********.
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 258h/315H 43v/171V Pos: standing >
*******
*****M**
****@****
*********
*********
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 258h/315H 42v/171V Pos: standing >
******
*****M*
***@****
*********
*********
The Forest of Mistywood
Obvious exits: -North -East -South -West
A bloody ivory horn lies here on the ground.
A gleaming bone veil lies here on the ground.
< 258h/315H 40v/171V Pos: standing >
*****
*****M
**@****
********
.********
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 258h/315H 39v/171V Pos: standing >
. ****
*****
M *@****
*******
.*******
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 259h/315H 37v/171V Pos: standing >
.. ***
. ****
.M @****
******
.******
The Forest of Mistywood
Obvious exits: -North -East -South -West
< 259h/315H 36v/171V Pos: standing >
... **
.. ***
..M @****
. *****
.*****
The Greater Kilfray River
Obvious exits: -North -East -South -West
< 259h/315H 35v/171V Pos: standing >
.... *
... **
...M@ ***
^. ****
M .****
The Greater Kilfray River
Obvious exits: -North -East -South -West
< 259h/315H 35v/171V Pos: standing >
.....
.... *
....@ **
.^. ***
.M .***
The Greater Kilfray River
Obvious exits: -North -East -South -West
(Q)A decorated watchman of the Tharnadian patrol scans the horizon.
< 259h/315H 34v/171V Pos: standing >
......
.....
....@M *
..^. **
..M .**
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 259h/315H 32v/171V Pos: standing >
.......
^.....
^...@.M
...^. *
...M .*
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 259h/315H 31v/171V Pos: standing >
^.......
.^.....
^^..@..M
....^.
....M .
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 259h/315H 29v/171V Pos: standing >
.^.......
..^.....
.^^.@...M
.....^.
^....M
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 259h/315H 28v/171V Pos: standing >
..^......
...^.....
..^^@....
^.....^.
.^....M
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 259h/315H 27v/171V Pos: standing >
...^.....
....^....
...^@....
.^.....^.
^.^....M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 259h/315H 25v/171V Pos: standing >
....^....
.....^...
....@^...
..^.....^
^^.^....M
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 259h/315H 24v/171V Pos: standing >
....^...
.....^..
...@^^..
...^.....
.^^.^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Someone has left a silver pendant behind.
Fresh blood splatters cover the area.
The corpse of a somber looking gnome warrior is lying here.
< 259h/315H 22v/171V Pos: standing >
....^..
M .....^.
..@.^^.
....^....
..^^.^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 259h/315H 21v/171V Pos: standing >
....^.
M .....^
.@..^^
.....^...
...^^.^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 259h/315H 20v/171V Pos: standing >
. ....^
. M .....
. @...^
......^..
^...^^.^.
A Scorched Section of Field
Obvious exits: -North -East -South -West
< 259h/315H 18v/171V Pos: standing >
. M .....
. ....^
....@.^..
^...^^.^.
^.....^^.
A Scorched Section of Field
Obvious exits: -North -East -South -West
< 259h/315H 17v/171V Pos: standing >
. ....^
......^..
^...@^.^.
^.....^^.
...^.....
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/315H 15v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 260h/315H 18v/171V Pos: standing >
.. ....
.......^.
.^..@^^.^
.^.....^^
....^....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/315H 16v/171V Pos: standing >
... ...
........^
..^.@.^^.
..^.....^
.....^...
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/315H 15v/171V Pos: standing >
+... ..
+........
+..^@..^^
+..^.....
+.....^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/315H 14v/171V Pos: standing >
.+... .
.+.......
.+..@...^
^+..^....
++.....^.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/315H 12v/171V Pos: standing >
..+...
..+......
M.+.@^...
.^+..^...
M++.....^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/315H 11v/171V Pos: standing >
...+...
^..+.....
.M.+@.^..
^.^+..^..
MM++.....
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/315H 10v/171V Pos: standing >
^...+...
M^..+....
..M.@..^.
.^.^+..^.
+MM++....
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
< 260h/315H 9v/171V Pos: standing >
M^...+...
.M^..+...
...M@+..^
*.^.^+..^
++M+++...
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 260h/315H 8v/171V Pos: standing >
.M^..+...
...M.+..^
*.^.@+..^
++M+++...
****M+...
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 261h/315H 10v/171V Pos: standing >
...M.+..^
*.^.^+..^
++M+@+...
****M+...
....^+...
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 261h/315H 9v/171V Pos: standing >
*.^.^+..^
++M+++...
****@+...
....^+...
.^MM.+.^^
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A giraffe looks about for a nearby tree.
< 261h/315H 9v/171V Pos: standing >
++M+++...
****M+...
....@+...
.^MM.+.^^
^M^..+...
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 261h/315H 7v/171V Pos: standing >
++MM+++..
.****M+..
*...@^+..
..^MM.+.^
.^M^..+..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 261h/315H 8v/171V Pos: standing >
+++MM+++.
*.****M+.
**..@.^+.
^..^MM.+.
..^M^..+.
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 261h/315H 6v/171V Pos: standing >
++++MM+++
^*.****M+
***.@..^+
*^..^MM.+
*..^M^..+
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 261h/315H 5v/171V Pos: standing >
+++++MM++
*^*.****M
****@...^
**^..^MM.
^*..^M^..
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
< 261h/315H 3v/171V Pos: standing >
M+++++MM+
+*^*.****
***M@....
***^..^MM
*^*..^M^.
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 261h/315H 2v/171V Pos: standing >
^M+++++MM
M+*^*.***
****@*...
^***^..^M
M*^*..^M^
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A human traveller walks through here, making his way across the country.
