<worn as a badge> an ethereal hexagon of life-force of damage
<worn in ear> a dangling whitestone earring [59%]
<worn about body> the cloak of shadow dragons of strength [78%]
<worn on back> a flayed illithid-hide backpack
<worn about waist> a strip of studded black pudding of regeneration [80%]
<worn on belt buckle>an ankylosaur tail club of precision (glowing)
<attached to belt> an obsidian buckle named "Rage" (glowing) (humming)[196h 2m 20s]
<attached to belt> a disguise kit
<worn on arms> some vambraces depicting a stylized hurricane
<worn around wrist> an ancient mithril bracer of Clan Bloodyfist [poor] [84%]
<worn around wrist> a bracelet of dracolich hide (humming) [63%]
<worn on hands> the gauntlets of the lifestealer with a strange dark bloodstone (glowing) [69%]
<worn on finger> a shiny crimson ring [superior] (invis)
<worn on finger> a ring of regeneration of endurance (glowing)
<primary weapon> Tiamat's poison tail stinger[195h 43m 48s]
<secondary weapon> an astral forged kris [poor] with a strange black stone (glowing) (humming)
<worn on feet> the boots of a MaDMaN (glowing)
A simple farmer is here for a special meal.
A handsome halfling waiter in a tuxedo serves his customers.
< 748h/748H 124v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 748h/748H 124v/125V Pos: standing >
A stairway leads up to the inn.
You extend your sights upward.
The Quivering Leaf Inn
Obvious exits: -E -W -D
A stout cudgel carved from oak wood lies here.
A speckled mother duck protects her young.
A sturdy looking mount is here, all saddled up and ready to ride.
A beautiful receptionist stands here ready to rent out rooms.
< 748h/748H 124v/125V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
< 748h/748H 123v/125V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A merchant wanders aimlessly.
A fuzzy white duckling wanders here searching for food.
A small halfling woman wanders here, humming to herself.
< 748h/748H 122v/125V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
< 748h/748H 122v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 748h/748H 125v/125V Pos: standing >
An open doorway leads into the Woodseer Bank.
You extend your sights northward.
The Woodseer Bank
Obvious exits: -S
A large wooden counter is here, with a sign posted on it.
A smiling halfling banker stands here ready to take deposits.
< 748h/748H 125v/125V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
The wandering merchant who is close by to your east.
A fuzzy duckling who is close by to your east.
The small woman who is close by to your east.
A halfling guard who is a brief walk away to your east.
A young duck who is a brief walk away to your east.
A young duck who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A fuzzy duckling who is in the distance to your east.
The young adventurer who is close by to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
< 748h/748H 125v/125V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
The wandering merchant who is close by to your east.
A fuzzy duckling who is close by to your east.
The small woman who is close by to your east.
A halfling guard who is a brief walk away to your east.
A young duck who is a brief walk away to your east.
A young duck who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A fuzzy duckling who is in the distance to your east.
The young adventurer who is close by to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
< 748h/748H 125v/125V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
The wandering merchant who is close by to your east.
A fuzzy duckling who is close by to your east.
The small woman who is close by to your east.
A halfling guard who is a brief walk away to your east.
A young duck who is a brief walk away to your east.
A young duck who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A fuzzy duckling who is in the distance to your east.
The young adventurer who is close by to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
< 748h/748H 125v/125V Pos: standing >
Saving Tilran.
< 748h/748H 125v/125V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S# -W
< 748h/748H 125v/125V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
< 748h/748H 125v/125V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
The wandering merchant who is close by to your east.
The small woman who is not far off to your east.
A halfling guard who is a brief walk away to your east.
A young duck who is a brief walk away to your east.
A young duck who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A fuzzy duckling who is in the distance to your east.
The young adventurer who is close by to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
< 748h/748H 125v/125V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
The wandering merchant who is close by to your east.
The small woman who is not far off to your east.
A halfling guard who is a brief walk away to your east.
