<worn as a badge> a misshaped dragonscale badge
<worn on head> the adamantium crown of Krethik Keep [superior] (magic) [80%]
<worn on eyes> an enchanted elven eyepatch 'Opticlude' of constitution (magic)
<worn in ear> a stylish dragonscale stud from The Temple to Skrentherlog
<worn in ear> a tiny copper earring [superior] (magic)
<worn on face> a flaming obsidian veil
<worn around neck> a well-crafted adamantium amulet
<worn around neck> an icy adamantium amulet
<worn on body> a suit of durethium chainmail
<worn about body> a torn frost cloak [superior]
<worn as quiver> a fringed quiver
<worn about waist> a superior adamantium girth
<worn on belt buckle>a shield bearing the crest of Volgk [superior] (magic)
<worn around wrist> an ancient durithalite bracelet [superior] (magic) (glowing) [58%]
<worn around wrist> a polished adamantite bracelet [superior] (magic) (glowing)
<worn on hands> some unique dragonscale claws
<worn on finger> a jeweled stone ring [superior] (magic)
<held> a marbled quartz totem (magic)
<worn on feet> some glowing granite shoes
Obvious exits: -E -S -W
< 1159h/1159H 202v/218V Pos: standing >
You failed.
< 1159h/1159H 202v/218V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
The corpse of a tharnadian illusionist is lying here.
Absu (Githzerai)(small) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
Absu leaves east.
< 1159h/1159H 203v/218V Pos: standing >
You failed.
< 1159h/1159H 203v/218V Pos: standing >
Absu enters from the east.
< 1159h/1159H 204v/218V Pos: standing >
Absu starts casting an offensive spell.
< 1159h/1159H 204v/218V Pos: standing >
A militia guard suddenly attacks Absu!
A militia guard misses Absu.
< 1159h/1159H 204v/218V Pos: standing >
A militia guard suddenly attacks Absu!
A militia guard misses Absu.
< 1159h/1159H 204v/218V Pos: standing >
Absu completes his spell...
Absu utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's sting grazes you.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's decent sting grazes you.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's decent sting grazes you.
< 1142h/1159H 204v/218V Pos: standing >
< T: Fenriz TP: sta TC:few scratches E: insects sta EP: excellent >
You start chanting...
< 1142h/1159H 204v/218V Pos: standing >
< T: Fenriz TP: sta TC:few scratches E: insects sta EP: excellent >
Absu attempts to flee.
Absu tries to flee, but can't make it out of here!
< 1142h/1159H 204v/218V Pos: standing >
< T: Fenriz TP: sta TC:few scratches E: insects sta EP: excellent >
Casting: greater soul disturbance
< 1142h/1159H 204v/218V Pos: standing >
< T: Fenriz TP: sta TC:few scratches E: insects sta EP: excellent >
Absu attempts to flee.
Absu leaves up.
< 1142h/1159H 204v/218V Pos: standing >
< T: Fenriz TP: sta TC:few scratches E: insects sta EP: excellent >
A militia guard leaves up.
A militia guard leaves up.
You abort your spell before it's done!
< 1142h/1159H 204v/218V Pos: standing >
< T: Fenriz TP: sta TC:few scratches E: insects sta EP: excellent >
A swarm of insects's decent sting grazes you.
You dodge a swarm of insects's vicious attack.
A swarm of insects's decent sting grazes you.
A swarm of insects misses you.
You dodge a swarm of insects's vicious attack.
A swarm of insects misses you.
A swarm of insects misses you.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
< 1131h/1159H 204v/218V Pos: standing >
< T: Fenriz TP: sta TC:few scratches E: insects sta EP: excellent >
You failed.
< 1131h/1159H 204v/218V Pos: standing >
< T: Fenriz TP: sta TC:few scratches E: insects sta EP: excellent >
A swarm of insects dodges your futile attack.
< 1131h/1159H 204v/218V Pos: standing >
< T: Fenriz TP: sta TC:few scratches E: insects sta EP: excellent >
You dodge a swarm of insects's vicious attack.
A swarm of insects's decent sting grazes you.
A swarm of insects's decent sting grazes you.
A swarm of insects leaps towards you and sinks its jaws dripping with venom deep in your flesh.
You feel very sick.
