<worn as a badge> an emblem of the dragonslayer of damage (magic) [78%]
<worn on head> the helm of the dragonkind of damage (magic) (glowing) [87%]
<worn on eyes> a blood soaked eyepatch [superior] (magic)
<worn in ear> a golden scale dangling from a platinum chain (magic)
<worn in ear> a fiery hexagon [poor]
<worn on face> the death-mask of Nakral of damage (magic)
<worn around neck> a slaadi necklace of Chaos of damage (glowing) [79%]
<worn around neck> a necklace of halfling ears
<worn on body> the barbed mail of the battlerager king [superior] (magic) (humming)
<worn about body> a shimmering white cloak [superior]
<worn on tail> an obsidian circle of precision (magic) [75%]
<worn as quiver> the bottomless quiver 'Alacrity' [poor] made by Rethax (humming) [70%]
<worn about waist> the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>A swirling mass of black smoke and hot ash of damage (magic) (humming)
<worn on arms> the vambraces named "Ebb" (glowing)
<worn around wrist> a bracelet of purple mist [poor]
<worn around wrist> a bracelet of purple mist of regeneration [80%]
<worn on hands> a pair of vampiric dragonscale gauntlets (magic)
<worn on finger> the ring of the mind flayer of damage (magic) (glowing)
<worn on finger> an ancient ring of liquid rock
<primary weapon> Sunblade, longsword of Justice (magic)[201h 50m 29s]
<secondary weapon> a steel dagger [73%]
<worn on legs> a pair of vapor leggings of precision [76%]
<worn on feet> boots of thundering might of endurance (magic) (humming)
......^.^^^..
.........^..M.M
....M..D^...^..
......M@......
.^...^.^.^...
^^.^M^^.^...
..^.......
..^.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1056h/961H 353v/360V Pos: standing >
......M.^.^
.......^.^^^.
..........^..M.
.....M..D^...^.
.......@.......
..^...^.^.^...
.^^.^M^^.^...
...^.......
...^.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Komili the halfling illusionist from Pine Hollow.(Gold Aura)
< 1056h/961H 353v/360V Pos: standing >
.......M.^.
........^.^^^
*..........^..M
*.....M..D^...^
.......@M......
...^...^.^.^...
..^^.^M^^.^...
....^.......
....^.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1056h/961H 352v/360V Pos: standing >
........M.^
.........^.^^
**..........^..
**.....M..D^...
.......@.M.....
....^...^.^.^..
...^^.^M^^.^...
....^.......
.....^.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1056h/961H 352v/360V Pos: standing >
.........M.
..........^.^
***..........^.
***.....M..D^..
*......@..M....
.....^...^.^.^.
....^^.^M^^.^..
....^......
.....^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1056h/961H 352v/360V Pos: standing >
*.........M
*..........^.
****..........^
****.....M..D^.
**.....@...M...
......^...^.^.^
M....^^.^M^^.^.
....^.....
M .....^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1056h/961H 351v/360V Pos: standing >
**.........
**..........^
*****..........
*****....M...D^
***....@....M..
*......^...^.^.
.M....^^.^M^^.^
. ....^....
M .....^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1056h/961H 351v/360V Pos: standing >
***........
***..........
******.........
******....M...D
****...@.....M.
.*......^...^.^
..M....^^.^M^^.
.. ....^...
. M .....^.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1056h/961H 351v/360V Pos: standing >
****.......
****.........
+******........
+******....M...
M****..@......M
+.*......^...^.
+..M....^^.^M^^
... ....^..
.. M .....^
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1056h/961H 350v/360V Pos: standing >
*****......
+****........
*+******.......
*+******....M..
*M****.@.......
*+.*......^...^
*+..M....^^.^M^
+... ....^.
... M .....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 350v/360V Pos: standing >
+*****.....
*+****.......
.*+******......
.*+******....M.
**M****@.......
.*+.*......^...
.*+..M....^^.^M
.+... ....^
+... M ....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 350v/360V Pos: standing >
*****
****M*.
***@...
.*.....
.M...
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 1055h/961H 349v/360V Pos: standing >
*****
M****M*
+**@*..
+.*....
..M..
A Light and Breezy Forest
Obvious exits: -N -E -S -W
< 1055h/961H 349v/360V Pos: standing >
.*+****....
..*+******...
...*M******....
..**+****......
^..*+.*@.....^.
...*+..M....^^.
....+... ....
...+... M ...
..+... ..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 349v/360V Pos: standing >
.*+******..
..*M******...
..**+****......
^..*+.*......^.
...*+..@....^^.
....+... ....
....+... M ....
...+... ...
..+..M.....
A Scorched Section of Field
Obvious exits: -N -E -S -W
A deer stands here, grazing on some grass.
< 1055h/961H 348v/360V Pos: standing >
Tackle who?
< 1055h/961H 350v/360V Pos: standing >
.*+******..
.**+****.....
^..*+.*......^.
...*+..M....^^.
....+..@ ....
....+... M ....
^...+... ....
