<worn on face> a black leather mask
<worn around neck> a dented crystal necklace
<worn on body> some gorilla-skin armor [superior]
<worn about body> an ashen obsidian cloak
<worn about waist> a duergar skin belt
<primary weapon> a thin steel dagger
<secondary weapon> a thin steel dagger
<worn on legs> a pair of tight black pants
<worn on feet> a pair of tight black slippers
Obvious exits: -N -S -W
You flee northward!
< 128h/363H 89v/125V Pos: standing >
Saving Vlad.
< 128h/363H 89v/125V Pos: standing >
On a Plain Dirt Road
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
A tough mercenary is here guarding the village.
< 128h/363H 88v/125V Pos: standing >
A tough mercenary suddenly attacks YOU!
-=[A tough mercenary's fine punch strikes you.]=-
Sorry, you aren't allowed to do that in combat.
< 117h/363H 88v/125V Pos: standing >
< T: Vlad TP: sta TC: nasty wounds E: mercenary sta EP: few wounds >
You attempt to flee...
A Strange Herb Garden
Obvious exits: -W
A plain village woman in a yellow dress walks here with a water jar.
You flee eastward!
< 117h/363H 73v/125V Pos: standing >
Saving Vlad.
< 117h/363H 73v/125V Pos: standing >
On a Plain Dirt Road
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
A tough mercenary is here guarding the village.
< 117h/363H 72v/125V Pos: standing >
A tough mercenary suddenly attacks YOU!
A tough mercenary misses you.
Sorry, you aren't allowed to do that in combat.
< 117h/363H 72v/125V Pos: standing >
< T: Vlad TP: sta TC: nasty wounds E: mercenary sta EP: few wounds >
You attempt to flee...
PANIC! You couldn't escape!
< 117h/363H 72v/125V Pos: standing >
< T: Vlad TP: sta TC: nasty wounds E: mercenary sta EP: few wounds >
Saving Vlad.
< 117h/363H 72v/125V Pos: standing >
< T: Vlad TP: sta TC: nasty wounds E: mercenary sta EP: few wounds >
You attempt to flee...
A Crossing of Paths
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a small toddler is lying here.
A pretty village woman is here glancing furtively at all who pass by.
You flee southward!
< 117h/363H 60v/125V Pos: standing >
Saving Vlad.
< 117h/363H 60v/125V Pos: standing >
On a Plain Dirt Road
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
A tough mercenary is here guarding the village.
< 117h/363H 59v/125V Pos: standing >
A tough mercenary suddenly attacks YOU!
-=[A tough mercenary's punch strikes you hard.]=-
Sorry, you aren't allowed to do that in combat.
< 105h/363H 59v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: mercenary sta EP: few wounds >
You attempt to flee...
A Crossing of Paths
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a small toddler is lying here.
A pretty village woman is here glancing furtively at all who pass by.
You flee southward!
< 105h/363H 47v/125V Pos: standing >
Before the Village Gates
Obvious exits: -N -S
A scarred village mercenary is here, earning his pay.
A tough village guard stands here, giving visitors dark looks.
< 105h/363H 46v/125V Pos: standing >
Before the Gates to a Small Logging Town
Obvious exits: -N -E -S -W
< 105h/363H 45v/125V Pos: standing >
Zone Name: Pine Hollow
Average mob level in zone: 19
< 105h/363H 46v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
< 105h/363H 45v/125V Pos: standing >
Zone Name: Pine Hollow
Average mob level in zone: 19
< 105h/363H 45v/125V Pos: standing >
You drop to your belly.
< 106h/363H 50v/125V Pos: on your ass >
You drift off to sleep.
< 106h/363H 50v/125V Pos: on your ass >
In your dreams, or what?
< 106h/363H 53v/125V Pos: on your ass >
-=[
< 93h/363H 125v/125V Pos: on your ass >
< T: Vlad TP: ass TC:pretty hurt E: mercenary sta EP: small wounds >
You are already awake...
< 93h/363H 125v/125V Pos: on your ass >
< T: Vlad TP: ass TC:pretty hurt E: mercenary sta EP: small wounds >
You clamber to your feet.
< 93h/363H 125v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: mercenary sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 93h/363H 125v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: mercenary sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 93h/363H 125v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: mercenary sta EP: small wounds >
You attempt to flee...
Before the Gates to a Small Logging Town
Obvious exits: -N -E -S -W
You flee northward!
