<worn as a badge> a symbol of Malch'hor Ganl
<worn on head> the turban of power [poor] (magic)
<worn on eyes> a pair of goggles of faerie sight (magic)
<worn in ear> a faintly glowing stud [poor] [86%]
<worn on face> a magenta mask [superior]
<worn around neck> a psionicist locket of power [superior] (magic) (glowing) [87%]
<worn around neck> the collar of firestones (magic)
<worn about body> the cloak of the demon kings [superior] (magic) (glowing)
<worn about waist> a belt of red snakeskin [superior]
<worn on belt buckle>lucky alchemist sack
<worn on arms> the pauldrons of the tide [poor] (glowing)
<worn around wrist> some lily pads (illuminating)
<worn around wrist> some lily pads (illuminating)
<worn on finger> a carved jade ring [superior] (magic) (glowing)
<primary weapon> a mace named "squidbane"
<held> the threads of astral projection (glowing) [55%]
<worn on legs> some wolf hide pants [poor]
<worn on feet> a pair of indigo-plated boots (magic)
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.
An elven woman shops around town here.(Gold Aura)
< 396h/396H 61v/145V Pos: standing >
Obvious exits:
North- Talerenn Way
East - The Market
South- The Market Square
West - The Market
< 396h/396H 61v/145V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.
< 396h/396H 62v/145V Pos: standing >
The Market
Obvious exits: -N -E -S -W
< 396h/396H 61v/145V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 396h/396H 60v/145V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -S -W
< 396h/396H 59v/145V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 396h/396H 59v/145V Pos: standing >
The End of Shaiennar Road
Obvious exits: -E -W
< 396h/396H 58v/145V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away to your east.
A retired sailor who is in the distance to your west.
A young guard who is in the distance to your west.
A retired sailor who is in the distance to your west.
< 396h/396H 58v/145V Pos: standing >
< 396h/396H 59v/145V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 396h/396H 58v/145V Pos: standing >
Obvious exits:
East - The End of Shaiennar Road
West - Shaiennar Road
< 396h/396H 59v/145V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -S -W
< 396h/396H 59v/145V Pos: standing >
Ok.
< 396h/396H 59v/145V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S -W -U
< 396h/396H 59v/145V Pos: standing >
Ok.
< 396h/396H 60v/145V Pos: standing >
You quickly scan the area.
Draloth who is not far off to your north.
Plaron who is close by to your east.
Shahala who is close by to your west.
A tower guard who is not far off above you.
A black dracolich who is a brief walk away above you.
A green dracolich who is a brief walk away above you.
A black dracolich who is a brief walk away above you.
Tamor who is a brief walk away above you.
< 396h/396H 60v/145V Pos: standing >
< 396h/396H 61v/145V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
< 396h/396H 61v/145V Pos: standing >
Obvious exits:
North- A Short Hallway
East - The Room of Shamans
West - The Room of Druids
Up - A Short Hallway
Down - The Torrhan School of Knowledge
< 396h/396H 62v/145V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
[2] A large wooden torch has been discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger has been tossed aside here.
[5] A small bandage rests upon the ground here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A tower guard keeps a close eye on the area.
< 396h/396H 61v/145V Pos: standing >
A tower guard leaves north.
< 396h/396H 61v/145V Pos: standing >
You sit down and relax.
< 396h/396H 62v/145V Pos: sitting >
Pardon?
< 396h/396H 65v/145V Pos: sitting >
You clamber to your feet.
< 396h/396H 67v/145V Pos: standing >
The Room of Necromancers
Obvious exits: -D
A black dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A green dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
A black dracolich is here, with flesh hanging off its rotting bones.(Red Aura)
The powerful necromancer, Tamor, rests here quietly.(Red Aura)
< 396h/396H 67v/145V Pos: standing >
Obvious exits:
Down - A Short Hallway
< 396h/396H 67v/145V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
[2] A large wooden torch has been discarded here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger has been tossed aside here.
[5] A small bandage rests upon the ground here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
< 396h/396H 67v/145V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
< 396h/396H 66v/145V Pos: standing >
The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
< 396h/396H 65v/145V Pos: standing >
Ok.
< 396h/396H 66v/145V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -S -W
< 396h/396H 66v/145V Pos: standing >
Ok.
< 396h/396H 67v/145V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 396h/396H 66v/145V Pos: standing >
The Market
Obvious exits: -N -E -S -W
< 396h/396H 65v/145V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
< 396h/396H 64v/145V Pos: standing >
The Market
Obvious exits: -N -E -S -W
< 396h/396H 64v/145V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 396h/396H 63v/145V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -W
An elven woman shops around town here.(Gold Aura)
A young girl runs around here carelessly.
< 396h/396H 62v/145V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
< 396h/396H 61v/145V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 396h/396H 61v/145V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -W
A young member of the city guard strolls by here.
< 396h/396H 60v/145V Pos: standing >
You quickly scan the area.
An elven woman who is a brief walk away to your east.
A young girl who is a brief walk away to your east.
An elite guard who is not far off to your west.