A young duck who is a brief walk away to your east.
A young duck who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A fuzzy duckling who is in the distance to your east.
The young adventurer who is close by to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
< 748h/748H 125v/125V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
The wandering merchant who is close by to your east.
The small woman who is not far off to your east.
A young duck who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A halfling guard who is rather far off to your east.
A fuzzy duckling who is in the distance to your east.
The small woman who is close by to your west.
The young adventurer who is close by to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
A young duck who is in the distance to your west.
< 748h/748H 125v/125V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.
< 748h/748H 125v/125V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
A fuzzy duckling who is close by to your east.
The wandering merchant who is close by to your east.
The small woman who is not far off to your east.
A halfling guard who is a brief walk away to your east.
A playful kitten who is rather far off to your east.
A halfling guard who is rather far off to your east.
A fuzzy duckling who is in the distance to your east.
The small woman who is close by to your west.
The young adventurer who is close by to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
A young duck who is in the distance to your west.
< 748h/748H 125v/125V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 748h/748H 125v/125V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
A fuzzy duckling who is close by to your east.
The wandering merchant who is close by to your east.
The small woman who is not far off to your east.
A halfling guard who is a brief walk away to your east.
A playful kitten who is rather far off to your east.
A fuzzy duckling who is in the distance to your east.
The small woman who is close by to your west.
The young adventurer who is close by to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
A young duck who is in the distance to your west.
< 748h/748H 125v/125V Pos: standing >
The small woman enters from the west.
< 748h/748H 125v/125V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
A fuzzy duckling who is close by to your east.
The wandering merchant who is close by to your east.
The small woman who is not far off to your east.
A halfling guard who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A playful kitten who is rather far off to your east.
A fuzzy duckling who is in the distance to your east.
The young adventurer who is close by to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
< 748h/748H 125v/125V Pos: standing >
A Firbolg enters from the north.
< 748h/748H 125v/125V Pos: standing >
A Firbolg leaves east.
< 748h/748H 125v/125V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
A Firbolg who is close by to your east.
A fuzzy duckling who is close by to your east.
The wandering merchant who is close by to your east.
The small woman who is not far off to your east.
A halfling woman who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A playful kitten who is rather far off to your east.
A fuzzy duckling who is in the distance to your east.
The halfling adventurer who is close by to your west.
The young adventurer who is close by to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
< 748h/748H 125v/125V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
A fuzzy duckling who is close by to your east.
The wandering merchant who is close by to your east.
A Firbolg who is not far off to your east.
The small woman who is not far off to your east.
A halfling woman who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A playful kitten who is rather far off to your east.
A fuzzy duckling who is in the distance to your east.
The halfling adventurer who is close by to your west.
The young adventurer who is close by to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
< 748h/748H 125v/125V Pos: standing >
The halfling adventurer enters from the west.
< 748h/748H 125v/125V Pos: standing >
A Firbolg enters from the east.
< 748h/748H 125v/125V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
A fuzzy duckling who is close by to your east.
The wandering merchant who is close by to your east.
The small woman who is not far off to your east.
A halfling woman who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A playful kitten who is rather far off to your east.
A fuzzy duckling who is in the distance to your east.
The young adventurer who is close by to your west.
The wandering merchant who is a brief walk away to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
< 748h/748H 125v/125V Pos: standing >
A Firbolg looks at you.
< 748h/748H 125v/125V Pos: standing >
You quickly scan the area.
The halfling banker who is close by to your north.
A fuzzy duckling who is close by to your east.
The wandering merchant who is close by to your east.
The small woman who is not far off to your east.
A halfling woman who is a brief walk away to your east.
A halfling guard who is a brief walk away to your east.
A playful kitten who is rather far off to your east.
A fuzzy duckling who is in the distance to your east.
The young adventurer who is close by to your west.
The wandering merchant who is a brief walk away to your west.
The Woodseer Quartermaster who is a brief walk away to your west.
