(Illusion) a Firbolg who is a brief walk away to your east.
A Firbolg who is a brief walk away to your east.
A minotaur mercenary wizard who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A minotaur mercenary guard who is a brief walk away to your east.
A minotaur mercenary guard who is a brief walk away to your east.
The burly guardian who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
Buzzle who is close by to your south.
The wandering merchant who is not far off to your west.
The small woman who is rather far off to your west.
The wealthy merchant who is in the distance to your west.
The small woman who is in the distance to your west.
A lieutenant who is in the distance to your west.
Syune who is in the distance to your west.
< 570h/570H 191v/191V Pos: standing >
< 570h/570H 191v/191V Pos: standing >
<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
< 570h/570H 190v/191V Pos: standing >
< 570h/570H 190v/191V Pos: standing >
You quickly scan the area.
The wandering merchant who is close by to your east.
A water elemental who is not far off to your east.
A water elemental who is not far off to your east.
(Illusion) a Firbolg who is not far off to your east.
(Illusion) a Firbolg who is not far off to your east.
(Illusion) a Firbolg who is not far off to your east.
(Illusion) a Firbolg who is not far off to your east.
A Firbolg who is not far off to your east.
A minotaur mercenary wizard who is not far off to your east.
A halfling guard who is not far off to your east.
A minotaur mercenary guard who is not far off to your east.
The burly guardian who is not far off to your east.
A halfling guard who is not far off to your east.
The small woman who is close by to your south.
A halfling woman who is not far off to your south.
A young duck who is not far off to your south.
The wealthy merchant who is a brief walk away to your south.
The young adventurer who is a brief walk away to your south.
The young adventurer who is a brief walk away to your south.
A young duck who is close by to your west.
The wandering merchant who is a brief walk away to your west.
The small woman who is in the distance to your west.
< 570h/570H 190v/191V Pos: standing >
< 570h/570H 190v/191V Pos: standing >
<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
Inside the Woodseer Gates
Obvious exits: -E -W
A Firbolg (huge) fROgvIewer Red Moon Disciples stands in mid-air here.(Illusion)
A merchant wanders aimlessly.
< 570h/570H 189v/191V Pos: standing >
< 570h/570H 189v/191V Pos: standing >
You failed.
< 570h/570H 191v/191V Pos: standing >
Kiria snaps into visibility.
Kiria tackles a Firbolg square in the chest knocking the wind out of him!
< 570h/570H 191v/191V Pos: standing >
<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
< 570h/570H 190v/191V Pos: standing >
< 570h/570H 190v/191V Pos: standing >
A minotaur mercenary wizard suddenly attacks a rakshasa warrior!
A minotaur mercenary wizard suddenly appears a bit confused!
A rakshasa warrior snaps into visibility.
A minotaur mercenary wizard is burned severely as he hits a rakshasa warrior!
< 570h/570H 190v/191V Pos: standing >
A minotaur mercenary guard suddenly attacks YOU!
You snap into visibility.
OUCH! That really did HURT!
A minotaur mercenary guard suddenly attacks a rakshasa warrior!
A minotaur mercenary guard suddenly appears a bit confused!
A minotaur mercenary guard is burned severely as he hits a rakshasa warrior!
< 492h/570H 190v/191V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: minotaur sta EP: excellent >
You dodge a bash from the burly guardian, who loses his balance and falls.
Sorry, you aren't allowed to do that in combat.
< 492h/570H 190v/191V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: minotaur sta EP: excellent >
You attempt to flee...
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
<map>
Zone: Woodseer.
Room: On a Stone Stairway
</map>
On a Stone Stairway
Obvious exits: -U -D
The corpse of a Kobold is lying here.
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A Firbolg (huge) fROgvIewer Red Moon Disciples stands in mid-air here.(Illusion)
A Firbolg (huge) fROgvIewer Red Moon Disciples stands in mid-air here.(Illusion)
A Firbolg (huge) fROgvIewer Red Moon Disciples stands in mid-air here.(Illusion)
A Firbolg (giant) fROgvIewer Red Moon Disciples stands in mid-air here.
An impenetrable globe of darkness floats near a Firbolg's head.
You flee downward!
< 492h/570H 161v/191V Pos: standing >
< 492h/570H 161v/191V Pos: standing >
A Firbolg leaves up.
A Firbolg leaves up.
A Firbolg leaves up.
A water elemental leaves up.
A water elemental leaves up.
< 492h/570H 163v/191V Pos: standing >
A minotaur mercenary guard enters from above.
