The death of [33 Naturalist] Rax (Halfling)

in A Hidden Alcove in the Cave

from the perspective of [52 Dark Dreamer] Tiru *-* Bloodlust *-* (Kobold)

<worn as a badge>    a magical dragonscale badge from The Surface Realm of Duris
<worn on head>       a golden crown set with diamonds [poor] (invis) (magic)
<worn on eyes>       some catseye inventor's goggles (magic) (glowing)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a mithril stud carved like a fist [superior] (magic)
<worn on face>       a mask of hades of constitution (magic) (glowing) [79%]
<worn around neck>   a string of duergar dwarf ears
<worn around neck>   the fangs of the balor (magic)
<worn on body>       the robe of the githzeraian mages [superior] (magic) (glowing)
<worn about body>    a shimmering white cloak [poor]
<worn on tail>       a fanged dragonscale tail protector from The Surface Realm of Duris
<worn about waist>   a belt of skulls (magic) [83%]
<worn on belt buckle>the sacred braid of Lady Sklera [superior] (magic) (glowing)
<attached to belt>   a spellbook bound with embalmed woodelf flesh (magic)
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a bracelet of dracolich hide (magic) (humming)
<worn around wrist>  a centaurian bracelet of honor (magic)
<worn on hands>      some hardened granite mitts from Khildarak Stronghold
<worn on finger>     a shiny diamond ring [poor] (magic) (glowing)
<worn on finger>     a snake skull ring of constitution
<held>               the wand of the forgotten dead [poor] (magic) (glowing) (humming)
<worn on legs>       some stylish mithril greaves from An Ancient Bridge
<worn on feet>       boots of brain golem skin (magic) [ 5%]

A Centaur stands here tilling the soil.

< 452h/452H 152v/162V Pos: standing >

< 452h/452H 153v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: The Pathway to the Gardens
</map>
The Pathway to the Gardens
Obvious exits: -E -W

< 452h/452H 153v/162V Pos: standing >

< 452h/452H 154v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 156v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 157v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Trail Leading to the Temple
</map>
A Trail Leading to the Temple
Obvious exits: -N -E -S -W

< 452h/452H 156v/162V Pos: standing >
A Halfling enters from the west.
The old red pine enters from the west.
The old red pine enters from the west.

<map>
Zone: The Temple of the Sun.
Room: A Bend in the Trail
</map>

<map>
Zone: The Temple of the Sun.
Room: A Bend in the Trail
</map>
A Bend in the Trail
Obvious exits: -N -E
A large buck stands here listening for trouble.
A lanky doe stands here grazing contently.

< 452h/452H 154v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 155v/162V Pos: standing >
A Halfling enters from the north.
The old red pine enters from the north.
The old red pine enters from the north.

< 452h/452H 158v/162V Pos: standing >
A buck leaves north.
You quickly scan the area.
A buck who is close by to your north.
A doe who is not far off to your north.
A doe who is not far off to your north.
Trentloss who is not far off to your north.
A doe who is not far off to your east.

< 452h/452H 160v/162V Pos: standing >
A Bend in the Trail
Obvious exits: -N -E
An old red pine is here, looking like more than a simple tree. (minion) 
An old red pine is here, looking like more than a simple tree. (minion) 
A Halfling (small) stands, floating here (Newbie). (Non-Fraggable)
A lanky doe stands here grazing contently.

< 452h/452H 162v/162V Pos: standing >
A Halfling leaves east.
The old red pine leaves east.
The old red pine leaves east.

< 452h/452H 162v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Darkened Trail in the Glade
</map>

<map>
Zone: The Temple of the Sun.
Room: A Darkened Trail in the Glade
</map>
A Darkened Trail in the Glade
Obvious exits: -E -W -SW
An old red pine is here, looking like more than a simple tree. (minion) 
An old red pine is here, looking like more than a simple tree. (minion) 
A Halfling (small) stands, floating here (Newbie). (Non-Fraggable)
A lanky doe stands here grazing contently.

< 452h/452H 160v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Bend in the Trail
</map>
A Bend in the Trail
Obvious exits: -S -W

< 452h/452H 158v/162V Pos: standing >

< 452h/452H 158v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Trail Through an Enchanted Glade
</map>

<map>
Zone: The Temple of the Sun.
Room: A Trail Through an Enchanted Glade
</map>
A Trail Through an Enchanted Glade
Obvious exits: -N -E -S -W
A large buck stands here listening for trouble.

