The death of [52 Ethermancer] Kyroth (Githzerai)

in The Ogre's Foot Inn

from the perspective of [56 Dark Dreamer] Tiru *-* Bloodlust *-* (Kobold)

<worn as a badge>    the emblem of a MaDMaN (magic) [84%]
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[237h 45m 34s]
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        an earring woven of mandrake fiber [72%]
<worn in ear>        an earring of rotting flesh [superior]
<worn on face>       Krindor's Mask of Illusions[237h 45m 34s]
<worn around neck>   a smooth torque of dwarven kind (magic)
<worn around neck>   a pentagram necklace (magic)
<worn on body>       the robe of the mind (magic)
<worn about body>    the cloak of woven time (magic) (glowing)
<worn on back>       a large leather backpack
<worn about waist>   a belt of body parts (magic)
<worn on belt buckle>a glowing white pearl (glowing)
<worn on arms>       the sleeves of the fallen (magic) (glowing)
<worn around wrist>  a carved diorite bracer (magic)
<worn around wrist>  a bracelet of blue flames (magic)
<worn on hands>      the sacred stone claws of Aan (magic)
<worn on finger>     a bluestone ring (magic)
<worn on finger>     a yellow ring of chrysoberyl [superior] (magic)
<primary weapon>     a steel dagger
<held>               the writhing soul of a demon lord [superior] (humming)
<worn on legs>       a pair of aboleth leggings (magic) [86%]
<worn on feet>       some water-soaked boots (magic)

A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 775h/775H 152v/184V Pos: standing >
   .^^.M^..+    
  ***....MM+.   
 +**^**.^.^+..  
 M++M+++M+++..  
 +*^*.*@**.+..  
 *****.M..^+.M  
 ***^..^MM.+.^  
  ^*..^M^..+.   
   *..^M...+    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 775h/775H 151v/184V Pos: standing >
   .^^.M^..+    
  ***....MM+.   
 +**^**.^.^+..  
 M++M++M++++..  
 +*^*.*@**.+..  
 *****.M..^+.M  
 ***^..^MM.+.^  
  ^*..^M^..+.   
   *..^M...+    

< 775h/775H 152v/184V Pos: standing >
   .^^.M^..+    
  ***....MM+.   
 +**^**.^.^+..  
 M+M+++M++++..  
 +*^*.*@**.+..  
 *****.M..^+.M  
 ***^..^MM.+.^  
  ^*..^M^..+.   
   *..^M...+    

< 775h/775H 153v/184V Pos: standing >
   .^^.M^..+    
  ***....MM+.   
 +**^**.^.^+..  
 MM++++M++++..  
 +*^*.*@**.+..  
 *****.M..^+.M  
 ***^..^MM.+.^  
  ^*..^M^..+.   
   *..^M...+    
   *.^^.M^..    
  ****....MM+   
 M+**^**.^.^+.  
 ^MM++++M++++.  
 M+*^*.@***.+.  
 ******.M..^+.  
 ^***^..^MM.+.  
  *^*..^M^..+   
   D*..^M...    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 775h/775H 157v/184V Pos: standing >
   *.^^.M^..    
  ****....MM+   
 M+**^**.^.^+.  
 ^MM+++M+++++.  
 M+*^*.@***.+.  
 ******.M..^+.  
 ^***^..^MM.+.  
  *^*..^M^..+   
   D*..^M...    
   ^*.^^.M^.    
  *****....MM   
 *M+**^**.^.^+  
  ^MM+++M+++++  
 *M+*^*@****.+  
 ^******.M..^+  
 M^***^..^MM.+  
  M*^*..^M^..   
   ^**..^M..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 775h/775H 156v/184V Pos: standing >
   *^*.^^.M^    
  ******....M   
  *M+**^**.^.^  
   ^MM+++M++++  
  *M+*^@.****.  
 M^******.M..^  
 MM^***^..^MM.  
  MM*^*..^M^.   
   ^^D*..^M.    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 775h/775H 155v/184V Pos: standing >
   *^*.^^.M^    
  ******....M   
  *M+**^**.^.^  
   ^MM+++M++++  
  *M+*^@.****.  
 M^******....^  
 MM^***^..MMM.  
  MM*^*..^M^.   
   ^^D*..^M.    
   **^*.^^.M    
  *******....   
   *M+**^**.^.  
    ^MM+++M+++  
   *M+*@*.****  
  M^******....  
 MMM^***^..MMM  
  MMM*^*..^M^   
   M^^**..^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 775h/775H 154v/184V Pos: standing >
   ^**^*.^^.    
   *******...   
    *M+**^**.^  
     ^MM+++M++  
    *M+@^*.***  
   M^******...  
 MMMM^***^..MM  
  MMMM*^*..^M   
   MM^^D*..^    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 775h/775H 153v/184V Pos: standing >
   ^**^*.^^.    
   *******...   
    *M+**^**.^  
     ^M++++M++  
    *M+@^*.***  
   M^******...  
 MMMM^***^..MM  
  MMMM*^*..^M   
   MM^^D*..^    
   M^**^*.^^    
    *******..   
     *M+**^**.  
      ^M++++M+  
     *M@*^*.**  
    M^******..  
  MMMM^***^..M  
  MMMMM*^*..^   
   MMM^^**..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 775h/775H 152v/184V Pos: standing >
    M^**^*.^    
     *******.   
      *M+**^**  
       ^M++++M  
      *@+*^*.*  
     M^******.  
   MMMM^***^..  
  MMMMMM*^*..   
   MMMM^^**.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 775h/775H 153v/184V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A tharnadian illusionist who is close by to your north.
A controller who is close by to your north.
An elite guard who is close by to your north.