< 495h/570H 169v/191V Pos: standing >
< 496h/570H 171v/191V Pos: standing >
You start chanting...
< 497h/570H 172v/191V Pos: standing >
A minotaur mercenary guard suddenly attacks YOU!
< 458h/570H 175v/191V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: minotaur sta EP: excellent >
You complete your spell...
You sssppllliiitttsss into many images!
Militia forces muster to bolster the town's defenses against the invaders!!!
Tiru attacks a minotaur mercenary guard. [0 hits]
< 458h/570H 175v/191V Pos: standing >
< 458h/570H 175v/191V Pos: standing >
< 458h/570H 176v/191V Pos: standing >
< 458h/570H 177v/191V Pos: standing >
Ok.
Tiru leaves up.
Tiru leaves up.
Tiru leaves up.
< 460h/570H 180v/191V Pos: standing >
A rakshasa warrior enters from above.
< 460h/570H 181v/191V Pos: standing >
< 461h/570H 182v/191V Pos: standing >
<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
Outside the Woodseer Gates
Obvious exits: -W -D
Fresh blood splatters cover the area.
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a halfling guard.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
A water elemental is here, flowing like a living current. (minion)
A water elemental is here, flowing like a living current. (minion)
A Firbolg (huge) fROgvIewer Red Moon Disciples stands in mid-air here.(Illusion)
A Firbolg (huge) fROgvIewer Red Moon Disciples stands in mid-air here.(Illusion)
A Firbolg (huge) fROgvIewer Red Moon Disciples stands in mid-air here.(Illusion)
A Firbolg (giant) fROgvIewer Red Moon Disciples stands in mid-air here.
An impenetrable globe of darkness floats near a Firbolg's head.
A minotaur mercenary stands guard over the halflings.
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
The burly guardian crouches in mid-air here.
A halfling guard stands here, fighting Tiru.
< 461h/570H 182v/191V Pos: standing >
<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
Inside the Woodseer Gates
Obvious exits: -E -W
*a rakshasa warrior is standing here, busy with his own matters.
*Kiria ThE FuRY *-* Bloodlust *-* (Revenant)(large) stands in mid-air here.
A merchant wanders aimlessly.
Tiru enters from the east.
Tiru enters from the east.
< 462h/570H 182v/191V Pos: standing >
< 462h/570H 183v/191V Pos: standing >
You see a narrow landing.
You extend your sights eastward.
Outside the Woodseer Gates
Obvious exits: -W -D
Fresh blood splatters cover the area.
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a halfling guard.(Illusion)
A minotaur mercenary stands guard over the halflings.
A halfling guard patrols the streets keeping the peace.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard stands here, fighting Tiru.
< 466h/570H 191v/191V Pos: standing >
A rakshasa warrior's skin seems to turn to stone.
< 468h/570H 191v/191V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
*a rakshasa warrior is standing here, busy with his own matters.
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
*a rakshasa warrior is standing here, busy with his own matters.
A merchant wanders aimlessly.
< 470h/570H 191v/191V Pos: standing >
A minotaur mercenary wizard enters from the east.
< 472h/570H 191v/191V Pos: standing >
A minotaur mercenary guard enters from the east.
A minotaur mercenary wizard suddenly attacks Tiru!
< 473h/570H 191v/191V Pos: standing >
A minotaur mercenary guard suddenly attacks Tiru!
< 473h/570H 191v/191V Pos: standing >
< 474h/570H 191v/191V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W
A minotaur mercenary guard stands in mid-air here, fighting Tiru.
A minotaur mercenary wizard stands in mid-air here, fighting Tiru.
*a rakshasa warrior is standing here, busy with his own matters.
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a minotaur mercenary guard.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting a minotaur mercenary wizard.(Illusion)
*a rakshasa warrior is standing here, busy with his own matters.
A merchant wanders aimlessly.
< 476h/570H 191v/191V Pos: standing >
Tiru stops following you.
< 477h/570H 191v/191V Pos: standing >
Tiru attacks a minotaur mercenary wizard. [0 hits]
< 479h/570H 191v/191V Pos: standing >
Tiru attacks a minotaur mercenary guard. [0 hits]
< 479h/570H 191v/191V Pos: standing >
A Gnome rides in on the mount from the east.
A Gnome enters from the east.
A Gnome enters from the east.
A Gnome enters from the east.
A Gnome enters from the east.
< 482h/570H 191v/191V Pos: standing >
As a minotaur mercenary wizard strikes Tiru, the power of a minotaur mercenary wizard's ancestors fill them with RAGE!
