<worn as a badge> the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head> a derroskin admiral's hat
<worn on eyes> the blindfold of devilish insight of endurance [72%]
<worn in ear> a blood-colored crystal tear [superior] [82%]
<worn in ear> a tiny lightning enshrouded black earring [superior] (magic) [78%]
<worn on face> the mask of death [superior]
<worn around neck> a necklace of halfling ears of regeneration [85%]
<worn around neck> a gorget of bronze dragonscale (magic) [69%]
<worn on body> the chameleon suit of transformation [80%]
<worn about body> a long, flowing cape of hellfire [superior] (magic) (glowing) [80%]
<worn as quiver> the bottomless quiver 'Alacrity' of endurance (humming)
<worn about waist> a firey-eyed skull-buckled black leather belt (magic) (glowing)
<worn on belt buckle>an ankylosaur tail club (magic) (glowing) [75%]
<attached to belt> a disguise kit
<attached to belt> a disguise kit
<worn on arms> a set of jagged blood crystal arm plates (magic) [74%]
<worn around wrist> a bracelet of purple mist [superior]
<worn around wrist> a bracelet of dracolich hide of precision (magic) (humming) [63%]
<worn on hands> a pair of pale, misty gloves[239h 59m 33s]
<worn on finger> the ring of the berserker lord [poor] (magic)
<worn on finger> an obsidian circle of regeneration (magic)
<primary weapon> the granite dagger 'BloodFeast' (magic)[239h 59m 33s]
<secondary weapon> a frost brand named 'Stormbringer' [superior] (magic) (glowing) (humming)
<worn on legs> a pair of spiked dragonscale leggings [superior] (magic)
<worn on feet> the boots of a MaDMaN of health (glowing) [74%]
Anne's spirit guard who is rather far off to your south.
Anne's spirit guard who is rather far off to your south.
A cloud giant warrior who is in the distance above you.
< 577h/577H 190v/193V Pos: standing >
An elven scout closes the secret.
< 577h/577H 192v/193V Pos: standing >
You quickly scan the area.
A cloud giant warrior who is in the distance above you.
< 577h/577H 193v/193V Pos: standing >
You quickly scan the area.
A cloud giant warrior who is in the distance above you.
< 577h/577H 193v/193V Pos: standing >
You follow an elven scout.
A Misty Shaft
Obvious exits: -U -D
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 192v/193V Pos: standing >
An elven scout sneaks up.
You follow an elven scout.
A Misty Shaft
Obvious exits: -U -D
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 191v/193V Pos: standing >
An elven scout sneaks up.
You follow an elven scout.
A Misty Shaft
Obvious exits: -U -D
*an elven scout is standing here, busy with his own matters.(Red Aura)
You quickly scan the area.
A cloud giant warrior who is not far off above you.
A cloud giant warrior who is a brief walk away below you.
A cloud giant warrior who is a brief walk away below you.
< 577h/577H 190v/193V Pos: standing >
An elven scout sneaks up.
You follow an elven scout.
A Misty Shaft
Obvious exits: -U -D
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 190v/193V Pos: standing >
An elven scout sneaks up.
You follow an elven scout.
A Misty Shaft
Obvious exits: -W# -U -D
*an elven scout is standing here, busy with his own matters.(Red Aura)
A cloud giant warrior stands here, guarding his lair.(Gold Aura)
You quickly scan the area.
A cloud giant warrior who is in the distance below you.
A cloud giant warrior who is in the distance below you.
< 577h/577H 190v/193V Pos: standing >
You follow an elven scout.
A Misty Shaft
Obvious exits: -N# -E# -U -D
A few coins lie scattered here.
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 190v/193V Pos: standing >
You follow an elven scout.
The Top of a Mountain
Obvious exits: -N -D
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 190v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 577h/577H 192v/193V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.
A Misty Path Along the Mountain Tops
Obvious exits: -N -S
*an elven scout is standing here, busy with his own matters.(Red Aura)
You quickly scan the area.
You see nothing.
< 577h/577H 190v/193V Pos: standing >
You follow an elven scout.
A Misty Path Along the Mountain Tops
Obvious exits: -N -S
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 187v/193V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.
A Misty Path Along the Mountain Tops
Obvious exits: -N -S
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 184v/193V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.
Before a the Gates of Castle Selanis
Obvious exits: -N# -S
*an elven scout is standing here, busy with his own matters.(Red Aura)
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
A cloud giant guard stands before the gates of Selanis.(Gold Aura)
< 577h/577H 182v/193V Pos: standing >
You quickly scan the area.
