<worn on head> the helmet of corruption (glowing)
<worn in ear> an earring of negative energy
<worn in ear> a magical cured leather earring
<worn on face> a carved bone mask
<worn around neck> a serpentine medallion (glowing)
<worn on body> a beautiful blue silk robe (glowing)
<worn about body> a translucent cloak of the ancients
<worn as quiver> a dolomite quiver
<held as shield> a chimaera scale
<worn around wrist> an angelic crystal bracelet
<worn on hands> some brutal electrum talons from Kimordril
<worn on finger> a glowing band of flowing water
<worn on finger> an enchanted ring of stone
<held> the black opal Eye of Diabolus
<worn on legs> a pair of glowing ice leggings
<worn on feet> some blood-stained bronze moccasins
The lich of Sithrezyn the drow minstrel completes its spell...
The lich of Sithrezyn the drow minstrel utters the word 'uwwarahz'
A fiery conflagration spews from the lich of Sithrezyn the drow minstrel striking Negnus the grey elf druid full on!
The lich of Sithrezyn the drow minstrel's spell flows around Negnus the grey elf druid, leaving him unharmed!
The lich of an Alatorin peacekeeper completes its spell...
The lich of an Alatorin peacekeeper utters the word 'uwwarahz'
A fiery conflagration spews from the lich of an Alatorin peacekeeper striking Negnus the grey elf druid full on!
[Damage: 58 ] The lich of a disgusting looking half orc anti-paladin completes its spell...
The lich of a disgusting looking half orc anti-paladin utters the word 'uwwarahz'
A fiery conflagration spews from the lich of a disgusting looking half orc anti-paladin striking Negnus the grey elf druid full on!
[Damage: 58 ]
< 172h/588H 206v/206V Pos: standing >
< T: undead TP: sta TC: few wounds E: Negnus sta EP: nasty wounds >
[Damage: 5 ] The lich of Sithrezyn the drow minstrel's slash grazes Negnus the grey elf druid.
Negnus the grey elf druid dodges the lich of Sithrezyn the drow minstrel's attack.
< 172h/588H 206v/206V Pos: standing >
< T: undead TP: sta TC: few wounds E: Negnus sta EP: nasty wounds >
Negnus the grey elf druid dodges the lich of a disgusting looking half orc anti-paladin's attack.
Negnus the grey elf druid dodges the lich of a disgusting looking half orc anti-paladin's attack.
< 172h/588H 206v/206V Pos: standing >
< T: undead TP: sta TC: few wounds E: Negnus sta EP: nasty wounds >
[Damage: 5 ] The lich of an Alatorin peacekeeper's decent punch grazes Negnus the grey elf druid.
[Damage: 5 ] The lich of an Alatorin peacekeeper's decent punch grazes Negnus the grey elf druid.
You attempt to flee...
*********
********.**
*****.....**.
****......**.
****.^@.^^**.
***...M^^^MSS
***..^^.^MM
*....^^MM
..^^^MMM
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
You flee northward!
< 172h/588H 176v/206V Pos: standing >
The sea of insects and arachnids fades away...
A sea of arachnids and insects consume and overwhelm you!
< 135h/588H 176v/206V Pos: standing >
< 135h/588H 178v/206V Pos: standing >
*********
********.**
*****.....**.
****......**.
****.^@.^^**.
***...M^^^MSS
***..^^.^MM
*....^^MM
..^^^MMM
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 136h/588H 180v/206V Pos: standing >
You sit down and relax.
< 136h/588H 181v/206V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - create dracolich
3 - summon ghasts
(10th circle) 1 - cloak of fear
1 - vampiric trance
1 - blackmantle
( 9th circle) 2 - energy drain
1 - dimension door
( 8th circle) 1 - haste
5 - negative concussion blast
( 7th circle) 2 - protect undead
1 - wall of bones
1 - raise wraith
( 6th circle) 3 - cone of cold
1 - vitalize undead
2 - enervation
( 5th circle) 2 - teleport
( 4th circle) 1 - strength
1 - wither
7 - life leech
( 3rd circle) 7 - dispel magic
3 - embalm
( 2nd circle) 6 - chill touch
5 - sleep
( 1st circle) 2 - minor creation
10 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: (10th) gate [not in spell book]
6 seconds: ( 5th) heal undead [not in spell book]
8 seconds: ( 7th) protect undead [not in spell book]
11 seconds: ( 7th) protect undead [not in spell book]
15 seconds: (10th) raise lich [not in spell book]
17 seconds: ( 5th) heal undead [not in spell book]
20 seconds: ( 5th) heal undead [not in spell book]
22 seconds: ( 5th) heal undead [not in spell book]
25 seconds: ( 9th) energy drain [not in spell book]
28 seconds: ( 6th) vitalize undead [not in spell book]
31 seconds: ( 9th) energy drain [not in spell book]
34 seconds: ( 5th) heal undead [not in spell book]
36 seconds: ( 5th) heal undead [not in spell book]
You can memorize no more spells.