< 452h/452H 158v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Trail Through an Enchanted Glade
</map>
A Trail Through an Enchanted Glade
Obvious exits: -N -E -W

< 452h/452H 157v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 158v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Thick Outcrop of Trees
</map>

<map>
Zone: The Temple of the Sun.
Room: A Thick Outcrop of Trees
</map>
A Thick Outcrop of Trees
Obvious exits: -N -E -S
A baby bear cries softly and searches for his mother.

< 452h/452H 157v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Thick Outcrop of Trees
</map>
A Thick Outcrop of Trees
Obvious exits: -N -W

< 452h/452H 156v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 157v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 158v/162V Pos: standing >
You start chanting...

< 452h/452H 161v/162V Pos: standing >
Casting: illusionary wall *

< 452h/452H 162v/162V Pos: standing >
Casting: illusionary wall 

< 452h/452H 162v/162V Pos: standing >
You complete your spell...

< 452h/452H 162v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Thick Outcrop of Trees
</map>

<map>
Zone: The Temple of the Sun.
Room: A Thick Outcrop of Trees
</map>
A Thick Outcrop of Trees
Obvious exits: -N -E -S
A baby bear cries softly and searches for his mother.

< 452h/452H 160v/162V Pos: standing >

< 452h/452H 160v/162V Pos: standing >
You start chanting...

< 452h/452H 160v/162V Pos: standing >
Casting: illusionary wall 

< 452h/452H 160v/162V Pos: standing >
You complete your spell...

< 452h/452H 160v/162V Pos: standing >
You sit down and relax.

< 452h/452H 160v/162V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
(10th circle)  1 - clone form
               1 - imprisonment
               2 - gate to ardgral
( 9th circle)  5 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  6 - reflection
( 5th circle)  2 - illusionary wall
               1 - boulder
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - infravision
               5 - insects
( 3rd circle)  1 - blindness
               2 - mirror image
               7 - shadow monster
( 2nd circle)  6 - dispel magic
               5 - darkness
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    3 seconds:  ( 6th) reflection
    5 seconds:  ( 5th) illusionary wall
    8 seconds:  ( 5th) illusionary wall

You can memorize no more spells.
You continue your study.

< 452h/452H 160v/162V Pos: sitting >
You start meditating...

< 452h/452H 161v/162V Pos: sitting >
You have finished memorizing reflection.

< 452h/452H 162v/162V Pos: sitting >

< 452h/452H 162v/162V Pos: sitting >
You have finished memorizing illusionary wall.

< 452h/452H 162v/162V Pos: sitting >
You have finished memorizing illusionary wall.
Your studies are complete.

< 452h/452H 162v/162V Pos: sitting >
You clamber to your feet.

< 452h/452H 162v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Trail Through an Enchanted Glade
</map>
A Trail Through an Enchanted Glade
Obvious exits: -N -E -W

< 452h/452H 160v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Trail Through an Enchanted Glade
</map>

<map>
Zone: The Temple of the Sun.
Room: A Trail Through an Enchanted Glade
</map>
A Trail Through an Enchanted Glade
Obvious exits: -N -E -S -W
A large buck stands here listening for trouble.

< 452h/452H 158v/162V Pos: standing >

< 452h/452H 158v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Bend in the Trail
</map>
A Bend in the Trail
Obvious exits: -S -W

< 452h/452H 156v/162V Pos: standing >

< 452h/452H 157v/162V Pos: standing >
You quickly scan the area.
A buck who is close by to your south.
A doe who is close by to your west.

< 452h/452H 159v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Darkened Trail in the Glade
</map>

<map>
Zone: The Temple of the Sun.
Room: A Darkened Trail in the Glade
</map>
A Darkened Trail in the Glade
Obvious exits: -E -W -SW
A lanky doe stands here grazing contently.

< 452h/452H 160v/162V Pos: standing >
You quickly scan the area.
A buck who is close by to your west.

< 452h/452H 160v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Cave
</map>

<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Cave
</map>
The Entrance to a Cave
Obvious exits: -W -NE
A lanky doe stands here grazing contently.