You see nothing.
< 577h/577H 183v/193V Pos: standing >
An elven scout opens the gate.
You quickly scan the area.
You see nothing.
< 577h/577H 186v/193V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S -W
*an elven scout is standing here, busy with his own matters.(Red Aura)
An elven merchant sells his goods here.
< 577h/577H 185v/193V Pos: standing >
There's too much stuff blocking your sight here to scan.
< 577h/577H 187v/193V Pos: standing >
An elven scout closes the gate.
< 577h/577H 190v/193V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S -W
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 190v/193V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.
Stairs to the Second Floor
Obvious exits: -S -U
*an elven scout is standing here, busy with his own matters.(Red Aura)
A cloud giant stair guard stands here.(Gold Aura)
A cloud giant stair guard stands here.(Gold Aura)
< 577h/577H 190v/193V Pos: standing >
An elven scout sneaks south.
You follow an elven scout.
The Grand Foyer of Castle Selanis
Obvious exits: -N -E -S -W
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 192v/193V Pos: standing >
An elven scout sneaks east.
You follow an elven scout.
The Grand Foyer of Castle Selanis
Obvious exits: -E# -S -W
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 191v/193V Pos: standing >
An elven scout opens the door.
< 577h/577H 193v/193V Pos: standing >
You follow an elven scout.
The East Hall
Obvious exits: -N -E -S -W
*an elven scout is standing here, busy with his own matters.(Red Aura)
An elven merchant sells his goods here.
A cloud giant guard patrols here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)
< 577h/577H 192v/193V Pos: standing >
An elven scout closes the door.
< 577h/577H 192v/193V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.
A Guest's Quarters
Obvious exits: -S
The corpse of a guest of the cloud giants is lying here.
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 191v/193V Pos: standing >
You follow an elven scout.
The East Hall
Obvious exits: -N -E -S -W#
*an elven scout is standing here, busy with his own matters.(Red Aura)
An elven merchant sells his goods here.
A cloud giant guard patrols here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)
< 577h/577H 192v/193V Pos: standing >
You follow an elven scout.
A Guest's Quarters
Obvious exits: -N
The corpse of a guest of the cloud giants is lying here.
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 191v/193V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.
The East Hall
Obvious exits: -N -E -S -W#
*an elven scout is standing here, busy with his own matters.(Red Aura)
An elven merchant sells his goods here.
A cloud giant guard patrols here.(Gold Aura)
A cloud giant guard patrols here.(Gold Aura)
< 577h/577H 192v/193V Pos: standing >
You follow an elven scout.
The East Hall
Obvious exits: -N -E -S# -W
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 191v/193V Pos: standing >
You follow an elven scout.
The East Hall
Obvious exits: -N -E# -S -W
*an elven scout is standing here, busy with his own matters.(Red Aura)
A halfling merchant sells his wares here.
< 577h/577H 190v/193V Pos: standing >
A halfling merchant leaves west.
< 577h/577H 191v/193V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
An elven scout sneaks south.
You follow an elven scout.
A Guest's Quarters
Obvious exits: -N
Fresh blood splatters cover the area.
The corpse of a guest of the cloud giants is lying here.
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 191v/193V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.
The East Hall
Obvious exits: -N -E# -S -W
*an elven scout is standing here, busy with his own matters.(Red Aura)
< 577h/577H 192v/193V Pos: standing >
An elven scout sneaks north.
You follow an elven scout.
A Guest's Quarters
Obvious exits: -S
*an elven scout is standing here, busy with his own matters.(Red Aura)
A Gnome (small) Befuddled Astrologer - The Militia stands in mid-air here.(Gold Aura)
A Human (medium) the Conquerer - The Militia stands, floating here.(Gold Aura)
A Gnome (small) cHAoS iN The Militia stands in mid-air here, fighting a guest of the cloud giants.(Gold Aura)
A halfling merchant sells his wares here.
A guest of the cloud giants is lying here, mortally wounded.
< 577h/577H 191v/193V Pos: standing >
A Gnome starts casting an offensive spell.
< 577h/577H 193v/193V Pos: standing >
You snap into visibility.
You do a fancy maneuver, tripping a Gnome.
< 577h/577H 193v/193V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Gnome sit EP: excellent >
A Gnome stops invoking abruptly!
