<worn as a badge> the emblem of a MaDMaN (magic) [84%]
<worn on head> the crown of Aramus (magic) (glowing) (humming)[239h 44m 48s]
<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> an earring of rotting flesh [superior]
<worn in ear> an earring woven of mandrake fiber [72%]
<worn on face> Krindor's Mask of Illusions[239h 44m 48s]
<worn around neck> a smooth torque of dwarven kind (magic)
<worn around neck> a pentagram necklace (magic) [83%]
<worn on body> the cloak of woven time (magic) (glowing)
<worn on back> a large leather backpack
<worn about waist> a woven dragon scale belt
<worn on belt buckle>a glowing white pearl (glowing)
<worn on arms> the sleeves of the fallen (magic) (glowing)
<worn around wrist> a bracelet of blue flames (magic)
<worn around wrist> a carved diorite bracer (magic)
<worn on hands> the sacred stone claws of Aan (magic) [88%]
<worn on finger> a yellow ring of chrysoberyl [superior] (magic)
<worn on finger> a ring of the Neogi Lords (glowing)
<primary weapon> a steel dagger
<held> the writhing soul of a demon lord [superior] (humming)
<worn on legs> a pair of aboleth leggings (magic) [77%]
<worn on feet> some water-soaked boots (magic)
The Western Wall Road
Obvious exits: -N -S
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
< 802h/802H 182v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -E -S -W
A large wandering dog is here, growling at you.
< 802h/802H 183v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Western Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Western Wall Road
</map>
The Western Wall Road
Obvious exits: -E -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 802h/802H 182v/184V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your east.
A militia guard who is close by to your west.
A militia guard who is close by to your west.
< 802h/802H 183v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Wall Road
</map>
A Bend in the Wall Road
Obvious exits: -E -S -W
A large wandering dog is here, growling at you.
< 802h/802H 183v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Quiet Alleyway
</map>
A Quiet Alleyway
Obvious exits: -N# -E -W
< 802h/802H 182v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
A Bend in a Quiet Alleyway
Obvious exits: -S -W
< 802h/802H 181v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
A Bend in a Quiet Alleyway
Obvious exits: -N -E -W#
< 802h/802H 181v/184V Pos: standing >
Alas, you cannot go that way. . . .
< 802h/802H 182v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
A Bend in a Quiet Alleyway
Obvious exits: -N# -S -W
A stray tomcat is darting after rodents, here.
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A poor looking commoner is standing here, wearing a mean expression.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 802h/802H 182v/184V Pos: standing >
A faint hum can be heard from the crown of Aramus you are carrying.
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
A Bend in a Quiet Alleyway
Obvious exits: -N -E
A homeless beggar is here, asking for a few coins.(Gold Aura)
< 802h/802H 182v/184V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A religious zealot who is close by to your north.
A poor commoner who is close by to your north.
A street sweeper who is close by to your north.
A woman noble who is not far off to your east.
A noble who is not far off to your east.
< 802h/802H 184v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in a Quiet Alleyway
</map>
A Bend in a Quiet Alleyway
Obvious exits: -E -S -W
< 802h/802H 183v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: A Bend in the Grand Tharnadian Way
</map>
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
< 802h/802H 182v/184V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
A stray dog who is close by to your east.
A peasant farmer who is not far off to your east.
A stray cat who is a brief walk away to your east.
The Tharnadian Quartermaster who is a brief walk away to your east.
The town crier who is a brief walk away to your east.
A militia guard who is close by to your south.
A stray dog who is close by to your south.
A religious zealot who is close by to your south.
The doctor who is close by to your west.
< 802h/802H 182v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.
< 802h/802H 183v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -N -E -W
A peasant farmer is here from his farmstead, probably on business.(Gold Aura)
< 802h/802H 182v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A swirling rift shifts and howls here. (magic)
A swirling rift shifts and howls here. (magic)
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A stray tomcat is darting after rodents, here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
< 802h/802H 181v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
< 802h/802H 181v/184V Pos: standing >
The door seems to be closed.
< 802h/802H 182v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
The corpse of a tharnadian thief-hunter is lying here.