< 452h/452H 158v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Bear Lair
</map>

<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Bear Lair
</map>
The Entrance to a Bear Lair
Obvious exits: -E -W
A large buck stands here listening for trouble.
A lanky doe stands here grazing contently.

< 452h/452H 157v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: The Center of the Lair
</map>
The Center of the Lair
Obvious exits: -N -E

< 452h/452H 156v/162V Pos: standing >

< 452h/452H 157v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 452h/452H 160v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Hidden Alcove in the Cave
</map>

<map>
Zone: The Temple of the Sun.
Room: A Hidden Alcove in the Cave
</map>
A Hidden Alcove in the Cave
Obvious exits: -S
A Halfling (small) stands, floating here (Newbie). (Non-Fraggable)
An old red pine is here, looking like more than a simple tree. (minion) 
The old red pine stands, floating here, fighting a deranged bear. (minion) 
A deranged bear stands here, fighting the old red pine.

< 452h/452H 160v/162V Pos: standing >

< 452h/452H 161v/162V Pos: standing >
A Halfling gives an order to his followers.
The old red pine starts casting an offensive spell.
You see nothing special about him.
This Halfling is in excellent condition.
He's small in size.
He is in the front rank.
His skin has a barklike texture..
He has little gills in his neck!

<worn as a badge>    a chunk of neberi of regeneration (glowing) (humming) (illuminating)
<worn on head>       a rusty sapphire helm from The Savannah of Broken Trusts
<worn on eyes>       a crude ivory eyepatch
<worn in ear>        a pale magenta earring [poor] (glowing)
<worn in ear>        a strangly glowing ivy leaf [poor] (magic) (glowing)
<worn on face>       a Tukluk spirit mask
<worn around neck>   a twined iron torque
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       a patched flesh breastplate
<worn about body>    a glowing marble mantle
<worn about waist>   the sacred braid of Lady Sklera [poor] (magic) (glowing)
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   a glowing black tome with a bone splint spine (magic) (glowing)
<attached to belt>   a quill
<worn on arms>       some boreal bone arm plates
<worn around wrist>  a handful of shimmering blossoms
<worn on finger>     a fine ivory ring
<held>               a gnomish life giving gadget [poor] (magic) (glowing)
<worn on legs>       some soldier's bronze leg plates

< 452h/452H 162v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: The Center of the Lair
</map>
The Center of the Lair
Obvious exits: -N -E

< 452h/452H 161v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Bear Lair
</map>

<map>
Zone: The Temple of the Sun.
Room: The Entrance to a Bear Lair
</map>
The Entrance to a Bear Lair
Obvious exits: -E -W
A large buck stands here listening for trouble.
A lanky doe stands here grazing contently.

< 452h/452H 160v/162V Pos: standing >

< 452h/452H 160v/162V Pos: standing >
You start chanting...

< 452h/452H 162v/162V Pos: standing >
A buck leaves west.

< 452h/452H 162v/162V Pos: standing >
Casting: illusionary wall *

< 452h/452H 162v/162V Pos: standing >
You complete your spell...

< 452h/452H 162v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: The Center of the Lair
</map>

<map>
Zone: The Temple of the Sun.
Room: The Center of the Lair
</map>
The Center of the Lair
Obvious exits: -N -E
A large buck stands here listening for trouble.

< 452h/452H 161v/162V Pos: standing >

< 452h/452H 161v/162V Pos: standing >
You start chanting...

< 452h/452H 161v/162V Pos: standing >
Casting: illusionary wall *

< 452h/452H 161v/162V Pos: standing >
Casting: illusionary wall 

< 452h/452H 161v/162V Pos: standing >
You complete your spell...

< 452h/452H 161v/162V Pos: standing >
You sit down and relax.

< 452h/452H 161v/162V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - titan
(10th circle)  1 - clone form
               1 - imprisonment
               2 - gate to ardgral
( 9th circle)  5 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  7 - reflection
( 5th circle)  2 - illusionary wall
               1 - boulder
               3 - shadow travel
( 4th circle)  2 - sleep
               1 - farsee
               1 - infravision
               5 - insects
( 3rd circle)  1 - blindness
               2 - mirror image
               7 - shadow monster
( 2nd circle)  6 - dispel magic
               5 - darkness
( 1st circle)  4 - minor creation
               6 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    2 seconds:  ( 5th) illusionary wall
    5 seconds:  ( 5th) illusionary wall

You can memorize no more spells.
You continue your study.