< 577h/577H 193v/193V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Gnome sit EP: excellent >
A Gnome's crude pierce grievously wounds a guest of the cloud giants.
A guest of the cloud giants is mortally wounded, and will die soon, if not aided.
< 577h/577H 193v/193V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Gnome sit EP: excellent >
An elven scout snaps into visibility.
An elven scout places the barb of an ancient green wyrm in the back of a Gnome, resulting in some strange noises and some blood.
An elven scout places the dagger of Wind in the back of a Gnome, resulting in some strange noises and some blood.
With a swift tug an elven scout wrenches the weapon free, ramming it into a Gnome's spine!
An elven scout places the dagger of Wind in the back of a Gnome, resulting in some strange noises and some blood.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Gnome sit EP: few wounds >
An elven scout parries a Gnome's lunge at her.
An elven scout snaps into visibility.
Your improved dexterity grants you an additional attack!
[Damage: 14 ] Your impressive pierce strikes a Gnome.
You miss a Gnome.
[Damage: 14 ] Your impressive pierce strikes a Gnome.
[Damage: 13 ] Your impressive pierce strikes a Gnome.
[Damage: 15 ] Your impressive pierce strikes a Gnome.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Gnome sit EP: nasty wounds >
A Gnome attempts to flee.
A Gnome leaves south.
A Human leaves south.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Gnome sit EP: nasty wounds >
An elven scout snaps into visibility.
An elven scout's impressive pierce strikes a Gnome hard.
An elven scout's pierce strikes a Gnome hard.
An elven scout's impressive pierce strikes a Gnome hard.
An elven scout's impressive pierce strikes a Gnome very hard.
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 15 ] Your impressive pierce strikes a Gnome very hard.
You miss a Gnome.
[Damage: 14 ] Your pierce strikes a Gnome very hard.
[Damage: 15 ] Your pierce strikes a Gnome very hard.
You miss a Gnome.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Gnome sit EP: pretty hurt >
An elven scout parries a Gnome's lunge at her.
An elven scout snaps into visibility.
You faintly hear A Gnome groupsay the words '(mumble)'.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Gnome sit EP: pretty hurt >
Looking panicked, a Gnome scrambles madly to his feet!
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Gnome sta EP: pretty hurt >
A Gnome enters from the south.
A Human enters from the south.
A Gnome attempts to flee.
A Gnome leaves south.
< 577h/577H 193v/193V Pos: standing >
An elven scout sneaks south.
< 577h/577H 193v/193V Pos: standing >
A Gnome leaves south.
A Human leaves south.
< 577h/577H 193v/193V Pos: standing >
< 577h/577H 193v/193V Pos: standing >
A Gnome enters from the south.
< 577h/577H 193v/193V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping a Gnome.
A Gnome enters from the south.
A Human enters from the south.
< 577h/577H 193v/193V Pos: standing >
< T: Ayla TP: sta TC:excellent E: A Gnome ass EP: pretty hurt >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 18 ] Your impressive pierce seriously wounds a Gnome.
[Damage: 19 ] Your slash enshrouds a Gnome in a mist of blood.
[Damage: 17 ] Your pierce enshrouds a Gnome in a mist of blood.
[Damage: 17 ] Your impressive pierce causes a Gnome to grimace in pain.
[Damage: 15 ] Your stab cuts a vital artery and causes a Gnome to fall before your feet.
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You just gained 1.00 frags!
Your guild gained prestige!
You have gained 277 epic points.
You feel a deep sense of satisfaction from somewhere...
You feel a deep sense of satisfaction from somewhere...
A Gnome's death cry reverberates in your head as he falls to the ground.
A Gnome stops following a Gnome.
A Gnome leaves south.
A Human leaves south.
< 577h/577H 193v/193V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
< 577h/577H 193v/193V Pos: standing >
A Gnome enters from the south.
A Human enters from the south.
< 577h/577H 193v/193V Pos: standing >
An elven scout snaps into visibility.
An elven scout places the barb of an ancient green wyrm in the back of a Gnome, resulting in some strange noises and some blood.
An elven scout places the dagger of Wind in the back of a Gnome, resulting in some strange noises and some blood.
< 577h/577H 193v/193V Pos: standing >
You snap into visibility.
You do a fancy maneuver, tripping a Gnome.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Gnome sit EP: awful >
An elven scout parries a Gnome's lunge at her.
An elven scout snaps into visibility.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Gnome sit EP: awful >
An elven scout snaps into visibility.