^..+..M.....^
M.+..^...M^
A Scorched Section of Field
Obvious exits: -N -E -S -W
< 1055h/961H 350v/360V Pos: standing >
..*+******.
..**+****....
.^..*+.*......^
....*+..M....^^
.....+.@. ...
M....+... M ...
M^...+... ...
M^..+..M.....
.M.+..^...M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 351v/360V Pos: standing >
.**+****...
^..*+.*......
....*+..M....^^
.....+... ...
M....+.@. M ...
M^...+... ...
.M^..+..M.....^
..M.+..^...M^
^.^M..^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 351v/360V Pos: standing >
..**+****..
.^..*+.*.....
.....*+..M....^
^.....+... ..
MM....+@.. M ..
^M^...+... ..
^.M^..+..M.....
...M.+..^...M
.^.^M..^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 350v/360V Pos: standing >
^..*+.*....
....*+..M....
^.....+... ..
MM....+... M ..
^M^...+@.. ..
^.M^..+..M.....
....M.+..^...M^
*.^.^M..^....
++M+M.....M
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 350v/360V Pos: standing >
.^..*+.*...
.....*+..M...
M^.....+... .
^MM....+... M .
.^M^...@... .
^^.M^..+..M....
*....M.M..^...M
**.^.^+..^...
+++M+M.....
An Immaculate Stone Highway
Obvious exits: -N -E -S -W
< 1055h/961H 350v/360V Pos: standing >
..^..*+.*..
^.....*+..M..
.M^.....+...
.^MM....+... M
..^M^..@+...
.^^.M^..+..M...
**....M.M..^...
^**.^.^+..^..
M+++M+M....
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 350v/360V Pos: standing >
...^..*+.*.
M^.....*+..M.
..M^.....+...
^.^MM....+... M
*..^M^.@.+...
*.^^.M^..+..M..
***....M.M..^..
*^**.^.^M..^.
++M+++M+...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 350v/360V Pos: standing >
^.....*+..M
.M^.....+...
^.^MM....+... M
*..^M^...+...
*.^^.M^@.+..M..
***....M.M..^..
**^**.^.^M..^..
+++M+++M+....
*.****.+...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 351v/360V Pos: standing >
M^.....*+..
..M^.....+...
*^.^MM....+...
**..^M^...+...
^*.^^.M@..+..M.
****....M.M..^.
+**^**.^.^M..^.
M+++M+++M+...
^*.****.+..
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 351v/360V Pos: standing >
.M^.....+..
^.^MM....+...
**..^M^...+...
^*.^^.M^..M..M.
****...@M.M..^.
+**^**.^.^+..^.
MM++++M++M+....
*^*.****.+...
***....^+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 351v/360V Pos: standing >
.^MM....+..
*..^M^...+...
^*.^^.M^..M..M.
****....M.M..^.
+**^**.@.^+..^.
MM++++M++M+....
+*^*.****.+....
****....^+...
*^..^MM.+.^
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 350v/360V Pos: standing >
You quickly scan the area.
A Town Guardian who is almost out of sight to your west.
< 1055h/961H 352v/360V Pos: standing >
^.^MM....+.
**..^M^...+..
*^*.^^.M^..M..M
*****....M.M..^
M+**^**@^.^+..^
^M+++++M+++M...
M+*^*.****.+...
*****....^+..
**^..^MM.+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 352v/360V Pos: standing >
^^.M^
**....M
*^*@.^.
+++++M+
P.***
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1055h/961H 351v/360V Pos: standing >
.^^.M
***....
**^@*.^
++++++M
^P.**
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
< 1055h/961H 354v/360V Pos: standing >
***..^M^...
**^*.^^.M^..+
*******....M.+.
*M+**^**.^.^+.
^M+++@+++M++.
*MM*^*.****.M.
M^******....^+.
M^***^..^MM.+
M*^*..^M^..
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
< 1055h/961H 356v/360V Pos: standing >
*^*.^^.M^..
******....M.+
*M+**^**.^.^+.
^M++++++++M+.
*M+*^*@****.M.
M^******....^+.
MM^***^..^MM.+.
MM*^*..^M^..+
^^**..^M...
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
< 1055h/961H 359v/360V Pos: standing >
**^**
M++++++
+*^@.**
*****..
**^..
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Qaz (Kobold)(small) stands in mid-air here.
< 1055h/961H 357v/360V Pos: standing >
You quickly scan the area.
An elite highwayman who is a brief walk away to your west.
< 1054h/961H 358v/360V Pos: standing >
Qaz starts casting a spell.
< 1054h/961H 360v/360V Pos: standing >
A militia guard enters from the south.
< 1054h/961H 360v/360V Pos: standing >
You say in goblin 'going'
< 1054h/961H 360v/360V Pos: standing >
You quickly scan the area.
A Town Guardian who is rather far off to your west.
< 1054h/961H 360v/360V Pos: standing >
Sparkling magic surrounds a militia guard as he begins his chant.
A militia guard starts casting an offensive spell.
< 1054h/961H 360v/360V Pos: standing >
Qaz completes his spell...
Qaz utters the words 'hzwszgh hzfgruui'
Qaz raises his hands while chanting, and dense clouds start gathering around.
