The death of [50 Naturalist] Calderos Red Moon Disciples (Grey Elf)

in A Corridor

from the perspective of [52 Dark Dreamer] Tiru *-* Bloodlust *-* (Kobold)

<worn as a badge>    a frost dragon's eye [superior] (glowing)
<worn on head>       an illithid's circlet [poor] (invis)
<worn on eyes>       a sand visor [poor]
<worn in ear>        a robin's tail feather (glowing)
<worn in ear>        a robin's tail feather (glowing)
<worn on face>       mask of the flayed mind [superior] (invis)
<worn around neck>   a dangling spider necklace (humming)
<worn around neck>   a symbol of the Unicorn (glowing)
<worn on body>       a suit of dwarven scale mail armor
<worn about body>    a bloody gem bodycloak
<worn about waist>   a gnomish harm prevention belt [poor] (glowing)
<worn on belt buckle>a hide-bound spellbook with a glowing Alatorin insignia (glowing) [76%]
<worn on arms>       some cockatrice feathers
<held as shield>     a gold tablet entitled "The Holy Code of Honor" of health [60%]
<worn around wrist>  some enchanted wristguards [87%]
<worn around wrist>  a bracelet of influence [89%]
<worn on hands>      a pair of taut dwarfhide gloves [superior] [76%]
<worn on finger>     a glowing ruby ring
<worn on finger>     a jeweled granite signet
<primary weapon>     the silvery staff of the githyanki arch-mage [poor]
<worn on legs>       some pantaloons covered in runes
<worn on feet>       a pair of forest walking boots

You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 47 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 241h/420H 217v/217V Pos: standing >
Your spell flows around a Grey Elf, leaving him unharmed!
A Human enters from the north.

< 242h/420H 217v/217V Pos: standing >
[Damage: 45 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 242h/420H 217v/217V Pos: standing >
A Grey Elf gives an order to his followers.
A mature pegasus starts casting a spell.

< 242h/420H 217v/217V Pos: standing >
You start chanting...

< 242h/420H 217v/217V Pos: standing >
Casting: asphyxiate 
A mature pegasus completes his spell...
A mature pegasus utters the words 'yjrr pzar'
A torrent of divine energy flows from a mature pegasus into a Grey Elf's body, and his wounds begin to heal!
A Grey Elf attacks you. [0 hits]

< 242h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
 You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 46 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 243h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
 Your spell flows around a Grey Elf, leaving him unharmed!

< 243h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP: few scratches >
 [Damage: 40 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 243h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP:  small wounds >
 You attack a Grey Elf. [0 hits]
You start chanting...

< 243h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP:  small wounds >
 A dark ugly tree growls at Tiru.
A dark ugly tree suddenly attacks YOU!
You are briefly surrounded by a red aura!

< 226h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP:  small wounds >
 Casting: asphyxiate *

< 226h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP:  small wounds >
 Tiru suddenly attacks a dark ugly tree!

< 226h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP:  small wounds >
 Casting: asphyxiate 

< 226h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP:  small wounds >
 A Grey Elf attacks you. [0 hits]

< 226h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP:  small wounds >
 You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 46 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
You attack a Grey Elf. [0 hits]
A Grey Elf starts casting an offensive spell.

< 226h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP:  few wounds >
 [Damage: 46 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 226h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP:  few wounds >
 [Damage: 40 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 226h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP:  few wounds >
 Tiru suddenly attacks a Grey Elf!
You start chanting...

< 226h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP:  few wounds >
 Tiru suddenly attacks a Grey Elf!

< 226h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: few wounds E: A Grey Elf sta EP:  few wounds >
 A Grey Elf completes his spell...
A Grey Elf utters the word 'aqueuwwarahz'
A bubbling spray of goo spews from a Grey Elf striking you full on!
OUCH!  That really did HURT!
Tiru attacks a dark ugly tree. [0 hits]

< 182h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: nasty wounds E: A Grey Elf sta EP:  few wounds >
 Casting: asphyxiate 
A dark ugly tree attacks you. [2 hits]

< 147h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: nasty wounds E: A Grey Elf sta EP:  few wounds >
 You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
A Human suddenly attacks Tiru!

< 147h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: nasty wounds E: A Grey Elf sta EP:  nasty wounds >
 Your spell flows around a Grey Elf, leaving him unharmed!

< 147h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: nasty wounds E: A Grey Elf sta EP:  nasty wounds >
 [Damage: 46 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
You attack a Grey Elf. [0 hits]

< 147h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: nasty wounds E: A Grey Elf sta EP:  nasty wounds >
 Tiru attacks a Grey Elf. [0 hits]
A Grey Elf starts casting an offensive spell.
You don't have that spell memorized.

