The death of [54 Spiritualist] Rhoka *-* Bloodlust *-* (Kobold)

in The Lush Grasslands of Khomani-Khan

from the perspective of [53 Dark Dreamer] Tarru Red Moon Disciples (Gnome)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the turban of the blue flames (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the earring of the Krahns (glowing)
<worn in ear>        an earring of rotting flesh [superior]
<worn on face>       Krindor's Mask of Illusions[238h 48m 24s]
<worn around neck>   the pendant of the aboleth [superior] (magic)
<worn around neck>   the collar of Infinite Flames (magic) (glowing)
<worn on body>       a robe of a Netheril Battle Mage (magic) (humming)
<worn about body>    a cloak of Elvenkind (glowing) (humming)[237h 34m 52s]
<worn as quiver>     the quiver of holding of agility (magic)
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a demonic heart (glowing)
<attached to belt>   an obsidian hookah
<attached to belt>   a spellbook
<worn on arms>       the sleeves of the fallen (magic) (glowing)
<held as shield>     the shield of the earthwyrm [poor] (magic)
<worn around wrist>  a satanic bracelet (magic)
<worn around wrist>  a silver charm bracelet [superior] (magic) (glowing) [77%]
<worn on hands>      the gloves of warding (magic)
<worn on finger>     a yellow ring of chrysoberyl [superior] (magic)
<worn on finger>     a ring of sorcerous power (magic) (glowing)
<held>               the severed head of Vathor the Slayer (magic)
<worn on legs>       a pair of aboleth leggings of constitution (magic)
<worn on feet>       a pair of dusty boots (glowing)

A Thri-Kreen's slash wounds a peculiar dragon warlock.
A Thri-Kreen's impressive slash grazes a peculiar dragon warlock.
A Thri-Kreen's powerful slash wounds a peculiar dragon warlock.
A Thri-Kreen's impressive slash grazes a peculiar dragon warlock.
A Thri-Kreen's powerful slash wounds a peculiar dragon warlock.
A Thri-Kreen's slash grazes a peculiar dragon warlock.

< 722h/759H 201v/201V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'ofzahzf wunsoeuio'
A Kobold shudders as an immense rush of life flows into his body!

< 723h/759H 201v/201V Pos: standing >
You snap into visibility.
You complete your spell...
A huge illusion of Tarru appears from nowhere!
A huge illusion of Tarru suddenly attacks a Kobold!
A Kobold snaps into visibility.
A huge illusion of Tarru's crude punch wounds a Kobold.
   ******.^^..    
  ******..^....   
 ********.....    
 ^.....***.### .  
 ^****..@..^O# .  
 ***^*****.### .  
 *********...  .  
  ******...^. .   
   *****.....     

< 724h/759H 201v/201V Pos: standing >
   ****..^..    
  ******.....   
 .....***.###   
 ****..D..^O#   
 **^***@*.###   
 ********...    
 ******...^. .  
  *****.....    
   ****M....    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W

< 726h/759H 199v/201V Pos: standing >
You sit down and relax.

< 727h/759H 199v/201V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - nonexistence
               1 - flicker
(10th circle)  2 - clone form
               2 - gate to ardgral
( 9th circle)  1 - asphyxiate
( 8th circle)  1 - fly
               1 - mask
               1 - shadow shield
               2 - vanish
( 7th circle)  6 - hammer
( 6th circle)  7 - reflection
( 5th circle)  4 - illusionary wall
               4 - shadow travel
( 4th circle)  1 - sleep
               1 - farsee
               6 - insects
( 3rd circle)  1 - blindness
               2 - mirror image
               7 - shadow monster
( 2nd circle)  3 - continual light
               8 - dispel magic
( 1st circle)  3 - minor creation
               7 - magic missile
               1 - detect magic
               1 - phantom armor

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) asphyxiate
    2 seconds:  ( 9th) asphyxiate
    3 seconds:  ( 9th) asphyxiate
    5 seconds:  ( 9th) asphyxiate
    5 seconds:  ( 4th) insects
    7 seconds:  (11th) titan

You can memorize no more spells.
You continue your study.