< 93h/363H 110v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
A tough mercenary is here guarding the village.
< 93h/363H 108v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
< 93h/363H 106v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
A spotted bobcat creeps quietly about hunting for dinner.
< 93h/363H 104v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S
< 93h/363H 102v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E
A young man travels here, searching for fame and fortune.
< 93h/363H 100v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 93h/363H 101v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 93h/363H 101v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 93h/363H 101v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 93h/363H 101v/125V Pos: standing >
Saving Vlad.
< 93h/363H 102v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -W
A black squirrel darts about searching for some nuts to eat.
A vicious wolverine stands ready to fight ANYTHING.
< 93h/363H 100v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 93h/363H 101v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 93h/363H 101v/125V Pos: standing >
You are knocked to the ground by a vicious wolverine's mighty bash!
A vicious wolverine misses you.
A vicious wolverine misses you.
-=[A vicious wolverine's fine bite strikes you hard.]=-
< 80h/363H 102v/125V Pos: sitting >
< T: Vlad TP: sit TC:pretty hurt E: wolverine sta EP: excellent >
[Damage: 3 ] -=[Your decent pierce strikes a vicious wolverine.]=-
< 80h/363H 102v/125V Pos: sitting >
< T: Vlad TP: sit TC:pretty hurt E: wolverine sta EP: few scratches >
A vicious wolverine misses you.
A vicious wolverine misses you.
< 80h/363H 102v/125V Pos: sitting >
< T: Vlad TP: sit TC:pretty hurt E: wolverine sta EP: few scratches >
[Damage: 3 ] -=[Your pierce strikes a vicious wolverine.]=-
< 80h/363H 102v/125V Pos: sitting >
< T: Vlad TP: sit TC:pretty hurt E: wolverine sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 80h/363H 102v/125V Pos: sitting >
< T: Vlad TP: sit TC:pretty hurt E: wolverine sta EP: few scratches >
You clamber to your feet.
< 80h/363H 102v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: wolverine sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 80h/363H 102v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: wolverine sta EP: few scratches >
Pardon?
< 80h/363H 102v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: wolverine sta EP: few scratches >
Though small, this creature has a speed and viciousness that are
unmatched by creatures of its size. A mouth full of sharp teeth and a
low slung, powerfully built body make it difficult to fight against.
If stories about wolverines are true, once it bites it won't let go,
even when dead.
A vicious wolverine appears to be Animal and has a few scratches.
It's small in size.
It seems to be moving much faster than normal..
<worn on hands> some wolverine claws [superior]
You attempt to peek at the inventory:
You can't see anything.
< 80h/363H 102v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: wolverine sta EP: few scratches >
You will not load with newbie EQ when you die.
< 80h/363H 102v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: wolverine sta EP: few scratches >
You dodge a vicious wolverine's vicious attack.
A vicious wolverine misses you.
A vicious wolverine's kick parts your hair but does little else.
< 80h/363H 102v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: wolverine sta EP: few scratches >
[Damage: 4 ] -=[Your fine pierce strikes a vicious wolverine.]=-
[Damage: 3 ] -=[Your decent pierce strikes a vicious wolverine.]=-
< 80h/363H 102v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: wolverine sta EP: small wounds >
You attempt to flee...
In the Evergreen Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A heavy black bear hunts for its next meal.
You flee northward!
< 80h/363H 86v/125V Pos: standing >
Saving Vlad.
< 80h/363H 86v/125V Pos: standing >
A tough mercenary enters from the north.
< 80h/363H 86v/125V Pos: standing >
A tough mercenary suddenly attacks YOU!
-=[A tough mercenary's fine punch strikes you very hard.]=-
< 68h/363H 86v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: mercenary sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 68h/363H 86v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: mercenary sta EP: small wounds >
Sorry, you aren't allowed to do that in combat.
< 68h/363H 86v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: mercenary sta EP: small wounds >
The black bear leaves north.
< 68h/363H 86v/125V Pos: standing >
< T: Vlad TP: sta TC:pretty hurt E: mercenary sta EP: small wounds >
You attempt to flee...
In the Evergreen Forest
Obvious exits: -N -E -S
You flee westward!
< 68h/363H 74v/125V Pos: standing >
Saving Vlad.
< 68h/363H 74v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A spotted bobcat creeps quietly about hunting for dinner.
< 68h/363H 72v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A heavy black bear hunts for its next meal.
< 68h/363H 70v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A beautiful young half-elf walks here as if it is her only home.