< 147h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: nasty wounds E: A Grey Elf sta EP:  nasty wounds >
 Tiru attacks a Grey Elf. [0 hits]

< 147h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: nasty wounds E: A Grey Elf sta EP:  nasty wounds >
 You start chanting...

< 147h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: nasty wounds E: A Grey Elf sta EP:  nasty wounds >
 Tiru attacks a dark ugly tree. [0 hits]

< 147h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: nasty wounds E: A Grey Elf sta EP:  nasty wounds >
 Green slime eats away at your skin!

< 126h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: nasty wounds E: A Grey Elf sta EP:  nasty wounds >
 You complete your spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Grey Elf!
[Damage:  7 ] A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Grey Elf!
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Grey Elf!
[Damage:  8 ] 
< 126h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: nasty wounds E: A Grey Elf sta EP:  nasty wounds >
 A Human attacks Tiru. [2 hits]

< 126h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC: nasty wounds E: A Grey Elf sta EP:  nasty wounds >
 A dark ugly tree attacks you. [1 hits]

< 108h/420H 217v/217V Pos: standing >
< T: Tiru TP: sta TC:pretty hurt E: A Grey Elf sta EP:  nasty wounds >
 Tiru attacks a Grey Elf. [0 hits]
You attempt to flee...

<map>
Zone: Tharnadia - City of Humans.
Room: Room #5
</map>
Room #5
Obvious exits: -N
You flee southward!

< 108h/420H 190v/217V Pos: standing >

< 108h/420H 190v/217V Pos: standing >
The red aura around you flashes blue and is gone.

< 108h/420H 191v/217V Pos: standing >
You sit down and relax.

< 108h/420H 194v/217V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
(10th circle)  1 - clone form
               1 - imprisonment
               2 - gate to ardgral
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  7 - reflection
( 5th circle)  4 - illusionary wall
               1 - boulder
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - infravision
               4 - insects
( 3rd circle)  1 - blindness
               2 - mirror image
               7 - shadow monster
( 2nd circle)  6 - dispel magic
               5 - darkness
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    4 seconds:  ( 9th) asphyxiate
    9 seconds:  ( 9th) asphyxiate
   13 seconds:  ( 9th) asphyxiate
   18 seconds:  ( 9th) asphyxiate
   22 seconds:  ( 9th) asphyxiate
   25 seconds:  ( 4th) insects

You can memorize no more spells.
You continue your study.

< 108h/420H 195v/217V Pos: sitting >
You start meditating...

< 108h/420H 197v/217V Pos: sitting >
Green slime eats away at your skin!
Your some enchanted wristguards was corroded by acid.
You abandon your studies.

< 87h/420H 201v/217V Pos: sitting >
a swarm of insects is no longer in your group.

< 89h/420H 217v/217V Pos: sitting >
You clamber to your feet.

< 89h/420H 217v/217V Pos: standing >
You start chanting...

< 89h/420H 217v/217V Pos: standing >
Green slime eats away at your skin!

< 70h/420H 217v/217V Pos: standing >
You complete your spell...
Tiru stops following you.
Tiru stops following you.
Tiru stops following you.
You sssppllliiitttsss into many images!

<map>
Zone: Tharnadia - City of Humans.
Room: Room #5
</map>

< 70h/420H 217v/217V Pos: standing >
You sit down and relax.

< 71h/420H 217v/217V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
(10th circle)  1 - clone form
               1 - imprisonment
               2 - gate to ardgral
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  6 - reflection
( 5th circle)  4 - illusionary wall
               1 - boulder
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - infravision
               4 - insects
( 3rd circle)  1 - blindness
               2 - mirror image
               7 - shadow monster
( 2nd circle)  6 - dispel magic
               5 - darkness
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    4 seconds:  ( 9th) asphyxiate
    9 seconds:  ( 9th) asphyxiate
   13 seconds:  ( 9th) asphyxiate
   18 seconds:  ( 9th) asphyxiate
   22 seconds:  ( 9th) asphyxiate
   25 seconds:  ( 4th) insects
   29 seconds:  ( 6th) reflection

You can memorize no more spells.
You continue your study.

< 71h/420H 217v/217V Pos: sitting >
You start meditating...

< 71h/420H 217v/217V Pos: sitting >
Green slime eats away at your skin!
You abandon your studies.

< 61h/420H 217v/217V Pos: sitting >
You clamber to your feet.

< 62h/420H 217v/217V Pos: standing >
Green slime eats away at your skin!
You wish that your wounds would stop BLEEDING so much!