< 452h/452H 161v/162V Pos: sitting >
You start meditating...

< 452h/452H 162v/162V Pos: sitting >
You have finished memorizing illusionary wall.

< 452h/452H 162v/162V Pos: sitting >
You have finished memorizing illusionary wall.
Your studies are complete.

< 452h/452H 162v/162V Pos: sitting >
You clamber to your feet.

< 452h/452H 162v/162V Pos: standing >
A buck leaves north.

< 452h/452H 162v/162V Pos: standing >
The Center of the Lair
Obvious exits: -N

< 452h/452H 162v/162V Pos: standing >

<map>
Zone: The Temple of the Sun.
Room: A Hidden Alcove in the Cave
</map>

<map>
Zone: The Temple of the Sun.
Room: A Hidden Alcove in the Cave
</map>
A Hidden Alcove in the Cave
Obvious exits: -S
A large buck stands here listening for trouble.
A Halfling (small) stands, floating here (Newbie). (Non-Fraggable)
The old red pine stands, floating here, fighting a deranged bear. (minion)  (casting) 
The old red pine stands, floating here, fighting a deranged bear. (minion)  (casting) 
A deranged bear stands here, fighting the old red pine.

< 452h/452H 161v/162V Pos: standing >

< 452h/452H 161v/162V Pos: standing >
The old red pine completes its spell...
The old red pine utters the words 'zabrahpunso wkadar'
The old red pine causes the EARTH to rise up in the shape of a fist!
The old red pine completes its spell...
The old red pine utters the words 'zabrahpunso wkadar'
The old red pine causes the EARTH to rise up in the shape of a fist!

< 452h/452H 161v/162V Pos: standing >
The old red pine attacks a deranged bear. [0 hits]
A Halfling gives an order to his followers.
The old red pine starts casting an offensive spell.
The old red pine starts casting an offensive spell.

< 452h/452H 161v/162V Pos: standing >
A deranged bear attacks the old red pine. [2 hits]

< 452h/452H 161v/162V Pos: standing >
The old red pine completes its spell...
The old red pine utters the words 'zabrahpunso wkadar'
The old red pine causes the EARTH to rise up in the shape of a fist!
The old red pine completes its spell...
The old red pine utters the words 'zabrahpunso wkadar'
The old red pine causes the EARTH to rise up in the shape of a fist!
You start chanting...
You snap into visibility.

< 452h/452H 161v/162V Pos: standing >
Casting: titan 

< 452h/452H 161v/162V Pos: standing >
You complete your spell...
A huge illusion of Tiru appears from nowhere!
A huge illusion of Tiru suddenly attacks a Halfling!

< 452h/452H 161v/162V Pos: standing >
A Halfling gives an order to his followers.
The old red pine starts casting a spell.

< 452h/452H 161v/162V Pos: standing >
A buck watches the area, making sure the battle does not get out of hand.
Ok.

< 452h/452H 162v/162V Pos: standing >
The old red pine completes its spell...
The old red pine utters the words 'zabrahpunso wkadar'
The old red pine causes the EARTH to rise up in the shape of a fist!
The old red pine attacks a deranged bear. [0 hits]
A deranged bear kicks the old red pine.  Leaves fly everywhere!!
A deranged bear attacks the old red pine. [2 hits]

< 452h/452H 162v/162V Pos: standing >
A Halfling attacks a huge illusion of Tiru. [0 hits]

< 452h/452H 162v/162V Pos: standing >
[Damage: 16 ] A huge illusion of Tiru starts casting a spell called 'shadow shield'.
A huge illusion of Tiru attacks a Halfling. [1 hits]

< 452h/452H 162v/162V Pos: standing >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 452h/452H 162v/162V Pos: standing >
The old red pine attacks a deranged bear. [0 hits]

< 452h/452H 162v/162V Pos: standing >
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 452h/452H 162v/162V Pos: standing >
A huge illusion of Tiru completes his spell...
A huge illusion of Tiru utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a huge illusion of Tiru's skin.
The old red pine attacks a deranged bear. [0 hits]
A deranged bear attacks the old red pine. [2 hits]