A swarm of insects's fine sting grazes you.
A swarm of insects's decent sting grazes you.
A swarm of insects's decent sting grazes you.
A swarm of insects's decent sting grazes you.
A swarm of insects's decent sting grazes you.
You dodge a swarm of insects's vicious attack.
< 1070h/1159H 204v/218V Pos: standing >
< T: Fenriz TP: sta TC:few scratches E: insects sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 1070h/1159H 204v/218V Pos: standing >
< T: Fenriz TP: sta TC:few scratches E: insects sta EP: excellent >
A swarm of insects's fine sting wounds you.
A swarm of insects's decent sting grazes you.
A swarm of insects's decent sting grazes you.
You dodge a swarm of insects's vicious attack.
A swarm of insects's sting grazes you.
A swarm of insects's fine sting wounds you.
A swarm of insects's decent sting grazes you.
A swarm of insects's sting grazes you.
A swarm of insects's decent sting grazes you.
< 1009h/1159H 204v/218V Pos: standing >
< T: Fenriz TP: sta TC: small wounds E: insects sta EP: excellent >
You attempt to flee...
The Northern Wall Road
Obvious exits: -E -S -W
You flee eastward!
< 1009h/1159H 183v/218V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
< 1009h/1159H 183v/218V Pos: standing >
You failed.
< 1009h/1159H 184v/218V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
The corpse of a Githzerai is lying here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 1009h/1159H 184v/218V Pos: standing >
You failed.
< 1009h/1159H 184v/218V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 1009h/1159H 184v/218V Pos: standing >
You failed.
< 1009h/1159H 184v/218V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
The corpse of a Githzerai is lying here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 1009h/1159H 183v/218V Pos: standing >
You failed.
< 1010h/1159H 184v/218V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
< 1010h/1159H 183v/218V Pos: standing >
You failed.
< 1010h/1159H 183v/218V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
Puddles of fresh blood cover the ground.
The corpse of a tharnadian illusionist is lying here.
A young cleric is standing here, smiling at you warmly.(Gold Aura)
< 1010h/1159H 183v/218V Pos: standing >
You failed.
< 1010h/1159H 183v/218V Pos: standing >
A Northern Guard Tower
Obvious exits: -D
[3] A soft leather jacket has been discarded here.
[2] A suit of spiked leather armor lies here.
[3] A pair of vorhide fingers are lying on the ground.
[3] A small sword was abandoned here.
A heavy Scorpion ballista is here.
A Kobold (small) ThE FuRY *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A Kobold (small) ThE FuRY *-* Bloodlust *-* sits in mid-air here, fighting a militia guard.(Red Aura)
A Kobold (small) ThE FuRY *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling the walls.(Red Aura)
A Kobold (small) ThE FuRY *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A militia guard stands here, fighting a Kobold.
A militia guard stands here, fighting a Kobold.
< 1010h/1159H 183v/218V Pos: standing >
A militia guard's impressive slash strikes a Kobold.
A militia guard's impressive slash strikes a Kobold.
You failed.
< 1010h/1159H 184v/218V Pos: standing >
A militia guard barely blocks a Kobold's lunge at him.
A militia guard starts casting an offensive spell.
< 1011h/1159H 185v/218V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
Puddles of fresh blood cover the ground.
The corpse of a tharnadian illusionist is lying here.
A young cleric is standing here, smiling at you warmly.(Gold Aura)
< 1011h/1159H 184v/218V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.
< 1011h/1159H 187v/218V Pos: standing >
The sun starts to set in the south.
< 1012h/1159H 188v/218V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'
< 1012h/1159H 190v/218V Pos: standing >
You failed.
< 1012h/1159H 190v/218V Pos: standing >
You failed.
< 1013h/1159H 192v/218V Pos: standing >
A Northern Guard Tower
Obvious exits: -D
[3] A soft leather jacket has been discarded here.
[2] A suit of spiked leather armor lies here.
[3] A pair of vorhide fingers are lying on the ground.
[3] A small sword was abandoned here.
A heavy Scorpion ballista is here.
A Kobold (small) ThE FuRY *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A Kobold (small) ThE FuRY *-* Bloodlust *-* stands in mid-air here, fighting a militia guard.(Red Aura)
A Kobold (small) ThE FuRY *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling the walls.(Red Aura)
A Kobold (small) ThE FuRY *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A militia guard stands here, fighting a Kobold.
