<worn on head> a gleaming flesh cap from The Surface Realm of Duris
<worn around neck> a rusty steel necklace [poor]
<worn on body> a dark black robe
<worn about body> a reptile skin cloak
<worn about waist> a belt of sewn ratskins
<worn on belt buckle>a rugged adventurers satchel (magic)
<worn around wrist> a spiked stone bracer [poor]
<held> a pair of dark black boots
<held> a shriveled and rotting human head [poor]
<worn on feet> the mage boots of the maelstrom
MMMMM^....^..
M MMM.....
MMM..
A Large Iron Portcullis
Obvious exits: -North -East -South -West
[2] The corpse of a behemoth is lying here.
A few coins lie scattered here.
A small chunk of granite has been left here.
A hideous nightcrawler claw has been left here.
An undead behemoth stands in mid-air here, fighting a gate guard.
A gate guard stands in mid-air here, fighting an undead behemoth.
A gate guard stands in mid-air here, fighting an undead behemoth.
< 223h/247H 68v/123V Pos: standing >
A gate guard's maul strikes an undead behemoth hard.
A gate guard's decent maul strikes an undead behemoth very hard.
A gate guard's decent maul strikes an undead behemoth very hard.
< 224h/247H 70v/123V Pos: standing >
A gate guard's decent maul strikes an undead behemoth very hard.
A gate guard's decent maul seriously wounds an undead behemoth.
A gate guard's decent maul seriously wounds an undead behemoth.
A gate guard's maul seriously wounds an undead behemoth.
A gate guard kicks an undead behemoth causing parts of an undead behemoth to cave in!
< 224h/247H 72v/123V Pos: standing >
An undead behemoth misses a gate guard.
An undead behemoth's feeble punch grazes a gate guard.
An undead behemoth is shocked as he hits a gate guard.
An undead behemoth's punch grazes a gate guard.
An undead behemoth is shocked as he hits a gate guard.
An undead behemoth turns to focus his attack on a gate guard!
< 224h/247H 72v/123V Pos: standing >
You start chanting...
< 224h/247H 73v/123V Pos: standing >
Casting: chill touch
< 224h/247H 74v/123V Pos: standing >
You complete your spell...
You chill an undead behemoth.
< 224h/247H 75v/123V Pos: standing >
A gate guard's maul critically injures an undead behemoth.
An undead behemoth is mortally wounded, and will die soon, if not aided.
< 225h/247H 75v/123V Pos: standing >
You start chanting...
< 225h/247H 76v/123V Pos: standing >
Casting: chill touch
< 225h/247H 77v/123V Pos: standing >
You complete your spell...
You chill an undead behemoth. Remember to put flowers on his grave.
An undead behemoth is dead! R.I.P.
You receive your share of experience.
You have killed 1 of 1 Undead(s) for boon # 1673.
The smell of fresh blood enters your body, infusing you with power!
The last gasps of an undead behemoth cause a sickening chill to run up your spine.
An undead behemoth crumbles to dust.
< 225h/247H 77v/123V Pos: standing >
the corpse of a behemoth appears to be empty.
< 225h/247H 78v/123V Pos: standing >
A gate guard stands impassively as you pass by.
A gate guard stands impassively as you pass by.
A gate guard stands impassively as you pass by.
MM......^.^
MMM.^........
MM^..^....^.^.
MMM^^.###^.....
MMMM^M#@M.....M
MMMMMM###^.....
MMMMM^....^.
M MMM....
MMM.
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A small outpost tower stands here.
< 225h/247H 76v/123V Pos: standing >
You enter an outpost tower.
Inside an Outpost Tower
Obvious exits: -Down
A large, spacious vortex displays views of *-* Bloodlust *-* here. (glowing)
< 226h/247H 80v/123V Pos: standing >
You sit down and relax.
< 226h/247H 83v/123V Pos: sitting >
You clamber to your feet.
< 227h/247H 89v/123V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West -Up
A dwarven-made bronze helmet lies here on the ground.
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 227h/247H 91v/123V Pos: standing >
A Cozy Sleeping Chamber
Obvious exits: -North -East -Down -Northwest
A memory of the Labyrinth of No Return lies here. (magic)
a sharp oak twig lies discarded here.
An ancient and tarnished signet ring lies in the dust here.
Someone has dropped a key made of bones.
A very old skeleton key has been dropped here.