You continue your study.
< 136h/588H 182v/206V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 136h/588H 183v/206V Pos: sitting >
You hear the sounds of movement in the distance.
< 136h/588H 184v/206V Pos: sitting >
A sea of arachnids and insects consume and overwhelm you!
< 103h/588H 185v/206V Pos: sitting >
You hear the sounds of movement in the distance.
< 104h/588H 186v/206V Pos: sitting >
You have managed to misplace your spellbook!
You abandon your studies.
< 104h/588H 190v/206V Pos: sitting >
You clamber to your feet.
< 105h/588H 193v/206V Pos: standing >
You get a demon skin book from a spidersilk backpack with silver buckles.
< 105h/588H 194v/206V Pos: standing >
You sit down and relax.
A Human enters from the west.
< 106h/588H 196v/206V Pos: sitting >
The earth trembles and shivers to the south!
You have memorized the following spells:
(11th circle) 1 - create dracolich
3 - summon ghasts
(10th circle) 1 - cloak of fear
1 - vampiric trance
1 - blackmantle
( 9th circle) 2 - energy drain
1 - dimension door
( 8th circle) 1 - haste
5 - negative concussion blast
( 7th circle) 2 - protect undead
1 - wall of bones
1 - raise wraith
( 6th circle) 3 - cone of cold
1 - vitalize undead
2 - enervation
( 5th circle) 2 - teleport
( 4th circle) 1 - strength
1 - wither
7 - life leech
( 3rd circle) 7 - dispel magic
3 - embalm
( 2nd circle) 6 - chill touch
5 - sleep
( 1st circle) 2 - minor creation
10 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: (10th) gate
6 seconds: ( 5th) heal undead
8 seconds: ( 7th) protect undead
11 seconds: ( 7th) protect undead
15 seconds: (10th) raise lich
17 seconds: ( 5th) heal undead
20 seconds: ( 5th) heal undead
22 seconds: ( 5th) heal undead
25 seconds: ( 9th) energy drain
28 seconds: ( 6th) vitalize undead
31 seconds: ( 9th) energy drain
34 seconds: ( 5th) heal undead
36 seconds: ( 5th) heal undead
You can memorize no more spells.
You continue your study.
A Dwarf leaps at you only to realize you are down already.
You abandon your studies.
< 106h/588H 197v/206V Pos: sitting >
A Human sings a song to protect him from the world.
A sea of arachnids and insects consume and overwhelm you!
You wish that your wounds would stop BLEEDING so much!
You feel completely aligned with your spirit as you sink in meditation...
< 71h/588H 198v/206V Pos: sitting >
A Human starts casting an offensive spell called 'bigbys clenched fist'.
< 71h/588H 199v/206V Pos: sitting >
A Revenant snaps into visibility.
Out of nowhere, a Revenant stabs you in the back.
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 26h/588H 200v/206V Pos: sitting >
< T: Salado TP: sit TC: awful E: A Revenant sta EP: excellent >
A Human plays a song to lift her spirit off the ground.
< 27h/588H 201v/206V Pos: sitting >
< T: Salado TP: sit TC: awful E: A Revenant sta EP: excellent >
A Gnome enters from the west.
The lich of a duergar high priest enters from the west.
The lich of a duergar high priest enters from the west.
The lich of Gho enters from the west.
< 27h/588H 201v/206V Pos: sitting >
< T: Salado TP: sit TC: awful E: A Revenant sta EP: excellent >
You stop meditating.
You clamber to your feet.
A Gnome gives an order to his followers.
The lich of Gho starts casting an offensive spell called 'bigbys clenched fist'.
A Gnome snaps into visibility.
The lich of Gho snaps into visibility.
The lich of a duergar high priest starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a duergar high priest snaps into visibility.
The lich of a duergar high priest starts casting an offensive spell called 'bigbys clenched fist'.
The lich of a duergar high priest snaps into visibility.
< 27h/588H 201v/206V Pos: standing >
< T: Salado TP: sta TC: awful E: A Revenant sta EP: excellent >
A Revenant parries your futile lunge at him.
A Revenant snaps into visibility.
You attempt to flee...
*********
*********.*
******.....**
*****......**
*****.@P.^^**
****...M^^^MS
****..^^.^MM
**....^^MM
*..^^^MMM
A Rocky Hillside
Obvious exits: -North -East -South -West
You flee westward!
