A red shape who is not far off to your west.
A red shape who is a brief walk away to your west.
< 260h/260H 46v/123V Pos: standing >
You sit down and relax.
< 260h/260H 48v/123V Pos: sitting >
You are carrying: (1/11)
a rugged adventurers satchel (illuminating)
< 260h/260H 49v/123V Pos: sitting >
You are using:
<primary weapon> a sewing needle [poor]
<secondary weapon> a thin sharp steel dagger
< 260h/260H 50v/123V Pos: sitting >
A rugged adventurers satchel contains:
[5] a small bandage
< 260h/260H 55v/123V Pos: sitting >
Score information for Loo
Level: 31 Race: Human Class: Rogue / Thief Sex: Male
Hit points: 260(260) Moves: 59(123)
Coins carried: 8 platinum 2 gold 8 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 0 hours/ 15 minutes
Received data: 0.1442 MB this session.
Send data: 0.0024 MB this session.
Compression ratio: 80%
80%
Status: Sitting around, resting.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Enchantments: Listen Sneaking
Bartender Quests Remaining: 8
Combat Pulse: 16 Spell Pulse: 1.00
Leaderboard Points: 310
Active Spells:
--------------
climb (1 minute)
well-rested bonus (137 minutes)
< 260h/260H 59v/123V Pos: sitting >
Center of the Guild Square
Obvious exits: -North -East -South -West
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
Before you stands a huge board containing news and feedback.
A large fountain is here in the center of the square.
The Kimordril Quartermaster stands here.
A short gully dwarf shouts out the town news here.
< 260h/260H 64v/123V Pos: sitting >
You clamber to your feet.
< 260h/260H 69v/123V Pos: standing >
East Side of the Guild Square
Guilds and their shops surround this large square, clusters crowding
together at each corner. There are bricks inlaid here, perfectly set and
making travel through here easy. All of the main roads in this section
of Kimordril meet here, at the center of the square. A massive peak towers
above the square to the east, with one of the roads leading into the side
of it. To the south is a large stone building with many windows.
Obvious exits: -North -East -South -West
A gully dwarf wanders around, collecting garbage.
< 260h/260H 68v/123V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 260h/260H 68v/123V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
An elite dwarven guard of Kimordril is here.
< 260h/260H 67v/123V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 260h/260H 66v/123V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -West -Down
< 260h/260H 65v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 260h/260H 65v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 260h/260H 66v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 260h/260H 66v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 260h/260H 66v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 260h/260H 66v/123V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -South -Up
< 260h/260H 66v/123V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 260h/260H 65v/123V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 260h/260H 64v/123V Pos: standing >
An Inclined Pathway
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 260h/260H 63v/123V Pos: standing >
The East Gates of Kimordril
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
< 260h/260H 63v/123V Pos: standing >
A Mountain Trail
This pathway has been worn into the rock and earth, running down to the
center of town, and up to the western gates. A few buildings line the path,
but they don't become really dense until you get into the heart of the
stronghold. The view is majestic from this trail, overlooking the stronghold
and the rest of the valley. The great peaks of the Rigmorak mountain range
surround Kimordril, keeping it well hidden and safe.
Obvious exits: -East -West
< 260h/260H 62v/123V Pos: standing >
MMMMM
M^@^^
MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 61v/123V Pos: standing >
MMMM^
^^@^^
MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 58v/123V Pos: standing >
MMM^M
^^@^M
MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 56v/123V Pos: standing >
MM^MM
^^@MM
MMMMM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 53v/123V Pos: standing >
The mountains are too treacherous to be scaled. Find another way to pass them.
< 260h/260H 53v/123V Pos: standing >
^^^MM
MM@MM
MM^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 260h/260H 51v/123V Pos: standing >
^^^MM
MM@MM
MM^MM
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
You see the red shape of a medium living being here.
< 260h/260H 52v/123V Pos: standing >
MMMMM
MM@MM
MM^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 50v/123V Pos: standing >
MM^MM
MM@^M
M^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 47v/123V Pos: standing >
MM^^M
M^@^M
^^^^M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 45v/123V Pos: standing >
M^^^M
^^@^M
^^.^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 42v/123V Pos: standing >
^^^^M
^^@^^
^^^.^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 40v/123V Pos: standing >
^^.^^
^^@.^
.^...
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 38v/123V Pos: standing >
M^^.^
.^@^.
..^..
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 36v/123V Pos: standing >
^M^^.
^.@^^
...^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 33v/123V Pos: standing >
.^M^^
^^@^^
^...^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 31v/123V Pos: standing >
^.^M^
^^@.^
^^...
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 30v/123V Pos: standing >
^^.^M
.^@^.
^^^..
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 27v/123V Pos: standing >
^^^.^
^.@^^
^^^^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 24v/123V Pos: standing >
.^^^.
^^@^^
.^^^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 22v/123V Pos: standing >
..^^^
^^@.^
..^^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 21v/123V Pos: standing >
+..^^
+^@^.
+..^^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 18v/123V Pos: standing >
.+..^
.+@^^
M+..^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 15v/123V Pos: standing >
.+^^^
M+@.^
M+^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 14v/123V Pos: standing >
..+^^
.M@..
.M+^.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 13v/123V Pos: standing >
.M+..
.M@^.
MM+^.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 13v/123V Pos: standing >
.M+^.
MM@^.
M*+^.
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 12v/123V Pos: standing >
MM+^.
