The death of [51 Storm Druid] Roen (Grey Elf)

in Dining Room in Jenna's Wayhouse

from the perspective of [51 Storm Druid] Roen (Grey Elf)

<worn on head>       the crown of unholy saints of constitution
<worn on eyes>       a finely-woven mesh eyepatch
<worn in ear>        a masterly-crafted leather stud
<worn on face>       a jeweled bronze mask
<worn around neck>   a druidic necklace of fish scales
<worn about body>    a soft skin cloak
<worn as quiver>     a legendary diamond quiver
<worn on belt buckle>a rugged adventurers satchel of dexterity (illuminating)
<attached to belt>   a rugged adventurers satchel (illuminating)
<worn on arms>       sleeves of pleated seal-skin [superior]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [78%]
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [superior] [88%]
<worn on hands>      some brutal ruby mitts
<worn on finger>     a twined bone ring
<worn on finger>     a tarnished and abused ring [poor]
<primary weapon>     a mace of cleansing [superior]
<worn on legs>       some skin-wrapped hide leggings
<worn on feet>       some light diamond shoes from The Savannah of Broken Trusts

  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 213h/505H 34v/197V Pos: standing >
 
  ...^.   
 .......  
 +++@+++  
 ...M...  
  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 214h/505H 33v/197V Pos: standing >
 
  ..^..   
 .......  
 +++@+++  
 ..M....  
  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 215h/505H 32v/197V Pos: standing >
 
  .^...   
 .......  
 +++@+++  
 .M.....  
  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 216h/505H 32v/197V Pos: standing >
 
  ^....   
 .......  
 +++@+++  
 M......  
  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 217h/505H 31v/197V Pos: standing >
 
  .....   
 .......  
 +++@+++  
 .......  
  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 218h/505H 30v/197V Pos: standing >
 
  .....   
 .......  
 +++@+++  
 .......  
  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 219h/505H 29v/197V Pos: standing >
 
  .....   
 .......  
 +++@+++  
 .......  
  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 220h/505H 29v/197V Pos: standing >
 
  .....   
 .......  
 +++@+++  
 .......  
  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 221h/505H 28v/197V Pos: standing >
 
  .....   
 .......  
 +++@+++  
 .......  
  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 222h/505H 27v/197V Pos: standing >
 
  .....   
 .......  
 +++@+++  
 .......  
  ....^   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 223h/505H 27v/197V Pos: standing >
 
  .....   
 .......  
 +++@+++  
 .......  
  ...^.   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 224h/505H 26v/197V Pos: standing >
 
  .....   
 .......  
 +++@+++  
 .......  
  ..^..   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 225h/505H 25v/197V Pos: standing >
 
  .....   
 .......  
 +++@+++  
 .......  
  .^...   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 226h/505H 24v/197V Pos: standing >
 
  .....   
 .......  
 +++@++M  
 .......  
  ^....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 228h/505H 24v/197V Pos: standing >
 
  .....   
 .......  
 +++@+M+  
 .......  
  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 229h/505H 23v/197V Pos: standing >
 
  ....^   
 ......+  
 +++@M++  
 .......  
  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 230h/505H 22v/197V Pos: standing >
A highwayman enters from the east.

< 231h/505H 23v/197V Pos: standing >
 
  ...^.   
 .....++  
 ++M@++^  
 .......  
  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 232h/505H 22v/197V Pos: standing >
 
  ..^.M   
 ....++.  
 +M+@+^.  
 .......  
  M...^   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 233h/505H 21v/197V Pos: standing >
 
  .^.M.   
 ...++..  
 M++@^.^  
 ......^  
  ...^^   
An Immaculate Stone Highway
Obvious exits: -North -South -West 

< 234h/505H 20v/197V Pos: standing >
A militia guard snaps into visibility.

< 238h/505H 22v/197V Pos: standing >
 
  ...M.   
 ..^.+.^  
 ...@+..  
 M++M^.^  
  .....   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 242h/505H 21v/197V Pos: standing >
 
  ..M.^   
 .^.+.^^  
 ..+@..^  
 ++M^.^^  
  ....^   
An Immaculate Stone Highway
Obvious exits: -North -East  -South -West 

< 244h/505H 21v/197V Pos: standing >
Jenna's Wayhouse
   This cozy wayhouse is darn right country in decorations,
with a grand piano, long bar, and a dozen or so round
tables for relaxing at. The bar as well as the liquor
cabinet behind it are made from solid oak, and the long
cabinet has a large piece of stained glass set into its
center. The glass has printed at its center, in large
swirling letters, "Jenna's Wayhouse". The smells of lamp
oil and women's perfume fill the air, mixing in with the
smoke coming from the fireplace on the east wall. The room
continues south, where it looks like meals are served, and
has two doors leading outside to the north and west.
Obvious exits: -North -South -West #
An old ranger is sitting here at a table, relaxing.
A road weary traveller is resting here after a long journey
Jenna, owner of the wayhouse, is resting here.