< 68h/363H 68v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A large mother hawk hunts here.
A heavy black bear hunts for its next meal.
< 68h/363H 67v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 68h/363H 67v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 68h/363H 67v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 68h/363H 68v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A huge stag with a black face watches for danger.
A spotted bobcat creeps quietly about hunting for dinner.
< 68h/363H 66v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 68h/363H 66v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A stately doe prances here, watching her young.
< 68h/363H 65v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A large badger wanders about looking for food.
A small fawn wanders the forest here.
A barbarian adventurer searches for excitement.
< 68h/363H 63v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A stately doe prances here, watching her young.
< 68h/363H 62v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E
A few drops of fresh blood are scattered around the area.
A large hawk with a red head flies here, looking for prey.
< 68h/363H 60v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 68h/363H 61v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
< 69h/363H 60v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E
< 69h/363H 58v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -E -S -W
< 69h/363H 57v/125V Pos: standing >
In the Evergreen Forest
Obvious exits: -N -U
Puddles of fresh blood cover the ground.
A large brown bear searches for roots and berries.
< 69h/363H 55v/125V Pos: standing >
On a Mountain Trail
Obvious exits: -U -D
Fresh blood splatters cover the area.
A small brown bear wanders the forest searching for food.
< 69h/363H 54v/125V Pos: standing >
On a Mountain Trail
Obvious exits: -S -D
< 69h/363H 51v/125V Pos: standing >
On a Mountain Trail
Obvious exits: -N -U
Fresh blood splatters cover the area.
A stately doe prances here, watching her young.
< 70h/363H 50v/125V Pos: standing >
On a Mountain Trail
Obvious exits: -U -D
A few drops of fresh blood are scattered around the area.
A small brown bear wanders the forest searching for food.
< 70h/363H 46v/125V Pos: standing >
On a Mountain Trail
Obvious exits: -S -D
A few drops of fresh blood are scattered around the area.
An owlbear roams here, looking for something to kill.
< 70h/363H 44v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 70h/363H 44v/125V Pos: standing >
A Small Clearing in the Mountains
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
A young stag walks here eating leaves from the bushes.
< 70h/363H 43v/125V Pos: standing >
A Rocky Mountain Path
Obvious exits: -N -D
Fresh blood splatters cover the area.
A golden-brown eagle soars through the mountains.
A halfling sentinel keeps a close watch on the mountains
< 70h/363H 41v/125V Pos: standing >
A Rocky Mountain Path
Obvious exits: -W -U
Fresh blood splatters cover the area.
A small fawn wanders the forest here.
< 71h/363H 42v/125V Pos: standing >
A Rocky Mountain Path
Obvious exits: -E -D
Fresh blood splatters cover the area.
A halfling sentinel keeps a close watch on the mountains
< 71h/363H 39v/125V Pos: standing >
A Rocky Mountain Path
Obvious exits: -S -U
< 71h/363H 38v/125V Pos: standing >
Zone Name: Woodseer
Average mob level in zone: 13
< 71h/363H 39v/125V Pos: standing >
A Rocky Mountain Path
Obvious exits: -N -D
Puddles of fresh blood cover the ground.
A small mountain goat wanders here searching for food.
< 71h/363H 38v/125V Pos: standing >
A Rocky Mountain Path
Obvious exits: -U -D
< 71h/363H 36v/125V Pos: standing >
A Rocky Mountain Path
Obvious exits: -S -U
Fresh blood splatters cover the area.
A small mountain goat wanders here searching for food.
A small mountain goat wanders here searching for food.
< 71h/363H 35v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 71h/363H 36v/125V Pos: standing >
A Rocky Mountain Path
Obvious exits: -N -D
< 72h/363H 34v/125V Pos: standing >
A Cleared Path Through the Jungle
Obvious exits: -E -S -U
< 72h/363H 33v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/363H 34v/125V Pos: standing >
On a Wall of Lose Rocks
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A halfling sentinel keeps a close watch on the jungle.
< 72h/363H 32v/125V Pos: standing >
On a Wall of Lose Rocks
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Jarus the fourth, champion of Woodseer, keeps a careful watch.
A huge warthog wanders the forest looking for food.
< 72h/363H 31v/125V Pos: standing >
On a Wall of Lose Rocks
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A halfling scout keeps the trade path clear.
< 72h/363H 30v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 72h/363H 30v/125V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A brightly colored parrot flies through the branches.