A militia guard stands here, fighting a Kobold.
< 1013h/1159H 193v/218V Pos: standing >
You start chanting...
< 1013h/1159H 193v/218V Pos: standing >
Casting: greater soul disturbance
A militia guard parries a Kobold's lunge at him.
< 1013h/1159H 194v/218V Pos: standing >
You complete your spell...
You point at a Kobold.
[Damage: 188 ] With a gasp, a Kobold realizes his soul will disturb him no more.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a militia guard.
A militia guard starts casting an offensive spell.
< 1014h/1159H 194v/218V Pos: standing >
A militia guard suddenly attacks a militia guard!
A militia guard misses a militia guard.
< 1014h/1159H 195v/218V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's decent sting grazes you.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects's fine sting wounds you.
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
A swarm of insects misses you.
< 996h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: small wounds E: insects sta EP: excellent >
You start chanting...
A Kobold suddenly attacks YOU!
A Kobold misses you.
< 996h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: small wounds E: insects sta EP: excellent >
A militia guard starts casting an offensive spell.
< 996h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: small wounds E: insects sta EP: excellent >
Casting: greater soul disturbance
< 996h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: small wounds E: insects sta EP: excellent >
A militia guard suddenly attacks a militia guard!
A militia guard misses a militia guard.
< 996h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: small wounds E: insects sta EP: excellent >
You complete your spell...
You point at a Kobold.
[Damage: 234 ] With a gasp, a Kobold realizes his soul will disturb him no more.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a militia guard.
< 996h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: small wounds E: insects sta EP: excellent >
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
A swarm of insects misses you.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
A swarm of insects's decent sting grazes you.
You dodge a swarm of insects's vicious attack.
< 990h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: small wounds E: insects sta EP: excellent >
A militia guard completes his spell...
A militia guard utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
< 916h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: small wounds E: insects sta EP: excellent >
You gasp for air as a pair of ghostly hands tighten around your throat!
A militia guard dodges a militia guard's attack.
A militia guard easily ducks under a militia guard's lame kick.
< 867h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: few wounds E: insects sta EP: excellent >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 787h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: few wounds E: insects sta EP: excellent >
You start chanting...
A militia guard starts casting an offensive spell.
< 787h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: few wounds E: insects sta EP: excellent >
Casting: greater soul disturbance **
You dodge a swarm of insects's vicious attack.
A swarm of insects's sting grazes you.
A swarm of insects's sting grazes you.
A swarm of insects's sting grazes you.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
A swarm of insects's decent sting grazes you.
< 764h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: few wounds E: insects sta EP: excellent >
A militia guard misses a militia guard.
< 764h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: few wounds E: insects sta EP: excellent >
Your muscles contract suddenly as toxin attacks your neural system.
Casting: greater soul disturbance *
A militia guard completes his spell...
A militia guard utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
< 690h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: few wounds E: insects sta EP: excellent >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 641h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: few wounds E: insects sta EP: excellent >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 590h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: few wounds E: insects sta EP: excellent >
Casting: greater soul disturbance
A militia guard starts casting an offensive spell.
< 590h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: few wounds E: insects sta EP: excellent >
You complete your spell...
You point at a Kobold.
[Damage: 227 ] With a gasp, a Kobold realizes his soul will disturb him no more.
Upon being struck, a Kobold disappears into thin air.
A Kobold stops following a militia guard.
A swarm of insects misses you.
A swarm of insects's sting wounds you.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
A swarm of insects misses you.
A swarm of insects's decent sting grazes you.
A swarm of insects's decent sting grazes you.
You dodge a swarm of insects's vicious attack.
A swarm of insects's decent sting wounds you.
A militia guard dodges a militia guard's attack.
< 568h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: nasty wounds E: insects sta EP: excellent >
You failed.
< 568h/1159H 195v/218V Pos: standing >
< T: Fenriz TP: sta TC: nasty wounds E: insects sta EP: excellent >
You attempt to flee...
The Northern Keats Intersection
Obvious exits: -E -S -W -U
Puddles of fresh blood cover the ground.
The corpse of a tharnadian illusionist is lying here.