A minotaur mercenary wizard starts casting an offensive spell.
A minotaur mercenary wizard attacks Tiru. [2 hits]
You start chanting...
< 483h/570H 191v/191V Pos: standing >
Upon being struck, Tiru disappears into thin air.
Tiru stops following you.
< 483h/570H 191v/191V Pos: standing >
< 484h/570H 191v/191V Pos: standing >
Tiru attacks a minotaur mercenary wizard. [0 hits]
< 485h/570H 191v/191V Pos: standing >
Casting: asphyxiate
< 485h/570H 191v/191V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a minotaur mercenary wizard, close around his neck and begin to squeeze!
[Damage: 75 ] You smirk as a pair of ghostly hands tighten around a minotaur mercenary wizard's throat!
< 486h/570H 191v/191V Pos: standing >
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a minotaur mercenary wizard's throat!
< 486h/570H 191v/191V Pos: standing >
[Damage: 71 ] You smirk as a pair of ghostly hands tighten around a minotaur mercenary wizard's throat!
< 487h/570H 191v/191V Pos: standing >
You start chanting...
< 489h/570H 191v/191V Pos: standing >
Casting: asphyxiate
Tiru attacks a minotaur mercenary wizard. [0 hits]
< 491h/570H 191v/191V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a minotaur mercenary wizard, close around his neck and begin to squeeze!
[Damage: 69 ] You smirk as a pair of ghostly hands tighten around a minotaur mercenary wizard's throat!
A Gnome leaves west riding on the mount.
A Gnome leaves west.
A Gnome leaves west.
A Gnome leaves west.
A Gnome leaves west.
< 492h/570H 191v/191V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the word 'wzhzafgxabraw'
A minotaur mercenary wizard conjures up a fearsome meteor swarm!
A rakshasa warrior's a mirrored ioun stone flashes brilliantly and suddenly darts in front of the spell, deflecting it to a minotaur mercenary guard!
A rakshasa warrior snaps into visibility.
A rakshasa warrior massacres a minotaur mercenary guard to little pieces with his meteor swarm.
A minotaur mercenary wizard massacres Tiru to little pieces with his meteor swarm.
A rakshasa warrior snaps into visibility.
A minotaur mercenary wizard massacres a rakshasa warrior to little pieces with his meteor swarm.
[Damage: 69 ] You smirk as a pair of ghostly hands tighten around a minotaur mercenary wizard's throat!
< 492h/570H 191v/191V Pos: standing >
[Damage: 66 ] You smirk as a pair of ghostly hands tighten around a minotaur mercenary wizard's throat!
< 493h/570H 191v/191V Pos: standing >
A minotaur mercenary wizard attacks Tiru. [1 hits]
< 494h/570H 191v/191V Pos: standing >
Tiru stops following you.
< 494h/570H 191v/191V Pos: standing >
A rakshasa warrior suddenly attacks a minotaur mercenary wizard!
< 495h/570H 191v/191V Pos: standing >
A halfling guard enters from the east.
< 495h/570H 191v/191V Pos: standing >
Tiru is knocked to the ground by a halfling guard's mighty bash!
A rakshasa warrior's Tiamat's poison tail stinger strikes out in a blur of speed at a minotaur mercenary wizard.
A rakshasa warrior attacks a minotaur mercenary wizard. [3 hits]
You start chanting...
< 496h/570H 191v/191V Pos: standing >
A minotaur mercenary guard enters from the east.
Tiru attacks a minotaur mercenary wizard. [0 hits]
< 497h/570H 191v/191V Pos: standing >
A Gnome rides in on the mount from the west.
A Gnome enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.
A Gnome enters from the west.
< 498h/570H 191v/191V Pos: standing >
Casting: asphyxiate
< 498h/570H 191v/191V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a minotaur mercenary wizard, close around his neck and begin to squeeze!
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a minotaur mercenary wizard's throat!
< 499h/570H 191v/191V Pos: standing >
A minotaur mercenary guard suddenly attacks Tiru!
A minotaur mercenary guard neatly performs a coup de grace and beheads Tiru.
Upon being struck, Tiru disappears into thin air.
Tiru stops following you.
[Damage: 66 ] You smirk as a pair of ghostly hands tighten around a minotaur mercenary wizard's throat!
< 499h/570H 191v/191V Pos: standing >
[Damage: 49 ] You smirk as a pair of ghostly hands tighten around a minotaur mercenary wizard's throat!
