The death of [31 Monk] Boen (Human)

in The Ogre's Foot Inn

from the perspective of [52 Thief] Tilran *-* Bloodlust *-* (Goblin)

<worn as a badge>    a elven rune of restoration (glowing)
<worn on head>       the crown of might [superior]
<worn on eyes>       the eye of the ogre [superior] with a strange dark bloodstone (glowing) (humming)
<worn in ear>        a durithalite earring shaped like a dagger [superior]
<worn in ear>        a small copper colored earring [superior]
<worn on face>       mask of the flayed mind of damage
<worn around neck>   a spiked zanthium collar [superior]
<worn around neck>   a magma collar [superior] (glowing)
<worn on body>       Lobos' leather coat [poor]
<worn about body>    A swirling mass of black smoke and hot ash of precision (humming)
<worn as quiver>     the frost giant's axe of health [84%]
<worn about waist>   the belt of the blood warriors of agility
<worn on belt buckle>a jagged titanium boomerang [poor]
<attached to belt>   a disguise kit
<worn on arms>       a skull shoulder guard lined with feathers [superior]
<worn around wrist>  a carved dragonbone bracelet (glowing)
<worn around wrist>  a bracelet of dracolich hide of constitution (humming)
<worn on hands>      a pair of silverish githyanki gauntlets [38%]
<worn on finger>     the ring of the dragonlords [superior]
<worn on finger>     the spiked ring of bloody retribution [superior]
<primary weapon>     the dagger of Wind (invis)[239h 24m 46s]
<secondary weapon>   a betrayers blade [poor] with a strange red stone
<worn on legs>       some wolf hide pants
<worn on feet>       the boots of the war giant Torg [poor] (humming)

A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A homeless peasant who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A human merchant who is close by to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A homeless peasant who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A human merchant who is close by to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A homeless peasant who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A human merchant who is close by to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A homeless peasant who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A human merchant who is close by to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A homeless peasant who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A human merchant who is close by to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A homeless peasant who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A stray dog who is not far off to your north.
A militia guard who is not far off to your north.
A human merchant who is close by to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A homeless peasant who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A stray dog who is a brief walk away to your north.
A human merchant who is close by to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A stray dog who is a brief walk away to your north.
A human merchant who is not far off to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A large rat who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A stray dog who is a brief walk away to your north.
A human merchant who is not far off to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A large rat who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A stray dog who is a brief walk away to your north.
A human merchant who is not far off to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A large rat who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A stray dog who is a brief walk away to your north.
A human merchant who is not far off to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A large rat who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A stray dog who is a brief walk away to your north.
A street sweeper who is close by to your east.
A human merchant who is not far off to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A large rat who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is not far off to your north.
A Barbarian who is a brief walk away to your north.
A stray dog who is a brief walk away to your north.
A street sweeper who is close by to your east.
A human merchant who is not far off to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A large rat who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your north.
A Barbarian who is not far off to your north.
A militia guard who is not far off to your north.
A stray dog who is a brief walk away to your north.
A street sweeper who is close by to your east.
A human merchant who is not far off to your east.
A militia guard who is not far off to your east.
An air elemental who is rather far off to your east.
An air elemental who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
A Grey Elf who is rather far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A large rat who is rather far off to your south.

< 764h/764H 180v/180V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
[2] A large wooden torch has been discarded here.
A tharnadian thief-hunter watches over the town streets intently. (casting) 

< 764h/764H 179v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 179v/180V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A young man in leather armor seems to be patrolling the walls.

< 764h/764H 178v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 178v/180V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A tharnadian thief-hunter who is close by to your south.
A street sweeper who is rather far off to your south.
A homeless child who is rather far off to your south.
A slutty whore who is rather far off to your south.
Brinn who is close by to your west.

< 764h/764H 179v/180V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A large wandering dog is here, growling at you.

< 764h/764H 179v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 179v/180V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.

< 764h/764H 179v/180V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A human merchant who is not far off to your east.
A religious zealot who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is not far off to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A stray cat who is not far off to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 764h/764H 180v/180V Pos: standing >
Obvious exits:
    East - The Northern Wall Road
    South- Keats Street
    West - The Northern Wall Road
    Up   - A Northern Guard Tower

< 764h/764H 180v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 180v/180V Pos: standing >
A stray cat enters from the west.

< 764h/764H 180v/180V Pos: standing >
Keats Street
Obvious exits: -N -S -W
A young man in leather armor seems to be patrolling the walls.

< 764h/764H 179v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 179v/180V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
[2] A large wooden torch has been discarded here.
A tharnadian thief-hunter watches over the town streets intently. (casting) 

< 764h/764H 178v/180V Pos: standing >
A militia guard enters from the north.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 178v/180V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A stray dog who is not far off to your north.
A street sweeper who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A large rat who is in the distance to your south.
A street sweeper who is close by to your west.
The Tharnadian Quartermaster who is close by to your west.
A militia guard who is close by to your west.
The town crier who is close by to your west.
A stray dog who is not far off to your west.
The doctor who is in the distance to your west.