< 245h/505H 18v/197V Pos: standing >
Dining Room in Jenna's Wayhouse
   This large room is a bit more dimly lit than the one
north of here, and is filled with a dozen or more large
round tables. At the center of the room sits a large
walled fire pit, with a roasting apparatus above it. The
smells of cooked meat and vegetables fill the air, and
this looks like the ideal place for a fine meal and
relaxing evening. There is a small back room to the east,
and the main bar to the north.
Obvious exits: -North -East 
A shady looking mercenary is here, regarding you with suspicion.
A female traveller is relaxing here after a long journey
A male traveller is sitting here, enjoying a drink.
A male traveller is sitting here, enjoying a drink.
The cook is standing here, preparing a large meal.

< 250h/505H 15v/197V Pos: standing >
You start chanting...

< 253h/505H 16v/197V Pos: standing >
Casting: natures touch 

< 258h/505H 18v/197V Pos: standing >
You complete your spell...
The warmth of nature fills your body.

< 259h/505H 18v/197V Pos: standing >
A militia guard starts casting an offensive spell.

< 333h/505H 19v/197V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!

< 307h/505H 20v/197V Pos: standing >
<A militia guard snaps into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 235h/505H 20v/197V Pos: standing >
<You attempt to flee...
Back Room
   This smaller chamber is about twenty feet wide and looks
very much like a gambling room. It would seem that Jenna
has definitely designed this place with fun and relaxation
in mind. A couple of large slot machines sit against the
east wall, and two card tables sit at the center of the
room. A small staircase leads up to the second floor on
the south wall, while the dining room can be seen to the
west.
Obvious exits: -West  -Up   
A stable hand is here, tending to his duties about the barn.
A native indian is sitting here at the card table, playing poker.
A sly and devious looking card shark is sitting at the gambling table here.
You flee eastward!

< 235h/505H 0v/197V Pos: standing >
You're too exhausted.

< 235h/505H 1v/197V Pos: standing >
Alas, you cannot go that way. . . .

< 235h/505H 1v/197V Pos: standing >
Alas, you cannot go that way. . . .

< 236h/505H 1v/197V Pos: standing >
A militia guard snaps into visibility.

< 239h/505H 2v/197V Pos: standing >
Dining Room in Jenna's Wayhouse
   This large room is a bit more dimly lit than the one
north of here, and is filled with a dozen or more large
round tables. At the center of the room sits a large
walled fire pit, with a roasting apparatus above it. The
smells of cooked meat and vegetables fill the air, and
this looks like the ideal place for a fine meal and
relaxing evening. There is a small back room to the east,
and the main bar to the north.
Obvious exits: -North -East 
A shady looking mercenary is here, regarding you with suspicion.
A female traveller is relaxing here after a long journey
A male traveller is sitting here, enjoying a drink.
A male traveller is sitting here, enjoying a drink.
The cook is standing here, preparing a large meal.

< 242h/505H 1v/197V Pos: standing >
You're too exhausted.

< 244h/505H 2v/197V Pos: standing >
You're too exhausted.

< 245h/505H 2v/197V Pos: standing >
A militia guard starts casting an offensive spell.

< 248h/505H 3v/197V Pos: standing >
You're too exhausted.

< 249h/505H 3v/197V Pos: standing >
You're too exhausted.

< 251h/505H 3v/197V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
A militia guard creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 138h/505H 4v/197V Pos: standing >
<Someone dodges your futile attack.
A militia guard snaps into visibility.

< 138h/505H 4v/197V Pos: standing >
<A militia guard snaps into visibility.

< 138h/505H 4v/197V Pos: standing >
<A militia guard snaps into visibility.

< 138h/505H 4v/197V Pos: standing >
<You start chanting...

< 138h/505H 4v/197V Pos: standing >
<A militia guard snaps into visibility.
A militia guard completes his spell...
A militia guard utters the word 'hammer'
A militia guard creates a hammer out of thin air that smashes into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 25h/505H 4v/197V Pos: standing >
<Casting: natures touch 

< 25h/505H 4v/197V Pos: standing >
<You complete your spell...
The warmth of nature fills your body.
A militia guard snaps into visibility.

< 25h/505H 4v/197V Pos: standing >
<Sparks...  flashing lights...  you cannot concentrate!
You miss someone.
A militia guard snaps into visibility.
A militia guard dodges your futile attack.

< 95h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC:pretty hurt E: a militia guard sta EP: excellent >
 A militia guard snaps into visibility.
A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
You resist the effects of a militia guard's spell!