A tormented soul lies here.
A bulletin board stands here.
*Lielz ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.
*Solbug ThE FuRY *-* Bloodlust *-* (Thri-Kreen)(medium) stands in mid-air here.
< 228h/247H 91v/123V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation carried by Lielz.
< 228h/247H 93v/123V Pos: standing >
You tug on Lielz's sleeve, hoping for his attention.
< 228h/247H 95v/123V Pos: standing >
Lielz starts casting a spell.
< 228h/247H 95v/123V Pos: standing >
Lielz completes his spell...
Lielz utters the word 'zuharuhl'
You feel vitalized.
< 229h/247H 97v/123V Pos: standing >
Lielz sits down in a comfortable spot.
< 449h/467H 98v/123V Pos: standing >
Lielz takes out his unholy symbol and begins praying intently.
< 449h/467H 98v/123V Pos: standing >
Lielz raises his unholy symbol and smiles malevolently.
< 449h/467H 99v/123V Pos: standing >
Lielz clambers to his feet.
< 449h/467H 100v/123V Pos: standing >
An Antechamber buzzing with Energy
Obvious exits: -East -South -West -Up
A dwarven-made bronze helmet lies here on the ground.
A large, spacious vortex displays views of Ice Crag here. (glowing)
A large, spacious vortex displays views of Khomani-Khan here. (glowing)
A large, spacious vortex displays views of Undead Continent here. (glowing)
An onyx rock fills the room, pulsing with energy. (glowing) (humming)
< 450h/467H 102v/123V Pos: standing >
Inside an Outpost Tower
Obvious exits: -Down
A large, spacious vortex displays views of *-* Bloodlust *-* here. (glowing)
< 451h/467H 106v/123V Pos: standing >
You sit down and relax.
< 451h/467H 108v/123V Pos: sitting >
You have memorized the following spells:
( 7th circle) 4 - protect undead
( 6th circle) 1 - vitalize undead
1 - enervation
( 5th circle) 1 - teleport
1 - levitate
5 - heal undead
( 4th circle) 1 - strength
2 - wither
4 - life leech
( 3rd circle) 7 - embalm
1 - sense follower
( 2nd circle) 2 - chill touch
1 - vampiric touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - detect magic
1 - protection from undead
7 - slashing darkness
And you are currently memorizing the following spells:
9 seconds: ( 6th) cone of cold
18 seconds: ( 6th) cone of cold
27 seconds: ( 6th) cone of cold
38 seconds: ( 8th) negative concussion blast
48 seconds: ( 8th) negative concussion blast
58 seconds: ( 6th) cone of cold
63 seconds: ( 2nd) chill touch
68 seconds: ( 2nd) chill touch
73 seconds: ( 2nd) chill touch
79 seconds: ( 2nd) chill touch
84 seconds: ( 2nd) chill touch
You can memorize no more spells.
You continue your study.
You have memorized the following spells:
( 7th circle) 4 - protect undead
( 6th circle) 1 - vitalize undead
1 - enervation
( 5th circle) 1 - teleport
1 - levitate
5 - heal undead
( 4th circle) 1 - strength
2 - wither
4 - life leech
( 3rd circle) 7 - embalm
1 - sense follower
( 2nd circle) 2 - chill touch
1 - vampiric touch
1 - protection from living
( 1st circle) 1 - minor creation
1 - detect magic
1 - protection from undead
7 - slashing darkness
< 452h/467H 113v/123V Pos: sitting >
You start meditating...
< 452h/467H 115v/123V Pos: sitting >
You stop meditating.
Inside an Outpost Tower
Obvious exits: -Down
A large, spacious vortex displays views of *-* Bloodlust *-* here. (glowing)
< 453h/467H 123v/123V Pos: sitting >
You have finished memorizing cone of cold.
< 454h/467H 123v/123V Pos: sitting >
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.
< 456h/467H 123v/123V Pos: sitting >
You have finished memorizing cone of cold.
< 456h/467H 123v/123V Pos: sitting >
You have finished memorizing cone of cold.
< 458h/467H 123v/123V Pos: sitting >
Inside an Outpost Tower
Obvious exits: -Down
A large, spacious vortex displays views of *-* Bloodlust *-* here. (glowing)
< 460h/467H 123v/123V Pos: sitting >
You have finished memorizing negative concussion blast.