An elven scout's impressive pierce enshrouds a Gnome in a mist of blood.
An elven scout's impressive pierce causes a Gnome to grimace in pain.
An elven scout's pierce hits a Gnome.
A Gnome is mortally wounded, and will die soon, if not aided.
< 577h/577H 193v/193V Pos: standing >
<You snap into visibility.
[Damage: 1 ] You successfully stab a Gnome in the heart, killing her instantly.
A Gnome's curved bladed dagger [superior] was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
Congratulations! You have completed the Let's Get Dirty achievement!
You just gained 0.50 frags!
Your guild gained prestige!
You have gained 138 epic points.
You feel a light sense of satisfaction from somewhere...
You feel a light sense of satisfaction from somewhere...
The unmistakable scent of fresh blood can be smelled as a Gnome dies in agony.
A Human stops following a Gnome.
< 577h/577H 193v/193V Pos: standing >
An elven scout snaps into visibility.
An elven scout places the barb of an ancient green wyrm in the back of a Human, resulting in some strange noises and some blood.
With a swift tug an elven scout wrenches the weapon free, ramming it into a Human's spine!
An elven scout places the barb of an ancient green wyrm in the back of a Human, resulting in some strange noises and some blood.
An elven scout places the dagger of Wind in the back of a Human, resulting in some strange noises and some blood.
An elven scout twists the blade causing a Human to writhe in agony,
< 577h/577H 193v/193V Pos: standing >
A Human dodges an elven scout's attack.
A Human blocks an elven scout's lunge at him.
An elven scout snaps into visibility.
An elven scout's fine pierce wounds a Human.
A Human dodges an elven scout's attack.
< 577h/577H 193v/193V Pos: standing >
An elven scout dodges a Human's attack.
An elven scout snaps into visibility.
< 577h/577H 193v/193V Pos: standing >
It appears to be the corpse of Callyra.
a glowing quill (glowing) [88%]
a quill
an embroidered illithid-hide backsheath (magic)
a holy book of prayers [superior] (glowing) (illuminating)
an emerald bracelet studded with amethysts (magic)
a belt of thick cured leather
a pair of dark ostriche-hide boots [superior]
some pants of evergreen bark [poor]
the turban of power (magic)
a heavy robe splattered with blood [superior] (magic) [85%]
[2] a large glowing ring [superior] (magic) (glowing) (illuminating)
a small note with writing on it
an onyx colored note
a well-crafted belt pouch (magic) (glowing) (illuminating)
a patched cured leather amulet
a glittering marble choker from Rift Valley Jungle
a knight's marble bracelet
a fanged emerald crown
a tome of mysticism (magic) (glowing)
a spellbook
a rugged adventurers satchel (magic) (illuminating)
< 577h/577H 193v/193V Pos: standing >
the corpse of Callyra does not contain the essence.
< 577h/577H 193v/193V Pos: standing >
the corpse of Callyra does not contain the coins.
< 577h/577H 193v/193V Pos: standing >
Into what?
< 577h/577H 193v/193V Pos: standing >
Trip who?
< 577h/577H 193v/193V Pos: standing >
It appears to be the corpse of Callyra.
a glowing quill (glowing) [88%]
a quill
an embroidered illithid-hide backsheath (magic)
a holy book of prayers [superior] (glowing) (illuminating)
an emerald bracelet studded with amethysts (magic)
a belt of thick cured leather
a pair of dark ostriche-hide boots [superior]
some pants of evergreen bark [poor]
the turban of power (magic)
a heavy robe splattered with blood [superior] (magic) [85%]
[2] a large glowing ring [superior] (magic) (glowing) (illuminating)
a small note with writing on it
an onyx colored note
a well-crafted belt pouch (magic) (glowing) (illuminating)
a patched cured leather amulet
a glittering marble choker from Rift Valley Jungle
a knight's marble bracelet
a fanged emerald crown
a tome of mysticism (magic) (glowing)
a spellbook
a rugged adventurers satchel (magic) (illuminating)
< 577h/577H 193v/193V Pos: standing >
the corpse of Callyra does not contain the essence.
< 577h/577H 193v/193V Pos: standing >
the corpse of Callyra does not contain the coins.
< 577h/577H 193v/193V Pos: standing >
Into what?
< 577h/577H 193v/193V Pos: standing >
An elven scout snaps into visibility.
An elven scout's fine pierce wounds a Human.
A Human blocks an elven scout's lunge at him.