< 748h/748H 125v/125V Pos: standing >
A Firbolg snaps into visibility.
You snap into visibility.
You suddenly see a Firbolg's foot in your chest.
< 735h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Firbolg sta EP: excellent >
You snap into visibility.
-=[a Firbolg attacks you.]=- [0 hits]
< 735h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Firbolg sta EP: excellent >
Your improved dexterity grants you an additional attack!
A Firbolg deflects your blow and strikes back at YOU!
A Firbolg snaps into visibility.
You snap into visibility.
[Damage: 13 ] [Damage: 12 ] [Damage: 13 ] -=[You attack a Firbolg.]=- [3 hits]
< 716h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Firbolg sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 716h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Firbolg sta EP: few scratches >
A Firbolg snaps into visibility.
You snap into visibility.
-=[a Firbolg attacks you.]=- [2 hits]
< 679h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Firbolg sta EP: few scratches >
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 12 ] -=[You attack a Firbolg.]=- [1 hits]
< 679h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Firbolg sta EP: few scratches >
A Firbolg says 'light'
A Firbolg's mace of light and darkness flares up, emitting a pure white light!
A Firbolg's skin seems to turn to stone.
The room lights up!
< 679h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Firbolg sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 679h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Firbolg sta EP: few scratches >
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 1 ] [Damage: 1 ] Your Tiamat's poison tail stinger lashes out in a blur of speed at a Firbolg.
-=[You attack a Firbolg.]=- [2 hits]
< 679h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Firbolg sta EP: few scratches >
A Firbolg snaps into visibility.
You snap into visibility.
Your cuirass emblazoned with the mantis sigil of health was damaged from the massive blow!
-=[a Firbolg attacks you.]=- [2 hits]
< 643h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Firbolg sta EP: few scratches >
A faint hum can be heard from the bastard sword of the Demon Slayer carried by a Firbolg.
< 643h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Firbolg sta EP: few scratches >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 1 ] [Damage: 1 ] [Damage: 1 ] [Damage: 1 ] [Damage: 1 ] [Damage: 1 ] -=[You attack a Firbolg.]=- [6 hits]
< 643h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Firbolg sta EP: few scratches >
A Firbolg screams 'Bel! I call upon you to SlAy my foe!'
A Firbolg thrusts the bastard sword of the Demon Slayer into the ground!
Darkness quickly swallows up all available light and the room suddenly turns to silence.
The ghostly image of Bel suddenly appears and reaches it's hand into the ground.
Boom! A giant pillar of energy erupts from the ground, engulfing you in a colorful haze!
You have saved against your attacker's spell!
The ghostly image of Bel fades out of existence and the world slowly returns to normal.
< 643h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Firbolg sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 643h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Firbolg sta EP: few scratches >
A Firbolg snaps into visibility.
You snap into visibility.
-=[a Firbolg attacks you.]=- [1 hits]
< 626h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Firbolg sta EP: few scratches >
The sun rises over the northern horizon.
< 626h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Firbolg sta EP: few scratches >
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 1 ] [Damage: 1 ] A Firbolg snaps into visibility.
[Damage: 1 ] [Damage: 11 ] [Damage: 12 ] -=[You attack a Firbolg.]=- [5 hits]
< 626h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Firbolg sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 626h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Firbolg sta EP: few scratches >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 13 ] [Damage: 12 ] [Damage: 12 ] -=[You attack a Firbolg.]=- [3 hits]
< 626h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: small wounds E: A Firbolg sta EP: few scratches >
A Firbolg snaps into visibility.
You snap into visibility.
A Firbolg's mace of light and darkness flares with pure light, unleashing the virtue of the gods at _YOU_!
Pain unlike you have ever felt before permeates your body.
OUCH! That really did HURT!
Your disguise falls apart!
-=[a Firbolg attacks you.]=- [3 hits]
< 425h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Firbolg sta EP: few scratches >
A Firbolg snaps into visibility.