< 775h/775H 154v/184V Pos: standing >
    M^**^*.^    
     *******.   
      *M+**^**  
       ^M+++M+  
      *@+*^*.*  
     M^******.  
   MMMM^***^..  
  MMMMMM*^*..   
   MMMM^^**.    

< 775h/775H 155v/184V Pos: standing >
    M^**^*.^    
     *******.   
      *MM**^**  
       ^M+++M+  
      *@+*^*.*  
     M^******.  
   MMMM^***^..  
  MMMMMM*^*..   
   MMMM^^**.    

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Southern City Gates
</map>
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 775h/775H 156v/184V Pos: standing >
The iron seems to be closed.

< 775h/775H 157v/184V Pos: standing >
The iron seems to be closed.

< 775h/775H 158v/184V Pos: standing >
Ok.

< 775h/775H 159v/184V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Southern City Gates
</map>
Inside the Southern City Gates
Obvious exits: -E -S -W
A tharnadian thief-hunter watches over the town streets intently.
A tharnadian thief-hunter watches over the town streets intently.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 775h/775H 159v/184V Pos: standing >
You quickly scan the area.
A tharnadian thief-hunter who is close by to your east.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A stray dog who is close by to your east.
A large rat who is not far off to your east.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A tharnadian illusionist who is close by to your south.
A controller who is close by to your south.
An elite guard who is close by to your south.

< 775h/775H 161v/184V Pos: standing >
Ok.

< 775h/775H 163v/184V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 775h/775H 163v/184V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A stray cat who is rather far off to your north.
A street sweeper who is in the distance to your north.
A human merchant who is in the distance to your north.
A street sweeper who is in the distance to your north.
A tharnadian thief-hunter who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian thief-hunter who is not far off to your east.
A militia guard who is not far off to your east.
A tharnadian thief-hunter who is not far off to your east.
A stray dog who is not far off to your east.
A large rat who is a brief walk away to your east.

< 775h/775H 164v/184V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 775h/775H 164v/184V Pos: standing >
You quickly scan the area.
A stray cat who is a brief walk away to your north.
A street sweeper who is rather far off to your north.
A human merchant who is rather far off to your north.
A street sweeper who is rather far off to your north.
A large rat who is in the distance to your north.

< 775h/775H 165v/184V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W

< 775h/775H 165v/184V Pos: standing >
You quickly scan the area.
A stray cat who is not far off to your north.
A street sweeper who is a brief walk away to your north.
A human merchant who is a brief walk away to your north.
A street sweeper who is a brief walk away to your north.
A large rat who is rather far off to your north.
A street sweeper who is close by to your south.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
The shady youth who is close by to your west.

< 775h/775H 167v/184V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S

< 775h/775H 170v/184V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A street sweeper who is not far off to your north.
A human merchant who is not far off to your north.
A street sweeper who is not far off to your north.
A large rat who is a brief walk away to your north.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A tharnadian thief-hunter who is in the distance to your east.
A large rat who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A street sweeper who is not far off to your south.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.

< 775h/775H 171v/184V Pos: standing >
Alas, you cannot go that way. . . .

< 775h/775H 181v/184V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A stray tomcat is darting after rodents, here.