< 95h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You start chanting...

< 106h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC:pretty hurt E: someone sta EP: excellent >
 A militia guard snaps into visibility.

< 111h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC:pretty hurt E: a militia guard sta EP: excellent >
 Casting: natures touch 

< 113h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC:pretty hurt E: a militia guard sta EP: excellent >
 You complete your spell...
The warmth of nature fills your body.

< 113h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC:pretty hurt E: someone sta EP: excellent >
 A militia guard snaps into visibility.

< 160h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: someone sta EP: excellent >
 A militia guard snaps into visibility.
A militia guard completes his spell...
A militia guard utters the word 'pawwzf'
A militia guard creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 102h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC:pretty hurt E: a militia guard sta EP: excellent >
 You start chanting...

< 113h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC:pretty hurt E: a militia guard sta EP: excellent >
 A militia guard snaps into visibility.

< 118h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC:pretty hurt E: a militia guard sta EP: excellent >
 Casting: natures touch 

< 120h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You complete your spell...
The warmth of nature fills your body.

< 120h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC:pretty hurt E: someone sta EP: excellent >
 A militia guard snaps into visibility.

< 167h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: a militia guard sta EP: excellent >
 A militia guard completes his spell...
A militia guard utters the word 'uigzqhg'
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
-=[A swarm of insects's decent sting strikes you.]=-
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
-=[A swarm of insects's decent sting strikes you.]=-
A swarm of insects appears from nowhere!
A swarm of insects suddenly attacks YOU!
-=[A swarm of insects's decent sting strikes you.]=-
Someone misses you.
Someone misses you.
Someone misses you.
Someone misses you.
A militia guard snaps into visibility.

< 148h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC:pretty hurt E: a militia guard sta EP: excellent >
 You start chanting...
A militia guard snaps into visibility.

< 182h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: a militia guard sta EP: excellent >
 Casting: natures touch 
A militia guard snaps into visibility.

< 189h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You complete your spell...
The warmth of nature fills your body.

< 189h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You miss someone.
You miss someone.
A militia guard snaps into visibility.

< 236h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: a militia guard sta EP: excellent >
 A militia guard snaps into visibility.
A militia guard completes his spell...
A militia guard utters the word 'titan'
A huge illusion of Tiru appears from nowhere!
A huge illusion of Tiru suddenly attacks YOU!
-=[A huge illusion of Tiru's punch strikes you.]=-

< 248h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: someone sta EP: excellent >
 -=[A swarm of insects's decent sting wounds you.]=-
-=[A swarm of insects's decent sting wounds you.]=-
You barely block a swarm of insects's lunge at you.
-=[A swarm of insects's sting wounds you.]=-
You barely block a swarm of insects's lunge at you.
-=[A swarm of insects's fine sting strikes you.]=-
-=[A swarm of insects's sting strikes you.]=-
-=[A swarm of insects's crude sting wounds you.]=-
-=[A swarm of insects's decent sting wounds you.]=-

< 202h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You start chanting...

< 213h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: someone sta EP: excellent >
 A militia guard snaps into visibility.

< 220h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: a militia guard sta EP: excellent >
 Casting: natures touch 

< 220h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You complete your spell...
The warmth of nature fills your body.

< 220h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: someone sta EP: excellent >
 A militia guard snaps into visibility.
You barely block a swarm of insects's lunge at you.
You dodge a swarm of insects's vicious attack.
A swarm of insects misses you.
-=[A swarm of insects's decent sting wounds you.]=-
You barely block a swarm of insects's lunge at you.
-=[A swarm of insects's decent sting wounds you.]=-
-=[A swarm of insects's decent sting wounds you.]=-
You barely block a swarm of insects's lunge at you.
-=[A swarm of insects's decent sting wounds you.]=-

< 242h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You no longer see spots.
A militia guard snaps into visibility.
A militia guard completes his spell...
A militia guard utters the words 'shadow monster'
A shadow monster appears from nowhere!
A shadow monster suddenly attacks YOU!
-=[A shadow monster's punch strikes you.]=-

< 250h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You miss someone.
You miss someone.
A militia guard snaps into visibility.
You start chanting...

< 261h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: few wounds E: a militia guard sta EP: excellent >
 A militia guard snaps into visibility.

< 266h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: few wounds E: a militia guard sta EP: excellent >
 You dodge a huge illusion of Tiru's vicious attack.
A huge illusion of Tiru starts casting an offensive spell.