< 396h/396H 60v/145V Pos: standing >
< 396h/396H 61v/145V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
< 396h/396H 61v/145V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -W
A young member of the city guard strolls by here.
< 396h/396H 60v/145V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
< 396h/396H 59v/145V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
< 396h/396H 59v/145V Pos: standing >
Shaiennar Road
Obvious exits: -N -E -W
An elven woman shops around town here.(Gold Aura)
A young girl runs around here carelessly.
< 396h/396H 58v/145V Pos: standing >
A young girl leaves north.
Shaiennar Road
Obvious exits: -E -W
*A Duergar (medium) ThE FuRY *-* Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.
< 396h/396H 57v/145V Pos: standing >
Obvious exits:
East - The Market
West - Shaiennar Road
< 396h/396H 57v/145V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
< 396h/396H 57v/145V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
There are residual brain waves in the area.
< 396h/396H 56v/145V Pos: standing >
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
< 396h/396H 57v/145V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
*A Duergar (medium) ThE FuRY *-* Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Duergar's head.
A Duergar suddenly attacks YOU!
A Duergar snaps into visibility.
A Duergar jams his elbow in your side!
-=[A Duergar's impressive bludgeon strikes you.]=-
The dust surrounding a Duergar's mace of light and darkness scratches at your flesh!
A Duergar's mace of light and darkness flares with darkness, unleashing the wrath of the underworld upon _YOU_!
Pain unlike you have ever felt before permeates your body.
OUCH! That really did HURT!
< 192h/396H 56v/145V Pos: standing >
< T: Nethdyl TP: sta TC: nasty wounds E: A Duergar sta EP: small wounds >
The sun rises over the northern horizon.
< 192h/396H 56v/145V Pos: standing >
< T: Nethdyl TP: sta TC: nasty wounds E: A Duergar sta EP: small wounds >
You attempt to flee...
The Market
Obvious exits: -N -E -S -W
An old sailor looks uneasy on land here.
You flee eastward!
< 192h/396H 30v/145V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
An old sailor looks uneasy on land here.
A young member of the city guard strolls by here.
There are residual brain waves in the area.
There are residual brain waves in the area.
< 192h/396H 30v/145V Pos: standing >
The Market
Obvious exits: -N -E -S -W
< 192h/396H 29v/145V Pos: standing >
The Market
Obvious exits: -N -W
A human stands here, looking gloomy.
< 192h/396H 28v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 192h/396H 28v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 192h/396H 29v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 192h/396H 29v/145V Pos: standing >
Alas, you cannot go that way. . . .
< 192h/396H 29v/145V Pos: standing >
The Market
Obvious exits: -N -E -S -W
A young member of the city guard strolls by here.
< 192h/396H 28v/145V Pos: standing >
The Massive Gates Before The City of Torrhan
Obvious exits: -N -S
< 192h/396H 28v/145V Pos: standing >
A Smooth Pathway
Obvious exits: -N -S
An old sailor looks uneasy on land here.
There are residual brain waves in the area.
< 192h/396H 27v/145V Pos: standing >
.. ..**+*
.. D**+*.
..^ **+*..
.^^ ^**+.^.
^^ @+++..M
**....^
..^D^^
..^^
^^.^
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 192h/396H 26v/145V Pos: standing >
+++
@*.
..
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 192h/396H 26v/145V Pos: standing >
++++
*@..
..^
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 192h/396H 24v/145V Pos: standing >
D**+*.*
**+*...
^ ^**+.^.^M
++++..M.^
**@...^^^
..^D^^MM
..^^^MM
^^.^MMM
^^MMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 192h/396H 22v/145V Pos: standing >
D**+*.*.
**+*....
^**+.^.^M^
++++..M.^^
**.@..^^^M
..^D^^MMM
..^^^MMM
^^.^MMMM
^^MMMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 192h/396H 20v/145V Pos: standing >
D**+*.*..
**+*....^
^**+.^.^M^^
++++..M.^^M
**..@.^^^MM
..^D^^MMMM
..^^^MMMM
^^.^MMMMM
^^MMMMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 192h/396H 19v/145V Pos: standing >
< 193h/396H 20v/145V Pos: standing >
.**+*****
D**+*.*..^
**+*....^^
^**+.^.^M^^
++++@.M.^^M
**....^^^MM
..^D^^MMMM
..^^^MMM
^^.^MMMM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 193h/396H 19v/145V Pos: standing >
***+*****
..**+*****.
D**+*.*..^.
**+*....^^
^**+@^.^M^^
++++..M.^^M
**....^^^MM
..^D^^MMM
..^^^MM
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 193h/396H 17v/145V Pos: standing >
*+*.*
*+@..
*+.^.
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 193h/396H 15v/145V Pos: standing >
*+***
*+@.*
*+*..