< 27h/588H 176v/206V Pos: standing >
You attempt to flee...
.********
.*********.
.******.....*
^*****......*
******@^P.^^*
*****...M^^^M
*****..^^.^MM
***....^^MM
**..^^^MM
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
You flee westward!
< 27h/588H 147v/206V Pos: standing >
.********
..*********
..*********.*
.******.....*
^*****@.....*
******.^P.^^*
*****...M^^^M
****..^^.^M
**....^^M
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 27h/588H 146v/206V Pos: standing >
*****
**@..
**...
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 27h/588H 145v/206V Pos: standing >
*****
**@**
***..
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 27h/588H 143v/206V Pos: standing >
*****
**@**
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 27h/588H 142v/206V Pos: standing >
The sea of insects and arachnids fades away...
.....
**@**
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 27h/588H 140v/206V Pos: standing >
.********
*.*********
**.**********
**.**********
**....@......
**.**********
*..**********
.*********.
*****....
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
< 27h/588H 139v/206V Pos: standing >
M****
**@**
.....
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 27h/588H 137v/206V Pos: standing >
***D*
M*@**
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 27h/588H 136v/206V Pos: standing >
*****
**@D*
M****
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 28h/588H 134v/206V Pos: standing >
****.
**@**
***D*
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 28h/588H 132v/206V Pos: standing >
***..
**@*.
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 28h/588H 131v/206V Pos: standing >
****.
**@**
*****
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 28h/588H 129v/206V Pos: standing >
.****
.*@**
.****
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 28h/588H 128v/206V Pos: standing >
*.***
*.@**
*.***
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 28h/588H 126v/206V Pos: standing >
.....***.
*****.****.
******.**..*.
*.****.****..
..****@*****.
.*.***.******
M.****.******
*****.*****
****.****
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
< 28h/588H 125v/206V Pos: standing >
***.*
**@.*
***.*
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 28h/588H 123v/206V Pos: standing >
****.
**@*.
.***.
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 28h/588H 122v/206V Pos: standing >
.****
.*@**
*.***
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 29h/588H 120v/206V Pos: standing >
*.***
..@**
.*.**
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 29h/588H 119v/206V Pos: standing >
.........
**********.
M**********.*
******.****.*
**....@****.*
**....*.***.*
*....M.****.*
M^...*****.
^..******
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 29h/588H 117v/206V Pos: standing >
.........
***********
.M**********.
*******.****.
***...@.****.
***....*.***.
**....M.****.
MM^...*****
^^..*****
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 29h/588H 115v/206V Pos: standing >
.........
^**********
*.M**********
********.****
****..@..****
****....*.***
***....M.****
.MM^...****
^^^..****
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 29h/588H 114v/206V Pos: standing >
.........
^^*********
^*.M*********
.********.***
*****.@...***
*****....*.**
****....M.***
*.MM^...***
M^^^..***
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 29h/588H 112v/206V Pos: standing >
.........
^^^********
^^*.M********
*.********.**
******@....**
******....*.*
*****....M.**
**.MM^...**
.M^^^..**
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
< 29h/588H 111v/206V Pos: standing >
*****
**@..
**M..
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 29h/588H 109v/206V Pos: standing >
*****
**@*.
M**M.
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 29h/588H 108v/206V Pos: standing >
*.M**
**@**
****.
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 30h/588H 106v/206V Pos: standing >
.*...****
*^^^^******
.^^..........
*..^^^*******
*M^^*.@******
*.*.********.
*.******.....
.******....
*****....
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A snarling black wolf stalks through here, showing its teeth.
< 30h/588H 105v/206V Pos: standing >
.....
^^@**
*.M**
The Great Sylvan Woods of Mielikki
Obvious exits: -North -East -South -West
< 30h/588H 103v/206V Pos: standing >
******...
***********
**.*...******
.*^^^^*******
.^^...@......
*..^^^*******
*M^^*.M******
.*.********
******...
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
< 30h/588H 101v/206V Pos: standing >
*******..
***********
***.*...*****
*.*^^^^******
*.^^..@......
**..^^^******
**M^^*.M*****
*.*.*******
.******..
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
< 30h/588H 101v/206V Pos: standing >
*********
**.*...****
*.*^^^^******
*.^^.........
**..^^@******
**M^^*.M*****
**.*.********
*.******...
.******..
Gentle Gnolls of Soft Grass
Obvious exits: -North -East -South -West
< 30h/588H 100v/206V Pos: standing >
*********
***.*...***
**.*^^^^*****
**.^^........
***..^@^*****
***M^^*.M****
***.*.*******
**.******..
*.******.