< 266h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: few wounds E: a militia guard sta EP: excellent >
 A militia guard snaps into visibility.
A militia guard completes his spell...
A militia guard utters the words 'shadow monster'
A shadow monster appears from nowhere!
A shadow monster suddenly attacks YOU!
-=[A shadow monster's decent punch strikes you.]=-

< 252h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: a militia guard sta EP: excellent >
 Casting: natures touch 

< 252h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You complete your spell...
The warmth of nature fills your body.
You block a swarm of insects's lunge at you.
You dodge a swarm of insects's vicious attack.
You block a swarm of insects's lunge at you.
-=[A swarm of insects's sting wounds you.]=-
-=[A swarm of insects's decent sting wounds you.]=-
-=[A swarm of insects's decent sting wounds you.]=-
You dodge a swarm of insects's vicious attack.
You block a swarm of insects's lunge at you.
You dodge a swarm of insects's vicious attack.

< 231h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: someone sta EP: excellent >
 Someone misses you.
Someone misses you.
Someone misses you.
Someone misses you.
Someone misses you.
A militia guard snaps into visibility.
A militia guard starts casting an offensive spell.

< 278h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: few wounds E: a militia guard sta EP: excellent >
 -=[A shadow monster's punch strikes you.]=-
You dodge a shadow monster's vicious attack.
You start chanting...

< 298h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: few wounds E: someone sta EP: excellent >
 A militia guard snaps into visibility.

< 303h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: few wounds E: someone sta EP: excellent >
 A militia guard snaps into visibility.
A militia guard completes his spell...
A militia guard utters the words 'shadow monster'
A shadow monster appears from nowhere!
A shadow monster suddenly attacks YOU!
-=[A shadow monster's decent punch strikes you.]=-

< 290h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: few wounds E: a militia guard sta EP: excellent >
 -=[A swarm of insects's decent sting wounds you.]=-
You block a swarm of insects's lunge at you.
You dodge a swarm of insects's vicious attack.
You block a swarm of insects's lunge at you.
You block a swarm of insects's lunge at you.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
You block a swarm of insects's lunge at you.
You dodge a swarm of insects's vicious attack.

< 286h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: few wounds E: someone sta EP: excellent >
 Casting: natures touch 

< 286h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: few wounds E: someone sta EP: excellent >
 You complete your spell...
The warmth of nature fills your body.

< 286h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: few wounds E: someone sta EP: excellent >
 You block a shadow monster's lunge at you.

< 333h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: few wounds E: someone sta EP: excellent >
 A huge illusion of Tiru completes his spell...
A huge illusion of Tiru utters the word 'asphyxiate'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!
Someone misses you.
Someone misses you.
Someone misses you.
Someone misses you.
A militia guard snaps into visibility.
A militia guard starts casting an offensive spell.

< 241h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: a militia guard sta EP: excellent >
 You gasp for air as a pair of ghostly hands tighten around your throat!
OUCH!  That really did HURT!

< 173h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: nasty wounds E: someone sta EP: excellent >
 A militia guard snaps into visibility.
A militia guard completes his spell...
A militia guard utters the words 'waouq wuggurz'
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You stagger as a magic missile from a militia guard hits you.
You resist the effects of a militia guard's spell!
You gasp for air as a pair of ghostly hands tighten around your throat!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 58h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: awful E: a militia guard sta EP: excellent >
 -=[A huge illusion of Tiru's punch seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!

< 56h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: awful E: someone sta EP: excellent >
 You must commune with nature more before invoking its power.

< 56h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: awful E: someone sta EP: excellent >
 You must commune with nature more before invoking its power.

< 61h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: awful E: someone sta EP: excellent >
 -=[A swarm of insects's decent sting strikes you hard.]=-
You wish that your wounds would stop BLEEDING so much!
A swarm of insects misses you.
A swarm of insects misses you.
A swarm of insects misses you.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
You dodge a swarm of insects's vicious attack.
You must commune with nature more before invoking its power.
A militia guard snaps into visibility.

< 54h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: awful E: a militia guard sta EP: excellent >
 You must commune with nature more before invoking its power.

< 56h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: awful E: a militia guard sta EP: excellent >
 A militia guard completes his spell...
A militia guard utters the words 'magic missile'
You stagger as a magic missile from a militia guard hits you.
You wish that your wounds would stop BLEEDING so much!
You resist the effects of a militia guard's spell!
You stagger as a magic missile from a militia guard hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a militia guard hits you.
You wish that your wounds would stop BLEEDING so much!
You stagger as a magic missile from a militia guard hits you.
You wish that your wounds would stop BLEEDING so much!
You dodge a shadow monster's vicious attack.
You block a shadow monster's lunge at you.
You start chanting...

< 16h/505H 4v/197V Pos: standing >
< T: Roen TP: sta TC: awful E: a militia guard sta EP: excellent >
 -=[A shadow monster's punch causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
-=[A shadow monster's decent punch hits you.]=-
Your consciousness begins to fade in and out as your mortality slips away.....

< -10h/505H 4v/197V Pos: on your ass >