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 193h/396H 14v/145V Pos: standing >
*+***
*+@**
*+*.*
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 193h/396H 12v/145V Pos: standing >
< 193h/396H 14v/145V Pos: standing >
*+***
*+@**
*+***
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 193h/396H 12v/145V Pos: standing >
*+***
*+@**
*+***
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 193h/396H 11v/145V Pos: standing >
.++++
*+@**
*+***
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 194h/396H 9v/145V Pos: standing >
^....*+**
.....*+***
. ...***+****
. ...***+****
. ...+@++****
..*+*******
****+******.
****+*****.
.**+*****
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 194h/396H 7v/145V Pos: standing >
.***+
.*@*+
.++++
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 194h/396H 7v/145V Pos: standing >
...*+
.*@*+
.***+
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 194h/396H 5v/145V Pos: standing >
Pardon?
< 194h/396H 5v/145V Pos: standing >
....*
..@**
..***
Dark Woods of the Rhanale Forest
Obvious exits: -N -E -S -W
< 194h/396H 3v/145V Pos: standing >
. ....*+*
^. ....*+**
^. ....*M***
.. ^....*+***
.. ...@.*+***
.. ...***+***
^. ...***+***
. .P.++++**
..*+****
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 194h/396H 2v/145V Pos: standing >
. ...*+*
M. ....*+**
^^. ....*+***
^. ....*M***
.. ^..@.*+***
.. .....*+***
.. ...***+***
. .P.***+**
...++++*
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
< 194h/396H 0v/145V Pos: standing >
You're too exhausted.
< 194h/396H 0v/145V Pos: standing >
You're too exhausted.
< 194h/396H 0v/145V Pos: standing >
You're too exhausted.
< 194h/396H 1v/145V Pos: standing >
. ...*+*
M. ....*+**
^^. ....*+***
^. ....*M***
.. ^..@P*+***
.. .....*+***
.. ...***+***
. ...***+**
...++++*
Endless Plains of Grassy Pastures
Obvious exits: -N -E -S -W
A Duergar enters from the east.
< 194h/396H 2v/145V Pos: standing >
A Duergar leaves west.
< 194h/396H 2v/145V Pos: standing >
Who should the spell be cast upon? You must specify a target!
A Duergar enters from the west.
< 194h/396H 3v/145V Pos: standing >
A Duergar suddenly attacks YOU!
-=[A Duergar's impressive bludgeon strikes you.]=-
The dust surrounding a Duergar's mace of light and darkness scratches at your flesh!
< 175h/396H 4v/145V Pos: standing >
< T: Nethdyl TP: sta TC: nasty wounds E: A Duergar sta EP: small wounds >
You begin to focus your will...
< 176h/396H 4v/145V Pos: standing >
< T: Nethdyl TP: sta TC: nasty wounds E: A Duergar sta EP: small wounds >
Casting: psychic crush *
< 176h/396H 4v/145V Pos: standing >
< T: Nethdyl TP: sta TC: nasty wounds E: A Duergar sta EP: small wounds >
Casting: psychic crush
< 176h/396H 4v/145V Pos: standing >
< T: Nethdyl TP: sta TC: nasty wounds E: A Duergar sta EP: small wounds >
-=[A Duergar's impressive bludgeon strikes you hard.]=-
The dust surrounding a Duergar's mace of light and darkness scratches at your flesh!
-=[A Duergar's impressive bludgeon strikes you hard.]=-
The dust surrounding a Duergar's mace of light and darkness scratches at your flesh!
-=[A Duergar's impressive crush strikes you very hard.]=-
The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratches at your flesh!
-=[A Duergar's crush strikes you very hard.]=-
The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratches at your flesh!
-=[A Duergar's impressive crush strikes you very hard.]=-
The dust surrounding a Duergar's ancient adamantium warhammer of dwarven kings scratches at your flesh!
< 76h/396H 4v/145V Pos: standing >
< T: Nethdyl TP: sta TC:pretty hurt E: A Duergar sta EP: small wounds >
Your mental manipulations become a reality...
A Duergar suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 195 ] A Duergar's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
< 76h/396H 4v/145V Pos: standing >
< T: Nethdyl TP: sta TC:pretty hurt E: A Duergar sta EP: few wounds >
A Duergar settles to his knees.
< 76h/396H 4v/145V Pos: standing >
< T: Nethdyl TP: sta TC:pretty hurt E: A Duergar kne EP: few wounds >
You miss a Duergar.
A Duergar snaps into visibility.
A Duergar's leap knocks into you, sending you slightly off balance...
< 76h/396H 4v/145V Pos: sitting >
< T: Nethdyl TP: sit TC:pretty hurt E: A Duergar sta EP: few wounds >
A Duergar snaps into visibility.
-=[A Duergar's bludgeon seriously wounds you.]=-
The dust surrounding a Duergar's mace of light and darkness scratches at your flesh!
-=[A Duergar's impressive bludgeon enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
The dust surrounding a Duergar's mace of light and darkness scratches at your flesh!
You wish that your wounds would stop BLEEDING so much!
A Duergar jams his elbow in your side, breaking your ribs and crushing your heart!
Your pair of feathered gloves [superior] was completely destroyed by the massive blow!
Your ring of Bloodstone Knighthood [poor] was completely destroyed by the massive blow!
Your green and black oval earring [poor] was completely destroyed by the massive blow!