< 461h/467H 123v/123V Pos: sitting >
You have just passed the half-way point on the way towards your next level.
< 462h/467H 123v/123V Pos: sitting >
You start meditating...
< 463h/467H 123v/123V Pos: sitting >
You have finished memorizing negative concussion blast.
< 464h/467H 123v/123V Pos: sitting >
Score information for Cyrath
Level: 37 Race: Kobold Class: Necromancer / Necrolyte Sex: Male
Hit points: 464(467) Moves: 123(123)
Coins carried: 20 platinum 79 gold 0 silver 0 copper
Coins in bank: 210 platinum 576 gold 87 silver 21 copper
Playing time: 0 days / 12 hours/ 55 minutes
Received data: 0.0688 MB this session.
Send data: 0.0023 MB this session.
Compression ratio: 83%
Title: MuRdErEr *-* Bloodlust *-*
Status: Sitting around, resting.
Memorizing Meditating
Epic points(total): 2(2)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 3
Detecting: Invisible Magic Life
Protected from: Acid Undead Living
Enchantments: Ultravision Fly Levitation
Bartender Quests Remaining: 8
Combat Pulse: 14 Spell Pulse: 0.60
Leaderboard Points: 372
Active Spells:
--------------
vitality (12 minutes)
stone skin (4 minutes)
strength (29 minutes)
detect magic (29 minutes)
protection from living (29 minutes)
protection from undead (4 minutes)
rested bonus (134 minutes)
levitate (29 minutes)
detect invisibility (11 minutes)
Score information for Cyrath
Level: 37 Race: Kobold Class: Necromancer / Necrolyte Sex: Male
Hit points: 464(467) Moves: 123(123)
Coins carried: 20 platinum 79 gold 0 silver 0 copper
Coins in bank: 210 platinum 576 gold 87 silver 21 copper
Playing time: 0 days / 12 hours/ 55 minutes
Received data: 0.0688 MB this session.
Send data: 0.0023 MB this session.
Compression ratio: 83%
Title: MuRdErEr *-* Bloodlust *-*
Status: Sitting around, resting.
Memorizing Meditating
Epic points(total): 2(2)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 3
Detecting: Invisible Magic Life
Protected from: Acid Undead Living
Enchantments: Ultravision Fly Levitation
Bartender Quests Remaining: 8
Combat Pulse: 14 Spell Pulse: 0.60
Leaderboard Points: 372
Active Spells:
--------------
vitality (12 minutes)
stone skin (4 minutes)
strength (29 minutes)
detect magic (29 minutes)
protection from living (29 minutes)
protection from undead (4 minutes)
rested bonus (134 minutes)
levitate (29 minutes)
detect invisibility (11 minutes)
< 464h/467H 123v/123V Pos: sitting >
You are already meditating.
< 465h/467H 123v/123V Pos: sitting >
You have finished memorizing cone of cold.
< 466h/467H 123v/123V Pos: sitting >
You have finished memorizing chill touch.
< 467h/467H 123v/123V Pos: sitting >
You have finished memorizing chill touch.
< 467h/467H 123v/123V Pos: sitting >
You have finished memorizing chill touch.
< 467h/467H 123v/123V Pos: sitting >
You have finished memorizing chill touch.
< 467h/467H 123v/123V Pos: sitting >
You have finished memorizing chill touch.
Your studies are complete.
< 467h/467H 123v/123V Pos: sitting >
You clamber to your feet.
< 467h/467H 123v/123V Pos: standing >
M......^.
MM.^.......
MM^..^....^.^
MM^^.###^....
MMM^M#@M.....
MMMMM###^....
MMMMM^....^
M MMM...
MMM
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A small outpost tower stands here.
< 467h/467H 122v/123V Pos: standing >
......^.^
M.^........
M^..^....^.^.
M^^.###^.....
MM^M#O@......
MMMM###^.....
MMMMM^....^.
M MMM....
MMM.
A Large Iron Portcullis
Obvious exits: -North -East -South -West
[2] The corpse of a behemoth is lying here.
A few coins lie scattered here.
A small chunk of granite has been left here.
A hideous nightcrawler claw has been left here.
A gate guard stands here defending the gates.
A gate guard stands here defending the gates.
< 467h/467H 120v/123V Pos: standing >
.....^.^.
.^.........
^..^....^.^..
^^.###^......
M^M#O^@......