A young cleric is standing here, smiling at you warmly.(Gold Aura)
You flee downward!
< 568h/1159H 172v/218V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
< 568h/1159H 171v/218V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
< 568h/1159H 170v/218V Pos: standing >
The snow has let up a little.
< 568h/1159H 171v/218V Pos: standing >
A stray dog enters from the north.
< 568h/1159H 171v/218V Pos: standing >
You start chanting...
< 568h/1159H 172v/218V Pos: standing >
Casting: greater mending ******
< 568h/1159H 172v/218V Pos: standing >
A militia guard enters from the east.
A Kobold enters from the east.
< 568h/1159H 173v/218V Pos: standing >
Casting: greater mending *****
A tharnadian thief-hunter enters from the east.
< 568h/1159H 173v/218V Pos: standing >
A tharnadian thief-hunter suddenly attacks a Kobold!
A halo of white light settles over a tharnadian thief-hunter as he charges into battle.
A tharnadian thief-hunter's fine punch strikes a Kobold hard.
A militia guard starts casting an offensive spell.
< 568h/1159H 173v/218V Pos: standing >
Casting: greater mending ****
< 568h/1159H 174v/218V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
< 515h/1159H 174v/218V Pos: standing >
<A tharnadian thief-hunter starts casting a spell.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 468h/1159H 174v/218V Pos: standing >
<Casting: greater mending ***
You gasp for air as a pair of ghostly hands tighten around your throat!
< 392h/1159H 174v/218V Pos: standing >
<A militia guard starts casting an offensive spell.
< 392h/1159H 174v/218V Pos: standing >
<Casting: greater mending **
< 392h/1159H 174v/218V Pos: standing >
<A tharnadian thief-hunter dodges a Kobold's attack.
< 392h/1159H 174v/218V Pos: standing >
<A militia guard completes his spell...
A militia guard utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
A tharnadian thief-hunter completes his spell...
A tharnadian thief-hunter utters the word 'gaiqhjabral'
A tharnadian thief-hunter's is encased in a solid white aura!
< 312h/1159H 174v/218V Pos: standing >
<Casting: greater mending *
You gasp for air as a pair of ghostly hands tighten around your throat!
< 261h/1159H 174v/218V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
< 215h/1159H 174v/218V Pos: standing >
<A Kobold dodges a tharnadian thief-hunter's attack.
A tharnadian thief-hunter's fine punch strikes a Kobold very hard.
A tharnadian thief-hunter's fine punch strikes a Kobold very hard.
< 215h/1159H 174v/218V Pos: standing >
<A militia guard starts casting an offensive spell.
< 215h/1159H 174v/218V Pos: standing >
<You complete your spell...
You shudders as an immense rush of life flows into his body!
< 380h/1159H 174v/218V Pos: standing >
<You attempt to flee...
A Bend in the Wall Road
Obvious exits: -N -E -W#
A young man in leather armor seems to be patrolling the area.
You flee westward!
< 380h/1159H 149v/218V Pos: standing >
A militia guard enters from the east.
< 380h/1159H 150v/218V Pos: standing >
The Northern Wall Road
Obvious exits: -N -S
A large wandering dog is here, growling at you.
< 380h/1159H 149v/218V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
< 380h/1159H 148v/218V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S#
A human merchant from another town stands here, perusing Tharnadia.
< 380h/1159H 148v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 380h/1159H 148v/218V Pos: standing >
A militia guard enters from the east.
< 380h/1159H 148v/218V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
< 380h/1159H 148v/218V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.
< 380h/1159H 148v/218V Pos: standing >
A militia guard enters from the south.
< 380h/1159H 149v/218V Pos: standing >
A militia guard starts casting an offensive spell.
< 380h/1159H 149v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 380h/1159H 149v/218V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
A militia guard creates a hammer out of thin air that smashes into you!
Sorry, you aren't allowed to do that in combat.
< 294h/1159H 150v/218V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 294h/1159H 150v/218V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 294h/1159H 150v/218V Pos: standing >
<You attempt to flee...
A Bend in the Wall Road
Obvious exits: -N -E -S#
A human merchant from another town stands here, perusing Tharnadia.
You flee southward!
< 294h/1159H 119v/218V Pos: standing >
A militia guard enters from the north.