< 727h/759H 199v/201V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 727h/759H 201v/201V Pos: sitting >
You have finished memorizing asphyxiate.

< 728h/759H 201v/201V Pos: sitting >
You have finished memorizing asphyxiate.

< 729h/759H 201v/201V Pos: sitting >
You have finished memorizing asphyxiate.

< 730h/759H 201v/201V Pos: sitting >
You have finished memorizing asphyxiate.

< 731h/759H 201v/201V Pos: sitting >
You have finished memorizing insects.
A huge illusion of Tarru is no longer in your group.

< 732h/759H 201v/201V Pos: sitting >
You have finished memorizing titan.
Your studies are complete.

< 733h/759H 201v/201V Pos: sitting >
You clamber to your feet.

< 734h/759H 201v/201V Pos: standing >
A Kobold sneaks in from the north.

< 741h/759H 201v/201V Pos: standing >
   ****..^..    
  ******.....   
 .....***.###   
 ****..D..^O#   
 **^***@*.###   
 ********...    
 ******...^. .  
  *****.....    
   ****M....    
A Kobold starts casting an offensive spell called 'greater soul disturbance'.
A Kobold snaps into visibility.

< 741h/759H 201v/201V Pos: standing >
   ******.^^..    
  ******..^....   
 ********.....    
 ^.....***.### .  
 ^****..@..^O# .  
 ***^*****.### .  
 *********...  .  
  ******...^. .   
   *****.....     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
A swarm of insects stands in mid-air here, fighting a Thri-Kreen. (minion) 
A swarm of insects stands in mid-air here, fighting a Thri-Kreen. (minion) 
A swarm of insects stands in mid-air here, fighting a Thri-Kreen. (minion) 
A peculiar dragon warlock stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
*A Thri-Kreen (medium) ThE FuRY *-* Bloodlust *-* stands in mid-air here, fighting a swarm of insects.(Red Aura)
An impenetrable globe of darkness floats near a Thri-Kreen's head.

< 742h/759H 199v/201V Pos: standing >
You failed.

< 743h/759H 199v/201V Pos: standing >

< 744h/759H 199v/201V Pos: standing >
   ******.^^..    
  ******..^....   
 ********.....    
 ^.....***.### .  
 ^****..@..^O# .  
 ***^*****.### .  
 *********...  .  
  ******...^. .   
   *****.....     
   ****..^..    
  ******.....   
 .....***.###   
 ****..D..^O#   
 **^***@*.###   
 ********...    
 ******...^. .  
  *****.....    
   ****M....    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
A Kobold (small) ThE FuRY *-* Bloodlust *-* stands in mid-air here.(Red Aura)

< 744h/759H 197v/201V Pos: standing >
A Kobold sneaks north.
You failed.

< 745h/759H 197v/201V Pos: standing >
a swarm of insects is no longer in your group.
   ****..^..    
  ******.....   
 .....***.###   
 ****..D..^O#   
 **^***@*.###   
 ********...    
 ******...^. .  
  *****.....    
   ****M....    

< 745h/759H 198v/201V Pos: standing >
   ******.^^..    
  ******..^....   
 ********.....    
 ^.....***.### .  
 ^****..@..^O# .  
 ***^*****.### .  
 *********...  .  
  ******...^. .   
   *****.....     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Shattered bits of ice are scattered about the area.
A Kobold (small) ThE FuRY *-* Bloodlust *-* stands in mid-air here.(Red Aura)
A swarm of insects stands in mid-air here, fighting a Thri-Kreen. (minion) 
A swarm of insects stands in mid-air here, fighting a Thri-Kreen. (minion) 
A peculiar dragon warlock stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
*A Thri-Kreen (medium) ThE FuRY *-* Bloodlust *-* stands in mid-air here, fighting a swarm of insects.(Red Aura)
An impenetrable globe of darkness floats near a Thri-Kreen's head.