M*@^.
**+^^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 12v/123V Pos: standing >
M*+^.
**@^^
^^+..
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 11v/123V Pos: standing >
**+^^
^^@..
.^+.M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 11v/123V Pos: standing >
M**+^
^@+.
.^+.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 10v/123V Pos: standing >
Rolling Plains
Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient. As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains. The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you. Though it is
over-grown from lack of heavy use, wildlife still uses enough to see. As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
A blue-tailed butterfly floats about the room.
A blue-tailed butterfly floats about the room.
A strange looking monkey-like creature clings to a nearby branch.
< 260h/260H 8v/123V Pos: standing >
Alas, you cannot go that way. . . .
< 260h/260H 9v/123V Pos: standing >
You attempt to mount a red-breasted tree-hugger, but find you are not yet skilled enough to ride that creature.
< 260h/260H 11v/123V Pos: standing >
M ^^+
^ @^+
...^+
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 9v/123V Pos: standing >
< 260h/260H 10v/123V Pos: standing >
^^+.
.@+.
..^+.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 12v/123V Pos: standing >
^^+..
.^@.M
.^+.M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 11v/123V Pos: standing >
.^+.M
.^@.M
+++MM
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 11v/123V Pos: standing >
.^+.M
++@MM
^^+M^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 10v/123V Pos: standing >
+++MM
^^@M^
^^+M^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 9v/123V Pos: standing >
^^+M^
^^@M^
.^+M^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 8v/123V Pos: standing >
^^+M^
.^@M^
^.+M^
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 7v/123V Pos: standing >
.^+M^
^.@M^
P^+MM
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 7v/123V Pos: standing >
^.+M^
P^@MM
^^+^M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 6v/123V Pos: standing >
P^+MM
^^@^M
^^+^M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 5v/123V Pos: standing >
^^+^M
^^@^M
M^+^M
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/260H 5v/123V Pos: standing >
M^^+^
M^@+^
.M^+^
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 4v/123V Pos: standing >
.M^^+
^M@^+
..M^+
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 2v/123V Pos: standing >
You're too exhausted.
< 260h/260H 2v/123V Pos: standing >
You're too exhausted.
< 260h/260H 2v/123V Pos: standing >
M^P^+
.M@^+
^M^^+
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/260H 0v/123V Pos: standing >
You're too exhausted.
< 260h/260H 1v/123V Pos: standing >
You're too exhausted.
< 260h/260H 1v/123V Pos: standing >
You're too exhausted.
< 260h/260H 2v/123V Pos: standing >
M^^.+
M^@^+
.M^^+
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
You see the red shape of a tiny living being here.
< 260h/260H 0v/123V Pos: standing >
M^^.+
M^@^+
.M^^+
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
You see the red shape of a tiny living being here.
< 260h/260H 1v/123V Pos: standing >
You can't make out much detail in the dark with just infravision..
< 260h/260H 4v/123V Pos: standing >
You peer intently around the room. Looking for something?
< 260h/260H 4v/123V Pos: standing >
A red shape finds a medium piece of mithril ore!
< 260h/260H 5v/123V Pos: standing >
M^^.+
M^@^+
.M^^+
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
You see the red shape of a tiny living being here.
< 260h/260H 5v/123V Pos: standing >
You sit down and relax.
A red shape gets a medium piece of mithril ore.
< 260h/260H 5v/123V Pos: sitting >
A red shape puts a medium piece of mithril ore into a bottomless bag of the illithids.
< 260h/260H 5v/123V Pos: sitting >
Score information for Loo
Level: 31 Race: Human Class: Rogue / Thief Sex: Male
Hit points: 260(260) Moves: 13(123)
Coins carried: 8 platinum 2 gold 8 silver 0 copper
Coins in bank: 0 platinum 0 gold 0 silver 0 copper
Playing time: 0 days / 0 hours/ 16 minutes
Received data: 0.1509 MB this session.
Send data: 0.0025 MB this session.
Compression ratio: 80%
80%
Status: Sitting around, resting.
Epic points(total): 0(0)
Epic Bonus: No Epic Bonus (0.00%)
Frags: +0.00 Deaths: 0
Enchantments: Listen Sneaking
Bartender Quests Remaining: 8
Combat Pulse: 16 Spell Pulse: 1.00
Leaderboard Points: 310
Active Spells:
--------------
climb (less than a minute remaining)
well-rested bonus (136 minutes)
< 260h/260H 13v/123V Pos: sitting >
Hint: Type "spells" to see what spells your class is able to use.
You stop sitting around and lay down.
A red shape starts casting an offensive spell.
< 260h/260H 14v/123V Pos: on your ass >
You are already resting.
< 260h/260H 14v/123V Pos: on your ass >
A red shape completes his spell...
A red shape's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
OUCH! That really did HURT!
A red shape's force missile slams into you.
OUCH! That really did HURT!
A red shape's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
YIKES! Another hit like that, and you've had it!!
A red shape's huge missile of force impacts on your chest with a loud thud, causing you to reel in pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< -1h/260H 18v/123V Pos: on your ass >
A red shape starts casting an offensive spell.
< -1h/260H 21v/123V Pos: on your ass >
A red shape completes his spell...
A red shape's grin is the last thing you see before their force missile bashes you into a pulpy mess.
Your sewing needle [poor] was completely destroyed by the massive blow!
Your thin sharp steel dagger was completely destroyed by the massive blow!