You snap into visibility.
You suddenly see a Firbolg's foot in your chest.
< 410h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Firbolg sta EP: few scratches >
The small woman leaves north.
< 410h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Firbolg sta EP: few scratches >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 12 ] [Damage: 12 ] [Damage: 12 ] Your Tiamat's poison tail stinger lashes out in a blur of speed at a Firbolg.
-=[You attack a Firbolg.]=- [3 hits]
< 410h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Firbolg sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 410h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Firbolg sta EP: few scratches >
A Firbolg snaps into visibility.
You snap into visibility.
-=[a Firbolg attacks you.]=- [1 hits]
< 391h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Firbolg sta EP: few scratches >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 11 ] [Damage: 12 ] [Damage: 12 ] Your Tiamat's poison tail stinger lashes out in a blur of speed at a Firbolg.
[Damage: 12 ] -=[You attack a Firbolg.]=- [4 hits]
< 391h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Firbolg sta EP: small wounds >
A Firbolg snaps into visibility.
You snap into visibility.
You suddenly see a Firbolg's foot in your chest.
< 379h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Firbolg sta EP: small wounds >
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 24 ] [Damage: 11 ] [Damage: 12 ] [Damage: 12 ] -=[You attack a Firbolg.]=- [4 hits]
Sorry, you aren't allowed to do that in combat.
< 379h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: few wounds E: A Firbolg sta EP: small wounds >
A Firbolg snaps into visibility.
You snap into visibility.
-=[a Firbolg attacks you.]=- [2 hits]
< 342h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: small wounds >
The small woman enters from the north.
< 342h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: small wounds >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
< 342h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a CRITICAL HIT!!!!!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 24 ] Your Tiamat's poison tail stinger lashes out in a blur of speed at a Firbolg.
[Damage: 12 ] You score a CRITICAL HIT!!!!!
[Damage: 24 ] [Damage: 11 ] [Damage: 12 ] -=[You attack a Firbolg.]=- [5 hits]
< 342h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 342h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: small wounds >
The snow has let up a little.
A Firbolg snaps into visibility.
You snap into visibility.
You suddenly see a Firbolg's foot in your chest.
< 323h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: small wounds >
A Firbolg snaps into visibility.
You snap into visibility.
-=[a Firbolg attacks you.]=- [3 hits]
< 264h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 12 ] [Damage: 12 ] [Damage: 13 ] [Damage: 11 ] -=[You attack a Firbolg.]=- [4 hits]
< 264h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: small wounds >
The small woman leaves west.
< 264h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: small wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 12 ] [Damage: 12 ] [Damage: 12 ] You score a CRITICAL HIT!!!!!
[Damage: 26 ] A Firbolg's metal flask marked "create sound" was damaged from the massive blow!
-=[You attack a Firbolg.]=- [4 hits]
< 264h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 264h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: few wounds >
A Firbolg snaps into visibility.
You snap into visibility.
-=[a Firbolg attacks you.]=- [1 hits]
You suddenly see a Firbolg's foot in your chest.
< 226h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: few wounds >
Hint: Boats are sold in many hometowns. These will allow you to cross river and other bodies of water.
< 226h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: few wounds >
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 12 ] [Damage: 10 ] [Damage: 13 ] [Damage: 12 ] -=[You attack a Firbolg.]=- [4 hits]
< 226h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 226h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC: nasty wounds E: A Firbolg sta EP: few wounds >
A Firbolg snaps into visibility.
You snap into visibility.
-=[a Firbolg attacks you.]=- [2 hits]
< 189h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Firbolg sta EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 11 ] [Damage: 12 ] -=[You attack a Firbolg.]=- [2 hits]
< 189h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Firbolg sta EP: few wounds >
A Firbolg snaps into visibility.
You snap into visibility.
You suddenly see a Firbolg's foot in your chest.
< 167h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Firbolg sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 167h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Firbolg sta EP: few wounds >
The halfling adventurer leaves north.