< 452h/452H 162v/162V Pos: standing >
A Halfling attacks a huge illusion of Tiru. [0 hits]

< 452h/452H 162v/162V Pos: standing >
A huge illusion of Tiru starts casting an offensive spell.
A huge illusion of Tiru attacks a Halfling. [0 hits]

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
The old red pine attacks a deranged bear. [0 hits]
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
A huge illusion of Tiru completes his spell...
A huge illusion of Tiru utters the word 'iuophwabraz'
A huge illusion of Tiru shows the old red pine! his worst nightmare!
The old red pine attempts to flee.
The old red pine tries to flee, but can't make it out of here!
It's already closed!

< 452h/452H 162v/162V Pos: standing >
A Halfling attacks a huge illusion of Tiru. [0 hits]
The old red pine attacks a deranged bear. [0 hits]
A deranged bear kicks the old red pine.  Leaves fly everywhere!!
A deranged bear attacks the old red pine. [2 hits]
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
[Damage: 14 ] A huge illusion of Tiru starts casting an offensive spell.
A huge illusion of Tiru attacks a Halfling. [1 hits]
It's already closed!

< 452h/452H 162v/162V Pos: standing >
The old red pine attacks a deranged bear. [0 hits]
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
A Halfling attacks a huge illusion of Tiru. [0 hits]
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
The old red pine attacks a deranged bear. [0 hits]
A deranged bear attacks the old red pine. [2 hits]
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
A buck watches the area, making sure the battle does not get out of hand.
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
A huge illusion of Tiru completes his spell...
A huge illusion of Tiru utters the word 'agsplnuahz'
Ghostly hands appear before a Halfling, close around his neck and begin to squeeze!
[Damage: 60 ] A Halfling gasps for air as a pair of ghostly hands tighten around his throat!
It's already closed!

< 452h/452H 162v/162V Pos: standing >
[Damage: 48 ] A Halfling gasps for air as a pair of ghostly hands tighten around his throat!

< 452h/452H 162v/162V Pos: standing >
[Damage: 59 ] A Halfling gasps for air as a pair of ghostly hands tighten around his throat!
The old red pine attacks a deranged bear. [0 hits]
It's already closed!

< 452h/452H 162v/162V Pos: standing >
A huge illusion of Tiru attacks a Halfling. [0 hits]

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
A Halfling attacks a huge illusion of Tiru. [0 hits]
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
The old red pine attacks a deranged bear. [0 hits]
With a final chomp, a deranged bear ends the old red pine's life.
The old red pine is dead! R.I.P.
The old red pine's death cry reverberates in your head as it falls to the ground.
The old red pine quickly returns to the plane from whence they were summoned...
The old red pine stops following a Halfling.

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
You become less hazy.

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
The old red pine attacks a deranged bear. [0 hits]

< 452h/452H 162v/162V Pos: standing >
A buck watches the battle in amusement.
It's already closed!

< 452h/452H 162v/162V Pos: standing >
A Halfling attacks a huge illusion of Tiru. [0 hits]
A huge illusion of Tiru starts casting a spell.
A huge illusion of Tiru attacks a Halfling. [0 hits]

< 452h/452H 162v/162V Pos: standing >
It's already closed!

< 452h/452H 162v/162V Pos: standing >
A deranged bear kicks the old red pine.  Leaves fly everywhere!!
A deranged bear attacks the old red pine. [2 hits]
The old red pine attacks a deranged bear. [0 hits]

< 452h/452H 162v/162V Pos: standing >
A Halfling attacks a huge illusion of Tiru. [0 hits]
It's already closed!

< 452h/452H 162v/162V Pos: standing >
A huge illusion of Tiru completes his spell...
A huge illusion of Tiru utters the word 'agsplnuahz'
Ghostly hands appear before a Halfling, close around his neck and begin to squeeze!
[Damage: 43 ] A Halfling gasps for air, eyes bulging, then falls over, slowly becoming motionless.
A Halfling's patched flesh breastplate was completely destroyed by the massive blow!
A Halfling's some boreal bone arm plates was completely destroyed by the massive blow!
The old red pine stops following a Halfling.
A Halfling is dead! R.I.P.
You receive your share of experience.