< 294h/1159H 119v/218V Pos: standing >
A militia guard starts casting an offensive spell.
< 294h/1159H 119v/218V Pos: standing >
Pardon?
< 294h/1159H 119v/218V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
A militia guard creates a hammer out of thin air that smashes into you!
OUCH! That really did HURT!
Sorry, you aren't allowed to do that in combat.
< 166h/1159H 120v/218V Pos: standing >
<Sorry, you aren't allowed to do that in combat.
< 166h/1159H 120v/218V Pos: standing >
<A militia guard starts casting an offensive spell.
< 166h/1159H 120v/218V Pos: standing >
<You miss a militia guard.
< 166h/1159H 120v/218V Pos: standing >
< T: Fenriz TP: sta TC: awful E: a militia guard sta EP: excellent >
You attempt to flee...
A Bend in the Wall Road
Obvious exits: -S -W
You flee eastward!
< 166h/1159H 94v/218V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S#
Fresh blood splatters cover the area.
A young man in leather armor seems to be patrolling the walls.(Red Aura)
A human merchant from another town stands here, perusing Tharnadia.
A militia guard leaves east.
< 166h/1159H 93v/218V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W
< 166h/1159H 93v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 166h/1159H 93v/218V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A young man in leather armor seems to be patrolling the walls.
< 166h/1159H 93v/218V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
A stray tomcat is darting after rodents, here.
< 166h/1159H 92v/218V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -E -W -U
< 166h/1159H 92v/218V Pos: standing >
Inside the Northern Beach Gates
Obvious exits: -N# -E -W
A few drops of fresh blood are scattered around the area.
A young man in leather armor seems to be patrolling the area.
< 166h/1159H 91v/218V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -E -W -U
Puddles of fresh blood cover the ground.
A human merchant from another town stands here, perusing Tharnadia.
A large rat is scurrying about here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A woman is standing here, shopping about the town.
< 166h/1159H 90v/218V Pos: standing >
A Bend in the Wall Road
Obvious exits: -E -S
< 166h/1159H 89v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 166h/1159H 90v/218V Pos: standing >
The Western Wall Road
Obvious exits: -N -E# -S
< 166h/1159H 89v/218V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E
Puddles of fresh blood cover the ground.
A large wandering dog is here, growling at you.
< 166h/1159H 88v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 167h/1159H 88v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 167h/1159H 88v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 167h/1159H 89v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 167h/1159H 89v/218V Pos: standing >
The Western Wall Road
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A young man in leather armor seems to be patrolling the walls.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
< 167h/1159H 88v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 167h/1159H 88v/218V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'
Alas, you cannot go that way. . . .
< 167h/1159H 88v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 167h/1159H 88v/218V Pos: standing >
You sit down and relax.
< 167h/1159H 89v/218V Pos: sitting >
Nah... You feel too relaxed to do that...
< 167h/1159H 89v/218V Pos: sitting >
Nah... You feel too relaxed to do that...
< 167h/1159H 89v/218V Pos: sitting >
Nah... You feel too relaxed to do that...
< 167h/1159H 90v/218V Pos: sitting >
You are already resting.
< 167h/1159H 90v/218V Pos: sitting >
Nah... You feel too relaxed to do that...
A militia guard enters from the west.
< 167h/1159H 91v/218V Pos: sitting >
Nah... You feel too relaxed to do that...
A militia guard leaves east.
< 167h/1159H 91v/218V Pos: sitting >
You clamber to your feet.
< 167h/1159H 92v/218V Pos: standing >
You are already standing.
< 167h/1159H 92v/218V Pos: standing >
Alas, you cannot go that way. . . .
< 167h/1159H 92v/218V Pos: standing >
A militia guard enters from the east.
< 167h/1159H 93v/218V Pos: standing >
Your muscles contract suddenly as toxin attacks your neural system.
A militia guard starts casting an offensive spell.
< 167h/1159H 93v/218V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
You wish that your wounds would stop BLEEDING so much!
< 119h/1159H 94v/218V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 44h/1159H 94v/218V Pos: standing >
<Everything suddenly goes black as a pair of ghostly hands choke the life out of you...
Your shield bearing the crest of Volgk [superior] was completely destroyed by the massive blow!
Your jeweled stone ring was completely destroyed by the massive blow!