< 73h/363H 30v/125V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.
A brightly colored parrot flies through the branches.
A huge violet fungus stands here.
A giant black beetle forages its way through the forest.
< 73h/363H 28v/125V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A yellow flower hangs from a vine here.
< 73h/363H 27v/125V Pos: standing >
A Young Jungle
Obvious exits: -N -E -S
Fresh blood splatters cover the area.
A yellow flower hangs from a vine here.
A red flower hangs from a vine here.
A yellow flower hangs from a vine here.
< 73h/363H 25v/125V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S -W
< 73h/363H 24v/125V Pos: standing >
A Trade Path Along a Deep Pool
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
< 73h/363H 23v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 73h/363H 24v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 73h/363H 24v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 73h/363H 24v/125V Pos: standing >
A Trade Path Cut From the Jungle
Obvious exits: -N -E -S
< 73h/363H 23v/125V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -N -U
< 73h/363H 23v/125V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 73h/363H 22v/125V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 74h/363H 21v/125V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 74h/363H 19v/125V Pos: standing >
On a Trade Path in a Narrow Ravine
Obvious exits: -U -D
< 74h/363H 17v/125V Pos: standing >
A Trade Path Heading into a Ravine
Obvious exits: -W -U -D
A few drops of fresh blood are scattered around the area.
A large wooden sign stands here.
A halfling cleric stands here smiling at everything around her.
One of the few mages in the Woodseer guard helps keep watch here.
< 74h/363H 16v/125V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 74h/363H 15v/125V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 74h/363H 14v/125V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 74h/363H 13v/125V Pos: standing >
On a Stone Stairway
Obvious exits: -U -D
< 74h/363H 12v/125V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A few drops of fresh blood are scattered around the area.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.
A halfling guard patrols the streets keeping the peace.
< 74h/363H 12v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 74h/363H 12v/125V Pos: standing >
Alas, you cannot go that way. . . .
< 74h/363H 12v/125V Pos: standing >
You drop to your belly.
< 74h/363H 13v/125V Pos: on your ass >
You drift off to sleep.
< 74h/363H 14v/125V Pos: on your ass >
Score information for Vlad
Level: 31 Race: Dwarf Class: Rogue / Assassin Sex: Female
Hit points: 74(363) Moves: 14(125)
Coins carried: 2 platinum 26 gold 61 silver 59 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 2 hours/ 15 minutes
Received data: 0.3298 MB this session.
Send data: 0.0015 MB this session.
Compression ratio: none
Send data: 0.0015 MB this session.
Status: Stretched out, fast asleep.
Epic points(total): 1(1)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Detecting: Heat
Enchantments: Fly Aware
Bartender Quests Remaining: 8
Combat Pulse: 17 Spell Pulse: 0.85
Leaderboard Points: 310
Active Spells:
--------------
fly (15 minutes)
well-rested bonus (125 minutes)
< 74h/363H 14v/125V Pos: on your ass >
Autosaving...
< 132h/363H 125v/125V Pos: on your ass >
OUCH! That really did HURT!
A minotaur mercenary wizard suddenly attacks a half-elf merchant!
A minotaur mercenary wizard's fine punch wounds a half-elf merchant.
A minotaur mercenary guard suddenly attacks a half-elf merchant!
A minotaur mercenary guard's awesome slash strikes a half-elf merchant hard.
< 143h/363H 125v/125V Pos: on your ass >
< T: Vlad TP: ass TC: nasty wounds E: a half-elf merchant sta EP: few scratches >
A half-elf merchant snaps into visibility.
-=[A half-elf merchant's powerful pierce strikes you very hard.]=-
-=[A half-elf merchant's mighty pierce enshrouds you in a mist of blood.]=-
OUCH! That really did HURT!
-=[A half-elf merchant's impressive pierce seriously wounds you.]=-
-=[A half-elf merchant's powerful pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A half-elf merchant's powerful pierce causes you to grimace in pain.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A half-elf merchant's impressive pierce grievously wounds you.]=-
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< -1h/363H 125v/125V Pos: on your ass >
< T: Vlad TP: ass TC: awful E: a half-elf merchant sta EP: few scratches >
A half-elf merchant snaps into visibility.
Before you can react a half-elf merchant suddenly leaps at you, getting past all your defenses.
Your pair of tight black gloves was completely destroyed by the massive blow!
Your pair of tight black sleeves was completely destroyed by the massive blow!