< 49h/420H 217v/217V Pos: standing >
You get a large medicated bandage from a bottomless bag of the illithids.

< 50h/420H 217v/217V Pos: standing >
The sky lights up with brilliant lightning flashes!

< 50h/420H 217v/217V Pos: standing >
You attempt to bandage yourself.

< 50h/420H 217v/217V Pos: standing >
Green slime eats away at your skin!
You wish that your wounds would stop BLEEDING so much!

< 39h/420H 217v/217V Pos: standing >
You continue bandaging yourself.

< 78h/420H 214v/217V Pos: standing >
The mordant substance oozes off you!

< 78h/420H 214v/217V Pos: standing >
a swarm of insects is no longer in your group.

< 79h/420H 214v/217V Pos: standing >

< 79h/420H 214v/217V Pos: standing >
You continue bandaging yourself.
Looks like an exit.
You extend your sights northward.
A Corridor
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A swarm of insects stands in mid-air here, fighting a Grey Elf. (minion) 
A Human (medium) stands here. (Non-Fraggable)
A mature pegasus stands here, head held high. (minion) 
A dark ugly tree stands here, fighting a swarm of insects. (minion) 
A Grey Elf (medium) Moonstalker * Red Moon Disciples stands in mid-air here, fighting a swarm of insects.
A brightly glowing torch floats near a Grey Elf's head. (illuminating)

< 118h/420H 211v/217V Pos: standing >

< 118h/420H 211v/217V Pos: standing >

< 118h/420H 211v/217V Pos: standing >
You feel your skill in bandage improving.
You continue bandaging yourself.

< 157h/420H 209v/217V Pos: standing >

< 157h/420H 209v/217V Pos: standing >
Your group has been disbanded.
<group>
</group>

< 158h/420H 217v/217V Pos: standing >
You continue bandaging yourself.

< 197h/420H 215v/217V Pos: standing >
You continue bandaging yourself.

< 236h/420H 212v/217V Pos: standing >
You continue bandaging yourself.

< 276h/420H 210v/217V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Tiru enters from the south.
Tiru enters from the south.
Tiru enters from the south.
Tiru enters from the south.

< 276h/420H 209v/217V Pos: standing >
You failed.

< 276h/420H 209v/217V Pos: standing >
A Grey Elf enters from the east.
A dark ugly tree enters from the east.
A mature pegasus trots in from the east.
You quickly scan the area.
An energetic gnome who is close by to your north.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
The receptionist who is a brief walk away to your east.

< 277h/420H 213v/217V Pos: standing >
A Grey Elf leaves south.
A dark ugly tree leaves south.
A mature pegasus leaves south.

< 277h/420H 214v/217V Pos: standing >
You are no longer bandaging...
You are no longer being bandaged.
A Grey Elf enters from the south.
A dark ugly tree enters from the south.
A mature pegasus trots in from the south.
You start chanting...

< 277h/420H 217v/217V Pos: standing >
A Grey Elf gives an order to his followers.
A mature pegasus suddenly attacks Tiru!
A dark ugly tree suddenly attacks Tiru!
A dark shroud encases a dark ugly tree as it charges into battle.

< 277h/420H 217v/217V Pos: standing >
You complete your spell...
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Grey Elf!
[Damage:  7 ] A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Grey Elf!
[Damage:  7 ] A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks a Grey Elf!
[Damage:  7 ] 
< 277h/420H 217v/217V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Room #5
</map>
Room #5
Obvious exits: -N
A few drops of fresh blood are scattered around the area.
Tiru enters from the north.
Tiru enters from the north.
Alarm bells sound, signalling an invasion!
Tiru enters from the north.

< 278h/420H 216v/217V Pos: standing >

< 278h/420H 216v/217V Pos: standing >
You sit down and relax.

< 278h/420H 216v/217V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
(10th circle)  1 - clone form
               1 - imprisonment
               2 - gate to ardgral
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  6 - reflection
( 5th circle)  4 - illusionary wall
               1 - boulder
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - infravision
               3 - insects
( 3rd circle)  1 - blindness
               2 - mirror image
               7 - shadow monster
( 2nd circle)  6 - dispel magic
               5 - darkness
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    4 seconds:  ( 9th) asphyxiate
    9 seconds:  ( 9th) asphyxiate
   13 seconds:  ( 9th) asphyxiate
   18 seconds:  ( 9th) asphyxiate
   22 seconds:  ( 9th) asphyxiate
   25 seconds:  ( 4th) insects
   29 seconds:  ( 6th) reflection
   32 seconds:  ( 4th) insects

You can memorize no more spells.
You continue your study.

< 278h/420H 216v/217V Pos: sitting >
You start meditating...