< 167h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Firbolg sta EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 11 ] You score a CRITICAL HIT!!!!!
[Damage: 23 ] Your Tiamat's poison tail stinger lashes out in a blur of speed at a Firbolg.
[Damage: 12 ] -=[You attack a Firbolg.]=- [3 hits]
< 167h/748H 125v/125V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Firbolg sta EP: few wounds >
A Firbolg snaps into visibility.
You snap into visibility.
A Firbolg's attack causes you to gush blood!
-=[a Firbolg attacks you.]=- [3 hits]
< 93h/748H 93v/125V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Firbolg sta EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 12 ] [Damage: 12 ] [Damage: 12 ] -=[You attack a Firbolg.]=- [3 hits]
< 93h/748H 93v/125V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Firbolg sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 93h/748H 93v/125V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Firbolg sta EP: few wounds >
A Firbolg snaps into visibility.
You snap into visibility.
You suddenly see a Firbolg's foot in your chest.
You wish that your wounds would stop BLEEDING so much!
< 81h/748H 93v/125V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Firbolg sta EP: few wounds >
The halfling adventurer enters from the north.
< 81h/748H 93v/125V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Firbolg sta EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 12 ] [Damage: 12 ] Your Tiamat's poison tail stinger lashes out in a blur of speed at a Firbolg.
-=[You attack a Firbolg.]=- [2 hits]
A Firbolg snaps into visibility.
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
-=[a Firbolg attacks you.]=- [1 hits]
< 64h/748H 93v/125V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Firbolg sta EP: few wounds >
Sorry, you aren't allowed to do that in combat.
< 64h/748H 93v/125V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Firbolg sta EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 13 ] [Damage: 12 ] [Damage: 11 ] -=[You attack a Firbolg.]=- [3 hits]
< 64h/748H 93v/125V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Firbolg sta EP: few wounds >
A Firbolg snaps into visibility.
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
-=[a Firbolg attacks you.]=- [2 hits]
< 25h/748H 93v/125V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Firbolg sta EP: few wounds >
A Firbolg's kick parts your hair but does little else.
< 25h/748H 93v/125V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Firbolg sta EP: few wounds >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 12 ] [Damage: 11 ] A Firbolg deflects your blow and strikes back at YOU!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
[Damage: 12 ] [Damage: 11 ] Your astral forged kris [poor] with a strange black stone murmurs some strange incantations...
[Damage: 167 ] Your concussion blast rips into a Firbolg, shattering his soul!
-=[You attack a Firbolg.]=- [4 hits]
< 5h/748H 93v/125V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Firbolg sta EP: nasty wounds >
The halfling adventurer leaves west.
Sorry, you aren't allowed to do that in combat.
< 5h/748H 93v/125V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Firbolg sta EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Firbolg snaps into visibility.
[Damage: 12 ] [Damage: 11 ] [Damage: 12 ] [Damage: 13 ] -=[You attack a Firbolg.]=- [4 hits]
< 5h/748H 93v/125V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Firbolg sta EP: nasty wounds >
A Firbolg snaps into visibility.
You snap into visibility.
A wicked bludgeon from a Firbolg sends you spiraling into darkness.
Your cuirass emblazoned with the mantis sigil of health was completely destroyed by the massive blow!
Your dwarf-bone crown of the troglodytes [superior] was completely destroyed by the massive blow!
Your necklace of halfling ears of strength was completely destroyed by the massive blow!
Your amulet of scratched silver was completely destroyed by the massive blow!
Your pair of vapor leggings of endurance was completely destroyed by the massive blow!
Your blood soaked eyepatch [superior] was completely destroyed by the massive blow!
Your misty blue mask of gauze was completely destroyed by the massive blow!
Your wyrmskin scale [superior] was completely destroyed by the massive blow!
Your golden scabbard encrusted with emeralds and rubies of precision was completely destroyed by the massive blow!