MMM###^.....M
MMMMM^....^..
M MMM.....
MMM..
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A few coins lie scattered here.
[10] A small bandage rests upon the ground here.
< 467h/467H 119v/123V Pos: standing >
.....^.^.
.^.........
^..^....^.^..
^^.###^......
M^M#O^@......
MMM###^.....M
MMMMM^....^..
M MMM.....
MMM..
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A few coins lie scattered here.
[10] A small bandage rests upon the ground here.
< 467h/467H 119v/123V Pos: standing >
....^.^.^
^..........
..^....^.^...
^.###^.......
^M#O^.@......
MM###^.....M.
MMMM^....^...
M MMM......
MMM...
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 467h/467H 119v/123V Pos: standing >
...^.^.^^
...........
.^....^.^....
.###^.......^
M#O^..@......
M###^.....M..
MMM^....^...M
MMM.......
MMM....
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 467h/467H 117v/123V Pos: standing >
.^...^..^
....^.^.^^.
^............
.^....^.^....
.###^.@.....^
M#O^.........
M###^.....M..
MM^....^...
MMM......
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
.^...^..^
....^.^.^^.
^............
.^....^.^....
.###^.@.....^
M#O^.........
M###^.....M..
MM^....^...
MMM......
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A stout cudgel carved from oak wood lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A spellbook has been tossed aside here.
< 467h/467H 117v/123V Pos: standing >
...^^^^^^
^.^...^..^.
.....^.^.^^.^
^............
.^....@.^....
.###^.......^
M#O^.........
###^.....M.
M^....^..
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
< 467h/467H 116v/123V Pos: standing >
..^^^^^^^
.^...^..^..
....^.^.^^.^^
.............
^....^@^.....
###^.......^.
#O^..........
##^..P..M..
^....^...
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 467h/467H 115v/123V Pos: standing >
.^^^^^^^^
^...^..^...
...^.^.^^.^^M
............^
....^.@......
##^.......^..
O^...P......M
#^.....M...
....^...M
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
< 467h/467H 114v/123V Pos: standing >
^^^^^^^^.
...^..^....
..^.^.^^.^^M.
...........^.
...^.^@.....M
#^.......^..M
^...P......MM
^.....M...M
...^...M.
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 467h/467H 112v/123V Pos: standing >
An Illithid enters from the west.
.^^^^^^^^
^...^..^...
...^.^.^^.^^M
............^
....^.@P.....
##^.......^..
O^..........M
#^.....M...
....^...M
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
< 467h/467H 112v/123V Pos: standing >
..^^^^^^^
.^...^..^..
....^.^.^^.^^
.............
^....^@^P....
###^.......^.
#O^..........
##^.....M..
^....^...
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 467h/467H 110v/123V Pos: standing >
...^^^^^^
^.^...^..^.
.....^.^.^^.^
^............
.^....@.^P...
.###^.......^
M#O^.........
###^.....M.
M^....^..
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
< 467h/467H 108v/123V Pos: standing >
....^^^^^
.^.^...^..^
......^.^.^^.
.^...........
..^...@^.P...
^.###^.......
^M#O^........
M###^.....M
MM^....^.
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 467h/467H 107v/123V Pos: standing >
Autosaving...
< 467h/467H 107v/123V Pos: standing >
An Illithid enters from the east.
< 467h/467H 108v/123V Pos: standing >
.....^^^^
M.^.^...^..
M......^.^.^^
M.^..........
^..^..@P^.^..
^^.###^......
M^M#O^.......
MM###^.....
MMM^....^
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
< 467h/467H 106v/123V Pos: standing >
.^.^...^.
......^.^.^
M.^..........
^..^....^.^..
^^.###@P.....
M^M#O^.......
MMM###^.....M
MMMM^....^.
M MMM....
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
< 467h/467H 104v/123V Pos: standing >
.....^.^.
.^.........
^..^....^.^..
^^.###^P.....
M^M#O^@......
MMM###^.....M
MMMMM^....^..
M MMM.....
MMM..
Burnt Plains of a Fallen Realm
Obvious exits: -North -East -South -West
A few coins lie scattered here.
[10] A small bandage rests upon the ground here.
< 467h/467H 102v/123V Pos: standing >
Hint: Not sure if you are playing the right class? Experiment with different classes until you find one that fits your play style.
You failed.
