<worn on eyes> the eyes of the High Forest (glowing)
<worn in ear> a gnomish ear amplifier
<worn on body> a robe of a Netheril Battle Mage (humming)
<worn about waist> an illithids jeweled belt
<worn on belt buckle>an intricate hourglass running in reverse [poor] (invis)
<attached to belt> a glowing quill (glowing)
<worn on arms> the bracers of immolation (glowing)
<worn around wrist> an emerald braid of rank
<worn around wrist> some enchanted wristguards
<worn on finger> a ring called 'Soulcatcher' of endurance [37%]
<held> the crowned-prince of Ironstar scepter of Sovereignty
<worn on feet> a pair of dusty boots (glowing)
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
< 435h/491H 179v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Southern Keats Intersection
</map>
The Southern Keats Intersection
Obvious exits: -N -E -S -U
< 435h/491H 179v/182V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your north.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A militia guard who is in the distance to your north.
A stray dog who is in the distance to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian thief-hunter who is not far off to your east.
A stray cat who is a brief walk away to your east.
A militia guard who is close by to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.
< 435h/491H 181v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S
A street sweeper is cleaning here, singing songs of labor.
(Q)A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.
< 435h/491H 181v/182V Pos: standing >
Alarm bells sound, signalling an invasion!
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
< 435h/491H 180v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
The receptionist stands here behind the counter, waiting to help someone.
Nie (Halfling)(small) stands here.
< 435h/491H 179v/182V Pos: standing >
The receptionist suddenly attacks YOU!
You snap into visibility.
The receptionist's decent punch wounds you.
Sorry, you aren't allowed to do that in combat.
< 424h/491H 180v/182V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: receptionist sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 424h/491H 181v/182V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: receptionist sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 424h/491H 181v/182V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: receptionist sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 424h/491H 181v/182V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: receptionist sta EP: excellent >
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A small pile of coins lies here.
You flee northward!
< 424h/491H 150v/182V Pos: standing >
The receptionist enters from the south.
< 424h/491H 150v/182V Pos: standing >
The receptionist suddenly attacks YOU!
The receptionist's crude punch wounds you.
< 418h/491H 152v/182V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: receptionist sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 418h/491H 152v/182V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: receptionist sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 418h/491H 152v/182V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: receptionist sta EP: excellent >
Nie enters from the south.
Sorry, you aren't allowed to do that in combat.
< 418h/491H 152v/182V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: receptionist sta EP: excellent >
You start chanting...
< 418h/491H 152v/182V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: receptionist sta EP: excellent >
A militia guard enters from the north.
Nie leaves south.
< 418h/491H 152v/182V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: receptionist sta EP: excellent >
The receptionist nimbly swivels out of the path of your attack.
< 418h/491H 152v/182V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: receptionist sta EP: excellent >
Casting: reflection
< 418h/491H 152v/182V Pos: standing >
< T: Tarru TP: sta TC: small wounds E: receptionist sta EP: excellent >
You complete your spell...
You sssppllliiitttsss into many images!
<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
Tarru misses the receptionist.
< 418h/491H 152v/182V Pos: standing >
The receptionist's impressive punch strikes Tarru hard.
The receptionist's impressive punch strikes Tarru hard.
The receptionist's punch seriously wounds Tarru.
The receptionist's punch strikes Tarru very hard.
The receptionist's punch seriously wounds Tarru.
The receptionist's impressive punch enshrouds Tarru in a mist of blood.
The receptionist's impressive punch causes Tarru to grimace in pain.
The receptionist's punch grievously wounds Tarru.
Upon being struck, Tarru disappears into thin air.
Tarru stops following you.
< 418h/491H 152v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
Fresh blood covers everything in the area.
Tarru enters from the north.
Tarru enters from the north.
Tarru enters from the north.
< 418h/491H 151v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
Tarru enters from the west.
Tarru enters from the west.
Tarru enters from the west.