< 746h/759H 199v/201V Pos: standing >
You start chanting...
You snap into visibility.

< 747h/759H 199v/201V Pos: standing >
A Kobold starts casting an offensive spell called 'greater soul disturbance'.

< 748h/759H 199v/201V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Kobold, close around his neck and begin to squeeze!
You smirk as a pair of ghostly hands tighten around a Kobold's throat!
A Thri-Kreen parries a peculiar dragon warlock's lunge at him.
A Thri-Kreen snaps into visibility.
A peculiar dragon warlock's fine punch wounds a Thri-Kreen.
A peculiar dragon warlock breathes acid!
A Kobold is corroded by a peculiar dragon warlock's acidic breath.

< 749h/759H 199v/201V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'ofzahzf gajr eughjfbaiqz'
A Kobold points at you.
Your soul is engulfed by unbearable pain as a Kobold finishes incanting his spell.
OUCH!  That really did HURT!
You snap into visibility.
You smirk as a pair of ghostly hands tighten around a Kobold's throat!
A Thri-Kreen snaps into visibility.
A swarm of insects's fine sting grazes a Thri-Kreen.
A swarm of insects's decent sting grazes a Thri-Kreen.
A Thri-Kreen dodges a swarm of insects's attack.
A Thri-Kreen dodges a swarm of insects's attack.
A Thri-Kreen deflects a swarm of insects's blow and strikes back at it!
A Thri-Kreen's mighty slash causes a swarm of insects to grimace in pain.
A Thri-Kreen dodges a swarm of insects's attack.

< 576h/759H 199v/201V Pos: standing >
< T: dragon TP: sta TC: few wounds E: A Kobold sta EP:  nasty wounds >
 A Kobold snaps into visibility.
You smirk as a pair of ghostly hands tighten around a Kobold's throat!

< 576h/759H 199v/201V Pos: standing >
< T: dragon TP: sta TC: few wounds E: A Kobold sta EP:  nasty wounds >
 You start chanting...

< 576h/759H 199v/201V Pos: standing >
< T: dragon TP: sta TC: few wounds E: A Kobold sta EP:  nasty wounds >
 You miss a Kobold.
You miss a Kobold.
A Kobold snaps into visibility.
A Kobold attempts to flee.
A Kobold leaves south.

< 576h/759H 199v/201V Pos: standing >
   ******.^^..    
  ******..^....   
 ********.....    
 ^.....***.### .  
 ^****..@..^O# .  
 ***^*****.### .  
 *********...  .  
  ******...^. .   
   *****.....     

< 576h/759H 199v/201V Pos: standing >
You abort your spell before it's done!

< 576h/759H 201v/201V Pos: standing >
A Thri-Kreen's impressive slash causes a swarm of insects to grimace in pain.
A Thri-Kreen's slash hits a swarm of insects.
A swarm of insects is mortally wounded, and will die soon, if not aided.
A swarm of insects is slashed into two by a master stroke performed by a Thri-Kreen.
a swarm of insects is no longer in your group.
A Thri-Kreen anticipates a swarm of insects's attack and masterfully parries the incoming blow.
A swarm of insects suddenly appears a bit confused!
A swarm of insects's fine sting grazes a Thri-Kreen.
A Thri-Kreen anticipates a swarm of insects's attack and masterfully parries the incoming blow.

< 577h/759H 201v/201V Pos: standing >
   ****..^..    
  ******.....   
 .....***.###   
 ****..D..^O#   
 **^***@*.###   
 ********...    
 ******...^. .  
  *****.....    
   ****M....    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
*A Kobold (small) ThE FuRY *-* Bloodlust *-* stands in mid-air here. (casting) (Red Aura)

< 578h/759H 199v/201V Pos: standing >
You start chanting...
You snap into visibility.