< 467h/467H 103v/123V Pos: standing >
You failed.
< 467h/467H 104v/123V Pos: standing >
An Illithid enters from the north.
< 467h/467H 104v/123V Pos: standing >
You start chanting...
< 467h/467H 105v/123V Pos: standing >
An Illithid snaps into visibility.
Your instincts force you into a BloodLust!
< 467h/467H 106v/123V Pos: standing >
You feel your skill in sorcerous spell knowledge improving.
< 632h/632H 107v/123V Pos: standing >
An Illithid leaves east.
< 632h/632H 107v/123V Pos: standing >
You abort your spell before it's done!
< 632h/632H 107v/123V Pos: standing >
An Illithid enters from the east.
< 632h/632H 108v/123V Pos: standing >
You are too filled with RAGE to cast!
< 632h/632H 108v/123V Pos: standing >
Being the ferocious sort, you charge at the enemy!
You miss an Illithid.
< 632h/632H 108v/123V Pos: standing >
< T: Cyrath TP: sta TC:excellent E: An Illithid sta EP: excellent >
Tiny explosions wrack your body with pain!
OUCH! That really did HURT!
< 553h/632H 108v/123V Pos: standing >
< T: Cyrath TP: sta TC: small wounds E: An Illithid sta EP: excellent >
Tiny explosions wrack your body with pain!
OUCH! That really did HURT!
< 476h/632H 108v/123V Pos: standing >
< T: Cyrath TP: sta TC: small wounds E: An Illithid sta EP: excellent >
An Illithid dodges your futile attack.
< 476h/632H 108v/123V Pos: standing >
< T: Cyrath TP: sta TC: small wounds E: An Illithid sta EP: excellent >
-=[An Illithid's weak pierce grazes you.]=-
< 475h/632H 108v/123V Pos: standing >
< T: Cyrath TP: sta TC: small wounds E: An Illithid sta EP: excellent >
Tiny explosions wrack your body with pain!
OUCH! That really did HURT!
You attempt to flee...
^........
..^....^.^.
^^.###^......
M^M#O^P......
MMM###@.....M
MMMMM^....^..
M MMM......
MMM...
MMM.
Rocky Foothills of the Black Mountains
Obvious exits: -North -East -South -West
You flee southward!
< 322h/632H 79v/123V Pos: standing >
An Illithid enters from the north.
< 322h/632H 80v/123V Pos: standing >
Being the ferocious sort, you charge at the enemy!
You miss an Illithid.
< 322h/632H 81v/123V Pos: standing >
< T: Cyrath TP: sta TC: few wounds E: An Illithid sta EP: excellent >
Tiny explosions wrack your body with pain!
OUCH! That really did HURT!
< 248h/632H 81v/123V Pos: standing >
< T: Cyrath TP: sta TC: nasty wounds E: An Illithid sta EP: excellent >
You miss an Illithid.
< 248h/632H 81v/123V Pos: standing >
< T: Cyrath TP: sta TC: nasty wounds E: An Illithid sta EP: excellent >
You dodge an Illithid's vicious attack.
< 248h/632H 81v/123V Pos: standing >
< T: Cyrath TP: sta TC: nasty wounds E: An Illithid sta EP: excellent >
You kneel.
< 248h/632H 81v/123V Pos: kneeling >
< T: Cyrath TP: kne TC: nasty wounds E: An Illithid sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 248h/632H 81v/123V Pos: kneeling >
< T: Cyrath TP: kne TC: nasty wounds E: An Illithid sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 248h/632H 81v/123V Pos: kneeling >
< T: Cyrath TP: kne TC: nasty wounds E: An Illithid sta EP: excellent >
You scramble madly to your feet!
< 248h/632H 81v/123V Pos: standing >
< T: Cyrath TP: sta TC: nasty wounds E: An Illithid sta EP: excellent >
Your blood cools, and you no longer see targets everywhere.
< 83h/467H 81v/123V Pos: standing >
< T: Cyrath TP: sta TC:pretty hurt E: An Illithid sta EP: excellent >
Thousands of tiny explosions blast your soul away from your body.
Your some glittering dragonscale gloves from Plane of Earth shattered in bits as the tortured body spasms and quivers!
Your twined ivory mask shattered in bits as the tortured body spasms and quivers!
Your badge of the force commander's elite guard [superior] shattered in bits as the tortured body spasms and quivers!