< 802h/802H 183v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 802h/802H 182v/184V Pos: standing >
You quickly scan the area.
The young woman who is close by to your north.
A tall merchant who is close by to your north.
A Githzerai who is close by to your east.
A militia guard who is not far off to your east.
An air sylph who is a brief walk away to your east.
A Firbolg who is a brief walk away to your east.
A Grey Elf who is a brief walk away to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A tharnadian illusionist who is in the distance to your east.
A human merchant who is close by to your south.
A peddler who is close by to your south.
< 802h/802H 182v/184V Pos: standing >
< 802h/802H 183v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S
A wooden stall stands here, goods displayed upon its counter.
A young woman is passing by here, shopping the bazaar.(Gold Aura)
Tall and mysterious, this cloaked merchant stands behind her stall.
< 802h/802H 183v/184V Pos: standing >
A tall merchant tells you 'No magic in here!'.
< 802h/802H 183v/184V Pos: standing >
A tall merchant starts casting a spell called 'coldshield'.
< 802h/802H 183v/184V Pos: standing >
You quickly scan the area.
The commoner who is close by to your east.
A street sweeper who is close by to your south.
A human merchant who is not far off to your south.
A peddler who is not far off to your south.
< 802h/802H 183v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
< 802h/802H 182v/184V Pos: standing >
You quickly scan the area.
The young woman who is close by to your north.
A tall merchant who is close by to your north.
A militia guard who is not far off to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A tharnadian illusionist who is in the distance to your east.
A controller who is in the distance to your east.
An elite guard who is in the distance to your east.
A human merchant who is close by to your south.
A peddler who is close by to your south.
< 802h/802H 182v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E
A wooden stall stands here, goods displayed upon its counter.
A human merchant from another town stands here, perusing Tharnadia.
A peddler is here, selling her goods to people in the bazaar.(Gold Aura)
< 802h/802H 183v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -W
A huge block of solid ice is here to the north. (Illusion) (magic)
A tall human alchemist stands in the bazaar here.(Gold Aura)
< 802h/802H 182v/184V Pos: standing >
You quickly scan the area.
The commoner who is not far off to your north.
An old lady who is close by to your east.
Kienar Verdock who is not far off to your east.
A human merchant who is close by to your west.
A peddler who is close by to your west.
< 802h/802H 183v/184V Pos: standing >
Oof! You bump into a wall of ice...
You shiver from the freezing cold of the ice!
< 782h/802H 184v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -W
An old lady stands here on the cart, peddling her foods to passing customers.(Gold Aura)
< 782h/802H 183v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
< 782h/802H 182v/184V Pos: standing >
You quickly scan the area.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
A tharnadian illusionist who is a brief walk away to your east.
A controller who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An old lady who is close by to your south.
< 782h/802H 182v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
< 783h/802H 183v/184V Pos: standing >
You quickly scan the area.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
A militia guard who is in the distance to your east.
A homeless peasant who is in the distance to your east.
A militia guard who is close by to your west.
< 783h/802H 183v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a stray dog is lying here.
The corpse of an elite guard is lying here.
[2] The corpse of a militia guard is lying here.
[5] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a militia guard is lying here.
[2] The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
< 784h/802H 182v/184V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
An air sylph who is close by to your north.
An air sylph who is close by to your north.
A stray dog who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is rather far off to your east.
A homeless peasant who is rather far off to your east.
A stray cat who is not far off to your south.
A large rat who is not far off to your south.
A tharnadian thief-hunter who is not far off to your south.
A militia guard who is not far off to your west.
< 784h/802H 182v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W -U
The corpse of a militia guard is lying here.
The corpse of a Grey Elf is lying here.
A stray tomcat is darting after rodents, here.
*A small tornado buzzling with life spins around here. (minion)
*A small tornado buzzling with life spins around here. (minion)
< 786h/802H 183v/184V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
Sarn, the banker who is not far off to your north.
A stray cat who is a brief walk away to your south.
A large rat who is a brief walk away to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A working commoner who is close by to your west.
A magnificent heavy warhorse who is close by above you.
A Human who is close by above you.
A Grey Elf who is close by above you.
A Dwarf who is close by above you.
