The death of [51 Shadowmage] Kestril Red Moon Disciples (Grey Elf)

in Road beneath the Gate Tower

from the perspective of [56 Dark Dreamer] Tiru *-* Bloodlust *-* (Kobold)

<worn as a badge>    the emblem of a MaDMaN [84%]
<worn on head>       the crown of Aramus (glowing) (humming)[239h 7m 23s]
<worn on eyes>       a flaming visor (illuminating)
<worn in ear>        an earring woven of mandrake fiber
<worn on face>       mask of the flayed mind (invis)
<worn around neck>   Lolth's pestilent pendant
<worn around neck>   a pentagram necklace
<worn on body>       the robe of the mind
<worn about body>    the will of the waves (glowing) (humming)
<worn on back>       a large leather backpack
<worn about waist>   a belt encrusted with black sapphires
<worn on belt buckle>a black leather tome with an embossed dracolich
<worn on arms>       the sleeves of the fallen (glowing)
<worn around wrist>  a bracelet of dracolich hide (humming)
<worn around wrist>  a bracelet of blue flames
<worn on hands>      the sacred stone claws of Aan
<worn on finger>     a ring of barbarian flesh
<worn on finger>     a tiny bone ring
<primary weapon>     a steel dagger
<held>               the opal eye of Nrohtereb
<worn on legs>       a pair of aboleth leggings [86%]

This strange and interesting creature appears to be from some distant land.
The age of this individual is nearly impossible to calculate, as it is shrouded
in a massive cloak that is heavily stained and soiled. This cloak also disguises
what battlefield capabilities or magical prowess he possesses if any.
Breryan the human ethermancer appears to be Human and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..
His hands glow blood red!

<worn around wrist>  a shimmering bone wristguard

< 464h/464H 104v/149V Pos: standing >
   ..*+.....    
  ....M...      
 M....+... M .  
 M^...+...   .  
 .M^..+@......  
 .M.M.+..^..M^  
 *.^.^+..^....  
  +++++.....^   
   **.+.....    

< 464h/464H 108v/149V Pos: standing >
   ...M...      
  ....+... M    
 M^...+...   .  
 .M^..+M......  
 .M.M.+@.^..M^  
 *.^.^+..^....  
 ++++++.....^.  
  ***.+......   
   M.^+....^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 464h/464H 107v/149V Pos: standing >
   ....M...     
  M....+... M   
 ^M^...+...     
 ^.M^..+M.....  
 ..M.M.@..^..M  
 **.^.^+..^...  
 +++++++.....^  
  ****.+.....   
   .M.^+....    
An Immaculate Stone Highway
Obvious exits: -N -E -S -W

< 464h/464H 106v/149V Pos: standing >
   .....M...    
  MM....+...    
 .^M^...+...    
 ^^.M^..+M....  
 *..M.M@+..^..  
 ^**.^.^+..^..  
 ++++++++.....  
  .****.+....   
   ..M.^+...    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 464h/464H 106v/149V Pos: standing >

< 464h/464H 108v/149V Pos: standing >
   M....+...    
  ^M^...+...    
 ^^.M^..+M....  
 *..M.M.+..^..  
 ^**.^.@+..^..  
 ++++++++.....  
 *.****.+.....  
  *..M.^+....   
   .^MM.+.^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 464h/464H 107v/149V Pos: standing >
   MM....+..    
  .^M^...+...   
 .^^.M^..+M...  
 **..M.M.+..^.  
 *^**.^@^+..^.  
 +++++++++....  
 ^*.****.+....  
  **..M.^+...   
   ..^MM.+.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 464h/464H 106v/149V Pos: standing >
You quickly scan the area.
A halfling traveler who is almost out of sight to your east.

< 464h/464H 107v/149V Pos: standing >
   MM....+..    
  .^M^...+...   
 .^^.M^..+M...  
 **..M.M.+..^.  
 *^**.^@^+..^.  
 +++++++++....  
 ^*.****.+....  
  **..M.^+...   
   ..^MM.+.^    
   MM....+..    
  .^M^...+...   
 .^^.M^..+M...  
 **..M.M.+..^.  
 *^**.^@^+..^.  
 +++++++++....  
 ^*.****.+....  
  **..M.^+...   
   ..^MM.+.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 464h/464H 110v/149V Pos: standing >
   MM....+..    
  .^M^...+...   
 .^^.M^..+M...  
 **..M.M.+..^.  
 *^**.^@^+..^.  
 +++++++++....  
 ^*.****.+....  
  **...M^+...   
   ..^MM.+.^    
You appear to be Troll and is in excellent condition.
He's small in size.
He is in the front rank.
He seems to waver slightly.
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is surrounded by orbiting spheres!
He is surrounded by a putrid aura!
He's encased in a shimmering globe!
He has little gills in his neck!