< 279h/420H 217v/217V Pos: sitting >
Tiru stops following you.

< 279h/420H 217v/217V Pos: sitting >

< 279h/420H 217v/217V Pos: sitting >
You have finished memorizing asphyxiate.

< 280h/420H 217v/217V Pos: sitting >
You have finished memorizing asphyxiate.

< 281h/420H 217v/217V Pos: sitting >
You have finished memorizing asphyxiate.

< 282h/420H 217v/217V Pos: sitting >
You have finished memorizing asphyxiate.

< 282h/420H 217v/217V Pos: sitting >

< 283h/420H 217v/217V Pos: sitting >
You have finished memorizing asphyxiate.

< 283h/420H 217v/217V Pos: sitting >
You have finished memorizing insects.

< 284h/420H 217v/217V Pos: sitting >
You have finished memorizing reflection.

< 285h/420H 217v/217V Pos: sitting >

< 285h/420H 217v/217V Pos: sitting >
You have finished memorizing insects.
Your studies are complete.

< 286h/420H 217v/217V Pos: sitting >
You clamber to your feet.

< 286h/420H 217v/217V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: A Corridor
</map>
A Corridor
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A Human (medium) stands here, fighting a swarm of insects. (Non-Fraggable)
A swarm of insects stands in mid-air here, fighting a Grey Elf. (minion) 
A swarm of insects stands in mid-air here, fighting a Grey Elf. (minion) 
A swarm of insects stands in mid-air here, fighting a Grey Elf. (minion) 
A mature pegasus stands here, head held high. (minion)  (casting) 
A dark, ugly tree stands among the ruins. (minion) 
A Grey Elf (medium) Moonstalker * Red Moon Disciples stands in mid-air here, fighting a swarm of insects.
A brightly glowing torch floats near a Grey Elf's head. (illuminating)
Tiru enters from the south.
Tiru enters from the south.
Tiru enters from the south.

< 286h/420H 216v/217V Pos: standing >
You start chanting...

< 286h/420H 216v/217V Pos: standing >
You complete your spell...
A mature pegasus completes his spell...
A mature pegasus utters the words 'yjrr pzar'
A torrent of divine energy flows from a mature pegasus into a Grey Elf's body, and his wounds begin to heal!
A swarm of insects attacks a Grey Elf. [0 hits]
[Damage:  7 ] A swarm of insects attacks a Grey Elf. [1 hits]
[Damage:  9 ] [Damage:  7 ] A swarm of insects attacks a Grey Elf. [2 hits]

< 286h/420H 216v/217V Pos: standing >
A Human begins moving into position for a combination...

< 287h/420H 216v/217V Pos: standing >
A Human attacks a swarm of insects. [1 hits]

< 287h/420H 217v/217V Pos: standing >
A Grey Elf attacks a swarm of insects. [0 hits]

< 287h/420H 217v/217V Pos: standing >
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.
You make a magical gesture, sending Tiru back to the nether plane.
Tiru stops following you.

< 287h/420H 217v/217V Pos: standing >
[Damage:  7 ] [Damage:  7 ] [Damage:  8 ] A swarm of insects attacks a Grey Elf. [3 hits]
[Damage: 16 ] A swarm of insects attacks a Grey Elf. [1 hits]
[Damage:  7 ] [Damage:  8 ] A swarm of insects attacks a Grey Elf. [2 hits]
You start chanting...

< 287h/420H 217v/217V Pos: standing >
Casting: titan 

< 288h/420H 217v/217V Pos: standing >
You complete your spell...
A huge illusion of Tiru appears from nowhere!
A huge illusion of Tiru suddenly attacks a Grey Elf!

< 288h/420H 217v/217V Pos: standing >
A Human attacks a swarm of insects. [0 hits]
A Grey Elf starts casting an offensive spell.

< 288h/420H 217v/217V Pos: standing >
[Damage:  8 ] A swarm of insects attacks a Grey Elf. [1 hits]
[Damage:  6 ] [Damage:  6 ] A swarm of insects attacks a Grey Elf. [2 hits]
[Damage:  7 ] [Damage:  7 ] A swarm of insects attacks a Grey Elf. [2 hits]