< 418h/491H 150v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Tarru enters from the west.
Tarru enters from the west.
Tarru enters from the west.
< 418h/491H 150v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A wooden stall stands here, goods displayed upon its counter.
Tarru enters from the west.
Tarru enters from the west.
Tarru enters from the west.
< 418h/491H 150v/182V Pos: standing >
You make a magical gesture, sending Tarru back to the nether plane.
Tarru stops following you.
You make a magical gesture, sending Tarru back to the nether plane.
Tarru stops following you.
You make a magical gesture, sending Tarru back to the nether plane.
Tarru stops following you.
< 418h/491H 154v/182V Pos: standing >
You sit down and relax.
< 418h/491H 156v/182V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - nonexistence
1 - titan
1 - flicker
(10th circle) 2 - clone form
1 - imprisonment
2 - gate to ardgral
( 9th circle) 5 - asphyxiate
( 8th circle) 1 - fly
1 - mask
1 - shadow shield
1 - vanish
( 7th circle) 6 - hammer
( 6th circle) 6 - reflection
( 5th circle) 4 - illusionary wall
4 - shadow travel
( 4th circle) 1 - sleep
1 - farsee
7 - insects
( 3rd circle) 1 - blindness
2 - mirror image
7 - shadow monster
( 2nd circle) 3 - continual light
8 - dispel magic
( 1st circle) 3 - minor creation
7 - magic missile
1 - detect magic
1 - phantom armor
And you are currently memorizing the following spells:
2 seconds: ( 8th) vanish
5 seconds: ( 6th) reflection
You can memorize no more spells.
You continue your study.
< 418h/491H 157v/182V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 418h/491H 158v/182V Pos: sitting >
You feel the swirling shadows around your body dissipate.
A Kobold looks at you.
< 419h/491H 167v/182V Pos: sitting >
You have finished memorizing vanish.
< 419h/491H 169v/182V Pos: sitting >
A Kobold snaps into visibility.
You abandon your studies.
Out of nowhere, a Kobold stabs you in the back.
OUCH! That really did HURT!
The globe around a Kobold's body flares as it bears the brunt of your assault!
< 307h/491H 173v/182V Pos: sitting >
< T: Tarru TP: sit TC: few wounds E: A Kobold sta EP: excellent >
Sorry, you aren't allowed to do that in combat.
< 307h/491H 176v/182V Pos: sitting >
< T: Tarru TP: sit TC: few wounds E: A Kobold sta EP: excellent >
You stop meditating.
You scramble madly to your feet!
< 307h/491H 176v/182V Pos: standing >
< T: Tarru TP: sta TC: few wounds E: A Kobold sta EP: excellent >
You attempt to flee...
<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
You flee westward!
< 307h/491H 155v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A wooden stall stands here, goods displayed upon its counter.
*A Kobold (small) (HardCore) ThE FuRY *-* Bloodlust *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Kobold's head.
< 307h/491H 156v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A militia guard is posted here, keeping watch over the bazaar.
< 307h/491H 156v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a stray cat is lying here.
A small wooden drum lies here.
A small dead mouse lays here along the ground decaying.
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.
< 307h/491H 156v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of a tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Drow Elf (small) ThE FuRY *-* Bloodlust *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
An ice elemental is here chilling the room.
< 307h/491H 156v/182V Pos: standing >
You start chanting...
< 307h/491H 158v/182V Pos: standing >
You complete your spell...
You completely vanish.
< 307h/491H 161v/182V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of a tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*A Kobold (small) (HardCore) ThE FuRY *-* Bloodlust *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Kobold's head.
A Drow Elf (small) ThE FuRY *-* Bloodlust *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
An ice elemental is here chilling the room.
< 307h/491H 165v/182V Pos: standing >
A Drow Elf leaves east.
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of a tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
An ice elemental is here chilling the room.
< 307h/491H 169v/182V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of a tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
An ice elemental is here chilling the room.