< 579h/759H 199v/201V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'candusghafahuai'
A Kobold takes on a much healthier countenance as a Kobold completes his incantation.

< 580h/759H 199v/201V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Kobold, close around his neck and begin to squeeze!
A Kobold snaps into visibility.
You smirk as a pair of ghostly hands tighten around a Kobold's throat!

< 581h/759H 199v/201V Pos: standing >
You snap into visibility.
A Kobold snaps into visibility.
You smirk as a pair of ghostly hands tighten around a Kobold's throat!

< 581h/759H 199v/201V Pos: standing >
You smirk as a pair of ghostly hands tighten around a Kobold's throat!

< 582h/759H 200v/201V Pos: standing >
You start chanting...

< 583h/759H 201v/201V Pos: standing >
A Kobold sneaks north.

< 584h/759H 201v/201V Pos: standing >
   ****..^..    
  ******.....   
 .....***.###   
 ****..D..^O#   
 **^***@*.###   
 ********...    
 ******...^. .  
  *****.....    
   ****M....    

< 584h/759H 201v/201V Pos: standing >
You abort your spell before it's done!

< 585h/759H 201v/201V Pos: standing >
   ****..^..    
  ******.....   
 .....***.###   
 ****..DP.^O#   
 **^***@*.###   
 ********...    
 ******...^. .  
  *****.....    
   ****M....    

< 585h/759H 201v/201V Pos: standing >
a swarm of insects is no longer in your group.

< 585h/759H 201v/201V Pos: standing >
   ******.^^..    
  ******..^....   
 ********.....    
 ^.....***.### .  
 ^****..@P.^O# .  
 ***^*****.### .  
 *********...  .  
  ******...^. .   
   *****.....     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
A peculiar dragon warlock stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
A Thri-Kreen (medium) ThE FuRY *-* Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Thri-Kreen's head.
A Thri-Kreen attempts to flee.
A Thri-Kreen leaves east.

< 587h/759H 199v/201V Pos: standing >
   ******.^^..    
  ******..^....   
 ********.....    
 ^.....***.### .  
 ^****..@P.^O# .  
 ***^*****.### .  
 *********...  .  
  ******...^. .   
   *****.....     
A Kobold sneaks in from the east.
A Thri-Kreen sneaks in from the east.
You start chanting...
You snap into visibility.

< 587h/759H 199v/201V Pos: standing >
   ******.^^..    
  ******..^....   
 ********.....    
 ^.....***.### .  
 ^****..@..^O# .  
 ***^*****.### .  
 *********...  .  
  ******...^. .   
   *****.....     
A Kobold grasps his totem tightly, and begins communing with the spirits.
A Kobold starts casting an offensive spell.
A Kobold snaps into visibility.

< 588h/759H 199v/201V Pos: standing >
A Kobold completes his spell...
A Kobold utters the words 'ofzahzf gajr eughjfbaiqz'
A Kobold points at you.
Your cloak of Elvenkind flashes brilliantly and suddenly flares in front of the spell, deflecting it to a peculiar dragon warlock!
A peculiar dragon warlock's entire body spasms uncontrollably as his soul is wracked with unbearable pain.
A peculiar dragon warlock ROARS, filling your heart with sheer terror!

< 589h/759H 199v/201V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Kobold, close around his neck and begin to squeeze!
A Kobold snaps into visibility.
You smirk as a pair of ghostly hands tighten around a Kobold's throat!

< 590h/759H 199v/201V Pos: standing >
You snap into visibility.
You smirk as a pair of ghostly hands tighten around a Kobold's throat!

< 590h/759H 199v/201V Pos: standing >
You smirk as a pair of ghostly hands tighten around a Kobold's throat!
A Thri-Kreen suddenly attacks YOU!
A Thri-Kreen snaps into visibility.
A Thri-Kreen's weak slash grazes you.
The globe around a Thri-Kreen's body flares as it bears the brunt of your assault!