A militia guard completes his spell...
A militia guard utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You snap into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 1017h/961H 360v/360V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
You see nothing special about him.
A militia guard appears to be Human and is in excellent condition.
He's small in size.
He seems to waver slightly.
<worn as a badge> the emblem of a MaDMaN (magic) [78%]
<worn on head> a crown of translation (magic) (glowing) (illuminating)
<worn on eyes> devil eyes of the ghargatula [poor] (magic) [66%]
<worn in ear> an earring of crystal (magic)
<worn in ear> an earring of the pagans (magic) [64%]
<worn on face> the beak of the Queen of Chaos (magic) [82%]
<worn around neck> a royal pendant [superior]
<worn around neck> a cloak secured by a celtic knot broach (magic)
<worn on body> the cloak of woven time of greater wisdom (magic) (glowing) [80%]
<worn about body> a cloak of vitality (magic)
<worn about waist> a darkmail belt [superior] (magic)
<worn on arms> a pair of troll-hide sleeves (magic)
<worn around wrist> a satanic bracelet (magic)
<worn around wrist> a glistening bracelet [poor]
<worn on hands> a pair of delicate spider silk gloves (magic)
<worn on finger> a thick gold and platinum ring
<worn on finger> a ring of flames (magic) (glowing)
<worn on legs> a pair of forrestal leggings
<worn on feet> boots of ether (magic)
< 980h/961H 360v/360V Pos: standing >
You gasp for air as a pair of ghostly hands tighten around your throat!
< 942h/961H 360v/360V Pos: standing >
A militia guard starts casting an offensive spell.
< 942h/961H 360v/360V Pos: standing >
A militia guard completes his spell...
A militia guard utters the word 'agsplnuahz'
Ghostly hands appear before you, close around your neck and begin to squeeze!
You gasp for air as a pair of ghostly hands tighten around your throat!
You tackle a militia guard square in the chest knocking the wind out of him!
< 900h/961H 360v/360V Pos: standing >
<You gasp for air as a pair of ghostly hands tighten around your throat!
< 857h/961H 360v/360V Pos: standing >
<You snap into visibility.
You gasp for air as a pair of ghostly hands tighten around your throat!
< 817h/961H 360v/360V Pos: standing >
<A faint hum can be heard from Sunblade, longsword of Justice you are carrying.
< 817h/961H 360v/360V Pos: standing >
<Autosaving...
< 817h/961H 360v/360V Pos: standing >
<Qaz starts following you.
< 817h/961H 360v/360V Pos: standing >
<Qaz suddenly attacks a militia guard!
Qaz snaps into visibility.
Qaz misses a militia guard.
< 817h/961H 360v/360V Pos: standing >
< T: Qaz TP: sta TC:excellent E: a militia guard sit EP: excellent >
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 18 ] Your impressive slash strikes a militia guard.
[Damage: 27 ] Your powerful pierce strikes a militia guard.
[Damage: 25 ] Your pierce strikes a militia guard.
[Damage: 18 ] Your slash strikes a militia guard.
[Damage: 20 ] Your impressive slash strikes a militia guard.
[Damage: 19 ] Your impressive slash strikes a militia guard.
The illusion surrounding a Gnome fades apart!
[Damage: 24 ] Your pierce strikes a Gnome.
[Damage: 19 ] Your slash strikes a Gnome.
You score a CRITICAL HIT!!!!!
[Damage: 38 ] Your powerful slash strikes a Gnome hard.
< 885h/961H 360v/360V Pos: standing >
< T: Qaz TP: sta TC:excellent E: A Gnome sit EP: few wounds >
Qaz misses a Gnome.
Qaz misses a Gnome.
< 886h/961H 360v/360V Pos: standing >
< T: Qaz TP: sta TC:excellent E: A Gnome sit EP: few wounds >
Qaz dodges a Gnome's attack.
Qaz snaps into visibility.
< 887h/961H 360v/360V Pos: standing >
< T: Qaz TP: sta TC:excellent E: A Gnome sit EP: few wounds >
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 19 ] Your slash strikes a Gnome.
You's Sunblade, longsword of Justice explodes in a torrent of pure flame!
[Damage: 143 ] You unleash light in a focused, searing ray at a Gnome!
Sunblade, longsword of Justice emits a soft glow.
A warm feeling fills your body!
You score a CRITICAL HIT!!!!!
[Damage: 61 ] Your mighty pierce enshrouds a Gnome in a mist of blood.
[Damage: 25 ] Your powerful pierce enshrouds a Gnome in a mist of blood.
[Damage: 19 ] Your impressive slash enshrouds a Gnome in a mist of blood.
[Damage: 20 ] Your impressive slash causes a Gnome to grimace in pain.
[Damage: 21 ] Your powerful slash critically injures a Gnome.
A Gnome is mortally wounded, and will die soon, if not aided.
[Damage: 5 ] You beautifully slash a Gnome into two parts - both dead.
A Gnome's crown of translation was completely destroyed by the massive blow!
A Gnome's beak of the Queen of Chaos was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!