Gentle Gnolls of Soft Grass
Obvious exits: -North -East -South
< 31h/588H 98v/206V Pos: standing >
Alas, you cannot go that way. . . .
< 31h/588H 99v/206V Pos: standing >
********.
***********
****.*...****
**.*^^^^*****
**.^^.@......
***..^^^*****
***M^^*.M****
**.*.******
*.******.
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
< 31h/588H 98v/206V Pos: standing >
*********
***********
*****.*...***
***.*^^^^****
***.^^@......
****..^^^****
****M^^*.M***
***.*.*****
**.******
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -West
< 31h/588H 97v/206V Pos: standing >
*********
***********
******.*...**
****.*^^^^***
****.^@......
*****..^^^***
*****M^^*.M**
****.*.****
***.*****
Gentle Gnolls of Soft Grass
Obvious exits: -North -East -South -West
< 31h/588H 95v/206V Pos: standing >
The earth trembles and shivers to the southeast!
*********
*****.*...*
****.*^^^^***
****.^^......
*****.@^^^***
*****M^^*.M**
*****.*.*****
****.******
***.*****
A Path Carved Through the Forest by Animals
Obvious exits: -North -East -South -West
< 31h/588H 94v/206V Pos: standing >
A Trail Through the Light Forest
This is a narrow path leading through the forest. It looks less traveled,
and it is very creepy. The trees hang over the path, and it is very overgrown.
Sunlight dapples the floor of the woods, and sparrows and squirrels quarrel
overhead. The musty smell of fallen leaves rises through the fragrance of late
wildflowers. The trees seem real enough even though they take root in solid
rock. To the south is the forest edge, the trail leads further into the forest.
Obvious exits: -West -Northeast
< 32h/588H 93v/206V Pos: standing >
Alas, you cannot go that way. . . .
< 32h/588H 94v/206V Pos: standing >
You don't have that spell memorized.
< 33h/588H 97v/206V Pos: standing >
You don't have that spell memorized.
< 33h/588H 97v/206V Pos: standing >
You sit down and relax.
< 34h/588H 100v/206V Pos: sitting >
You have memorized the following spells:
(11th circle) 1 - create dracolich
3 - summon ghasts
(10th circle) 1 - cloak of fear
1 - vampiric trance
1 - blackmantle
( 9th circle) 2 - energy drain
1 - dimension door
( 8th circle) 1 - haste
5 - negative concussion blast
( 7th circle) 2 - protect undead
1 - wall of bones
1 - raise wraith
( 6th circle) 3 - cone of cold
1 - vitalize undead
2 - enervation
( 5th circle) 2 - teleport
( 4th circle) 1 - strength
1 - wither
7 - life leech
( 3rd circle) 7 - dispel magic
3 - embalm
( 2nd circle) 6 - chill touch
5 - sleep
( 1st circle) 2 - minor creation
10 - slashing darkness
And you are currently memorizing the following spells:
3 seconds: (10th) gate
6 seconds: ( 5th) heal undead
8 seconds: ( 7th) protect undead
11 seconds: ( 7th) protect undead
15 seconds: (10th) raise lich
17 seconds: ( 5th) heal undead
20 seconds: ( 5th) heal undead
22 seconds: ( 5th) heal undead
25 seconds: ( 9th) energy drain
28 seconds: ( 6th) vitalize undead
31 seconds: ( 9th) energy drain
34 seconds: ( 5th) heal undead
36 seconds: ( 5th) heal undead
You can memorize no more spells.
You continue your study.
< 34h/588H 100v/206V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...
< 34h/588H 101v/206V Pos: sitting >
You have finished memorizing gate.
< 35h/588H 109v/206V Pos: sitting >
The taste of blood slowly fades from your body.
< 36h/588H 113v/206V Pos: sitting >
< 36h/588H 114v/206V Pos: sitting >
You have finished memorizing heal undead.
< 36h/588H 115v/206V Pos: sitting >
You have finished memorizing protect undead.
< 37h/588H 121v/206V Pos: sitting >
You stop meditating.
You clamber to your feet.
You abandon your studies.
< 37h/588H 123v/206V Pos: standing >
You are already standing.
< 38h/588H 125v/206V Pos: standing >
A Human enters from the west.
< 38h/588H 125v/206V Pos: standing >
You start chanting...
Out of nowhere, a Dwarf stabs you in the back, RIP...
Your exquisite silver torque was completely destroyed by the massive blow!
Your tail ring of gilded sunpetals [superior] was completely destroyed by the massive blow!
Your some sun-glasses with pink-painted frames [superior] was completely destroyed by the massive blow!
Your brutal limestone badge was completely destroyed by the massive blow!