< 764h/764H 178v/180V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel dagger has been tossed aside here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A street sweeper is cleaning here, singing songs of labor.
The Tharnadian Quartermaster stands here.
A young man in leather armor seems to be patrolling the walls.
The town crier is standing here, eagerly awaiting to perform his duties.

< 764h/764H 179v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 179v/180V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
The corpse of a Human is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 764h/764H 178v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 178v/180V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
A militia guard who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Human who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 764h/764H 180v/180V Pos: standing >

< 764h/764H 180v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 180v/180V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
A militia guard who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 764h/764H 180v/180V Pos: standing >
Autosaving...

< 764h/764H 180v/180V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A gnoby piece of wood, perhaps a small mace, lies here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
[2] The corpse of a Grey Elf is lying here.
The corpse of a Githzerai is lying here.
The corpse of a Grey Elf is lying here.
A large sign hangs from the front of the counter here.
A Barbarian (large)   The Resistance stands here. (Non-Fraggable)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 764h/764H 179v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 179v/180V Pos: standing >
You don't see that here.

< 764h/764H 179v/180V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.

< 764h/764H 179v/180V Pos: standing >
You see nothing special about him.
This Barbarian is in excellent condition.
He's large in size.
He seems to be moving much faster than normal..
His body seems to be made of stone!

<worn on head>       a prismatic halo of light of health (glowing) (humming) [84%]
<worn on eyes>       a dragon-embossed black and silver eyepatch [superior]
<worn in ear>        a green Cimmerian earring
<worn in ear>        a dangling diamond earring (glowing)
<worn on face>       a static softwood mask from Ixarkon [64%]
<worn around neck>   a sinister clay gorget from Ixarkon
<worn around neck>   a diabolical reed collar from Ixarkon
<worn on body>       a knight's reed ringmail from Ixarkon
<worn about body>    a cloak of rhemoraz scales
<worn as quiver>     a leather lifting harness
<worn about waist>   a vorhide belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       some spiked glass vambraces from Ixarkon
<held as shield>     the golden shield of Dawndale [poor]
<worn around wrist>  a flaming bracer of hellfire [poor]
<worn around wrist>  a flaming bracer of hellfire [superior]
<worn on finger>     a fine sapphire signet
<worn on finger>     a small diamond ring
<primary weapon>     a katana called 'Retribution'
<worn on legs>       some burnt bark leg plates from Ixarkon [83%]
<worn on feet>       some tempered mithril boots

You attempt to peek at the inventory:
an apple
a silvery potion
a large leather backpack
an obsidian hookah

< 764h/764H 179v/180V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 179v/180V Pos: standing >
The innkeeper stores a Barbarian's stuff in the safe and shows him to his room.

< 764h/764H 179v/180V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.

< 764h/764H 179v/180V Pos: standing >

< 764h/764H 179v/180V Pos: standing >
A Human has entered the game.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 764h/764H 179v/180V Pos: standing >
You snap into visibility.
You stealthily position yourself behind a Human, circling him.

< 764h/764H 179v/180V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human sta EP: excellent >
 You snap into visibility.
-=[a Human attacks you.]=- [0 hits]

< 764h/764H 179v/180V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Human sta EP: excellent >
 An elite guard suddenly attacks YOU!
You snap into visibility.

< 725h/764H 179v/180V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Human sta EP: excellent >
 You do a fancy maneuver, tripping a Human.

< 725h/764H 179v/180V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Human sit EP: excellent >
 An elite guard assists an elite guard heroically.
You use the momentum of an elite guard's powerful bash to leap back up onto your feet!
An elite guard suddenly attacks YOU!

< 706h/764H 179v/180V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Human sit EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 23 ] [Damage: 21 ] [Damage: 20 ] [Damage: 21 ] [Damage: 20 ] [Damage: 22 ] You score a CRITICAL HIT!!!!!
[Damage: 44 ] -=[You attack a Human.]=- [7 hits]

< 706h/764H 179v/180V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 You snap into visibility.
-=[a Human attacks you.]=- [0 hits]

< 706h/764H 179v/180V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 You snap into visibility.
An elite guard's kick parts your hair but does little else.
-=[an elite guard attacks you.]=- [1 hits]

< 688h/764H 179v/180V Pos: standing >
< T: Tilran TP: sta TC:few scratches E: A Human sit EP: pretty hurt >
 You snap into visibility.
Your disguise falls apart!
You suddenly see an elite guard's foot in your chest.
-=[an elite guard attacks you.]=- [2 hits]
You snap into visibility.
[Damage: 23 ] [Damage: 19 ] [Damage: 20 ] [Damage: 21 ] You successfully stab a Human in the heart, killing him instantly.
A Human's little round wooden shield was completely destroyed by the massive blow!
A Human's set of loose fitting robes was completely destroyed by the massive blow!
A Human's set of loose fitting sleeves was completely destroyed by the massive blow!
A Human's set of loose fitting leggings was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.