A Firbolg enters from the east.
A Firbolg enters from the east.
A Firbolg enters from the east.
A Firbolg enters from the east.
A water elemental enters from the east.
A water elemental enters from the east.
< 500h/570H 191v/191V Pos: standing >
A minotaur mercenary guard suddenly attacks YOU!
< 463h/570H 191v/191V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: minotaur sta EP: excellent >
You start chanting...
< 463h/570H 191v/191V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: minotaur sta EP: excellent >
A minotaur mercenary guard is burned severely as he hits a rakshasa warrior!
A minotaur mercenary guard suddenly appears a bit confused!
A minotaur mercenary guard is burned severely as he hits a rakshasa warrior!
A minotaur mercenary guard is burned severely as he hits a rakshasa warrior!
As a minotaur mercenary guard strikes a rakshasa warrior, the power of a minotaur mercenary guard's ancestors fill them with RAGE!
A minotaur mercenary guard is burned severely as he hits a rakshasa warrior!
A minotaur mercenary guard attacks a rakshasa warrior. [4 hits]
< 463h/570H 191v/191V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: minotaur sta EP: excellent >
A rakshasa warrior attacks a minotaur mercenary wizard. [3 hits]
A rakshasa warrior snaps into visibility.
A rakshasa warrior attacks a minotaur mercenary wizard. [4 hits]
A rakshasa warrior attempts to flee.
A rakshasa warrior leaves west.
< 463h/570H 191v/191V Pos: standing >
< T: Tiru TP: sta TC: small wounds E: minotaur sta EP: excellent >
A minotaur mercenary wizard starts casting a spell called 'shadow shield'.
A minotaur mercenary wizard attacks you. [1 hits]
< 423h/570H 191v/191V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: minotaur sta EP: excellent >
A Firbolg's kick hits you in your side.
A Firbolg's mighty kick sends you crashing onto the ground!
< 409h/570H 191v/191V Pos: on your ass >
Standing would be a good first step.
You abort your spell before it's done!
< 409h/570H 191v/191V Pos: on your ass >
A Gnome dismounts the mount.
< 409h/570H 191v/191V Pos: on your ass >
A Firbolg attacks you. [3 hits]
< 296h/570H 191v/191V Pos: on your ass >
< T: Tiru TP: ass TC: few wounds E: A Firbolg sta EP: excellent >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a minotaur mercenary wizard's skin.
You attack a Firbolg. [0 hits]
< 296h/570H 191v/191V Pos: on your ass >
< T: Tiru TP: ass TC: few wounds E: A Firbolg sta EP: excellent >
OUCH! That really did HURT!
A minotaur mercenary guard turns to focus his attack on a rakshasa warrior!
A minotaur mercenary guard attacks you. [3 hits]
A rakshasa warrior snaps into visibility.
A rakshasa warrior attacks a minotaur mercenary wizard. [6 hits]
< 125h/570H 191v/191V Pos: on your ass >
< T: Tiru TP: ass TC:pretty hurt E: A Firbolg sta EP: excellent >
< 125h/570H 191v/191V Pos: on your ass >
< T: Tiru TP: ass TC:pretty hurt E: A Firbolg sta EP: excellent >
A rakshasa warrior snaps into visibility.
A minotaur mercenary guard is burned severely as he hits a rakshasa warrior!
A minotaur mercenary guard is burned severely as he hits a rakshasa warrior!
A minotaur mercenary guard is burned severely as he hits a rakshasa warrior!
A minotaur mercenary guard attacks a rakshasa warrior. [3 hits]
A Gnome starts casting an offensive spell called 'magic missile'.
< 125h/570H 191v/191V Pos: on your ass >
< T: Tiru TP: ass TC:pretty hurt E: A Firbolg sta EP: excellent >
A Gnome completes her spell...
A Gnome utters the words 'waouq wuggurz'
A Firbolg deflects your blow and strikes back at YOU!
You attack a Firbolg. [0 hits]
You wish that your wounds would stop BLEEDING so much!
A minotaur mercenary wizard starts casting an offensive spell called 'solbeeps missile barrage'.
A minotaur mercenary wizard attacks you. [1 hits]
Kiria snaps into visibility.
Kiria tackles a Firbolg square in the chest knocking the wind out of him!
< 65h/570H 191v/191V Pos: on your ass >
< T: Tiru TP: ass TC: awful E: A Firbolg sta EP: excellent >
You wish that your wounds would stop BLEEDING so much!
Your consciousness begins to fade in and out as your mortality slips away.....