An elven scout's fine pierce wounds a Human.
An elven scout's fine pierce wounds a Human.
You snap into visibility.
You do a fancy maneuver, tripping a Human.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: few wounds >
An elven scout looks at a Human.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: few wounds >
An elven scout parries a Human's lunge at her.
An elven scout snaps into visibility.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] Your impressive pierce strikes a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
You miss a Human.
A Human blocks your futile lunge at him.
[Damage: 12 ] Your pierce strikes a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
You miss a Human.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: few wounds >
An elven scout snaps into visibility.
An elven scout's pierce strikes a Human.
An elven scout's powerful pierce strikes a Human hard.
An elven scout's impressive pierce strikes a Human.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: nasty wounds >
An elven scout snaps into visibility.
An elven scout gets past a Human's defenses and strikes with a mighty blow.
You snap into visibility.
[Damage: 13 ] Your impressive pierce strikes a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
You miss a Human.
A Human blocks your futile lunge at him.
An elven scout dodges a Human's attack.
An elven scout snaps into visibility.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: nasty wounds >
An elven scout snaps into visibility.
An elven scout's fine pierce strikes a Human.
An elven scout's impressive pierce strikes a Human.
An elven scout's impressive pierce strikes a Human.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: nasty wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 14 ] Your impressive pierce strikes a Human.
The globe around your body flares as it bears the brunt of a Human's assault!
You score a CRITICAL HIT!!!!!
[Damage: 28 ] Your slash strikes a Human very hard.
The globe around your body flares as it bears the brunt of a Human's assault!
[Damage: 13 ] Your impressive pierce strikes a Human hard.
The globe around your body flares as it bears the brunt of a Human's assault!
You miss a Human.
< 577h/577H 193v/193V Pos: standing >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: pretty hurt >
You snap into visibility.
A Human is already on the ground!
But hey you try anyways and you fall on yer ass!
< 577h/577H 193v/193V Pos: sitting >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: pretty hurt >
A Human blocks an elven scout's lunge at him.
An elven scout snaps into visibility.
An elven scout's impressive pierce strikes a Human hard.
An elven scout's impressive pierce strikes a Human hard.
An elven scout's pierce strikes a Human hard.
< 577h/577H 193v/193V Pos: sitting >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: pretty hurt >
You feel your skin soften and return to normal.
< 577h/577H 193v/193V Pos: sitting >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: pretty hurt >
An elven scout parries a Human's lunge at her.
An elven scout snaps into visibility.
< 577h/577H 193v/193V Pos: sitting >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: pretty hurt >
An elven scout's skin seems to turn to stone.
< 577h/577H 193v/193V Pos: sitting >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: pretty hurt >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] Your impressive pierce strikes a Human very hard.
The globe around your body flares as it bears the brunt of a Human's assault!
A Human blocks your futile lunge at him.
You score a CRITICAL HIT!!!!!
[Damage: 25 ] Your powerful pierce enshrouds a Human in a mist of blood.
The globe around your body flares as it bears the brunt of a Human's assault!
< 577h/577H 193v/193V Pos: sitting >
< T: an elven scout TP: sta TC:excellent E: A Human sit EP: awful >
An elven scout snaps into visibility.
An elven scout's impressive pierce seriously wounds a Human.
An elven scout's fine pierce seriously wounds a Human.
...suddenly, an elven scout is engulfed in a swwirling tornado of wind... sweeping them from battle!
< 577h/577H 193v/193V Pos: sitting >
<Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 13 ] Your pierce enshrouds a Human in a mist of blood.
The globe around your body flares as it bears the brunt of a Human's assault!
You miss a Human.
[Damage: 12 ] Your impressive pierce enshrouds a Human in a mist of blood.
The globe around your body flares as it bears the brunt of a Human's assault!
< 577h/577H 193v/193V Pos: sitting >
< T: Ayla TP: sit TC:excellent E: A Human sit EP: awful >
You feel your skin harden to stone.
An elven scout snaps into visibility.
An elven scout places the barb of an ancient green wyrm in the back of a Human, resulting in some strange noises, a lot of blood and a corpse.
A Human's robe of many colors was completely destroyed by the massive blow!
A Human's some brutal cured leather arm plates was completely destroyed by the massive blow!
A Human's silver ring encrusted with a black sapphire was completely destroyed by the massive blow!
A Human's robin's tail feather was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
The smell of fresh blood enters your body, infusing you with power!