< 308h/491H 174v/182V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of a tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
An ice elemental is here chilling the room.
< 308h/491H 178v/182V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A Drow Elf who is not far off to your east.
A Kobold who is not far off to your east.
A large rat who is a brief walk away to your east.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is not far off to your west.
The receptionist who is a brief walk away to your west.
< 308h/491H 182v/182V Pos: standing >
< 308h/491H 182v/182V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of a tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
An ice elemental is here chilling the room.
< 309h/491H 182v/182V Pos: standing >
The receptionist enters from the west.
< 309h/491H 182v/182V Pos: standing >
You quickly scan the area.
A religious zealot who is close by to your east.
A Kobold who is not far off to your east.
A large rat who is a brief walk away to your east.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is not far off to your west.
A street sweeper who is rather far off to your west.
< 309h/491H 182v/182V Pos: standing >
< 309h/491H 182v/182V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of a tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*A Kobold (small) (HardCore) ThE FuRY *-* Bloodlust *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Kobold's head.
The receptionist stands here behind the counter, waiting to help someone.
An ice elemental is here chilling the room.
< 309h/491H 182v/182V Pos: standing >
This road leads away from Tharnadia to the east.
You extend your sights eastward.
The Road Leading From Tharnadia
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
An odd little man, with a shaved head and an orange robe, hums something.
< 310h/491H 182v/182V Pos: standing >
The receptionist suddenly attacks a Kobold!
A Kobold snaps into visibility.
The receptionist's feeble punch grazes a Kobold.
The receptionist suffers from contact with the aura about a Kobold.
< 310h/491H 182v/182V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of a tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Kobold (small) (HardCore) ThE FuRY *-* Bloodlust *-* stands in mid-air here, fighting the receptionist.
An impenetrable globe of darkness floats near a Kobold's head.
The receptionist stands in mid-air here, fighting a Kobold.
An ice elemental is here chilling the room.
< 310h/491H 182v/182V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
< 310h/491H 182v/182V Pos: standing >
A Kobold's slash wounds the receptionist.
A Kobold's fine pierce strikes the receptionist.
The receptionist nimbly swivels out of the path of a Kobold's attack.
A Kobold's decent slash wounds the receptionist.
A Kobold's decent slash wounds the receptionist.
A Kobold's decent slash wounds the receptionist.
The receptionist nimbly swivels out of the path of a Kobold's attack.
The receptionist nimbly swivels out of the path of a Kobold's attack.
The receptionist nimbly swivels out of the path of a Kobold's attack.
< 310h/491H 182v/182V Pos: standing >
You complete your spell...
Your image shifts and blurs into Fatt!
< 310h/491H 182v/182V Pos: standing >
A Kobold snaps into visibility.
The receptionist's weak punch grazes a Kobold.
The receptionist suffers from contact with the aura about a Kobold.
The receptionist pokes a Kobold really hard, making you wince.
The receptionist suffers from contact with the aura about a Kobold.
A Kobold dodges the receptionist's attack.
The receptionist's feeble punch grazes a Kobold.
The receptionist pokes a Kobold really hard, making you wince.
The receptionist suffers from contact with the aura about a Kobold.
The receptionist's feeble punch grazes a Kobold.
A Kobold snaps into visibility.
The receptionist's punch grazes a Kobold.
The receptionist starts to chant in a deep voice.
A Kobold attempts to flee.
A Kobold leaves east.
< 311h/491H 182v/182V Pos: standing >
You failed.
< 311h/491H 182v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a stray cat is lying here.
A small wooden drum lies here.
A small dead mouse lays here along the ground decaying.
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
< 311h/491H 180v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A militia guard is posted here, keeping watch over the bazaar.
< 311h/491H 179v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a tharnadian thief-hunter is lying here.
[3] The corpse of an elite guard is lying here.
The corpse of a stray cat is lying here.
A small wooden drum lies here.
A small dead mouse lays here along the ground decaying.