< 775h/775H 182v/184V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
[2] A double-bladed weapon lies here.
[4] Someone has left a crystalline chatkcha here. (glowing)
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A small wooden drum lies here.
The corpse of a Human is lying here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
An odd little man, with a shaved head and an orange robe, hums something.
A young man in leather armor seems to be patrolling the walls.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 775h/775H 183v/184V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A stray cat who is close by to your east.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A militia guard who is not far off to your west.
A stray cat who is a brief walk away to your west.
A young cleric who is a brief walk away to your west.
A religious zealot who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 775h/775H 183v/184V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 775h/775H 182v/184V Pos: standing >

< 775h/775H 183v/184V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your north.
A militia guard who is close by to your north.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
Jodnan who is not far off to your north.
A Githzerai who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 775h/775H 184v/184V Pos: standing >

< 775h/775H 184v/184V Pos: standing >

< 775h/775H 184v/184V Pos: standing >
A spiral oak staircase leads to the inn.
You extend your sights upward.
The Ogre's Foot Inn
Obvious exits: -W -D
An amber-colored metallic rod lies here.
The corpse of a Gnome is lying here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
[10] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A Githzerai (medium) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.

< 775h/775H 184v/184V Pos: standing >
You start chanting...

< 775h/775H 184v/184V Pos: standing >
You complete your spell...
You sssppllliiitttsss into many images!

< 775h/775H 184v/184V Pos: standing >
Ok.
Tiru leaves up.
Tiru leaves up.
Tiru leaves up.
Tiru leaves up.

< 775h/775H 184v/184V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Inn
</map>
The Ogre's Foot Inn
Obvious exits: -W -D
An amber-colored metallic rod lies here.
The corpse of a Gnome is lying here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
[2] A stout cudgel carved from oak wood lies here.
[4] A large wooden torch has been discarded here.
[10] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting an elite guard.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting the receptionist.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here.(Illusion)
Tiru ThE FuRY *-* Bloodlust *-* (Kobold)(small) stands in mid-air here, fighting an elite guard.(Illusion)
A Githzerai (medium) stands in mid-air here.
An elite guard stands here, fighting Tiru.
An elite guard stands here, fighting Tiru.
The receptionist stands in mid-air here, fighting Tiru.

< 775h/775H 183v/184V Pos: standing >
You start chanting...
You snap into visibility.

< 775h/775H 183v/184V Pos: standing >
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around his neck and begin to squeeze!
Your spell flows around a Githzerai, leaving him unharmed!
A Githzerai suddenly appears a bit confused!
You watch in glee as a Githzerai looks dazzled.
A Githzerai attacks you. [0 hits]

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP: excellent >
 You snap into visibility.
[Damage: 52 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
You snap into visibility.
[Damage:  6 ] You shiver from the unnatural cold as you hit a Githzerai.
You attack a Githzerai. [1 hits]

< 772h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:few scratches E: A Githzerai sta EP:  small wounds >
 Your pure arcane focus causes your spell to burst through a Githzerai's magical resistance!
[Damage: 13 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
Tiru attacks an elite guard. [0 hits]

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 Tiru attacks the receptionist. [0 hits]
Tiru attacks an elite guard. [0 hits]

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 You start chanting...
You snap into visibility.

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 An elite guard attacks Tiru. [2 hits]

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 Upon being struck, Tiru disappears into thin air.
Tiru stops following you.
An elite guard turns to focus his attack on Tiru!
An elite guard attacks Tiru. [1 hits]

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 You snap into visibility.
Casting: asphyxiate *

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around his neck and begin to squeeze!
[Damage: 73 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 You snap into visibility.
[Damage: 74 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 Tiru suddenly attacks a Githzerai!
[Damage: 52 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
Tiru attacks an elite guard. [0 hits]

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 Tiru attacks an elite guard. [0 hits]
A Githzerai shrugs helplessly.

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 You start chanting...

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 You snap into visibility.
A Githzerai attacks you. [0 hits]

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP:  nasty wounds >
 You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Githzerai, close around his neck and begin to squeeze!
[Damage: 80 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!

< 775h/775H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Githzerai sta EP: pretty hurt >
 You snap into visibility.
[Damage: 74 ] You smirk as a pair of ghostly hands tighten around a Githzerai's throat!
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 18 ] You shiver from the unnatural cold as you hit a Githzerai.
You score a CRITICAL HIT!!!!!
[Damage: 16 ] You shiver from the unnatural cold as you hit a Githzerai.
You score a CRITICAL HIT!!!!!
[Damage: 11 ] A Githzerai is incapacitated and will slowly die, if not aided.
You shiver from the unnatural cold as you hit a Githzerai.
You attack a Githzerai. [3 hits]

< 761h/775H 184v/184V Pos: standing >
<[Damage:  6 ] Your illusionary hands choke the life out of a Githzerai, who falls over dead and lifeless.
A Githzerai's shabby alligator skin jerkin was completely destroyed by the massive blow!
A Githzerai's thin leather belt was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!