< 588h/759H 200v/201V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: A Thri-Kreen sta EP: few scratches >
 A Kobold grasps his totem tightly, and begins communing with the spirits.
A Kobold starts casting an offensive spell.

< 589h/759H 201v/201V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: A Thri-Kreen sta EP: few scratches >
 You start chanting...

< 589h/759H 201v/201V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: A Thri-Kreen sta EP: few scratches >
 A Kobold completes his spell...
A Kobold utters the words 'ofzahzf gajr eughjfbaiqz'
A Kobold points at you.
Your soul is engulfed by unbearable pain as a Kobold finishes incanting his spell.
OUCH!  That really did HURT!
Your shield of the earthwyrm [poor] blocks a peculiar dragon warlock's vicious attack.
A peculiar dragon warlock's weak punch wounds you.
Your spell flows around a peculiar dragon warlock, leaving him unharmed!
A peculiar dragon warlock lashes out with his mighty tail!
A Kobold crashes to the ground!

< 401h/759H 201v/201V Pos: standing >
< T: Tarru TP: sta TC: few wounds E: A Thri-Kreen sta EP: few scratches >
 You snap into visibility.
You complete your spell...
A pair of Ghostly Hands appear before a Kobold, close around his neck and begin to squeeze!
A Kobold snaps into visibility.
You smirk as a pair of ghostly hands tighten around a Kobold's throat!

< 401h/759H 201v/201V Pos: standing >
< T: Tarru TP: sta TC: few wounds E: A Thri-Kreen sta EP: few scratches >
 You snap into visibility.
You smirk as a pair of ghostly hands tighten around a Kobold's throat!

< 401h/759H 201v/201V Pos: standing >
< T: Tarru TP: sta TC: few wounds E: A Thri-Kreen sta EP: few scratches >
 You smirk as a pair of ghostly hands tighten around a Kobold's throat!

< 401h/759H 201v/201V Pos: standing >
< T: Tarru TP: sta TC: few wounds E: A Thri-Kreen sta EP: few scratches >
 You attempt to flee...
   ****..^..    
  ******.....   
 .....***.###   
 ****..D..^O#   
 **^***@*.###   
 ********...    
 ******...^. .  
  *****.....    
   ****M....    
The Tropical Jungles of Khomani-Khan
Obvious exits: -N -E -S -W
You flee southward!

< 401h/759H 179v/201V Pos: standing >

< 401h/759H 179v/201V Pos: standing >
You start chanting...

< 401h/759H 188v/201V Pos: standing >
You complete your spell...
You sssppllliiitttsss into many images!
   ****..^..    
  ******.....   
 .....***.###   
 ****..D..^O#   
 **^***@*.###   
 ********...    
 ******...^. .  
  *****.....    
   ****M....    