A young man in leather armor seems to be patrolling the walls.
A stray tomcat is darting after rodents, here.
< 311h/491H 181v/182V Pos: standing >
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
<map>
Zone: Tharnadia - City of Humans.
Room: Outside the Eastern City Gates
</map>
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of a tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
*A Kobold (small) (HardCore) ThE FuRY *-* Bloodlust *-* stands in mid-air here.
An impenetrable globe of darkness floats near a Kobold's head.
The receptionist stands here behind the counter, waiting to help someone.
An ice elemental is here chilling the room.
< 311h/491H 180v/182V Pos: standing >
A Kobold's skin seems to turn to stone.
A Kobold snaps into visibility.
You snap into visibility.
Out of nowhere, a Kobold stabs you in the back.
OUCH! That really did HURT!
The globe around a Kobold's body flares as it bears the brunt of your assault!
Sorry, you aren't allowed to do that in combat.
< 247h/491H 180v/182V Pos: standing >
< T: Tarru TP: sta TC: few wounds E: A Kobold sta EP: excellent >
Impossible! You can't concentrate enough!
< 247h/491H 181v/182V Pos: standing >
< T: Tarru TP: sta TC: few wounds E: A Kobold sta EP: excellent >
You miss a Kobold.
A Kobold snaps into visibility.
< 247h/491H 181v/182V Pos: standing >
< T: Tarru TP: sta TC: few wounds E: A Kobold sta EP: excellent >
You attempt to flee...
PANIC! You couldn't escape!
< 247h/491H 181v/182V Pos: standing >
< T: Tarru TP: sta TC: few wounds E: A Kobold sta EP: excellent >
Impossible! You can't concentrate enough!
< 247h/491H 181v/182V Pos: standing >
< T: Tarru TP: sta TC: few wounds E: A Kobold sta EP: excellent >
You dodge a Kobold's vicious attack.
A Kobold snaps into visibility.
A Kobold's pierce strikes you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's pierce strikes you hard.
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's slash strikes you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's slash strikes you.
The illusion surrounding you fades away!
The globe around a Kobold's body flares as it bears the brunt of your assault!
You dodge a Kobold's vicious attack.
A Kobold's impressive slash strikes you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's pierce strikes you hard.
The globe around a Kobold's body flares as it bears the brunt of your assault!
You dodge a Kobold's vicious attack.
You dodge a Kobold's vicious attack.
< 152h/491H 181v/182V Pos: standing >
< T: Tarru TP: sta TC: nasty wounds E: A Kobold sta EP: excellent >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'judicandus qfuhuq'
A Kobold snaps into visibility.
A Kobold tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!
< 152h/491H 181v/182V Pos: sitting >
< T: Tarru TP: sit TC: nasty wounds E: A Kobold sta EP: excellent >
The receptionist suddenly attacks a Kobold!
A Kobold snaps into visibility.
The receptionist's feeble punch grazes a Kobold.
The receptionist suffers from contact with the aura about a Kobold.
< 152h/491H 181v/182V Pos: sitting >
< T: Tarru TP: sit TC: nasty wounds E: A Kobold sta EP: excellent >
A Kobold parries your futile lunge at him.
A Kobold snaps into visibility.
< 152h/491H 181v/182V Pos: sitting >
< T: Tarru TP: sit TC: nasty wounds E: A Kobold sta EP: excellent >
A Kobold snaps into visibility.
A Kobold's impressive slash strikes you very hard.
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's pierce seriously wounds you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's pierce seriously wounds you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's impressive slash seriously wounds you.
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's impressive slash seriously wounds you.
You wish that your wounds would stop BLEEDING so much!
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's impressive slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's impressive slash causes you to grimace in pain.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The globe around a Kobold's body flares as it bears the brunt of your assault!
A Kobold's impressive slash hits you across the leg, resulting in a limp stride.
Your consciousness begins to fade in and out as your mortality slips away.....