< 464h/464H 116v/149V Pos: standing >
   ^M^...+..    
  ^^.M^..+M..   
 **..M.M.+..^.  
 *^**.^.^+..^.  
 ++++++@++....  
 ^*.****.+....  
 ***...M^+....  
  ^..^MM.+.^^   
   .^M^..+..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 464h/464H 118v/149V Pos: standing >
 +++++  
 **@.+  
 ..M^+  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 464h/464H 118v/149V Pos: standing >
You quickly scan the area.
You see nothing.

< 464h/464H 119v/149V Pos: standing >
 +++++  
 **@*.  
 ...M^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 464h/464H 121v/149V Pos: standing >
 +++++  
 .*@**  
 *...M  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 464h/464H 120v/149V Pos: standing >
 +++++  
 *.@**  
 **...  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 464h/464H 119v/149V Pos: standing >
   ^*.^^.M^.    
  *****..M.M.   
 *M+**^**.^.^+  
  ^M++++++++++  
 *MM*^*@****.+  
 ^******...M^+  
 M^***^..^MM.+  
  M*^*..^M^..   
   ^**..^M..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 464h/464H 118v/149V Pos: standing >
 +++++  
 *^@.*  
 ****.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 464h/464H 118v/149V Pos: standing >
   **^*.^^.M    
  *******..M.   
   *M+**^**.^.  
    ^M++++++++  
   *MM*@*.****  
  M^******...M  
 MMM^***^..^MM  
  MMM*^*..^M^   
   M^^**..^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 464h/464H 117v/149V Pos: standing >
 ^M+++  
 MM@^*  
 *****  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 464h/464H 116v/149V Pos: standing >
   M^**^*.^^    
    *******..   
     *M+**^**.  
      ^M++++++  
     *M@*^*.**  
    M^******..  
  MMMM^***^..^  
  MMMMM*^*..^   
   MMM^^**..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A lonely gargoyle sorcerer from The Mountain Settlement of the Harpies.

< 464h/464H 115v/149V Pos: standing >
    M^**^*.^    
     *******.   
      *M+**^**  
       ^M+++++  
      *@M*^*.*  
     M^******.  
   MMMM^***^..  
  MMMMMM*^*..   
   MMMM^^**.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 464h/464H 116v/149V Pos: standing >

< 464h/464H 117v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 464h/464H 120v/149V Pos: standing >

< 464h/464H 121v/149V Pos: standing >
The iron seems to be closed.

< 464h/464H 124v/149V Pos: standing >
Ok.

< 464h/464H 126v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 464h/464H 126v/149V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A militia guard who is not far off to your east.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian illusionist who is close by to your south.
A controller who is close by to your south.
An elite guard who is close by to your south.

< 464h/464H 127v/149V Pos: standing >
Ok.

< 464h/464H 128v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 464h/464H 130v/149V Pos: standing >
You quickly scan the area.
A slutty whore who is close by to your north.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A militia guard who is in the distance to your north.
A young cleric who is in the distance to your north.
A stray cat who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A stray cat who is not far off to your east.
A tharnadian thief-hunter who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 464h/464H 131v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
A working-class whore is standing here, catwalking around.
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 464h/464H 133v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 464h/464H 133v/149V Pos: standing >
You quickly scan the area.
A militia guard who is a brief walk away to your north.
A young cleric who is a brief walk away to your north.
A stray dog who is rather far off to your north.
A slutty whore who is close by to your south.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A shady mercenary who is close by to your west.

< 464h/464H 134v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 464h/464H 135v/149V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A young cleric who is not far off to your north.
A stray dog who is a brief walk away to your north.
A militia guard who is close by to your east.
A human merchant who is close by to your east.
A Grey Elf who is in the distance to your east.
A street sweeper who is in the distance to your east.
A street sweeper who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A slutty whore who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 464h/464H 137v/149V Pos: standing >

< 464h/464H 138v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 464h/464H 138v/149V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A young cleric who is close by to your north.
A stray dog who is not far off to your north.
A slutty whore who is a brief walk away to your south.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
The Tharnadian Quartermaster who is close by to your west.
The town crier who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A large rat who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A stray cat who is rather far off to your west.
The shady youth who is rather far off to your west.
The doctor who is in the distance to your west.

< 464h/464H 139v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 464h/464H 145v/149V Pos: standing >

< 464h/464H 146v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
A human merchant from another town stands here, perusing Tharnadia.