< 403h/759H 193v/201V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
   Court of the Muse                             (pure good)     
   The Battlefield                               (good)          
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (slightly evil) 
  *Kobold Settlement                             (very good)     
  *The High Moor Forest                          (extremely good)
   The Stone Tomb of Kelek                       (neutral)       
  *Orrak                                         (neutral)       
  *Pits of Cerberus                              (extremely good)
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
  *Village of Werrun                             (slightly good) 
  *Nizari                                        (good)          
  *The Dark Stone Tower of the Northern Realms   (neutral)       
  *Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (neutral)       
  *The Temple of the Sun                         (good)          
  *The Elemental Groves                          (very good)     
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (very good)     
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (very good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (neutral)       
   The Githyanki Fortress                        (slightly good) 
   Labyrinth of No Return                        (neutral)       
  *The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (slightly good) 
  *City of Torrhan                               (very good)     
   The Lair of the Swamp Troll King              (slightly good) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
   Ice Tower                                     (slightly good) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (slightly good) 
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (evil)          
  *Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (good)          
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (neutral)       
   Ruined Temple of Tezcatlipoca                 (neutral)       
   The Astral Plane                              (neutral)       
   Jotunheim                                     (very good)     
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
  *Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (good)          
  *Plane of Earth                                (slightly good) 
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (good)          
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
  *The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (neutral)       
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (neutral)       
   The Fortress of Dreams                        (neutral)       
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 405h/759H 200v/201V Pos: standing >
   ******.^^..    
  ******..^....   
 ********.....    
 ^.....***.### .  
 ^****..@..^O# .  
 ***^*****.### .  
 *********...  .  
  ******...^. .   
   *****.....     
The Lush Grasslands of Khomani-Khan
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
Shattered bits of ice are scattered about the area.
A Thri-Kreen (medium) ThE FuRY *-* Bloodlust *-* stands in mid-air here, fighting a peculiar dragon warlock.(Red Aura)
An impenetrable globe of darkness floats near a Thri-Kreen's head.
*A Kobold (small) ThE FuRY *-* Bloodlust *-* sits in mid-air here, fighting a peculiar dragon warlock.(Red Aura)
A peculiar dragon warlock stands in mid-air here, fighting a Thri-Kreen.(Red Aura)
Tarru enters from the south.
Tarru enters from the south.
Tarru enters from the south.
Tarru enters from the south.

< 405h/759H 199v/201V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 405h/759H 199v/201V Pos: standing >
You complete your spell...
A pair of Ghostly Hands appear before a Kobold, close around his neck and begin to squeeze!
A Kobold snaps into visibility.
You smirk as a pair of ghostly hands tighten around a Kobold's throat!

< 406h/759H 199v/201V Pos: standing >
You snap into visibility.
You smirk as a pair of ghostly hands tighten around a Kobold's throat!

< 407h/759H 199v/201V Pos: standing >
You smirk as a pair of ghostly hands tighten around a Kobold's throat!
A Kobold misses a peculiar dragon warlock.

< 407h/759H 200v/201V Pos: standing >
Autosaving...
You don't have that spell memorized.

< 408h/759H 201v/201V Pos: standing >
A Kobold's pupils dialate and return to normal.
You feel like a potion could do you good once again.
A Thri-Kreen's pupils dialate and return to normal.
A Kobold clambers to his feet.

< 409h/759H 201v/201V Pos: standing >
A Kobold grasps his totem tightly, and begins communing with the spirits.
A Kobold starts casting a spell.

< 410h/759H 201v/201V Pos: standing >
A Thri-Kreen snaps into visibility.
A Thri-Kreen's slash wounds a peculiar dragon warlock.
A Thri-Kreen's powerful slash wounds a peculiar dragon warlock.
A Thri-Kreen's impressive slash wounds a peculiar dragon warlock.
A Thri-Kreen's powerful slash wounds a peculiar dragon warlock.
A Thri-Kreen's impressive slash wounds a peculiar dragon warlock.
A Thri-Kreen's powerful slash wounds a peculiar dragon warlock.
A Thri-Kreen's impressive slash wounds a peculiar dragon warlock.
A peculiar dragon warlock dodges a Thri-Kreen's attack.
A Thri-Kreen's slash wounds a peculiar dragon warlock.
A Thri-Kreen's powerful slash wounds a peculiar dragon warlock.
A Thri-Kreen's impressive punch wounds a peculiar dragon warlock.

< 411h/759H 201v/201V Pos: standing >
A Kobold completes his spell...
A Kobold utters the word 'candusghafahuai'
A Thri-Kreen takes on a much healthier countenance as a Kobold completes his incantation.
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 412h/759H 201v/201V Pos: standing >
You complete your spell...
A Kobold snaps into visibility.
Your illusional hammer smashes into a Kobold's body, killing him instantly!
A Kobold's hands of justice [poor] was completely destroyed by the massive blow!
A Kobold's some bandedmail bearing a cloak and dagger crest [superior] was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!