< 288h/420H 217v/217V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (extremely good)
   The Battlefield                               (very good)     
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (evil)          
   Kobold Settlement                             (slightly evil) 
   The High Moor Forest                          (good)          
   The Stone Tomb of Kelek                       (neutral)       
   Orrak                                         (good)          
   Pits of Cerberus                              (extremely good)
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (slightly evil) 
   Nizari                                        (slightly good) 
   The Dark Stone Tower of the Northern Realms   (evil)          
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (slightly good) 
   The Elemental Groves                          (good)          
   Temple of Flames                              (slightly evil) 
   Drustl's Yerdonia Enslaved                    (slightly good) 
   The Obsidian Citadel                          (slightly evil) 
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (slightly evil) 
   Crystalspyre Mountains                        (slightly good) 
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (neutral)       
  *Rogue Plains                                  (slightly good) 
   City of Torrhan                               (very good)     
   The Lair of the Swamp Troll King              (good)          
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (very evil)     
   Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (good)          
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (slightly evil) 
   The Kingdom of Torg                           (very evil)     
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (slightly good) 
   The Temple to Skrentherlog                    (slightly good) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (slightly evil) 
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (extremely good)
   The Transparent Tower                         (neutral)       
  *Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (very good)     
   Plane of Earth                                (slightly evil) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (very good)     
   Domain of Lost Souls                          (slightly evil) 
   The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (slightly good) 
   Arachdrathos Guilds                           (slightly evil) 
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly good) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (slightly evil) 
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 289h/420H 217v/217V Pos: standing >
You start chanting...

< 289h/420H 217v/217V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'yufzbarr'
A Grey Elf smirks as his fireball explodes into the face of a huge illusion of Tiru.

< 289h/420H 217v/217V Pos: standing >
Casting: asphyxiate 

< 289h/420H 217v/217V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 40 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 289h/420H 217v/217V Pos: standing >
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
[Damage:  6 ] A swarm of insects attacks a Grey Elf. [1 hits]
[Damage:  8 ] A swarm of insects attacks a Grey Elf. [1 hits]
A swarm of insects attacks a Grey Elf. [0 hits]

< 289h/420H 217v/217V Pos: standing >
[Damage: 42 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 289h/420H 217v/217V Pos: standing >
A Grey Elf starts casting an offensive spell called 'fireball'.

< 289h/420H 217v/217V Pos: standing >
A huge illusion of Tiru starts casting an offensive spell.
A huge illusion of Tiru attacks a Grey Elf. [0 hits]

< 290h/420H 217v/217V Pos: standing >
A Human's limbs begin to blur...
A Human spins around on his foot and swings at a swarm of insects with his leg...
...then spins around and roundkicks a swarm of insects in the solar plexus...
...then pounds a swarm of insects's face with a series of swift jabs...
...then grabs a swarm of insects by the arm, twists it around, and kicks it in the back...

< 290h/420H 217v/217V Pos: standing >
A Human attacks a swarm of insects. [1 hits]
You start chanting...

< 290h/420H 217v/217V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'yufzbarr'
The heat from a Grey Elf's fireball turns a huge illusion of Tiru into a charred corpse.
A huge illusion of Tiru quickly fades into the thin air!
A huge illusion of Tiru disappears as quickly as it came!
A huge illusion of Tiru is no longer in your group.
A huge illusion of Tiru stops invoking abruptly!

< 290h/420H 217v/217V Pos: standing >
Casting: asphyxiate 
A swarm of insects attacks a Grey Elf. [0 hits]
[Damage:  7 ] A swarm of insects attacks a Grey Elf. [1 hits]
[Damage:  6 ] A swarm of insects attacks a Grey Elf. [1 hits]

< 290h/420H 217v/217V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 41 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
A Grey Elf attacks a swarm of insects. [1 hits]

< 290h/420H 217v/217V Pos: standing >
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 290h/420H 217v/217V Pos: standing >
[Damage: 45 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 290h/420H 217v/217V Pos: standing >
You start chanting...

< 291h/420H 217v/217V Pos: standing >
A Grey Elf gives an order to his followers.
A mature pegasus starts casting a spell.

< 291h/420H 217v/217V Pos: standing >
[Damage: 14 ] A swarm of insects attacks a Grey Elf. [1 hits]
[Damage:  7 ] [Damage:  6 ] A swarm of insects attacks a Grey Elf. [2 hits]
[Damage:  8 ] [Damage:  7 ] [Damage:  7 ] A swarm of insects attacks a Grey Elf. [3 hits]

< 291h/420H 217v/217V Pos: standing >
A Human attacks a swarm of insects. [0 hits]

< 291h/420H 217v/217V Pos: standing >
Casting: asphyxiate 

< 291h/420H 217v/217V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 291h/420H 217v/217V Pos: standing >
[Damage: 36 ] Your illusionary hands choke the life out of a Grey Elf, who falls over dead and lifeless.
A dark ugly tree stops following a Grey Elf.
A mature pegasus stops following a Grey Elf.
A mature pegasus stops chanting abruptly!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!