< 786h/802H 183v/184V Pos: standing >
< 786h/802H 183v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a stray dog is lying here.
The corpse of an elite guard is lying here.
[2] The corpse of a militia guard is lying here.
[5] The corpse of a tharnadian thief-hunter is lying here.
The corpse of a militia guard is lying here.
[2] The corpse of a tharnadian thief-hunter is lying here.
[2] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
The corpse of an elite guard is lying here.
< 787h/802H 182v/184V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Gate Tower
</map>
Road Beneath the Gate Tower
Obvious exits: -N -S -W -U
The corpse of a militia guard is lying here.
The corpse of a Grey Elf is lying here.
A Githzerai (medium) stands in mid-air here.
A stray tomcat is darting after rodents, here.
*A small tornado buzzling with life spins around here. (minion)
*A small tornado buzzling with life spins around here. (minion)
< 790h/802H 183v/184V Pos: standing >
A stray dog enters from the north.
<map>
Zone: Tharnadia - City of Humans.
Room: An Eastern Gate Guard Tower
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: An Eastern Gate Guard Tower
</map>
An Eastern Gate Guard Tower
Obvious exits: -D
A soft leather jacket has been discarded here.
Puddles of fresh blood cover the ground.
[5] The corpse of a militia archer is lying here.
A heavy Scorpion ballista is here.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Human (medium) stands, floating here.(Gold Aura)
A Grey Elf (medium) The Resistance stands in mid-air here.
A Dwarf (medium) stands in mid-air here.(Gold Aura)
< 790h/802H 182v/184V Pos: standing >
You start chanting...
You snap into visibility.
< 790h/802H 183v/184V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 46 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 802h/802H 184v/184V Pos: standing >
You snap into visibility.
[Damage: 51 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 802h/802H 184v/184V Pos: standing >
[Damage: 71 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 802h/802H 184v/184V Pos: standing >
A Grey Elf suddenly appears a bit confused!
You watch in glee as a Grey Elf looks dazzled.
A Grey Elf attacks you. [0 hits]
You start chanting...
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: few wounds >
A Dwarf floats down.
A Human floats down.
A magnificent heavy warhorse leaves down.
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: few wounds >
You snap into visibility.
Casting: asphyxiate *
A Dwarf floats in from below.
A Human floats in from below.
A magnificent heavy warhorse trots in from below.
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: few wounds >
A Grey Elf starts casting a spell.
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: few wounds >
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 71 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: few wounds >
[Damage: 48 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
The thrill of the recent kill leaves your veins.
You snap into visibility.
[Damage: 76 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
A Grey Elf completes his spell...
A Grey Elf utters the words 'iahjcandusg hajqp'
A Grey Elf gently touches a Grey Elf's body, and his wounds begin to heal!
You start chanting...
You snap into visibility.
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
A Dwarf floats down.
A Human floats down.
A magnificent heavy warhorse leaves down.
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
You snap into visibility.
A Grey Elf attacks you. [0 hits]
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
Casting: asphyxiate *
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
A Grey Elf starts casting a spell.
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 79 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: nasty wounds >
You snap into visibility.
[Damage: 76 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
You snap into visibility.
[Damage: 71 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: awful >
A Grey Elf completes his spell...
A Grey Elf utters the words 'iahjcandusg hajqp'
A Grey Elf gently touches a Grey Elf's body, and his wounds begin to heal!
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: awful >
You snap into visibility.
You attack a Grey Elf. [0 hits]
You start chanting...
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: pretty hurt >
You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Grey Elf, close around his neck and begin to squeeze!
[Damage: 73 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
A Grey Elf starts casting a spell.
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: awful >
Your pure arcane focus causes your spell to burst through a Grey Elf's magical resistance!
[Damage: 21 ] You smirk as a pair of ghostly hands tighten around a Grey Elf's throat!
< 802h/802H 184v/184V Pos: standing >
< T: Tiru TP: sta TC:excellent E: A Grey Elf sta EP: awful >
[Damage: 47 ] Your illusionary hands choke the life out of a Grey Elf, who falls over dead and lifeless.
A Grey Elf's legendary mithril necklace from the Lair of the Swamp Troll King was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!