< 464h/464H 148v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 464h/464H 147v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 464h/464H 146v/149V Pos: standing >

< 464h/464H 147v/149V Pos: standing >
The Grand Tharnadian Way leads east.
You extend your sights eastward.
The Grand Tharnadian Way
Obvious exits: -E -W

< 464h/464H 148v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W

< 464h/464H 148v/149V Pos: standing >
The road continues east.
You extend your sights eastward.
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a Kobold is lying here.
A Grey Elf (medium) Wolf hunter of Red Moon Disciples stands in mid-air here.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 464h/464H 148v/149V Pos: standing >
You start chanting...

< 464h/464H 148v/149V Pos: standing >
You complete your spell...
You sssppllliiitttsss into many images!

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>

< 464h/464H 148v/149V Pos: standing >
Ok.
Tiru leaves east.
Tiru leaves east.
Tiru leaves east.
Tiru leaves east.

< 464h/464H 148v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a Kobold is lying here.
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) sits in mid-air here, fighting an elite guard.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting an elite guard.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting an elite guard.(Illusion)
A Grey Elf (medium) Wolf hunter of Red Moon Disciples stands in mid-air here. (casting) (Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
An elite guard stands here, fighting Tiru.
An elite guard stands here, fighting Tiru.
An elite guard crouches here, fighting Tiru.

< 464h/464H 147v/149V Pos: standing >
Ok.

< 464h/464H 147v/149V Pos: standing >
You start chanting...
You snap into visibility.

< 464h/464H 149v/149V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the word 'qaiqzarwunsoh'
A Grey Elf slowly fades out of existence.

< 464h/464H 149v/149V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before someone, close around his neck and begin to squeeze!
A Grey Elf snaps into visibility.
[Damage: 44 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
A Grey Elf attacks you. [1 hits]

< 463h/464H 149v/149V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: A Grey Elf sta EP:  small wounds >
 Your spell flows around a Grey Elf, leaving him unharmed!
You snap into visibility.
[Damage:  1 ] You attack a Grey Elf. [1 hits]

< 463h/464H 149v/149V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: A Grey Elf sta EP:  small wounds >
 Your spell flows around a Grey Elf, leaving him unharmed!
Tiru attacks an elite guard. [0 hits]
Tiru attacks an elite guard. [0 hits]

< 463h/464H 149v/149V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: A Grey Elf sta EP:  small wounds >
 Tiru attacks an elite guard. [0 hits]
You start chanting...
You snap into visibility.

< 463h/464H 149v/149V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: A Grey Elf sta EP:  small wounds >
 An elite guard attacks Tiru. [2 hits]

< 464h/464H 149v/149V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 Shadows stretch across the land as the sun limps towards the horizon.

< 464h/464H 149v/149V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP:  small wounds >
 A faint hum can be heard from the crown of Aramus you are carrying.
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
An elite guard attacks Tiru. [2 hits]

< 464h/464H 149v/149V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 You snap into visibility.
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 464h/464H 149v/149V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP:  few wounds >
 [Damage: 47 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 464h/464H 149v/149V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 You feel your skill in 1h piercing improving.
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage:  4 ] You attack a Grey Elf. [1 hits]

< 464h/464H 149v/149V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 A street sweeper enters from the north.
You start chanting...
You snap into visibility.

< 464h/464H 149v/149V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 Tiru attacks an elite guard. [0 hits]
Tiru attacks an elite guard. [0 hits]

< 464h/464H 149v/149V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 Tiru attacks an elite guard. [0 hits]
A Grey Elf attempts to flee.
A Grey Elf leaves south.

< 464h/464H 149v/149V Pos: standing >
You abort your spell before it's done!

< 464h/464H 149v/149V Pos: standing >
You failed.

< 464h/464H 149v/149V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road beneath the Gate Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road beneath the Gate Tower
</map>
Road beneath the Gate Tower
Obvious exits: -N -S -U
A Grey Elf (medium) Wolf hunter of Red Moon Disciples stands in mid-air here.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A stray tomcat is darting after rodents, here.
Tiru enters from the north.

< 464h/464H 148v/149V Pos: standing >
You start chanting...
You snap into visibility.

< 464h/464H 148v/149V Pos: standing >
A tharnadian thief-hunter suddenly attacks Tiru!
A halo of white light settles over a tharnadian thief-hunter as he charges into battle.
A Grey Elf starts casting a spell called 'shadow shield'.

< 464h/464H 148v/149V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 51 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 464h/464H 148v/149V Pos: standing >
You snap into visibility.
[Damage: 43 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!

< 464h/464H 148v/149V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'gpaeax gpuzre'
[Damage: 23 ] Your illusionary hands choke the life out of a Grey Elf, who falls over dead and lifeless.
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!