A deer stands here, grazing on some grass.
< 261h/315H 1v/171V Pos: standing >
You're too exhausted.
< 261h/315H 1v/171V Pos: standing >
M+*^*.***
******...
^***@..^M
M*^*..^M^
^^**..^M.
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West
< 261h/315H 0v/171V Pos: standing >
You're too exhausted.
< 261h/315H 0v/171V Pos: standing >
< 263h/315H 23v/171V Pos: standing >
Pardon?
< 265h/315H 51v/171V Pos: standing >
You have memorized the following spells:
( 1st circle) 4 - minor creation
You can memorize 8 1st, 11 2nd, 10 3rd, 9 4th, 8 5th, 7 6th, 6 7th, 5 8th, 5 9th, 4 10th and 3 11th circle spell(s).
< 266h/315H 55v/171V Pos: standing >
A deer enters from the north.
< 266h/315H 62v/171V Pos: standing >
You are already standing.
< 267h/315H 64v/171V Pos: standing >
^M++++++M
MM*^*.***
****@*...
^***M..^M
M*^*..^M^
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
A human traveller walks through here, making his way across the country.
< 267h/315H 65v/171V Pos: standing >
M+**^**.^
^M++++++M
MM*^@.***
****M*...
^***M..^M
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West
< 267h/315H 65v/171V Pos: standing >
*****....
M+**^**.^
^M++@+++M
MM*^*.***
******...
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 267h/315H 65v/171V Pos: standing >
******...
*M+**^**.
^M+@++++
*M+*^*.**
^******..
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 267h/315H 67v/171V Pos: standing >
*******..
*M+**^**
^M@++++
*M+*^*.*
M^******.
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
< 267h/315H 66v/171V Pos: standing >
*******.
*M+**^*
^@++++
*M+*^*.
M^******
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
[5] A small bandage rests upon the ground here.
A spellbook lies here, discarded.
An amber-colored metallic rod lies here.
A spellbook has been tossed aside here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A Decorated Town Guardian stands watch over the city gates.
< 267h/315H 66v/171V Pos: standing >
The Great Crossroad
The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world. The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here. All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident. A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
The corpse of an elite guard is lying here.
< 268h/315H 65v/171V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A homeless peasant is here, looking lost and hungry.
< 268h/315H 65v/171V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
< 268h/315H 64v/171V Pos: standing >
Pardon?
< 268h/315H 65v/171V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
< 268h/315H 64v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 268h/315H 65v/171V Pos: standing >
Pardon?
< 268h/315H 66v/171V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -West -Up
A large rat is scurrying about here.
< 268h/315H 68v/171V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
An odd little man, with a shaved head and an orange robe, hums something.
< 269h/315H 68v/171V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -South
< 269h/315H 67v/171V Pos: standing >
Alas, you cannot go that way. . . .
< 269h/315H 68v/171V Pos: standing >
The Road Leading From Tharnadia
This road leads away from Tharnadia, toward the lands east. This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago. Green grasses flank the road, and
a small forest opens to the south and north. The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -North -West
[3] The corpse of a Grey Elf is lying here.
< 269h/315H 68v/171V Pos: standing >
You get a tiny amethyst earring from the corpse of Eoen.
You get a whirling boulder with finger-holes from the corpse of Eoen.
You get a golden weave vest from the corpse of Eoen.
You get a string of duergar dwarf ears from the corpse of Eoen.
You get a glowing ring of illithid parts from the corpse of Eoen.
You get a spellbook from the corpse of Eoen.
You get a spellbook from the corpse of Eoen.
You get a large leather backpack from the corpse of Eoen.
You get a glowing limestone quiver from the corpse of Eoen.
You get a knight's stone bracelet from the corpse of Eoen.
You can't carry any more.
< 269h/315H 75v/171V Pos: standing >
Hint: Highlord Protectors mark safe zones for new goodrace players. If you find a Highlord Protector corpse, you'd best be on the look out!
< 270h/315H 78v/171V Pos: standing >
A Goblin disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...
< 270h/315H 81v/171V Pos: standing >
< T: Eoen TP: sta TC: small wounds E: A Goblin sta EP: few scratches >
You scream in pain as a Goblin's pierce tears into your flesh.
You dodge a Goblin's vicious attack.
You scream in pain as a Goblin's pierce tears into your flesh.
You scream in pain as a Goblin's pierce tears into your flesh.
You dodge a Goblin's vicious attack.
You dodge a Goblin's vicious attack.
< 188h/315H 81v/171V Pos: standing >
< T: Eoen TP: sta TC: few wounds E: A Goblin sta EP: few scratches >
A Goblin parries your futile lunge at him.
A Goblin parries your futile lunge at him.
Sorry, you aren't allowed to do that in combat.
< 188h/315H 81v/171V Pos: standing >
< T: Eoen TP: sta TC: few wounds E: A Goblin sta EP: few scratches >
A Goblin dances an amazing maneuver in battle, tripping you.
< 188h/315H 81v/171V Pos: on your ass >
< T: Eoen TP: ass TC: few wounds E: A Goblin sta EP: few scratches >
You scream in pain as a Goblin's pierce tears into your flesh.
You scream in pain as a Goblin's pierce tears into your flesh.
You scream in pain as a Goblin's pierce tears into your flesh.
OUCH! That really did HURT!
You scream in pain as a Goblin's pierce tears into your flesh.
You scream in pain as a Goblin's pierce tears into your flesh.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 29h/315H 81v/171V Pos: on your ass >
< T: Eoen TP: ass TC: awful E: A Goblin sta EP: few scratches >
Before you can react a Goblin suddenly leaps at you, getting past all your defenses.